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What would happen if CCP finally nerfed hisec?

First post First post
Author
baltec1
Bat Country
Pandemic Horde
#1041 - 2014-01-19 11:01:02 UTC
Kimmi Chan wrote:

I guess I'm doing it wrong.


You are.

We will min max to get the most out of anything.

For example, we found out it was possible to make tens of billions in a matter of hours with FW when it was on sisi, CCP and everyone else it wasn't possible. We abused the living hell out of it, CCP nerfed it soon after when word got out how to do it.

100-120 is doable for a good chunk of level 4 agents, 180 is SOE and that might be going up a bit more when the BS arrive (depending on its stats).
baltec1
Bat Country
Pandemic Horde
#1042 - 2014-01-19 11:02:06 UTC
Josef Djugashvilis wrote:
James Amril-Kesh wrote:
Haha risk.


Null-sec ratting, ha ha risk Smile


When was the last time you docked up in high sec because a neut showed up?
James Amril-Kesh
Viziam
Amarr Empire
#1043 - 2014-01-19 11:02:14 UTC
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Haha risk.


tell me about how team killing isn't a thing in eve that even has a special name.

Tell me all about how often this actually happens in the incursion community.
I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening.

Enjoying the rain today? ;)

Josef Djugashvilis
#1044 - 2014-01-19 11:03:27 UTC
baltec1 wrote:
Kimmi Chan wrote:

I guess I'm doing it wrong.


You are.

We will min max to get the most out of anything.

For example, we found out it was possible to make tens of billions in a matter of hours with FW when it was on sisi, CCP and everyone else it wasn't possible. We abused the living hell out of it, CCP nerfed it soon after when word got out how to do it.

100-120 is doable for a good chunk of level 4 agents, 180 is SOE and that might be going up a bit more when the BS arrive (depending on its stats).


The travel time between 'a good chunk of level 4 agents' alone would reduce your isk per hour.

This is not a signature.

James Amril-Kesh
Viziam
Amarr Empire
#1045 - 2014-01-19 11:05:20 UTC
Josef Djugashvilis wrote:
James Amril-Kesh wrote:
Haha risk.


Null-sec ratting, ha ha risk Smile

You can, if you're half intelligent, do L4 missions pretty much uninterrupted. With nullsec that's absolutely not the case. It's extremely easy to interrupt people's ratting in nullsec for hours or even days at a time. Sure people can relocate, but so can anyone wanting to interrupt them.

Enjoying the rain today? ;)

Kimmi Chan
Tastes Like Purple
#1046 - 2014-01-19 11:07:00 UTC
baltec1 wrote:
We will min max to get the most out of anything.

For example, we found out it was possible to make tens of billions in a matter of hours with FW when it was on sisi, CCP and everyone else it wasn't possible. We abused the living hell out of it, CCP nerfed it soon after when word got out how to do it.
.


I remember that. Funny ****. Kind of stupid they took all the ISK back. You were just using the mechanics made available to you.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Skeln Thargensen
Doomheim
#1047 - 2014-01-19 11:08:53 UTC
James Amril-Kesh wrote:
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Haha risk.


tell me about how team killing isn't a thing in eve that even has a special name.

Tell me all about how often this actually happens in the incursion community.
I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening.


no idea, i don't run incursions. it's just obvious that if i'm not fleeting with any one when running missions then the risk is absolutely zero, in comparison.

forums.  serious business.

Kimmi Chan
Tastes Like Purple
#1048 - 2014-01-19 11:09:01 UTC
baltec1 wrote:
Josef Djugashvilis wrote:
James Amril-Kesh wrote:
Haha risk.


Null-sec ratting, ha ha risk Smile


When was the last time you docked up in high sec because a neut showed up?


Everyone in local in High Sec is neutral to me. But I don't think CCP can calculate reward based on risk created by other players. It is simply too difficult a variable to express in any computation of reward.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

baltec1
Bat Country
Pandemic Horde
#1049 - 2014-01-19 11:10:47 UTC
Josef Djugashvilis wrote:

The travel time between 'a good chunk of level 4 agents' alone would reduce your isk per hour.


Actually its faster.

Thanks to the warp speed changes and the buffed marauders
Dave stark
#1050 - 2014-01-19 11:12:11 UTC
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Haha risk.


tell me about how team killing isn't a thing in eve that even has a special name.

Tell me all about how often this actually happens in the incursion community.
I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening.


no idea, i don't run incursions. it's just obvious that if i'm not fleeting with any one when running missions then the risk is absolutely zero, in comparison.


you do know that shooting people in your fleet will get you concorded. right?
James Amril-Kesh
Viziam
Amarr Empire
#1051 - 2014-01-19 11:13:12 UTC
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Haha risk.


tell me about how team killing isn't a thing in eve that even has a special name.

Tell me all about how often this actually happens in the incursion community.
I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening.


no idea, i don't run incursions. it's just obvious that if i'm not fleeting with any one when running missions then the risk is absolutely zero, in comparison.

You do realize that fleeting someone doesn't allow them to attack you?
Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.

