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Typhoon Fit - Quandary - Tankability

Author
Delacroixe
Brutor Tribe
Minmatar Republic
#1 - 2014-01-20 17:04:56 UTC
Hi folks. I'm close to getting ready for L4 missions and battleships. I had decided on this fit for a Typhoon class ship:


[Typhoon, Typhoon PvE (Stable)]

6x Cruise Missile Launcher II (Scourge Fury Cruise Missile)
Drone Link Augmentor II

Pith A-Type Large Shield Booster
Adaptive Invulnerability Field II
Phased Weapon Navigation Array Generation Extron
Heavy Capacitor Booster II (Cap Booster 800)
100MN Afterburner II

Damage Control II
2x Drone Damage Amplifier II
3x Ballistic Control System II
Co-Processor II

Large Warhead Flare Catalyst I
2x Large Warhead Rigor Catalyst I

5x Hobgoblin II
4x Bouncer II


However, I saw this fit on another thread where the original poster had requested help with a fit giving 70+ on all resists:


[Typhoon, Typhoon Forums]

6x Cruise Missile Launcher II (Scourge Fury Cruise Missile)
Drone Link Augmentor II

Omnidirectional Tracking Link II
2x Adaptive Invulnerability Field II
EM Ward Amplifier II
Large Shield Extender II

Damage Control II
Drone Damage Amplifier II
Signal Amplifier II
4x Ballistic Control System II

Large Drone Control Range Augmentor I
Large Anti-Thermal Screen Reinforcer I
Large Processor Overclocking Unit I

5x Hobgoblin II
4x Bouncer II


Now, a couple of questions to the experts...

On EveHQ, the first fit shows a much greater 'Tank Ability' of 314 DPS vs Angel, despite having lower resists. The second fit, with its greater resists, shows a much poorer 'Tank Ability' of merely 51 DPS vs Angel. EveHQ also reports an effective EHP oh the first fit as ~50000 vs an EHP of ~72000 on the second fit. Am I missing something here? Which should i be concentrating on? Tank Ability or Resists?

Also, both fits are CAP stable. Is this an essential requirement for L4 missions..or can you get away with having CAP at 3 or 4 mins?

Lastly, as an aside, are these decent fits for L4 missions in Minmatar space?

Thanks in advance, I'm the first to admit I'm a complete newb when it comes to this.

Dela.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2014-01-20 18:17:25 UTC
The first one looks too expensive and the second one has no prop mod. You should use mission-specific hardeners anyway but both of those look pretty crappy. I'm currently looking at an armour tanked fit for myself, I'll post it when I've finished it if you want.
Caleidascope
Republic Military School
Minmatar Republic
#3 - 2014-01-20 19:07:15 UTC
1) I have tried shield tanks and they did not work well.
2) The ship has bonuses to missiles, use them. Spending slots and rigs on drones are just waste.

Life is short and dinner time is chancy

Eat dessert first!

RavenPaine
RaVeN Alliance
#4 - 2014-01-20 19:16:02 UTC
a couple quick observations

Your trying to make the Typhoon a drone boat. Other ships are better suited for that.

Shouldn't need a cap booster. Missiles are cap free.

Shouldn't use a buffer fit for missions. Use a nice self rep.
The Djego
Hellequin Inc.
#5 - 2014-01-20 19:25:40 UTC  |  Edited by: The Djego
The first fitting got a shield booster, the 2. one is a buffer tank and the 52 dps tank is the passive recharge of the shield. While you can do most L4s with a shield buffered phoon or pest, it is probably not the best idea for somebody that is new to L4s. Stick with a active armor or shield tank.

As for cap stability, it is not really needed, the amount of tank and time that it has to run depends a lot on your skills, your fitting and how you play a mission. 300 dps tank for 3-4 minutes is enough if you know L4s inside out, for beginners a bit more and a longer runtime might be better, since they take longer for the npcs(what means they need to tank them longer) and might screw up with triggers(respawn mechanics).

As for the pith large booster, they are in general one of the best bang for your buck boosters since they are not to expensive(around the 200M ballpark), provide a good tank, need far less fitting than XL boosters and are not that cap/clicking intensive than XL boosters.

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Delacroixe
Brutor Tribe
Minmatar Republic
#6 - 2014-01-20 19:29:27 UTC  |  Edited by: Delacroixe
Thanks for the replies folks...but I still dont get this Tank Ability vs Resists thing.

1)Why is Tank Ability of ~50DPS considered acceptable?

2) Why does the second fit with better resists give such a drastically poorer Tank Ability? (314DPS vs 50DPS)

Quote:

Your trying to make the Typhoon a drone boat. Other ships are better suited for that.


I kinda like the idea of a battleship using Missiles and Drones...bored of artillery.

Quote:

Shouldn't need a cap booster. Missiles are cap free.


Reason i installed the CAP Booster is because EveHQ was telling me that my CAP was not stable. Hence my questions about CAP stability in missions.


