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Q: What's the deal with Drone assist?

Author
Akatori Nalelmir
Viziam
Amarr Empire
#1 - 2014-01-16 11:50:57 UTC

Basically, see title. I'm not trolling, I've been away for just over 10 months.

This is currently how I see things, drone assist still works the same as when I left (and when I first subbed for that matter). And I see a lot of hate for drone assist from a lot of people, but no one in the threads I've read has said WHY? As it stands, it a game mechanic that has been around for a while, and as such I see it the same CONCORD. Both are game mechanics and both have parties that complain about the way these game mechanics work. hisec carebears complain about being ganked - and a yet undefined group of pvpers are moaning about drone assist.

TL;DR - I had a long break, isn't drone assist just another game mechanic?
Ninteen Seventy-Nine
Pator Tech School
Minmatar Republic
#2 - 2014-01-16 11:57:07 UTC
Akatori Nalelmir wrote:

isn't drone assist just another game mechanic?


With respect;
wtf does this even mean?

You might as well say "really folks, isn't all this just electrons in computers like everything else?"

You typed that whole post and you didn't actually say anything. Straight

"The unending paradox is that we do learn through pain."

Akatori Nalelmir
Viziam
Amarr Empire
#3 - 2014-01-16 12:01:32 UTC
Ninteen Seventy-Nine wrote:

You typed that whole post and you didn't actually say anything. Straight


Probably because I don't understand what the problem with drone assist is.

Is it not a game mechanic that's been untouched for several years? and now there suddenly tears, but why are there tears? (suddenly may have to be relatively relatively to the break I had :p )
Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#4 - 2014-01-16 13:52:52 UTC
Akatori Nalelmir wrote:
Ninteen Seventy-Nine wrote:

You typed that whole post and you didn't actually say anything. Straight


Probably because I don't understand what the problem with drone assist is.

Is it not a game mechanic that's been untouched for several years? and now there suddenly tears, but why are there tears? (suddenly may have to be relatively relatively to the break I had :p )


There is an opinion that Drone assist does not scale well (erm well perhaps I should say it scales TOO well) particularly with a large fleet of sentry drone ships.

Having 100 people assign drones so that one person can deal huge amounts of alpha and dps, without even the need for a command to other players, is against what many believe is the point of an MMO.

So people will complain.

It can be a very effective method and as usual lots of people complain about the most used very effective tactic because it would take effort to think of some kind of effective counter...

It is easy to see some justification on both sides.

Drone blobs causing nodes to crash is another nullsec complaint. Remember when they changed the skill Advanced Drone Interfacing so you could not fly 10 drones but only 5 due to the lag it caused? I forsee this happening again with Carriers and Supers.

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Huttan Funaila
Caldari Provisions
Caldari State
#5 - 2014-01-16 17:03:05 UTC
The big complaint is about large fleets of Archons in nullsec (this doctrine is called "slowcats"). Essentially, you have a fleet of 250 archons all capable of fielding 10 drones. Everyone in the fleet then has the drones set to assist a fast locking sensor boosted smaller ship like a strategic cruiser. Every drone fires every 4 seconds. Assuming garde 1, no drone damage amps, that is 250 ships times 10 drones times 20 dps = 50,000 damage every second, or 200k every shot. Add in drone damage amps and tech 2 sentry drones and you "alpha" one dreadnaught off the field every 16 or 20 seconds (4 or 5 shots). Smaller ships, like battleships get blown away in a single shot.

It takes no skill of the player at the computer, just large blobs of slowcats. And because it takes no skill, the battle just boils down to who has the bigger blob. Because they are spider tanking each other (remote repairing each other), you have to kill the archon in a single server tick. If the ship survives the initial shot, it will be repaired back to full before you can shoot it again (due to TiDi).

This post explains it from the viewpoint of Goonswarm:
http://themittani.com/news/gsf-ceo-update-omegafleet-rising-0

Tactics to fight slowcat blobs:
1. Omegafleet plus FYF - get hundreds of Naglfars to alpha slowcats. Takes about 100 Naglfars to blap a slowcat in a single shot. Expect to lose a Naglfar every 16-20 seconds. Expect to blow away 1 slowcat every 36 seconds.
2. Drebuchet - Sucker them in to your POS and fling sieged dreadnaughts at the blobs. When the blobs are bowled out of spider tanking range, slowcats can be taken down by smaller gangs of tackle and subcaps using player skill.
3. Complain about drone assist and get it changed.
4. Surrender and train up to fly this year's "fit of the month" - arty Naglfars and Slowcats

