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About to start Level 4 Security Missions *4 month old player*

Author
Ezra Blade Blade
Aliastra
Gallente Federation
#21 - 2014-01-10 17:16:38 UTC
This info is blowing my mind- Im thankful for those that have posted- I will start my research on these fittings and take the info into consideration--- im not so nervous anymore :)
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
#22 - 2014-01-12 10:05:39 UTC  |  Edited by: Nerath Naaris
If you just start out doing L4s in a Domi and safety is your primary concern, you might consider fitting 2 Large Armor Reppers and a couple of Cap Rechargers. That should give you enough tank for virtually anything that could go wrong. Just don´t perma-run both them Blink
In fact, consider the second one purely an emergency system.

Once you are comfortable with running L4s and find that you don´t need the second LAR, switch it out (as well as a few of the cap rechargers) for more damage mods. Something like the fits listed above.
DPS tank best tank, after all.

Also, a Domi (or Navy Domi) can be shield fitted too for awesome DPS but that requires very goods skills.

Je suis Paris // Köln // Brüssel // Orlando // Nice // Würzburg, München, Ansbach // Saint-Étienne-du-Rouvray

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Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#23 - 2014-01-12 17:47:46 UTC  |  Edited by: Jeanne-Luise Argenau
i havent used a domi since they were redone. This is an all l5 fit i would use.

shortest range on the garde is 90km.
5 minutes cap
800dps with gardes (Drone Controle Range 132km)
350 Serpentis tank (should be enough to jump and start sniping)
max target range 170km

[Dominix, mission]

3x Drone Link Augmentor II
3x 1200mm Artillery Cannon II (Proton L)

Large Micro Jump Drive
Sensor Booster II (Targeting Range Script)
3x Federation Navy Omnidirectional Tracking Link

Large Armor Repairer II
Corelum A-Type Energized Kinetic Membrane
Corelum A-Type Energized Thermic Membrane
4x Drone Damage Amplifier II

Large Ionic Field Projector I
2x Large Auxiliary Nano Pump I

5x Garde II
5x Curator II
5x Bouncer II

Edit: to get your feet wet start with a dual tanked cap stable domi like afore mentioned
Katran Luftschreck
Royal Ammatar Engineering Corps
#24 - 2014-01-14 01:04:26 UTC
Important thing to remember about the L4 threshold is that rats will warp scramble you.

Luckily, it's only the rat frigates that do this. Which is why when you're doing L4s you always want to kill rats in order from the smallest to the largest. Yes the big ships do more DPS but it's the little buggers that lock you down and make it impossible to retreat. So long as you don't get scrambled you can always run away if things go sour.

The rat cruisers start using a lot of EWAR, but as a drone ship you can pretty much ignore all incoming EWAR except for the buggers that web your drones. That's how you lose non-sentries and it sucks.

CCP's drone hate patch has finally been toned down so that rats actually have to target your drones (read: require time to lock on) and can actually miss them. When that patch first launched rats insta-locked and autohit drones and there was much wailing and gnashing of teeth (I was one of the wailers and gnashers myself) as drones would explode literally within one second of launching. Since then it's eased back and if you watch closely when you launch your drones you can spot rats ceasing fire for a few seconds while they retarget over to your drones, and that's the time window in which you need to recall them.

Sentries are great but done forget to pack some light drones to deal with the little frigates that zerg you and get under sentry range (see above). Once those scramble friagtes get under 20km or so you'll want to switch to your lights because they're ideal for frigate popping (fast, high tracking, etc). I've also been told that you can switch to something called "guns" for them but I really don't know what those are.

http://youtu.be/t0q2F8NsYQ0

Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#25 - 2014-01-14 23:28:33 UTC
Katran Luftschreck wrote:
Important thing to remember about the L4 threshold is that rats will warp scramble you.


Wrong they dont warp scramble, they warp disrupt. Which means mjd and mwd works.

Katran Luftschreck wrote:

Luckily, it's only the rat frigates that do this. Which is why when you're doing L4s you always want to kill rats in order from the smallest to the largest. Yes the big ships do more DPS but it's the little buggers that lock you down and make it impossible to retreat. So long as you don't get scrambled you can always run away if things go sour.

