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Why no moon mining love in 0.4 space?

Author
Oriana Dex
Exploit and Pillage
#1 - 2014-01-14 15:43:32 UTC
It occurs to me that it's incredibly stupid to seed valuable moons in 0.4 space, which cannot be mined. Can we either remove all minerals from 0.4 moons, or allow us to anchor moon harvesters there? I'd opt for the latter, as my understanding of the reason for the limitation on moon harvester anchoring is to allow moon goo POSes to be vulnerable to attack. Isn't this equally true in 0.4 space? To my knowledge, there are no differences in any PvP mechanics between 0.4 and 0.3 space.

It just seems to contribute to confusion by having moons available, which cannot be mined. Isn't the point of "reasonable changes" to make the game easier to manage, without wrecking the experience of playing? It looks like this is an easy win.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#2 - 2014-01-14 15:52:09 UTC
Oriana Dex wrote:

Isn't the point of "reasonable changes" to make the game easier to manage, without wrecking the experience of playing?


The lack of mineable moons in .4 space and above has wrecked your player experience ??

Mayhaps EVE is not the game for you.

Maybe I should quit because I can only mine ice in .7 and below systems. It's wrecking my day. Roll

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Oriana Dex
Exploit and Pillage
#3 - 2014-01-14 17:23:13 UTC
Not at all. If you read my post carefully, you'll see that I said CCP's goal seems to be to make reasonable changes to increase ease-of-use, reduce the learning cliff, and improve the overall play experience. But, not at the expensive of breaking the game, the mechanics, or the overall player experience.

Why seed a moon if you don't allow anyone to mine it? I'm sure all the seeded moons went into CCP's calculations of supply vs. demand, and that screws up their calculations. Not to mention, it's not self-evident (until you read through the item description for the moon harvester) that you can't use it in 0.4 It's counter-intuitive that one of four types of low-sec systems would be ineligible for moon mining.

Why have needless complexity? Either eliminate the minerals on the moons or allow people to mine them. Pretty straightforward way to streamline the knowledge needed to play that portion of the game by a meaningful, but simple amount.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#4 - 2014-01-14 18:04:28 UTC
Oriana Dex wrote:
Not at all. If you read my post carefully, you'll see that I said CCP's goal seems to be to make reasonable changes to increase ease-of-use, reduce the learning cliff, and improve the overall play experience. But, not at the expensive of breaking the game, the mechanics, or the overall player experience.

Why seed a moon if you don't allow anyone to mine it? I'm sure all the seeded moons went into CCP's calculations of supply vs. demand, and that screws up their calculations. Not to mention, it's not self-evident (until you read through the item description for the moon harvester) that you can't use it in 0.4 It's counter-intuitive that one of four types of low-sec systems would be ineligible for moon mining.

Why have needless complexity? Either eliminate the minerals on the moons or allow people to mine them. Pretty straightforward way to streamline the knowledge needed to play that portion of the game by a meaningful, but simple amount.


Did you ever consider that moon minerals exist at all security levels already, in preparation for use later in the future ?

"Why are the useless Jovians a part of the game" ? "Why not delete their Regions since they can't be accessed by players ?"

Because they will play a part in the future. Especially if CCP ever needs to pull out an emergency rescue for the game if the numbers ever plummet.

Saying that simply eliminating "useless" moons will eliminate complexity and improve the gaming experience..........I must say your thinking is very "unique" indeed. And utterly wrong.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#5 - 2014-01-14 18:09:12 UTC
Oriana Dex wrote:

Why seed a moon if you don't allow anyone to mine it? I'm sure all the seeded moons went into CCP's calculations of supply vs. demand, and that screws up their calculations.


Think. For one second.

I bet you did not even consider or give CCP credit for realizing that having the moon mining at all levels does indeed screw up supply and demand, and made this deliberate change ? No you didn't.

Sorry dude. Nobody is affected by this at all in any way, shape, or form, except you. Useless moons with minerals sitting there minding their own business...........if that's breaking your game, mayhaps EVE is not the game for you.

If you want to put your energy into something useful, complain about the POS Management Interface. That's needed changing since day 1. And that CCP does indeed know is game breaking for a lot of people. 5 years of yelling has done no good at all.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Oriana Dex
Exploit and Pillage
#6 - 2014-01-14 18:11:19 UTC  |  Edited by: Oriana Dex
Then this creates unnecessary complexity to newcomers to this portion of the game, which entirely contradicts CCP's stated goal of eliminating barriers to newbies (or newbies to particular aspects) from engaging in Eve.

Then again, obviously there is something to the, "The players don't want it to be easier" camp, since your argument could have been easily summed up as, "CCP clearly maintains a number of 'aces in the hole' that they can deploy to quickly fix broken systems, particularly economic ones. This appears to be just that sort of emergency measure, even though it flies in the face of their 'simplification campaign'."