My plans are to get blueprints for Naglfars and Archons and make them. The 34th rule of acquisition says that war is good for business.
Bad Messenger
Rehabilitation Clinic
#6 - 2014-01-16 17:16:59 UTC
people always complain about everything, before it was drakes now it is drone assist, what will be next fotm to complain about?
Omega Crendraven
The Scope
Gallente Federation
#7 - 2014-01-16 17:46:42 UTC
1. pet gets killed by drone ship
2. pet gets killed again by drone ship
3. pet uses drone ship
4. pets get motivated by leadership and his pairs to hate the drone
Princess Nexxala
Zero Syndicate
#8 - 2014-01-16 18:12:11 UTC
Been on the ass end of a slowcat blob, that **** is nasty!

nom nom

Deen Wispa
Sheriff.
United Caldari Space Command.
#9 - 2014-01-16 21:53:52 UTC
I was recently in a militia fleet where the FC wanted to use drone assist on non-sentry boat ships. We were in Thoraxes and Vexors and primarily using heavies and medium drones. The fleet died horribly and the FC insisted that his drone assist tactic is still legit on non sentry boats.

I just facepalmed and vowed not to fly in his fleets for a few months.

This has nothing to do with the OP but felt compelled to share Lol

High Five. Yeah! C'est La Eve .

Bad Messenger
Rehabilitation Clinic
#10 - 2014-01-16 22:01:57 UTC
Deen Wispa wrote:
I was recently in a militia fleet where the FC wanted to use drone assist on non-sentry boat ships. We were in Thoraxes and Vexors and primarily using heavies and medium drones. The fleet died horribly and the FC insisted that his drone assist tactic is still legit on non sentry boats.

I just facepalmed and vowed not to fly in his fleets for a few months.

This has nothing to do with the OP but felt compelled to share Lol



you just summed up reasons why i do not undock anymore.

skilled players are so rare that EVE pvp is mostly boring noob slaughter.
Deen Wispa
Sheriff.
United Caldari Space Command.
#11 - 2014-01-16 23:00:28 UTC
Yeah. Just read up on CCP's latest changes to Omnidirectionals. Combined with the nerf to RLM mechanism, it just really shows how clueless CCP is about spaceships

High Five. Yeah! C'est La Eve .

Bienator II
madmen of the skies
#12 - 2014-01-16 23:08:27 UTC  |  Edited by: Bienator II
multiple things:
- you ignore all kind of EWAR by using drone-assist sentries
- a single player controls the whole fleet which is hardly interesting gameplay
- all kind of strange situations can occur where the owner of the drones/fighters doesn't have to be even on grid etc
- some exploits had to be fixed regarding drone assists and pos shield safety
- .. you get the idea

sentires itself are really, really powerful. There are not many weapon systems which do BS dps at all ranges while being able to track extremely good.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Akatori Nalelmir
Viziam
Amarr Empire
#13 - 2014-01-16 23:59:31 UTC
Okay so I get the slowcat thing, but they were around way before I left. In fact, I even supported a PL slowcat fleet back in the delve "war" of 2012.

Why are jimmies being rustled all of a sudden? It's not because goons are on the receiving end now is it?
kurage87
EVE University
Ivy League
#14 - 2014-01-17 00:15:26 UTC
It's because everybody and his brother is using Sentries right now. Before this it was RLM that everyone was using and their prolific use brought their power to everybodies attention. The exact same is now happening with sentries.
Bienator II
madmen of the skies
#15 - 2014-01-17 00:19:58 UTC
sure, sentries are old but ships have been rebalanced and modules have been added.

Tracking bonus on drone boats is relatively new (e.g dominix), drone mods aren't that old either. All combined makes them more powerful as they have ever been.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Secret Squirrell
Allied Press Intergalactic
#16 - 2014-01-17 05:20:19 UTC
A couple notes:
-Current meta does not use a subcap as trigger. They are easier to alpha, can't jump in with the fleet, and stand out for targeting of ewar. Absent really heavy ewar, most people use another carrier as a trigger and just remote Sebo it.
-Slowcats are a big commitment of isk and skill training from the pilots, and the stakes are higher, and the enemy is much quicker to capitalize when mistakes or bad luck happens.
-Typical slowcat fleet will loose 1-2 Archons to a combination of bad luck and player mistakes every time they try to extract from a hostile system. I've seen it as bad as 5 on one extraction. 3-15b in expected losses, not including dead drones, abandoned drones, pods losses, fuel, or support losses, every time you try to move systems. No one ever talks about all that when discussing how over powered slowcats are.
Deen Wispa
Sheriff.
United Caldari Space Command.
#17 - 2014-01-17 06:20:07 UTC
kurage87 wrote:
It's because everybody and his brother is using Sentries right now. Before this it was RLM that everyone was using and their prolific use brought their power to everybodies attention. The exact same is now happening with sentries.