Enjoying the rain today? ;)

Kimmi Chan
Tastes Like Purple
#1052 - 2014-01-19 11:15:38 UTC
James Amril-Kesh wrote:
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Skeln Thargensen wrote:
James Amril-Kesh wrote:
Haha risk.


tell me about how team killing isn't a thing in eve that even has a special name.

Tell me all about how often this actually happens in the incursion community.
I used to run them quite frequently before I started playing in nullsec and I never heard much of anything about this happening.


no idea, i don't run incursions. it's just obvious that if i'm not fleeting with any one when running missions then the risk is absolutely zero, in comparison.

You do realize that fleeting someone doesn't allow them to attack you?
Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.


So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Nevyn Auscent
Broke Sauce
#1053 - 2014-01-19 11:17:35 UTC
James Amril-Kesh wrote:

You do realize that fleeting someone doesn't allow them to attack you?
Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.

Sleepy logi. Suicide ganks after passive scan by fleet member looking for shiny loot. Deliberately slack logi because they want you to die. Outside suicide ganks. And truly hoopy agro occasionally
Just to punch out the 'incursions are risk free' myth. Sure, they aren't as risky as Null. No-one sensible is going to say they are.
James Amril-Kesh
Viziam
Amarr Empire
#1054 - 2014-01-19 11:17:43 UTC
Kimmi Chan wrote:
So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that.

Unless you were in the same corp as your friend in the Gnosis, or you were at war with him, or he was a suspect or criminal, or you had an LE with him.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#1055 - 2014-01-19 11:19:13 UTC
Nevyn Auscent wrote:
James Amril-Kesh wrote:

You do realize that fleeting someone doesn't allow them to attack you?
Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.

Sleepy logi. Suicide ganks after passive scan by fleet member looking for shiny loot. Deliberately slack logi because they want you to die. Outside suicide ganks. And truly hoopy agro occasionally
Just to punch out the 'incursions are risk free' myth. Sure, they aren't as risky as Null. No-one sensible is going to say they are.

I never said the risk wasn't there, but it gets pretty exaggerated.

Enjoying the rain today? ;)

Skeln Thargensen
Doomheim
#1056 - 2014-01-19 11:22:14 UTC
James Amril-Kesh wrote:
Fleets don't change highsec aggression mechanics at all. To Crimewatch two people in the same fleet look exactly like two people not in a fleet, or two people in different fleets. This might be different as far as jetcans go, but otherwise it's the same.


right enough, you have to be in corp.

you can tell i don't peeveepee in high.

forums.  serious business.

Nevyn Auscent
Broke Sauce
#1057 - 2014-01-19 11:22:33 UTC
James Amril-Kesh wrote:

I never said the risk wasn't there, but it gets pretty exaggerated.

Fair enough, that's true in any region of space though. The locals will always talk up the dangers they face.
Dave stark
#1058 - 2014-01-19 11:23:13 UTC  |  Edited by: Dave Stark
Kimmi Chan wrote:
So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that.


obviously not if you're in the same corp or if you were outside high sec; however incursions are not run by corps they're run by individual players in a fleet.

being in a fleet doesn't affect how concord responds, it even says that on the fleet invite window if i'm not mistaken.
Kimmi Chan
Tastes Like Purple
#1059 - 2014-01-19 11:24:48 UTC  |  Edited by: Kimmi Chan
James Amril-Kesh wrote:
Kimmi Chan wrote:
So my alt flying in an Incursus fleeting with my friend in a Gnosis and me shooting at the Gnosis would invoke a CONCORD response. This was not the case a week ago when we did just that.

Unless you were in the same corp as your friend in the Gnosis


You may be right on this. I think I was, in fact, recruited into the corp at that time now that I think about it. I clearly mis-remembered the incident thinking I was still in the NPC corp. Sorry about that James.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

RAIN Arthie
The Scope
Gallente Federation
#1060 - 2014-01-19 12:30:05 UTC
Diamond Zerg wrote:
Hello.

My prediction: Suddenly EVE becomes much more fun, and a better game in general.

Bots are no longer worthwhile as they make easy targets for PvPers.
The EVE economy becomes dominated by intelligent humans, not machines or "bot aspirant" grinders.

Due to the rapid deflation of the market, low and nullsec players find it much easier to use ingame methods to make ISK
(as their main competition, the botting/multiboxing afk/semi afk hisec players' advantage has been nullified.)

Solo and small gang pvp can now be found in abundance as there are targets and organisations of varying sizes everywhere.

Politics and the metagame get a lot deeper as even PvE focused gamers would have to consider how other players affect their gameplay.


What are your thoughts on what would happen if CCP finally nerfed hisec?

Edit:

Hold on a minute guys, I'm getting a lot of replies about how the hisec PvE population will quit.

To me, this doesn't make much sense. There are many other games with a much more focused, sophisticated PVE experience.

Why would many PvE gamers play a game that doesn't have much PvE content?


Well you seem to lack empathy. You see, your looking at it from your point of view and not others point of view.