Dela

[EDIT] Thx Djego...posted this before seeing your post.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#7 - 2014-01-20 19:34:31 UTC
Delacroixe wrote:
1)Why is Tank Ability of ~50DPS considered acceptable?

2) Why does the second fit with better resists give such a drastically poorer Tank Ability? (314DPS vs 50DPS).


1) It's not.
2) Because it's buffer tanked, not active tanked.
Delacroixe
Brutor Tribe
Minmatar Republic
#8 - 2014-01-20 19:38:14 UTC
Regarding why use Typhoon as a Drone Boat....I guess I really wanted a Missile BS..but I thought I would need Drones to take on frigates as, as i understand it, missiles aren't good vs frigates?
RavenPaine
RaVeN Alliance
#9 - 2014-01-20 19:45:46 UTC
Level IV missions have wrap scrambling frigates, so 90% of the time, you will want your light drones out, and near your ship.

'Cap Stable' usually is based on all mods permanently on and running. Turn off your prop mod and pulse your booster and you should be fine.
Not many of my ships are ever cap stable.
Don't get stuck in the 'cap stable' zone, or a lot of your ships will be gimped.

Also, imo.. tank of 50 is NOT acceptable on a BS, ever.
Caleidascope
Republic Military School
Minmatar Republic
#10 - 2014-01-20 20:07:43 UTC
Delacroixe wrote:
Regarding why use Typhoon as a Drone Boat....I guess I really wanted a Missile BS..but I thought I would need Drones to take on frigates as, as i understand it, missiles aren't good vs frigates?

Elite rat frigs eat drones.

So. You will use drones, some, but you will use missiles to kill everything A LOT MORE.

That is why Typhoon drone boat is not very good.

Life is short and dinner time is chancy

Eat dessert first!

The Djego
Hellequin Inc.
#11 - 2014-01-20 20:16:26 UTC
RavenPaine wrote:
Level IV missions have wrap scrambling frigates, so 90% of the time, you will want your light drones out, and near your ship.


That vastly depends on your play style, I for myself only use light drones when I absolutely have to(what is avoidable most of the time), since it is a big wast of time and dps compared to sentry drones.

Quote:
Regarding why use Typhoon as a Drone Boat....I guess I really wanted a Missile BS..but I thought I would need Drones to take on frigates as, as i understand it, missiles aren't good vs frigates?


Drones are a very big chunk of your dps in a Phoon thx to the sentry's, the first fitting is pretty much a cookie cutter L4 setup. As for frigs, you can kill most while they try to get close with sentry's and finish up the leftovers with lights, then switch back to sentry drones. You can kill painted frigs with CMs, but it is not that time efficient(normal frigs need 1-2 volleys, elite frigs 4-5, what is enough to kill a BS in the meantime).

Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread

Muffet McStrudel
Aliastra
Gallente Federation
#12 - 2014-01-20 20:49:24 UTC  |  Edited by: Muffet McStrudel
Shield tanking a Phoon? That's a bad idea already.

I'd look at some armor fits. You might find your dps is going to be a tad low though. You'd probably be better off with a Cerberus or Tengu (if you can use). Otherwise, you will need the T2 launchers and you will need T2 drones in the cavernous bay. Been a long time since I've done any missions.

With the proper cap rechargers in the rigs and mids though, you can make a mission specific tankaphoon so nasty that 8 BS and 10 BC won't be able to break it as long as you're moving. I regularly single havens in 0.0 and make as much isk in one haven as the cost of the entire setup.
Delacroixe
Brutor Tribe
Minmatar Republic
#13 - 2014-01-20 20:58:39 UTC
Muffet McStrudel wrote:
Shield tanking a Phoon? That's a bad idea already.

I'd look at some armor fits.


Why is that? I've been shield tanking Minmatar ships all the way thru level 3s. Is armour the way to go for L4s? Or does the Typhoon class generally lend itself to armour?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#14 - 2014-01-20 21:11:56 UTC
The slot layout allows for a number of damage mods and armour mods in the low slots. The medium slots can then be used for many useful things.
Sid Crash
#15 - 2014-01-20 21:13:26 UTC  |  Edited by: Sid Crash
Shield phoon against Angels makes good sense, Fleet Phoon is even better because it has more drone bay and bandwidth and it's easier to fit. This Normal Phoon fit is... slightly expensive but it works like a charm. And armor tanking ships against angels (unless Amarr T2/T3) is a REALLY bad idea. You can swap the fit to armor when tanking Amarr npc.

