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HED protest

First post
Author
ROXGenghis
Perkone
Caldari State
#41 - 2014-01-22 07:00:14 UTC
Arboledaw wrote:

I meant that I believe with more effort on CCP's part, we can get to the point where 5,000 / 10,000 / 20,000 man fights can occur without broken mechanics.

I work on server software and we gradually figure out how to make it more and more scalability. I don't know CCP's software but I believe that with effort, they can do it. It's easy but it's doable.


What you are describing is exactly what has been happening over the past 10 years, and is continuing to happen. That is:

TQ servers can't handle fights as large as the playerbase would like. CCP improves their hardware and software. TQ can now handle double the number of players fighting in a system. Players respond by bringing 4 times the number of players to fights. Recurse.

We are just in the middle of a cycle. All this has happened before, and all this has happened again.
Leigh Akiga
Kuhri Innovations
#42 - 2014-01-22 07:01:28 UTC
Mario Putzo wrote:
jumping to a 2700 man grid with many thousands of drones


Sorry sir but the official N3 party line is that drones do not cause lag and drones are in fact- fine.
Prince Kobol
#43 - 2014-01-22 07:08:18 UTC
Arboledaw wrote:
Ivan Krividus wrote:
I really dont know why stupid people ***** over the servers that CCP has. If they didnt have thousands of star systems, then yeah the TiDi could support around 100000+ players in a system. Its not like CCP can fix it, so offering complaints is just going to get you made fun of.


Are you a software developer? If not, there's more to this than you may understand. Massive(er) epic fights in single systems can be done with sufficient dev effort on CCP's part.


Please explain to everybody how CCP can provide fights that can unlimited amounts of ships with no TiDi or lag and still remain a profitable company?
James Amril-Kesh
Viziam
Amarr Empire
#44 - 2014-01-22 07:13:46 UTC
Toshiroma McDiesel wrote:
Trying to figure out which of us read the leading statments wrong, I read Arbolesaw's statements up to that point in that he thinks that there have been bigger battles than one the other day that prove that it was a software fault that it was so TiDi.

Well there was a software fault. It's called "thinking there would be 15 GHz processors in the year 2014."

Enjoying the rain today? ;)

Lord Jita
Lord Jita's Big Gay Corp
#45 - 2014-01-22 07:24:22 UTC
Arboledaw wrote:
Kryptik Kai wrote:
Arboledaw wrote:
Kryptik Kai wrote:
Here are the details.


I don't think unsubcribing and walking away without voicing what I didn't like is helpful. My day job is with a technology company. When we lose customers but don't know why they dropped us, we're left not knowing what to improve. I would like to extend that courtesy to Eve and truth be told I don't *want* to unsub but I want to be heard.

Im pretty certain that when you unsub it asks you why you are leaving. They made it really easy for you if you wanted to do it properly.


That's a good point. But going back to my day job comparison:

1 - Customer lost with no communicated reason. Sucks.

2 - Customer voices concerns and drops us. We address the concerns but that customer and maybe others are already gone. At least we know why.

3 - Customers voice concerns, we address concerns and customer is happy. Plus other customers benefit from the improved product. Win, win!

Pulling this back to Eve I am the customer and I'm hoping for scenario 3!




why would they care if you leave?

a) 1 less crybaby

2) one less person putting load on the nodes

III) why are you acting like they aren't aware of what happened in HED

Angelica Dreamstar
Aliastra
Gallente Federation
#46 - 2014-01-22 08:42:46 UTC
Another idiot. Unsub! You are clueless and spoiled! We don't need you! Go away! Never come back!

You are the child of your parents!

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Mario Putzo
#47 - 2014-01-22 08:45:15 UTC  |  Edited by: Mario Putzo
Leigh Akiga wrote:
Mario Putzo wrote:
jumping to a 2700 man grid with many thousands of drones


Sorry sir but the official N3 party line is that drones do not cause lag and drones are in fact- fine.


So CFC whose party line has been drone fleets cause lag and are bad...decided to put 1000 Domis onto a grid they planned to jump Dreads, and possibly even Supers into.

Do you not realize how ******** that sounds?

"Hey guys we know drone fleets lag out the server and that is why the TEST capitals and N3/PL Capitals evaded us in 2 node crashes (grrr CFC for letting nodes crash!)....but today we are going to jump 700 dreads, and 200 Supers into HED on a loaded grid, with a 1000 man Domi Fleet, against 1000 Archons/Supers/Dreads/Titans."

Doesn't that sound illogical....then the CFC membership has the nerve to blame CCP for messing up...when the server didn't collapse under 2 massive drone doctrines.(Grrr CFC for keeping nodes up!)

Give me a break.

N3 might be pushing a lie....but your leadership is clearly handicapped.
Mario Putzo
#48 - 2014-01-22 08:48:57 UTC
dbl
Josef Djugashvilis
#49 - 2014-01-22 09:17:45 UTC
This is a 'burp' thread.

This is not a signature.

Sid Crash
#50 - 2014-01-22 09:22:00 UTC
Herzog Wolfhammer wrote:
Why do I get the impression that nullsec blobbers have a rather inflated sense of their playstyle, role, and stature in this game?



Because they're not as smart or good as they think they are.
Josef Djugashvilis
#51 - 2014-01-22 09:22:34 UTC
Arboledaw wrote:
Ivan Krividus wrote:
I really dont know why stupid people ***** over the servers that CCP has. If they didnt have thousands of star systems, then yeah the TiDi could support around 100000+ players in a system. Its not like CCP can fix it, so offering complaints is just going to get you made fun of.


Are you a software developer? If not, there's more to this than you may understand. Massive(er) epic fights in single systems can be done with sufficient dev effort on CCP's part.


So, why do you think CCP will not fix lag then?