The rat cruisers start using a lot of EWAR, but as a drone ship you can pretty much ignore all incoming EWAR except for the buggers that web your drones. That's how you lose non-sentries and it sucks.


correct and sometimes wrong. U have to be aware of neuting ships against blood raiders stay at a range above 40km and all is golden. Also be aware of the blockade where my drone ai always primaried the trigger when my sensors where in lock down.

Katran Luftschreck wrote:

CCP's drone hate patch has finally been toned down so that rats actually have to target your drones (read: require time to lock on) and can actually miss them. When that patch first launched rats insta-locked and autohit drones and there was much wailing and gnashing of teeth (I was one of the wailers and gnashers myself) as drones would explode literally within one second of launching. Since then it's eased back and if you watch closely when you launch your drones you can spot rats ceasing fire for a few seconds while they retarget over to your drones, and that's the time window in which you need to recall them.


u r right but small drones can still die rly fast

Katran Luftschreck wrote:

Sentries are great but done forget to pack some light drones to deal with the little frigates that zerg you and get under sentry range (see above). Once those scramble friagtes get under 20km or so you'll want to switch to your lights because they're ideal for frigate popping (fast, high tracking, etc). I've also been told that you can switch to something called "guns" for them but I really don't know what those are.


again good tip, but i used to snipe the frigates with my gardes normaly before they even come close when i use my mwd ishtar.
Maxor Swift
Science and Trade Institute
Caldari State
#26 - 2014-01-15 02:28:20 UTC
People have got most covered but the one thing that i didnt take in to account when i started that i wished i had was standings its much easier to repair your standing if you never have to, to start with lol.

try not to do any faction missions if you can help it .Set up a triangle of level 4 agents so you will always have a mission to do if you have to refuse one and remember to learn security connections asap.

"What you talking about willis"

Rexxorr
Perkone
Caldari State
#27 - 2014-01-15 02:56:43 UTC
When I first started eve,

two weeks in I was flying a drake doing lvl 3s
one month in I flying a raven doing lvl 4s
two month in I was flying a cnr



Key points to starting lvl 4s,

use the eve survival mission guide and tailor your tank/damage to the mission you are doing.
train up t2 scout drones to kill quickly those npc frigs
you can fit a large micro jump drive to get distance from npc which makes incoming dps that much less

It can be done, GL
Ezra Blade Blade
Aliastra
Gallente Federation
#28 - 2014-01-15 20:01:37 UTC
Everyone's input on this has been amazing for me (whether in the grand scheme it is the best advice- we won't put that to judgement) because It has brought to light situations that I wouldn't have thought of.
My main issue now is that I am no where near being able to get the t2 stuff that most of you have posted- as of right now 90% of the fittings are a t1...it will be weeks before I can get into t2...BUT ill try out my boat on l3's and get used to how she handles-

another question if you don't mind...for starters id lilke to not be switching out guns/drones/fittings-
so as far as drones go-- what is the benefit of a sentry drone over heavy attack- is it just the armor? they can take a beating?
thanks!
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#29 - 2014-01-15 20:18:16 UTC
Ezra Blade Blade wrote:
Everyone's input on this has been amazing for me (whether in the grand scheme it is the best advice- we won't put that to judgement) because It has brought to light situations that I wouldn't have thought of.
My main issue now is that I am no where near being able to get the t2 stuff that most of you have posted- as of right now 90% of the fittings are a t1...it will be weeks before I can get into t2...BUT ill try out my boat on l3's and get used to how she handles-

another question if you don't mind...for starters id lilke to not be switching out guns/drones/fittings-
so as far as drones go-- what is the benefit of a sentry drone over heavy attack- is it just the armor? they can take a beating?
thanks!


sentry do instant damage, where heavy combat drones are slow and have to travel between targets.
tank fit it rat specific else u need a higher slot amount for tank in my experience.
guns meta 4 and u wont need to switch them normaly.
t2 in tank is the most important i would say. but weapon support is directly afterwards.
Ezra Blade Blade
Aliastra
Gallente Federation
#30 - 2014-01-15 20:18:17 UTC
Nerath Naaris wrote:
If you just start out doing L4s in a Domi and safety is your primary concern, you might consider fitting 2 Large Armor Reppers and a couple of Cap Rechargers. That should give you enough tank for virtually anything that could go wrong. Just don´t perma-run both them Blink
In fact, consider the second one purely an emergency system.

