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Upcoming Content (Why the secrecy?)

Author
Da'iel Zehn
Evil Frosty's Premium Liqours and Fine Wines
#1 - 2014-01-17 20:12:07 UTC  |  Edited by: Da'iel Zehn
Hello there my beloved brethren and sisters,

So my question is... why so much secrecy about upcoming content and the direction of EvE? I really hate secrecy as we have to deal with it all the time out-of-pod in RL.

So much redaction in the CSM minutes. Made me a sad bear. Sad

Is because of the "Rabble Rabble Rabble?" Or is it all the "I'm Leaving EvE" threads or something? Is it because the threat of people unsubscribing can become a reality? What happened to the HTFU mentality introduced in that CCP rap song?

I'm curious... things used to be way more open. It gave me something to look forward to. Something to keep me excited about EvE and keep me here (as I get really bored now).
Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#2 - 2014-01-17 20:19:29 UTC  |  Edited by: Katrina Oniseki
Because the things talked about in the CSM are subject to change and are more often than not simply vague ideas talked about and thrown around the room without any real development work having gone into them yet. It's called expectation management.

Players as a general demographic are incapable of understanding the concept of "we haven't even started working on it yet", so we run into issues where players rage about stuff they didn't even need to know about. Let's say CCP was talking about designing a new module that does a fancy thing.

Some players will rage about the fancy thing it does and call it OP before any stats are made.

Some players will rage about CCP designing something that isn't part of their gameplay instead of fixing [playstyle], before the final functionality is finished.

Some players will rage at CCP for nerfing their playstyle in favor of [Goons/N3/carebears/pirates], when CCP isn't even sure if they want it to be allowed at all in [game area].

Some players will use the advance information to figure out how best to make trillions off the introduction of it via market games or be perfectly trained for it, spend all their money/time on getting ready for its release, then rage when CCP changes how it will be produced/used.

Finally, when CCP decides they cannot feasibly work out the technical limitations of the module, some players will rage about the half-assed functionality or the cancellation of the whole idea. Because "CCP PROMISED US THIS MODULE".

It's almost always a bad idea to present your ideas to the customers in the MMO biz before you have something tangible and polished to show them.

Katrina Oniseki

Beekeeper Bob
Beekeepers Anonymous
#3 - 2014-01-17 20:34:07 UTC
Katrina Oniseki wrote:
Because the things talked about in the CSM are subject to change and are more often than not simply vague ideas talked about and thrown around the room without any real development work having gone into them yet. It's called expectation management.

Players as a general demographic are incapable of understanding the concept of "we haven't even started working on it yet", so we run into issues where players rage about stuff they didn't even need to know about. Let's say CCP was talking about designing a new module that does a fancy thing.

Some players will rage about the fancy thing it does and call it OP before any stats are made.

Some players will rage about CCP designing something that isn't part of their gameplay instead of fixing [playstyle], before the final functionality is finished.

Some players will rage at CCP for nerfing their playstyle in favor of [Goons/N3/carebears/pirates], when CCP isn't even sure if they want it to be allowed at all in [game area].

Some players will use the advance information to figure out how best to make trillions off the introduction of it via market games or be perfectly trained for it, spend all their money/time on getting ready for its release, then rage when CCP changes how it will be produced/used.

Finally, when CCP decides they cannot feasibly work out the technical limitations of the module, some players will rage about the half-assed functionality or the cancellation of the whole idea. Because "CCP PROMISED US THIS MODULE".

It's almost always a bad idea to present your ideas to the customers in the MMO biz before you have something tangible and polished to show them.



You should really go to work for CCP, you'd fit in perfectly....

CCP's mantra:

"Players as a general demographic are incapable of understanding the concepts"

Signature removed - CCP Eterne

Unsuccessful At Everything
The Troll Bridge
#4 - 2014-01-17 20:37:11 UTC
First rule of content club is we don't talk about content club.

Second rule is blank because of [USER WAS JUST BANNED FOR DISCUSSION OF CONTENT CLUB].

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Renegade Heart
Doomheim
#5 - 2014-01-17 20:37:51 UTC
Lot's of tears everywhere but it's still the best game I've found. For those who don't want to HTFU please give me your stuff on the way out P
Etria Issen
Imperial Varista
#6 - 2014-01-17 20:51:09 UTC
Beekeeper Bob wrote:
Katrina Oniseki wrote:
Because the things talked about in the CSM are subject to change and are more often than not simply vague ideas talked about and thrown around the room without any real development work having gone into them yet. It's called expectation management.

Players as a general demographic are incapable of understanding the concept of "we haven't even started working on it yet", so we run into issues where players rage about stuff they didn't even need to know about. Let's say CCP was talking about designing a new module that does a fancy thing.

Some players will rage about the fancy thing it does and call it OP before any stats are made.

Some players will rage about CCP designing something that isn't part of their gameplay instead of fixing [playstyle], before the final functionality is finished.