Not everyone was using RLM. Fozzie changed it for the sake of changing it.

Everyone in nullsec might be using sentries and unfortunately nullsec politics affects the rest of us

High Five. Yeah! C'est La Eve .

ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#18 - 2014-01-17 07:14:24 UTC
Akatori Nalelmir wrote:
Okay so I get the slowcat thing, but they were around way before I left. In fact, I even supported a PL slowcat fleet back in the delve "war" of 2012.

Why are jimmies being rustled all of a sudden? It's not because goons are on the receiving end now is it?


Because goons cant win against it so they cry, and bring it to everyones attention and it becomes a hot topic and then it gets nerfed to make the playerbase happy. Its like nething really one group makes a sound and people who have never even faced the situation being debated will just hop on the bandwagon and dogpile it

noone ever listens to the group asking for it not to be nerfed or there opinion of why it isnt op in there eyes
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#19 - 2014-01-17 08:17:58 UTC
its not just slowcats.

in skirmish warfare, kiting ishtars are deadly.

If an ishtar locks you and starts shooting, your ship will be recieving 500-800dps within 0-150km of the ishtar's drones no matter how fast you go. Meanwhile, ishtar itself is kiting you at speeds close to 2 - 3km /s, depending on boosts/implants. Add to that sensor damps on the ishtar, and 1v1 ishtar is king.

Even ceptors can be killed off with clever piloting by the ishtar.

Ishtars are also not worrying too much ebout ewar - drones are independent more or less.

Clever use of abandon drone and reconnect to drone makes ishtars tactically very flexible.

Now imagine 3 ishtars assisting a ceptor on a gate or something. Big bubble is anchored, drones deployed around the gate at different points. Basically, a ceptor now has control of a makeshift turret set, if you will, that deals 1500dps, at a minimum, within 150km of it. Ishtars meanwhile are hovering safe, 100km+ away from the gate.

So, what do you do? Nothing thats what. Unless you have 2 logi in your small gang, you, whats the polite word, go away, because that ceptor with assist will take down your small gang in a minute.

And its all completely doable with 1 computer. ceptor is the main client, several ishtars are on the second screen just afk-orbiting. trouble? cloak up, recconect to drones later. otherwise, have fun.

No real counter either, drones are tanky as hell, and ishtars can drop 3 sets before refitting.
ALUCARD 1208
Jerkasaurus Wrecks Inc.
Sedition.
#20 - 2014-01-17 08:43:56 UTC  |  Edited by: ALUCARD 1208
LUMINOUS SPIRIT wrote:
its not just slowcats.

in skirmish warfare, kiting ishtars are deadly.

If an ishtar locks you and starts shooting, your ship will be recieving 500-800dps within 0-150km of the ishtar's drones no matter how fast you go. Meanwhile, ishtar itself is kiting you at speeds close to 2 - 3km /s, depending on boosts/implants. Add to that sensor damps on the ishtar, and 1v1 ishtar is king.

Even ceptors can be killed off with clever piloting by the ishtar.

Ishtars are also not worrying too much ebout ewar - drones are independent more or less.

Clever use of abandon drone and reconnect to drone makes ishtars tactically very flexible.

Now imagine 3 ishtars assisting a ceptor on a gate or something. Big bubble is anchored, drones deployed around the gate at different points. Basically, a ceptor now has control of a makeshift turret set, if you will, that deals 1500dps, at a minimum, within 150km of it. Ishtars meanwhile are hovering safe, 100km+ away from the gate.

So, what do you do? Nothing thats what. Unless you have 2 logi in your small gang, you, whats the polite word, go away, because that ceptor with assist will take down your small gang in a minute.

And its all completely doable with 1 computer. ceptor is the main client, several ishtars are on the second screen just afk-orbiting. trouble? cloak up, recconect to drones later. otherwise, have fun.

No real counter either, drones are tanky as hell, and ishtars can drop 3 sets before refitting.



Well drone shield regen are taking a beating in the new round of balancing maybe this will change things and make some more counters available
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