Once you are comfortable with running L4s and find that you don´t need the second LAR, switch it out (as well as a few of the cap rechargers) for more damage mods. Something like the fits listed above.
DPS tank best tank, after all.

Also, a Domi (or Navy Domi) can be shield fitted too for awesome DPS but that requires very goods skills.




+1

thanks- safety is key for me right now as I build up my isk from blowing 1/2 of it on the dom/fittings :)
Ezra Blade Blade
Aliastra
Gallente Federation
#31 - 2014-01-15 20:19:49 UTC
Jeanne-Luise Argenau wrote:
Ezra Blade Blade wrote:
Everyone's input on this has been amazing for me (whether in the grand scheme it is the best advice- we won't put that to judgement) because It has brought to light situations that I wouldn't have thought of.
My main issue now is that I am no where near being able to get the t2 stuff that most of you have posted- as of right now 90% of the fittings are a t1...it will be weeks before I can get into t2...BUT ill try out my boat on l3's and get used to how she handles-

another question if you don't mind...for starters id lilke to not be switching out guns/drones/fittings-
so as far as drones go-- what is the benefit of a sentry drone over heavy attack- is it just the armor? they can take a beating?
thanks!


sentry do instant damage, where heavy combat drones are slow and have to travel between targets.
tank fit it rat specific else u need a higher slot amount for tank in my experience.
guns meta 4 and u wont need to switch them normaly.
t2 in tank is the most important i would say. but weapon support is directly afterwards.



sorry for the ignorance on this- sentrys-- they just hang out and snipe baddies then? and they don't use ammo is what I am hearing too.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#32 - 2014-01-15 20:23:40 UTC
Ezra Blade Blade wrote:
Jeanne-Luise Argenau wrote:
Ezra Blade Blade wrote:
Everyone's input on this has been amazing for me (whether in the grand scheme it is the best advice- we won't put that to judgement) because It has brought to light situations that I wouldn't have thought of.
My main issue now is that I am no where near being able to get the t2 stuff that most of you have posted- as of right now 90% of the fittings are a t1...it will be weeks before I can get into t2...BUT ill try out my boat on l3's and get used to how she handles-

another question if you don't mind...for starters id lilke to not be switching out guns/drones/fittings-
so as far as drones go-- what is the benefit of a sentry drone over heavy attack- is it just the armor? they can take a beating?
thanks!


sentry do instant damage, where heavy combat drones are slow and have to travel between targets.
tank fit it rat specific else u need a higher slot amount for tank in my experience.
guns meta 4 and u wont need to switch them normaly.
t2 in tank is the most important i would say. but weapon support is directly afterwards.



sorry for the ignorance on this- sentrys-- they just hang out and snipe baddies then? and they don't use ammo is what I am hearing too.


yes sentries are basically guns in space with no ammo consumption ^^
but they cant travel at all (1m/s max speed i believe so not counting that :P)
Katran Luftschreck
Royal Ammatar Engineering Corps
#33 - 2014-01-15 20:24:58 UTC
Yep, that's right, drones don't require ammo. Neither do T1 lasers. This is why Amarr drone ships are very cost effective.

Usually, on a dedicated drone boat (which is, like, 90% of everything I own) I'll use that extra high slot for a small/medium remote armor repair module. That way I don't even have to pay for my drone repairs, and I can repair them between rooms without having to dock-up first.

Yeah, I'm that cheap.

http://youtu.be/t0q2F8NsYQ0

Ezra Blade Blade
Aliastra
Gallente Federation
#34 - 2014-01-15 20:27:58 UTC
Katran Luftschreck wrote:
Yep, that's right, drones don't require ammo. Neither do T1 lasers. This is why Amarr drone ships are very cost effective.

Usually, on a dedicated drone boat (which is, like, 90% of everything I own) I'll use that extra high slot for a small/medium remote armor repair module. That way I don't even have to pay for my drone repairs, and I can repair them between rooms without having to dock-up first.