Some players will rage at CCP for nerfing their playstyle in favor of [Goons/N3/carebears/pirates], when CCP isn't even sure if they want it to be allowed at all in [game area].

Some players will use the advance information to figure out how best to make trillions off the introduction of it via market games or be perfectly trained for it, spend all their money/time on getting ready for its release, then rage when CCP changes how it will be produced/used.

Finally, when CCP decides they cannot feasibly work out the technical limitations of the module, some players will rage about the half-assed functionality or the cancellation of the whole idea. Because "CCP PROMISED US THIS MODULE".

It's almost always a bad idea to present your ideas to the customers in the MMO biz before you have something tangible and polished to show them.



You should really go to work for CCP, you'd fit in perfectly....

CCP's mantra:

"Players as a general demographic are incapable of understanding the concepts"


That's true of gamers in general.

Give them a millimeter, and the noisy bunch will take a mile and complain about not meeting expectations. It's better to just tell them as little as possible, or only tell them something when it's just about to come out so there's no possible way they can misinterpret it and run with it.
Doji Okakura
#7 - 2014-01-17 21:01:41 UTC  |  Edited by: Doji Okakura
Beekeeper Bob wrote:
"Players as a general demographic are incapable of understanding the concepts"

En masse, they are incapable, because in the public arena it all devolves into base disagreements, wrangling, trolling and all other manner of reeking bull****. Your voice, no matter how glorious it is to your own ears, is nullified by the din emitted by the throng which neither understands limitations nor willing submits to direction.
DaReaper
Net 7
Cannon.Fodder
#8 - 2014-01-17 21:04:39 UTC
drat, I had a good old timey reply but the forums ate it.. oh well.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Katrina Oniseki
Oniseki-Raata Internal Watch
Ishuk-Raata Enforcement Directive
#9 - 2014-01-17 22:15:31 UTC
Beekeeper Bob wrote:

You should really go to work for CCP, you'd fit in perfectly....


I would if they offered.

Katrina Oniseki

Herzog Wolfhammer
Sigma Special Tactics Group
#10 - 2014-01-17 22:23:37 UTC
Secrecy:

because irritating nerd rage over every little thing is irritating

Bring back DEEEEP Space!

TheMercenaryKing
Collapsed Out
Pandemic Legion
#11 - 2014-01-17 22:29:26 UTC
probably becuase they just make up things week before the expansion and actually have no plan. that way the NDA is really a way to hide "hey, we need help. we have no idea what the **** to do. best we did was come up with the ESS, and people hate it."
Nicolai Serkanner
Incredible.
Brave Collective
#12 - 2014-01-17 22:38:58 UTC
Is there really anybody thinking the CSM is not a joke?
Doji Okakura
#13 - 2014-01-17 22:43:28 UTC
Nicolai Serkanner wrote:
Is there really anybody thinking the CSM is not a joke?

It's very serious business, sir.

They take planes and fly places.
Ralph King-Griffin
New Eden Tech Support
#14 - 2014-01-17 22:54:02 UTC  |  Edited by: Ralph King-Griffin
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#15 - 2014-01-17 22:57:51 UTC
CCP have a history of not delivering on things they announced.

Better not to announce things and just deliver what's ready rather than create expectations that are not met.
EvEa Deva
Doomheim
#16 - 2014-01-17 22:59:35 UTC
I don't know if I would call 1 new ship, nerfs and some crap deployable an expansion.
Herzog Wolfhammer
Sigma Special Tactics Group
#17 - 2014-01-17 23:15:53 UTC
If they had sharknados in space unannounced would anybody complain?

Bring back DEEEEP Space!

Mr Epeen
It's All About Me
#18 - 2014-01-18 00:25:53 UTC
Any time CCP announces (or even hints) about upcoming changes, the mighty meta theory-crafting machine lumbers into action.

Markets are disrupted, forums are flooded and TMC spews more crap than usual. And that's six months before anything actually changes in game. On top of that if the changes don't end up being exactly what the forum experts interpreted general statements by CCP into specific, set in stone, mechanics happens, all hell breaks loose.

As entertaining as that is to watch, I'm still more inclined to see CCP keep upcoming changes under their hat. It's just more fair for everyone playing and not just the big alliances full of no-lifers.

Mr Epeen Cool
Chopper Rollins
Republic Military School
Minmatar Republic
#19 - 2014-01-18 00:25:56 UTC
I've only ever played eve. Is every MMO full of MMO experts?

Saw a youtube vid of a presentation about walking in stations. There was a glitch as soon as it started and 300 neckbeards started hooting, being autismal.
Maybe alcohol, maybe just that crowd, maybe CCP should treat you worse and charge you double.



Goggles. Making me look good. Making you look good.

Brock Nelson
#20 - 2014-01-18 01:04:51 UTC
Hydrogen Batteries ;)

Signature removed, CCP Phantom

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