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CCP great job for HED

Author
Billy McCandless
Zacharia Explorations Group
#21 - 2014-01-20 20:00:47 UTC
Lucas Kell wrote:
Is his name Scott?



How did you know...?

"Thread locked for being deemed a total loss." - ISD Ezwal

Zloco Crendraven
BALKAN EXPRESS
Shadow Cartel
#22 - 2014-01-20 20:04:30 UTC
Billy McCandless wrote:
Zloco Crendraven wrote:
you (Null people) keep being sheep.



I may only be little, but..

What autonomy do the High Sec Empires give you by comparison?


The autonomy to think with your head? :D

BALEX, bringing piracy on a whole new level.

Billy McCandless
Zacharia Explorations Group
#23 - 2014-01-20 20:07:18 UTC
Zloco Crendraven wrote:
Billy McCandless wrote:
Zloco Crendraven wrote:
you (Null people) keep being sheep.



I may only be little, but..

What autonomy do the High Sec Empires give you by comparison?


The autonomy to think with your head? :D


No. They do not provide that.

The sooner the donut occurs, no matter whose it is, the better.

Then the Third Transfer of Power will be complete.

"Thread locked for being deemed a total loss." - ISD Ezwal

Doc Severide
Caldari Provisions
Caldari State
#24 - 2014-01-20 20:11:53 UTC
Lucas Kell wrote:
Victor Andall wrote:
Lucas Kell wrote:
Is this a joke? Their servers run on single threads.


I could say you have absolutely no idea what a "thread" is, but instead I'll ask you where you get your information from.
Yes, I as a developer have no idea what a thread is. Roll

Everyone is a developer these days... But many I've seen couldn't develop a polaroid picture...
Niclas Solo
Viziam
Amarr Empire
#25 - 2014-01-20 20:13:36 UTC
I think the FC that said abandon drones and release new once just so the nod would crash should be banned.
They are not here to play the game, they are just here to ruin it with their ingame DoS attacks.
It is against the rules to drop so many cans so you create lag so dropping drones so you create lag should follow same rule.
Victor Andall
#26 - 2014-01-20 20:16:40 UTC
Lucas Kell wrote:
Victor Andall wrote:
Lucas Kell wrote:
Is this a joke? Their servers run on single threads.


I could say you have absolutely no idea what a "thread" is, but instead I'll ask you where you get your information from.
Yes, I as a developer have no idea what a thread is. Roll

I'm pretty sure it's common knowledge by now, but they posted about it like ages ago. Basically the servers run on single threaded stackless python or something along those lines, and due to that they have to work with single monster CPUs rather than distributed load.


And this is exactly why I chose to be quasi-diplomatic instead. My apologies, but these past few days have been filled with people misunderstanding the concept of multithreading, giving multithreading the status of a silver bullet and overall just showing plain ignorance on the topic (I'm a developer here myself).

I was unsure if the multithreading issue was common knowledge or just people running around yelling about it like they've seen the server-side code. Google was less than helpful in this matter.

I just undocked for the first time and someone challenged me to a duel. Wat do?

19.08.2014 - Dinsdale gets slammed by CCP Falcon. Never forget.

Kimmi Chan
Tastes Like Purple
#27 - 2014-01-20 20:22:17 UTC
Lucas Kell wrote:
Billy McCandless wrote:
Lucas Kell wrote:
Billy McCandless wrote:
Lucas Kell wrote:
By the way, too much swearing. No mad pls bro.
Is that you, Scott?
I am no Scott.
Ok, you just sound and look like someone I know.
Is his name Scott?


No, it's Jeff.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Lucas Kell
Solitude Trading
S.N.O.T.
#28 - 2014-01-20 20:40:22 UTC
Billy McCandless wrote:
Lucas Kell wrote:
Is his name Scott?
How did you know...?
http://www.youtube.com/watch?v=NFQCYpIHLNQ

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Lucas Kell
Solitude Trading
S.N.O.T.
#29 - 2014-01-20 20:51:41 UTC
Victor Andall wrote:
Lucas Kell wrote:
Victor Andall wrote:
Lucas Kell wrote:
Is this a joke? Their servers run on single threads.


