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A message everyone in HED-GP can come together about

First post First post
Author
baltec1
Bat Country
Pandemic Horde
#121 - 2014-01-19 08:07:19 UTC
Michael Escoto wrote:
Honest Blob wrote:
Before all you tards in CFC start qqing about jump in lag or spending hours in a cyno tunnel, maby your coalitions should have been smarter, you know like staging the dreads in system in the STATION YOU CAN DOCK IN before the fight and used those 1000 domis to establish station control to assist on the undock. But hurdur that would require thinking. Cant have that now can we, Oops its ccp's fault.


But you can't refute that there IS a problem with getting in, right? Just drop politics/agendas for a moment..


Most of PL/N3 and rusrus/CFC agree with each other. Sov null is very broken and fights like this just downright suck for everyone.
Marlona Sky
State War Academy
Caldari State
#122 - 2014-01-19 08:18:27 UTC
You can start by removing structure notification mails.

If an alliance is actually using the space the structures are in, they will know if it is attacked and take action. However, if they are not using the space then those structures will be removed over time and people who do actually utilize the space, will setup shop there instead.

If alliances want to continue to control the space they have, they will have to spread out a bit, thus, thinning the blob some. If they still choose to all dock up into one staging system, then their territory will shrink accordingly. Either way, it will be far better than controlling vast amounts of regions from just a couple stations far away.
Pok Nibin
Doomheim
#123 - 2014-01-19 08:25:54 UTC  |  Edited by: Pok Nibin
Can't say I'm personally involved, but the chatter on HED-GP piqued my interest so I GOOGLED IT!
(mua haaaaaa...oops.)

After reading the below linked page, it came as no surprise to me "why there" instead of "lots of other systems." If you read this (should you not already know) you may see why, TOO.

https://wiki.eveonline.com/en/wiki/HED-GP_(System)

AFTER reading it, you might reach the same conclusion I did...seems pretty cool as a transit choke-point just asking for trouble. It's like the many warring tribes using the same watering hole. You either call a truce when at the watering hole (or transiting HED-GP) or the fight moves to the watering hole (rather on some more ... wholesome ... battleground.)

If it's seen as an endemic or chronic problem, then a CCP fix would be to open a few more routes into that region of space. That would have the effect of spreading out the warfare. But, then, there may be those who disagree. There may be those who LIKE that there's a choke-point. Then, of course, the matter becomes one of LAG.
Interesting what a map can do, eh?

What got me was...all these OTHER mentioned "fixes". Maybe some clarification is needed. Some of these ideas seem rather convoluted for the problem at hand. It may just be there is a desire for a spot that guarantees huge battles, but the digital management of them may need some further examination.

Personally, I don't like the idea of a "natural" focus for massive engagements. It seems too much like an arena arrangement. Leaves very little room for strategy...or happenstance. It becomes a circumstance or a condition...if you catch my drift.

The right to free speech doesn't automatically carry with it the right to be taken seriously.

Beautiful Frelcia
Krab Force One
#124 - 2014-01-19 09:03:25 UTC
March rabbit wrote:
Beautiful Frelcia wrote:
CCP to keep you motivated I have un-subbed my 2 accounts and will comeback ONLY when OP issues are resolved.

2 less goons in the game?

PERFECT


you dont get It. Its not about politics', meta gaming etc. Its about service we are paying for every month. I do understand issues with eve code. But for how long low we have lag/cluster/you name it issues.

and yet cccp is coming with some useless ideas pretending everything else is ok.
Mah Boobz
Doomheim
#125 - 2014-01-19 09:07:34 UTC
Impose the same cap as in Jita, in every system.
Problem solved.


P.S. Yeah I know it means first to blob wins, but at least it'll be over quickly.
MonkeyMagic Thiesant
24th Imperial Crusade
Amarr Empire
#126 - 2014-01-19 09:25:49 UTC
Mah Boobz wrote:
Impose the same cap as in Jita, in every system.
Problem solved.


