These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

What is the current L4 King?

Author
Chainsaw Plankton
FaDoyToy
#21 - 2014-01-16 14:53:23 UTC
In Caldari space I fly my Paladin, Machariel, and Kronos almost exclusively now. My alt has perfect missile skills and well the golem/cnr are both pretty good, I just can't get into them. My favorite use is use a target painter to get aggro, and then launch auto-targeting missiles.

Paladin probably does the most work Having 48km tractor beams is awesome. plus that tachyon damage + range is insane, and the tank laughs at everything. Drones, EoM, Bloods, Sansha, Mercs, Enemies abound.
Mach for zoom zoom (anomaly chain, angels extra, Right hand, the score, Dread Pirate)
Kronos for Vengence (I don't really like this mission, but with insane Null range the first 2 rooms work out pretty well, and then you can MJD in the last room) and Intercept the Saboteurs (I'm not sure it is better/worse than AC mach here).

@ChainsawPlankto on twitter

Ralph King-Griffin
New Eden Tech Support
#22 - 2014-01-16 15:02:12 UTC
Chainsaw Plankton wrote:
In Caldari space I fly my Paladin, Machariel, and Kronos almost exclusively now. My alt has perfect missile skills and well the golem/cnr are both pretty good, I just can't get into them. My favorite use is use a target painter to get aggro, and then launch auto-targeting missiles.

Paladin probably does the most work Having 48km tractor beams is awesome. plus that tachyon damage + range is insane, and the tank laughs at everything. Drones, EoM, Bloods, Sansha, Mercs, Enemies abound.
Mach for zoom zoom (anomaly chain, angels extra, Right hand, the score, Dread Pirate)
Kronos for Vengence (I don't really like this mission, but with insane Null range the first 2 rooms work out pretty well, and then you can MJD in the last room) and Intercept the Saboteurs (I'm not sure it is better/worse than AC mach here).

In the same boat ( literally)
Would you mind posting your paladin fit?
Chainsaw Plankton
FaDoyToy
#23 - 2014-01-16 15:07:37 UTC
guns of the largest variety (usually tachyons, sometimes megapulse, I hear the cool kids use a mobile depot and hotswap in missions), bastion, 3 utility slots
tracking comps, sensor booster, prop mod
large rep, EANM, Damage control, 4 heatsinks
Large Energy bust aerator II, ccc I

@ChainsawPlankto on twitter

Ralph King-Griffin
New Eden Tech Support
#24 - 2014-01-16 15:30:07 UTC
Cheers
running almost that, them big guns do sound cool.
Different rigs and a cap injector in hold ( just in case).
Nice.

Mobile depo is handy.
Chainsaw Plankton
FaDoyToy
#25 - 2014-01-16 18:33:06 UTC
my rigs used to be cccs as you couldn't easily fit the damage rig, and they more or less made it cap stable. then tach cap use got reduced and they buffed the paladin's cap, there was also some change to powergrid, and the huge buff to tank from bastion, and I just had to try throwing the damage rig on.

also I'm not in amarr space so I don't see neuts from npcs, and most of the missions are complete pushovers. maybe if I was doing longer/harder missions i'd have a cap mod somewhere.

@ChainsawPlankto on twitter

Qalix
Long Jump.
#26 - 2014-01-16 19:04:01 UTC
I dual box a cruise raven and cruise typhoon. MJDs handle range issues, but I have no issues with using MWD on my BS either. I've run epic arcs and L4s with no issues, except for the occasional "i could have sworn i aligned in a different direction" moment. They are T2 fits and are cheap enough that I never worry about getting ganked, plus I use the extra ISK to PLEX the accounts and buy T3s for nullsec ninja activities.
Tarsas Phage
Sniggerdly
#27 - 2014-01-16 21:47:30 UTC  |  Edited by: Tarsas Phage
Leigh Akiga wrote:
As thread title suggests- I am curious what the current L4 king is? Probably in Caldari space/The Forge/Motsu and SOE area.


For what it's worth, Motsu is a ghost town now compared to 2 years ago. Agent rewards being pegged to the security status of the agent's system dropped the 0.9 system of Motsu off the map for Caldari Navy missions. Most people then migrated to Umokka or Arvasaras, which are both 0.5, and thus you get the maximum LP and ISK payout for a highsec agent.
IIshira
School of Applied Knowledge
Caldari State
#28 - 2014-01-16 22:05:03 UTC
If I had a dollar for every thread posted in the past month asking what is the best level 4 ship....

There is no "best"... It all depends on how you want to fly and what you like.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#29 - 2014-01-17 04:14:10 UTC
Dirk Massive wrote:
I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become.


its a good ship and i didnt mention it because u cant choose your damage type like in the vargur or the golem.
Incindir Mauser
Caldari Provisions
Caldari State
#30 - 2014-01-18 02:08:23 UTC
Dirk Massive wrote:
I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become.



Shh... It's a sekrit.
dexington
Caldari Provisions
Caldari State
#31 - 2014-01-18 02:39:59 UTC
Jeanne-Luise Argenau wrote:
Dirk Massive wrote:
I am sort of surprised not one person said the Kronos. The more I use mine, the more impressed I become.


its a good ship and i didnt mention it because u cant choose your damage type like in the vargur or the golem.


It's makes up for it in raw damage, it's a solid choice for running level 4 missions, even outside serp/guristas space.

There are many reasons to pick the vindicator over the kronos, especially if you plan on throwing a couple billions into the fitting, but the kronos still is a very good ship.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Ireland VonVicious
Vicious Trading Company
#32 - 2014-01-18 03:11:28 UTC
Leigh Akiga wrote:
Ireland VonVicious wrote:
Rattlesnake is L4 king.