[Typhoon, LVL 4 Angels]
Damage Control II
Dread Guristas Ballistic Control System
Dread Guristas Ballistic Control System
Dread Guristas Ballistic Control System
Drone Damage Amplifier II
Drone Damage Amplifier II
Caldari Navy Co-Processor

100MN Afterburner II
Gist C-Type X-Large Shield Booster
Shield Boost Amplifier II
Adaptive Invulnerability Field II
Explosive Deflection Field II

Cruise Missile Launcher II, Nova Cruise Missile
Cruise Missile Launcher II, Nova Cruise Missile
Cruise Missile Launcher II, Nova Cruise Missile
Cruise Missile Launcher II, Nova Cruise Missile
Cruise Missile Launcher II, Nova Cruise Missile
Cruise Missile Launcher II, Nova Cruise Missile
Heavy Diminishing Power System Drain I

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II

Bouncer II x4
Warrior II x5
Caleidascope
Republic Military School
Minmatar Republic
#16 - 2014-01-20 21:14:01 UTC
Delacroixe wrote:
Muffet McStrudel wrote:
Shield tanking a Phoon? That's a bad idea already.

I'd look at some armor fits.


Why is that? I've been shield tanking Minmatar ships all the way thru level 3s. Is armour the way to go for L4s? Or does the Typhoon class generally lend itself to armour?

It is not a race issue. It is Typhoon issue. Shield tanking Typhoon is hard.

Life is short and dinner time is chancy

Eat dessert first!

Delacroixe
Brutor Tribe
Minmatar Republic
#17 - 2014-01-20 21:17:50 UTC  |  Edited by: Delacroixe
The armour fits I've looked at given even less 'Tank Ability' and also lower DPS output:-

[Typhoon, Typhoon PVE Basic T2 Fit Armor (Tank Ability 162 DPS)]

DPS 800

Small Tractor Beam II
6x Cruise Missile Launcher II (Scourge Fury Cruise Missile)

4x Cap Recharger II
Phased Weapon Navigation Array Generation Extron

Large Armor Repairer II
2x Armor Kinetic Hardener II
Armor Thermic Hardener II
3x Ballistic Control System II

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Capacitor Control Circuit I

5x Hobgoblin II
4x Bouncer II


_________________________________________________________________________________________________

[Typhoon, Typhoon Level 4 MJD Phoon (Tank Ability 202 DPS]

DPS 600

6x 'Arbalest' Cruise Launcher I (Scourge Cruise Missile)
Drone Link Augmentor II

Medium Capacitor Booster II
Large Micro Jump Drive
F-90 Positional Sensor Subroutines
2x Omnidirectional Tracking Link II

Large Armor Repairer II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II
3x Ballistic Control System II

3x Large Warhead Rigor Catalyst I

4x Bouncer II
5x Hobgoblin II
___________________________________________________________________________________________________

Am I placing too much emphasis on 'Tank Ability'?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#18 - 2014-01-20 21:20:43 UTC
Delacroixe wrote:
Am I placing too much emphasis on 'Tank Ability'?

No, you're just using the wrong hardeners.
crazy0146
The Federation of assorted candy
#19 - 2014-01-20 21:22:37 UTC
The second fit was made with the requirement of 70+ resists, 70k ehp and as much damage out to 100km, it also didn't need a shield booster or a prop mod. It was also most likely to be used in conjunction with a logi ship.

For Lvl 4s you probably want a shield booster and a prop mod/mjd depending on the range you want to fight at.
Caleidascope
Republic Military School
Minmatar Republic
#20 - 2014-01-20 21:31:38 UTC
Delacroixe wrote:
The armour fits I've looked at given even less 'Tank Ability' and also lower DPS output:-

[Typhoon, Typhoon PVE Basic T2 Fit Armor (Tank Ability 162 DPS)]

DPS 800

Small Tractor Beam II
6x Cruise Missile Launcher II (Scourge Fury Cruise Missile)

4x Cap Recharger II
Phased Weapon Navigation Array Generation Extron

Large Armor Repairer II
2x Armor Kinetic Hardener II
Armor Thermic Hardener II
3x Ballistic Control System II

Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Capacitor Control Circuit I

5x Hobgoblin II
4x Bouncer II


_________________________________________________________________________________________________

[Typhoon, Typhoon Level 4 MJD Phoon (Tank Ability 202 DPS]

DPS 600

6x 'Arbalest' Cruise Launcher I (Scourge Cruise Missile)
Drone Link Augmentor II

Medium Capacitor Booster II
Large Micro Jump Drive
F-90 Positional Sensor Subroutines
2x Omnidirectional Tracking Link II

Large Armor Repairer II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II
3x Ballistic Control System II

3x Large Warhead Rigor Catalyst I

4x Bouncer II
5x Hobgoblin II
___________________________________________________________________________________________________

Am I placing too much emphasis on 'Tank Ability'?

The LMJD fit relies on distance for tank. When you sit at 100+ km, most rats don't do any damage to you. So you don't need much tank.

The only exception to above are the Gurista rats and their crazy 250 km missiles. When 3 or more Pith Destroyers are shooting at you, that is a lot of dps and you should get ready to warp out.

Life is short and dinner time is chancy

Eat dessert first!

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