Yeah, I'm that cheap.

I LIKE THIS! someone else posted this idea too-- props
Centis Adjani
Adjani Corporation
#35 - 2014-01-15 20:30:02 UTC
The benefit of sentry is - they draw more damage and they own more tank.
Here is a discussion regarding Heavy drones vs. sentry drones: https://forums.eveonline.com/default.aspx?g=posts&t=33050

But - to survive Level 4 missions is not only a thing of tank and damage!
You can do Level 4's in a Battlecruiser, of you know how to handle the mission...

So to know about the mission, which resistances to fit, which ammo to load, which ship is Trigger for the next wave of NPC -
this is the way to survive. Even in a ship which is fitted with T1 stuff.
Refer to this site for detailed Information about each mission: Eve Survival
The name of the site says all...
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#36 - 2014-01-15 20:32:20 UTC
Ezra Blade Blade wrote:
Katran Luftschreck wrote:
Yep, that's right, drones don't require ammo. Neither do T1 lasers. This is why Amarr drone ships are very cost effective.

Usually, on a dedicated drone boat (which is, like, 90% of everything I own) I'll use that extra high slot for a small/medium remote armor repair module. That way I don't even have to pay for my drone repairs, and I can repair them between rooms without having to dock-up first.

Yeah, I'm that cheap.

I LIKE THIS! someone else posted this idea too-- props


btw.

garde are pretty good for all missions but angel. u might consider other damage types like warden (kin) curator (em) or bouncers (exp). but i often only used gardes and bouncers on my ishtar.
Ezra Blade Blade
Aliastra
Gallente Federation
#37 - 2014-01-15 20:53:33 UTC
Centis Adjani wrote:
The benefit of sentry is - they draw more damage and they own more tank.
Here is a discussion regarding Heavy drones vs. sentry drones: https://forums.eveonline.com/default.aspx?g=posts&t=33050

But - to survive Level 4 missions is not only a thing of tank and damage!
You can do Level 4's in a Battlecruiser, of you know how to handle the mission...

So to know about the mission, which resistances to fit, which ammo to load, which ship is Trigger for the next wave of NPC -
this is the way to survive. Even in a ship which is fitted with T1 stuff.
Refer to this site for detailed Information about each mission: Eve Survival
The name of the site says all...


roger that- ill be looking that up
Ezra Blade Blade
Aliastra
Gallente Federation
#38 - 2014-01-15 20:55:45 UTC
And since you all are so kind to keep up with my annoying questions-
will I be changing out my charges (hybrid) often for damage/distance? im lookin to get max range but these tungsten charges are the suck for damage- but they give me good range
--im assuming as my skill get better for range-- I can move to a more powerful charge? SPIKE is not an option as of now
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#39 - 2014-01-15 21:02:21 UTC
Ezra Blade Blade wrote:
And since you all are so kind to keep up with my annoying questions-
will I be changing out my charges (hybrid) often for damage/distance? im lookin to get max range but these tungsten charges are the suck for damage- but they give me good range
--im assuming as my skill get better for range-- I can move to a more powerful charge? SPIKE is not an option as of now


a domis damage is basically all in here drones. Which means dont worry about your guns maybe fit some med reps/shield transfers instead and let your drones do the work.
Ezra Blade Blade
Aliastra
Gallente Federation
#40 - 2014-01-16 15:24:24 UTC
Ok - so im limping through level 3's- I can do a lvl 3 faster with my BC-
Drone damage seems extremely weak compared to my hobgoblin 2's (really expensive to lose those)
damage modifiers on medium an dlarge drones are laughable- why are they so low? i'll have sentries trained by tomorrow- but still t1

2 x cap recharger 1
MJD
MWD
f-90 positional sensor subroutines

2x drone link augmentor 1
4 x 425 mm prototype gauss

3x DDA II
2x beta reactor control
1x large armor rep 1
1x Energized adaptive nano membrane 1

---experimenting with medium and heavy drones--- nothing that shines yet

I know this setup needs help-- but remember, im still t1 on most things-- training everything drones right now
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