Even with all the crazy drone aggro changes? How is that handled?



Yes, even with the drone aggro changes.

Sentry drones with high skills have zero issue in L4's if you pay even the smallest amount of attention.

Best anti gank BS in game.

Can pull off large amounts of landible dps with omni tank and high health pool.
Cost about half other non T1 BS's. Can choose damage type and has zero issue v.s. ECM.
It's so powerful you won't ever have to look at survival guides again. All that while having room for a prop mod.

Ganking L4 runners seems to be at an all time high right now due to sec status changes and destroyer buffs.
Don't get caught with your pants down.
Derath Ellecon
University of Caille
Gallente Federation
#33 - 2014-01-18 03:22:07 UTC
Ireland VonVicious wrote:


Ganking L4 runners seems to be at an all time high right now in SOE mission hubs due to everyone flocking there to blitz SOE LP.
Don't get caught with your pants down.



FTFY
dexington
Caldari Provisions
Caldari State
#34 - 2014-01-18 10:27:04 UTC
Ireland VonVicious wrote:
Rattlesnake is L4 king.


The changes to omni links is going to reduce the effectiveness of the rattlesnake.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.

Viviseciant
Doomheim
#35 - 2014-01-18 14:01:07 UTC
Bear
Leigh Akiga wrote:
So then how are the sentry drones micro-managed?

They area a huge part of a drone boats dps so you have to watch the aggro they get. But..
Easy to manage imo. They don't get aggro all that often. And it seems to only be one at a time.
If you're in a IV drop your sentries @ range & orbit one @ 1k. One gets aggro pull it and launch a fresh one or just let it set in the bay for a few secs. Relaunch.
Batelle
Federal Navy Academy
#36 - 2014-01-18 16:51:50 UTC
dexington wrote:
Ireland VonVicious wrote:
Rattlesnake is L4 king.


The changes to omni links is going to reduce the effectiveness of the rattlesnake.


Its also hurt by the scope rig change. However, IMO the only thing this does is hurt the range at which gardes are effective. Its not a big deal for the other drone types in PVE.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ireland VonVicious
Vicious Trading Company
#37 - 2014-01-18 18:09:29 UTC
Derath Ellecon wrote:
Ireland VonVicious wrote:


Ganking L4 runners seems to be at an all time high right now in SOE mission hubs due to everyone flocking there to blitz SOE LP.
Don't get caught with your pants down.



FTFY


No thanks to that.

It's happening in more than SOE space right now.
Although SOE space is the huge magnet due to the last expansion.

I know of two other mission hub areas that are experiencing spikes as well.
Both nowhere near SOE space.
Ivan St
Doomheim
#38 - 2014-01-19 11:05:29 UTC
*Sigh
Well, what the "best" level 4 ship is depends on what your skills are at and how much you are willing to pay.

If it comes to overall performance, I'd say
Bastion cruise Golem
It gives you around 1000 dps and can easily tank pretty much any PVE sitation that does not involve Incursions or Sleepers.
But it takes quite some time to skill for it and the ship itself isn't cheap either.


Rattlesnake
Use cruise missiles and sentries, keep your distance and you'll be fine. Don't worry about your tank, you are flying one of the best subcap shield tank ships (if not THE best)


Raven navy issue
Badass ship with badass damage output, good choice if you aren't making a run for rattlesnake/Golem


Tengu.
Not much to say, excellent choice if you are new and don't have the skills to properly fit a battleship
Your dps will be around 700, but you should be fine in level 4 missions, but DON'T try fighting level 4 missions where they have energy neuts. Tengus are usually just barely cap stable and won't last long once the shield booster stops working.



These are pretty much the (Caldari) Kings of Level 4.
Of course, other races have very good level 4 ships as well, such as the whole range of Mauauders, the vindicator and some others.
Missileboats have been the preferred level 4 ships because complicated stuff like angular velocity, radial velocity and falloff don't matter to them and they never miss the target as long as it is in range.

I agree that in PVP, you would prefer actual guns, but in PVE missiles are a lot easier to use
Kiandoshia
Pator Tech School
Minmatar Republic
#39 - 2014-01-19 12:05:43 UTC
Goldiiee wrote:
Madmansreturn wrote:
If ISK doesnt play a role. A well fitted Machariel.

Agreed,

I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else.

And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km.

And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all.


1400dps, how exactly?
dexington
Caldari Provisions
Caldari State
#40 - 2014-01-19 12:24:08 UTC
Kiandoshia wrote:
Goldiiee wrote:
Madmansreturn wrote:
If ISK doesnt play a role. A well fitted Machariel.

Agreed,

I haven't found anything that does mission as fast, or with as little adjustment needed for each mission as my Auto-cannon Mach. with 1400dps, it never takes more than a minute to remove all frigs from a mission and start on the cruisers. With up to 2000m/s mobility I am always right where I need to be. Add to all that a full range of damage types. I can't imagine gimping myself into using anything else.

And for the occasional Gurista or Sansha mission I use an Arty Mach with 1000dps out to 130km.

And it is easy enough to tank up to 1400dps or more; or the smart move is to use a speed tank and never turn the shield tank on at all.


1400dps, how exactly?


4 gyros, T2 rig and 2 +5% damage implants does give 1400 dps in eft, projected dps is going to be less with the 4km optimal range. The same is true for the 1K arti fit, it has 20 km optimal, and you can't pick damage types with any of the fits.

I'm a relatively respectable citizen. Multiple felon perhaps, but certainly not dangerous.