That's a pretty terrible solution. On the other hand, you could make a pretty convincing argument it's less terrible than the current mess :-)


Surely there has to be something better..........
Mah Boobz
Doomheim
#127 - 2014-01-19 09:32:05 UTC
MonkeyMagic Thiesant wrote:
Mah Boobz wrote:
Impose the same cap as in Jita, in every system.
Problem solved.
it's less terrible than the current mess :-)


Exactly Cool
James Amril-Kesh
Viziam
Amarr Empire
#128 - 2014-01-19 10:25:32 UTC
Raylucy wrote:
from the looks of it, the other side enjoyed the turkey shoot and the amount of tears that will flood this thread and probably many others.

Nobody's angry about losing dreads. Nobody's angry about tidi. They're angry about the game not working despite the tidi.

Enjoying the rain today? ;)

Skia Aumer
Planetary Harvesting and Processing LLC
#129 - 2014-01-19 10:26:41 UTC
WarFireV wrote:
Fix Sov

This is terrible, this is not epic, this is not grand, this is not amazing. This is just putting a gun to the head of a blind an deaf man and yet this is also EvEs largest capital battle ever.

"Ha-ha! Go cry me a river, loser!"
That's what you were saying when RUSRUS complained about drone lags. Now I see people come to realize that it's not about winning and loosing battles, but rather about having emotions in those battles other than disappointment.

I for one support this petition and urge CCP to enforce more efforts in actually making large scale battles playable. If you advertise this feature - deliver it. If you dont deliver it - stop advertising and fooling your customers.
March rabbit
Aliastra
Gallente Federation
#130 - 2014-01-19 10:36:09 UTC
Beautiful Frelcia wrote:
March rabbit wrote:
Beautiful Frelcia wrote:
CCP to keep you motivated I have un-subbed my 2 accounts and will comeback ONLY when OP issues are resolved.

2 less goons in the game?

PERFECT


you dont get It. Its not about politics', meta gaming etc

it is actually.

99% of Eve players don't have such problems. Why? Because they don't make blobs and overload nodes.

It's YOU have chosen this playstyle. No one forced you to go there. YOU did it.


We all know that blobs make TiDi and lags. And we KNOW that it is impossible for CCP to fix it any time soon. Whining on forums does nothing for it. It is just politics and meta gaming you mentioned.

The Mittani: "the inappropriate drunked joke"

James Amril-Kesh
Viziam
Amarr Empire
#131 - 2014-01-19 10:39:50 UTC
Honest Blob wrote:
Before all you tards in CFC start qqing about jump in lag or spending hours in a cyno tunnel, maby your coalitions should have been smarter, you know like staging the dreads in system in the STATION YOU CAN DOCK IN before the fight and used those 1000 domis to establish station control to assist on the undock. But hurdur that would require thinking. Cant have that now can we, Oops its ccp's fault.

The cyno is needed for positioning, you cannot rely on simply warping since it's far too easy to disrupt that. They could have been brought in before the subcaps except for the fact that Rubicon recently introduced a (rather excellent) module that allows you to disrupt that as well. The subcaps were needed in order to clear the way, so to speak.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#132 - 2014-01-19 10:41:50 UTC  |  Edited by: James Amril-Kesh
March rabbit wrote:
Beautiful Frelcia wrote:
March rabbit wrote:
Beautiful Frelcia wrote:
CCP to keep you motivated I have un-subbed my 2 accounts and will comeback ONLY when OP issues are resolved.

2 less goons in the game?

PERFECT


you dont get It. Its not about politics', meta gaming etc

it is actually.

99% of Eve players don't have such problems. Why? Because they don't make blobs and overload nodes.

It's YOU have chosen this playstyle. No one forced you to go there. YOU did it.


We all know that blobs make TiDi and lags. And we KNOW that it is impossible for CCP to fix it any time soon. Whining on forums does nothing for it. It is just politics and meta gaming you mentioned.

Blobbing is a consequence of the mechanics involved. It's no more a choice to blob than it is to capture pieces in chess. You have to do it if you have any intention of winning against a decently competent opponent.

Enjoying the rain today? ;)

Smoking Blunts
ZC Omega
Goonswarm Federation
#133 - 2014-01-19 10:53:23 UTC
yesterday was worse than the old 1k fights way back in 2008 before TiDi. but at least back then my drones worked on my dread when everything else was stuck cycling. plus back then it didn't take almost 2h to load a system

first round went to you ccp. you clearly won this battle.