I could say you have absolutely no idea what a "thread" is, but instead I'll ask you where you get your information from.
Yes, I as a developer have no idea what a thread is. Roll

I'm pretty sure it's common knowledge by now, but they posted about it like ages ago. Basically the servers run on single threaded stackless python or something along those lines, and due to that they have to work with single monster CPUs rather than distributed load.


And this is exactly why I chose to be quasi-diplomatic instead. My apologies, but these past few days have been filled with people misunderstanding the concept of multithreading, giving multithreading the status of a silver bullet and overall just showing plain ignorance on the topic (I'm a developer here myself).

I was unsure if the multithreading issue was common knowledge or just people running around yelling about it like they've seen the server-side code. Google was less than helpful in this matter.
I see, no problems. It's pretty common knowledge about EVE, they've done a devblog or two about it too, as well as forum posts. For them it pretty much is a silver bullet, since it would improve their processing performance considerably. The problem is they hate attacking the core "old" code so they actively avoid it, hence things like POS mechanics remaining unchanged while being awful.

This is an old devblog about it (end of 2011). The main part is:
Quote:
On the hardware side we have been somewhat hampered by the fact that the EVE server is largely a single threaded application and thus limited performance-wise by the clockrate of the CPU. In the past we´ve been lucky in that we have been able to rely on clockrates increasing year over year. Sadly that party is mostly over for now and the emphasis is on horizontal scaling with multiple cores. Bad news for fleet fights and ol’ single threaded EVE.

As far as I am aware, not much has changed, hence the need for reinforced nodes rather than simply distributing the load.

But while a lot of people are right in what they are saying, many are simly echoing what has previously been said, thus don't know what it actually means, so I get the frustration.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Frostys Virpio
State War Academy
Caldari State
#30 - 2014-01-20 21:08:49 UTC
Niclas Solo wrote:
I think the FC that said abandon drones and release new once just so the nod would crash should be banned.
They are not here to play the game, they are just here to ruin it with their ingame DoS attacks.
It is against the rules to drop so many cans so you create lag so dropping drones so you create lag should follow same rule.


You mean DBRB while FC'ing his bomber fleet?
Frostys Virpio
State War Academy
Caldari State
#31 - 2014-01-20 21:10:01 UTC
Lucas Kell wrote:

As far as I am aware, not much has changed, hence the need for reinforced nodes rather than simply distributing the load.

But while a lot of people are right in what they are saying, many are simly echoing what has previously been said, thus don't know what it actually means, so I get the frustration.


We must spark some life back in the GHz race!!!! Lol
Mario Putzo
#32 - 2014-01-20 22:26:00 UTC  |  Edited by: Mario Putzo
**** it stupid forum wiped my sweet reply.

Ill just say this....

a few months ago your CFC had a forum CTA crying about nodes dying and letting N3 capitals get away
6 months ago your CFC had a forum CTA crying about nodes dying and letting TEST capitals get away

Today your CFC is having a forum CTA crying about a node, not crashing and responding exactly how it was designed to.

Your dreads jumped in as objects at the back of a line thousands of objects long. It sucks but you are the rejects who opted to have a dreads pop out onto grid 1 at a time. That is your FC's fault not CCP.
James Amril-Kesh
Viziam
Amarr Empire
#33 - 2014-01-20 22:34:39 UTC
Frostys Virpio wrote:
We must spark some life back in the GHz race!!!! Lol

Maybe in six to eight years after we hit 5 nm gate lengths we'll start exploring alternatives to silicon ICs that may be able to reach higher clock speeds. But don't count on it.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#34 - 2014-01-20 22:35:33 UTC
Mario Putzo wrote:
forum CTA

Who broadcasts for these?