No need for the personal attacks to make your point, unless the personal attacks are the point, in which case, I missed that. ;)

Honey, man, not vinegar.
Batelle
Filthy Peasants
#7 - 2014-01-14 18:13:53 UTC
Oriana Dex wrote:
It occurs to me that it's incredibly stupid to seed valuable moons in 0.4 space, which cannot be mined. Can we either remove all minerals from 0.4 moons


There are no minerals there. The fact that they show up as having minerals is a display bug. Feel better?Lol


Seriously, this is a stupid thing to whine about.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Krixtal Icefluxor
INLAND EMPIRE Galactic
#8 - 2014-01-14 18:22:03 UTC
Oriana Dex wrote:
Then this creates unnecessary complexity to newcomers to this portion of the game, which entirely contradicts CCP's stated goal of eliminating barriers to newbies (or newbies to particular aspects) from engaging in Eve.




There is no barrier to newbies anchoring in Low Sec for moon mining (barring a bit of skill training). They do not even need Faction Standings.

You're thinking is just......I don't know man. Sounds like you're having a bad day and just want something to whine about.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Krixtal Icefluxor
INLAND EMPIRE Galactic
#9 - 2014-01-14 18:24:01 UTC  |  Edited by: Krixtal Icefluxor
Batelle wrote:
Oriana Dex wrote:
It occurs to me that it's incredibly stupid to seed valuable moons in 0.4 space, which cannot be mined. Can we either remove all minerals from 0.4 moons


There are no minerals there. The fact that they show up as having minerals is a display bug. Feel better?Lol


Seriously, this is a stupid thing to whine about.


Is it not just incredible ? And believe me....I ain't a troll at all. But OP is doing a great job of getting a "weird and annoying" reputation for himself over pettiness about this non-issue.

OP needs to take a poll of all the newbies who have recently left the game over this ??? (Hint: he will find none.)

In case he has never noticed, certain High Sec moons that would be valuable pretty much are all taken by POSes from the larger Alliances.........in preparation for being ready when this opens up someday.

Believe me, OP, CCP knows exactly what they are doing. We asked them to fix broken things, and this absolutely does not qualify.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Tau Cabalander
Retirement Retreat
Working Stiffs
#10 - 2014-01-14 23:48:26 UTC
There is no moon mining in 0.4 because at one time CONCORD considered it a buffer zone [and CCP likely didn't want to bother with moon balance by adding 0.4 systems into the pool].

https://forums.eveonline.com/default.aspx?g=posts&m=2503947#post2503947
Snagletooth Johnson
Snagle Material Services
CAStabouts
#11 - 2014-01-16 13:30:52 UTC
Why no moon mining love in 0.4 space?
cause you no pay five dollah
Moon Goo no love you long time.
Amanda Rosewater
Universal Express
#12 - 2014-01-16 15:56:13 UTC
Basically what I presume happened here is Player wasted time and isk probing a .4 and found an unoccupied nice moon. Player then put the time and effort into setting up a tower to mine it. Player then found out he can't mine the goo. Player then comes storming to the forums to complain.

I suggest Player spend more time reading the moon harvester description that says it is limited to .3 and below and less time complaining on the forums that it was too complex for Player. Or perhaps Player should just stick to barbie dream house online.
Krixtal Icefluxor
INLAND EMPIRE Galactic
#13 - 2014-01-16 17:29:41 UTC
Amanda Rosewater wrote:
Basically what I presume happened here is Player wasted time and isk probing a .4 and found an unoccupied nice moon. Player then put the time and effort into setting up a tower to mine it. Player then found out he can't mine the goo. Player then comes storming to the forums to complain.

I suggest Player spend more time reading the moon harvester description that says it is limited to .3 and below and less time complaining on the forums that it was too complex for Player. Or perhaps Player should just stick to barbie dream house online.


Actually, he states that it makes the game "confusing" and "harder to manage". Kinda unreal.

"He has mounted his hind-legs, and blown crass vapidities through the bowel of his neck."  - Ambrose Bierce on Oscar Wilde's Lecture in San Francisco 1882

Weaselior
GoonWaffe
Goonswarm Federation
#14 - 2014-01-16 17:47:46 UTC
Amanda Rosewater wrote:
Basically what I presume happened here is Player wasted time and isk probing a .4 and found an unoccupied nice moon. Player then put the time and effort into setting up a tower to mine it. Player then found out he can't mine the goo. Player then comes storming to the forums to complain.

I suggest Player spend more time reading the moon harvester description that says it is limited to .3 and below and less time complaining on the forums that it was too complex for Player. Or perhaps Player should just stick to barbie dream house online.

this happens a lot and it's always hilarious

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Tierius Fro
Coronado's Cross
#15 - 2014-01-16 23:54:53 UTC
Think of it this way. If you could moon harvest in 0.4 then all the good moons would already be taken!

Fro

http://ridingevewormhole.blogspot.com/

Silvetica Dian
Imperial Shipment
Amarr Empire
#16 - 2014-01-17 15:31:49 UTC
Oriana Dex wrote:
I'm sure all the seeded moons went into CCP's calculations of supply vs. demand, and that screws up their calculations.

Which T2 mods or ships have you been unable to easily buy due to this woeful undersupply of moongoo that only you have spotted?

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85