OMG when can i get a pic here

Leon Moss
brotherhood of desman
#134 - 2014-01-19 11:43:20 UTC
March rabbit wrote:

It's YOU have chosen this playstyle. No one forced you to go there. YOU did it.


You kind of fail with your reasoning.
It's true that this play-style generates the most stress on the system.
It's also the play-style that CCP relies heavily on for their marketing and advertising. You don't get ads about 5vs5 frigsize fights in Heyd, now do you? You read and watch them clips about thousands of players having a go at each other in massive null-sec fights.
But all that is besides the point, since this is a valid play style as any other. And as such, it should be supported to a full extent.
If it can't be supported to a full extent, I'd expect the owners to come out and say: "Hey guys, we can't support that much stress on our system, let's see what we can do to avoid a bad experience?". But that doesn't happen ever, does it. Instead of admitting to a problem, CCP keeps encouraging it to happen, resulting in bad experiences for many players.
I honestly can't see any solution to that, except admitting that CCP won.
ElQuirko
University of Caille
Gallente Federation
#135 - 2014-01-19 11:52:54 UTC
dantes inferno wrote:
fix tidi...


Obviously you never saw pre-tidi fights. Lag is a fact of life, tidi mitigates it.

Dodixie > Hek

Kogi Kaishakunin
Sebiestor Tribe
Minmatar Republic
#136 - 2014-01-19 12:07:41 UTC
I left null sec because after about 2yrs i cant stand anymore sov / blob / tidi. If CCP thinks these fights are a great advert for the game, then their marketing department should be forced to log in and endure these type of events for their full duration (and then make them pay RL money for it).

Fully endorse the OP's statement - fix SOV.
Kagura Nikon
Native Freshfood
Minmatar Republic
#137 - 2014-01-19 12:11:02 UTC
TigerXtrm wrote:
Why you people engage in activities like this that are not fun for anyone involved is completely beyond me. And not just once, but regularly.

I made a point of staying the hell out of Null until sov was properly fixed. That was 3 years ago.



Just as when someoen wake up in the morning and go to work?

"If brute force does not solve your problem....  then you are  surely not using enough!"

RAIN Arthie
The Scope
Gallente Federation
#138 - 2014-01-19 12:15:38 UTC
Mah Boobz wrote:
I wonder, if CCP hadn't spent all that money on Dust and WOD, and instead, put it into the Eve servers (were the money was made) if we could actually have the fights CCP brag about?


I agree. Dust was a failure.
Diivil
Magellanic Itg
Goonswarm Federation
#139 - 2014-01-19 12:20:07 UTC  |  Edited by: Diivil
Also as long as TIDI exists, separate sov objectives in different systems is incredibly hard to pull off in a way that it stays fair. Let's say I'm defending my sov and I need to defend in three different systems. It is in my favour to wait for hostiles to choose where to deploy their strongest force, deploy my strongest force against their weakest while trying to cause TIDI in any other system that is not where my strongest force is. I will try to kill the weakest fleets fast while their strongest fleet is slowed down by TIDII.

And don't even try to argue that causing TIDI is an exploit because while it may be, I can put a system in to TIDI by having my 50 man fleet change ships or jump gates. Maybe I'm just indecisive what doctrine to bring or where to engage, definitely not causing TIDI there at all. Or would you make it an exploit to travel gates or change ships while a hostile fleet is your system? Bottom line is that you can yell and throw EULA at me "for causing lag/TIDI" when I'm quite simply moving a fleet around. So is the answer to that to ban everyone in the fleet then? It's impossible to draw the line where I went from normal fleet activities to causing TIDI.

Of course you could force TIDI to be the same in each system that are part of the sov system but I don't think CCP is willing to degrade server performance on purpose.

Edit: clarification
RAIN Arthie
The Scope
Gallente Federation
#140 - 2014-01-19 12:20:59 UTC
Watched the fight from a tv set in my retreiver yesterday. Was slightly depressed by the amount of slowness and flashy flash there was. Didn't understand what was going on most of the time. The idiots on twitch kept making stupid comments distracting what was really happening. Also whoever shot the video should have closed local or something, that god awful spam in loal was terrible. Next time lets mix it up a bit and have the fight in an asteroid belt. Big smile