It never fails to amaze me how many 'experts' know how to fix lag etc, but are simply unwilling (for reasons never really explained) to share this information with CCP.

This is not a signature.

Michael Escoto
Accretia Implants and Biotech Industries
#52 - 2014-01-22 10:21:15 UTC
Mario Putzo wrote:
Leigh Akiga wrote:
Mario Putzo wrote:
jumping to a 2700 man grid with many thousands of drones


Sorry sir but the official N3 party line is that drones do not cause lag and drones are in fact- fine.


So CFC whose party line has been drone fleets cause lag and are bad...decided to put 1000 Domis onto a grid they planned to jump Dreads, and possibly even Supers into.

Do you not realize how ******** that sounds?

"Hey guys we know drone fleets lag out the server and that is why the TEST capitals and N3/PL Capitals evaded us in 2 node crashes (grrr CFC for letting nodes crash!)....but today we are going to jump 700 dreads, and 200 Supers into HED on a loaded grid, with a 1000 man Domi Fleet, against 1000 Archons/Supers/Dreads/Titans."

Doesn't that sound illogical....then the CFC membership has the nerve to blame CCP for messing up...when the server didn't collapse under 2 massive drone doctrines.(Grrr CFC for keeping nodes up!)

Give me a break.

N3 might be pushing a lie....but your leadership is clearly handicapped.


Largely assuming that what was posted before in other threads are TRUE, the system had a cyno jammer and the domi fleet was part of the initial wave to hit targets and the cyno jammer.

What I am waiting for is an official devblog about this, numbers and charts, the whole shebang. Its safe to assume that CCP is crunching the data from this battle..
acemastr Ocer
Viziam
Amarr Empire
#53 - 2014-01-22 10:42:16 UTC
RAM is cheap and easy to utilise and CCP themselves said that the node was using 16gb(which isn't very much in today's standards).
The issue CCP seem to neglect to resolve is the lack of multi threading, all of that processing on 1 CPU is always going to be a recipe for disaster, 4/6/8 cores with 2 cpu's in the nodes would help dramatically if EVE could utilise them.

p.s kick enli etc
Tuttomenui II
Aliastra
Gallente Federation
#54 - 2014-01-22 10:43:28 UTC  |  Edited by: Tuttomenui II
Unsuccessful At Everything wrote:
The protest was yesterday. There was cake.

We missed you. Several people asked "Hey, where's that one guy who made that thing?" and people were like "Dude had somewhere else to be obviously... duh." to which I totally replied "Wait...that one guy is gone?!?!?! Its not really a party without that one guy. Sadface."

Yes, I totally said the word sadface. It was a low point in my evening and by then I had maybe like 5 too many Rum and Colas. It had to be generic store brand cola because Steve, also known as that other guy who did that one thing, got wasted last week and made fun on Coca-Cola, and they pulled the vending machine out of the lounge. Just disgraceful. Anyways, the Rum and Colas were still pretty good and I had too many of them.

Back to the story, There was cake. Good cake. No lie! It had frosting AND filling..made of frosting! We were all like NO WAY! It was damn fine cake. I had like..2 pieces or something. I totally spilled some down the front of this one chick... and one thing lead to another.. and she slapped me. It wasn't really a first. Ive been slapped about 6 times in my life, but this was the first time I got slapped by a handful of cake. She apologized and we shared a laugh. Ill be seeing her tomorrow night for some nachos. Women like nachos right? I have a coupon, so i figured nachos would be awesome.

Next time, read the alliance memo dude. That totally could have been you with rum and cola, cake and cake slap with a date with a girl and some nachos. Really nothing to protest about.


We need 9000 more people to 'Like' this reply post. That's how awesome this reply post is. TLDR is basically there was cake and girls. CAKE and GIRLS!!!!!!. CAKE and GIRLS!!!!!.... and nachos.




EDIT: This thread should now be about CAKE, GIRLS, and.... nachos. The trinity of awesome.
Azami Nevinyrall
172.0.0.1
#55 - 2014-01-22 10:44:03 UTC
This thread...
Too easy...
To troll...
So easy...
Such fun...
Wow...

...

Robert Caldera
Caldera Trading and Investment
#56 - 2014-01-22 10:44:30 UTC  |  Edited by: Robert Caldera
unsubscribing because of what?
You willingly and intentionally engaged in a battle which would very likely heavily overload or even crash the node.
It was your own choice, noone forces you to do sov wars or engage in this kind of battles at all.
Physical resources are limited, its like you would complain about any law of physics that exists.
Shvak
Caldari Provisions
Caldari State
#57 - 2014-01-22 10:45:17 UTC
Herzog Wolfhammer wrote:
Why do I get the impression that nullsec blobbers have a rather inflated sense of their playstyle, role, and stature in this game?


I resent that, take it back Lol
You have no idea how hard it is to F1 all the freaking time Lol
Shvak
Caldari Provisions
Caldari State
#58 - 2014-01-22 10:48:10 UTC
Azami Nevinyrall wrote:
This thread...
Too easy...
To troll...
So easy...
Such fun...
Wow...


Please don't, I have feelings you know LolLolLolLolLolLolLol
Tuttomenui II
Aliastra
Gallente Federation
#59 - 2014-01-22 10:48:30 UTC
Shvak wrote:
Herzog Wolfhammer wrote:
Why do I get the impression that nullsec blobbers have a rather inflated sense of their playstyle, role, and stature in this game?


I resent that, take it back Lol
You have no idea how hard it is to F1 all the freaking time Lol


Thank Chribba for weapons grouping amiright?
Utchia Ieda
#60 - 2014-01-22 11:24:51 UTC
I don't always drop 400+ capital ships onto grid but when I do I like to make sure to do it on top of the enemies 600+ capitals after bringing in 1k Domis.