Enjoying the rain today? ;)

Durbon Groth
Pator Tech School
Minmatar Republic
#35 - 2014-01-21 03:35:49 UTC
Whilst I understand your point here OP the parallels to RL just go to show that it's more about how people behave dynamically that makes eve what it is today. And those don't generally change. Just for a while let's suppose it did? I doubt very much it would resolve the issues faced with intense server lag. Any kind of large power block would have to be dispatched quickly, which necessitates large battles.
Even if there were simply a war between two alliances, what's to stop another alliance coming along for extra kills, which has started happening more and more lately, ala the recent 9UY battle and the previous delve campaign. Large fleet battles are integral to eve, and large wars are caused by large densities of players, not macro-politics. They will always arise somewhere.
Let's face it; the limiting factor for these fights is not about how many blues you have or how many dreads are required to counter how many supers. The eve player base will ALWAYS push hardware to the limit, not because they should but because they CAN. Hardware is the limiting factor, but no matter how much CCP specs up, players will always stretch what they can to breaking limit. There will always be another HED-GP.
Nexus Day
Lustrevik Trade and Travel Bureau
#36 - 2014-01-21 03:42:27 UTC
CCP has not responded to a single HED thread.

I predict this will not change.

Even when CCP Guard fixes coffee for The Mittani in the morning he refuses to speak about it. Talk about uncomfortable.
Hasikan Miallok
Republic University
Minmatar Republic
#37 - 2014-01-21 03:44:54 UTC
meh ... just can the graphical interface and have everyone run the game from a prompt :D
Frostys Virpio
State War Academy
Caldari State
#38 - 2014-01-21 05:36:07 UTC
Hasikan Miallok wrote:
meh ... just can the graphical interface and have everyone run the game from a prompt :D


That will totally offload NOTHING as the graphic is handled client side not server side.
James Amril-Kesh
Viziam
Amarr Empire
#39 - 2014-01-21 06:07:50 UTC
Hasikan Miallok wrote:
meh ... just can the graphical interface and have everyone run the game from a prompt :D

The graphics have nothing to do with this discussion.

Enjoying the rain today? ;)

General Yazimi
Nexus Incorporated
#40 - 2014-01-21 09:44:22 UTC
Zloco Crendraven wrote:
Everyone tells that it is CCPs fault. How? Actually it is mostly players fault, risk aversion and bad choices.
When CFC blue up 3/4 of the null and attack the last few standing, ofc you will have a whole thingy piled up in one system. Add to it that you lag the hell out of a system by putting 2k subcaps in it before jumping in heavy things, the result you get are the lost capitals.

I remember when i was in null a couple of years ago, local of 500-600 people made it impossible to do anything. After the TIDI was introduced it lets you manage a battle of 3k+ people. There was a fight in lowsec in Hysera system where the local was around 1200 and the fight was quite enjoyable (PS. Tnx Mangala).

I am aware also that there can be some improvements. But nothing drastical can happen before the next gen technology appears or CCP put lots of time and resources into developing something that can crush this lag. But don't expect that because lot more powerful companies are for sure trying to solve this dilemma without a great success.

In mean time is up to us players. Be less risk averse and enjoy the game. Is not all about winning. Dissolve this blue donut and you will have a great game to spend your time in. Russians should start pushing from west and N3 from east. In no time the blue donut will disappear and Null will have few more coalitions.

And whenever a new blue donut is on the horizon. They should be stomped before even contemplating the idea about it. Nullsec atm is all about people being sheep. Think with your heads, rise up and shoot each other and you will have tremendous amount of fun.

Frenemies is the best possible thing for this game and it is a fact in lowsec. Everyone shoot everyone but when a blob is around we form up together and put it down. Than again back to shoot each other.

It is not that thousands people are deciding, only a dozen have a word in it. But why they should change the status quo when they have RL interests?

EVE universe can be our Utopia and have a perfect place to escape from this unfortunate world. We are allowed to shape it how we like it but Instead we are making the same damn mistake as in RL by being sheep.



The EVE version of "I have a dream" -

I totally agree with you, nothing lasts forever, not CVA nor Goons.

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