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Jita Park Speakers Corner

 
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Wormhole Changes

First post
Author
Ahsekuaw
House of Flying Daggers
#1 - 2013-10-28 07:12:36 UTC
I've been holding on writing this for some time. Waiting to see if other WH residents feel the same way or if the CSM are willing to take a stand.

The wormhole mechanics need to return to Apocrypha. That's the last time they were fun. It seems like CCP changed things just for the sake of change. The mechanic to change Mag sites into an f'ing piƱata was absolutely moronic. Changing ore sites into anomalies was ridiculous. These sites are valuable and need to be scanned down. Undo the Fleet restriction that prevents fleet bumps while you are inside a POS shield. Instead make meaningful changes to the POSs. Give us a repair array for ships and drones. Re-do and simplify rights and naming conventions to hangers.

You've removed the challenge just for the sake of change. Knock it off. The scanning changes are mixed at best. Yes it is easier to scan down my home, but again you've removed the challenge of living in a hostile environment. As a result, I'm finding less reason to log in. And this is coming from a veteran of almost 10 years. Undo the changes next patch. And for God's sake, restore my heavy missiles to their former destructive selves. I've lost millions on BPCs that utilize heavy missiles as a result. The value lost on my Tengu, Cerberus & Nighthawk is inexcusable.

I used to like this game as indicated by my tenure.

Not anymore.
Malcanis
Vanishing Point.
The Initiative.
#2 - 2013-10-28 09:35:40 UTC
With specific reference to the Cerberus, the 10% HML damage nerf is more than outweighed by it getting an extra launcher (+20%), even apart from the other very considerable buffs it received.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Chitsa Jason
Deep Core Mining Inc.
Caldari State
#3 - 2013-10-28 22:10:56 UTC
I am sorry but how is this wormhole specific? All I see here is a rant and not structured post.

Burn the land and boil the sea You can't take the sky from me

Rek Seven
University of Caille
Gallente Federation
#4 - 2013-12-18 13:10:49 UTC
I do not feel the same way as the OP. The recent changes are fine, it's new and exciting content that wormholes lack.

Personally, i think CCP should remove (or deduce the number of) sleepers from data and relic sites to create solo/small gang content across all levels wormhole systems.
mynnna
State War Academy
Caldari State
#5 - 2013-12-18 23:08:22 UTC
I have no specific feelings either way but I would like to point out that the reason why wormhole mechanics may have seemed more fun at Apocrypha is because at that time they were knew and unknown, and these days ya'll have mastered and min-maxed them, which helps to make things trivial and routine.

Member of the Goonswarm Economic Warfare Cabal

Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#6 - 2014-01-13 22:01:26 UTC
Scanning may be easier now, but that means more people in wormhole space. Yay for us!

No trolling please

Pinky Hops
Caldari Provisions
Caldari State
#7 - 2014-01-13 22:35:50 UTC  |  Edited by: Pinky Hops
Rek Seven wrote:
I do not feel the same way as the OP. The recent changes are fine, it's new and exciting content that wormholes lack.

Personally, i think CCP should remove (or deduce the number of) sleepers from data and relic sites to create solo/small gang content across all levels wormhole systems.


I don't know about about removing the sleepers from data/relics specifically, but I 100% agree that wormholes need more solo-able content (and to be honest -- more diverse content in general).

There's already /tons/ of group content in wormholes. If you live in a wormhole, and you happen to be online at a time when there's not a lot of buddies on -- you're pretty much boned unless you go for some solo PvP.

There is literally no solo content to fill the gaps unless you feel like going really really slowly - or you're a multiboxer.

I guess ghost sites count as solo content for WH -- but those are an incredibly rare exception to the norm.
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#8 - 2014-01-13 22:47:28 UTC
There is lots of solo stuff to do in wh space. If your wormhole is boring, go explore the chain for bad people doing pve. If you don't want to do that, scan for a null and go roam a bit. You can always find something.

No trolling please

Pinky Hops
Caldari Provisions
Caldari State
#9 - 2014-01-13 23:01:48 UTC  |  Edited by: Pinky Hops
Bane Nucleus wrote:
There is lots of solo stuff to do in wh space. If your wormhole is boring, go explore the chain for bad people doing pve. If you don't want to do that, scan for a null and go roam a bit. You can always find something.


You listed two things.

One of which I already mentioned (solo PvP)

The other thing you said was to just straight leave wormhole space Lol

I wouldn't classify leaving WH space as WH content...
Bane Nucleus
Dark Venture Corporation
Kitchen Sinkhole
#10 - 2014-01-13 23:07:30 UTC
I am not sure what else you would want to do? If it's just you, your options should be limited. If it's always just you and that doesn't appeal to you, find a more active corp. It's amazing the difference that alone makes, especially in wormhole space.

No trolling please

Pinky Hops
Caldari Provisions
Caldari State
#11 - 2014-01-13 23:15:07 UTC
Bane Nucleus wrote:
I am not sure what else you would want to do? If it's just you, your options should be limited.


Of course, but everything is relative. In highsec/nullsec/lowsec, there's lots of things you can do to pass the time as a solo player, make a bit of ISK, whatever.

In a wormhole, chances are if you can solo the content it's also not worth doing (again, unless you're multiboxing) which is definitely a detractor.

Do you disagree with more content being added to wormholes?
Rek Seven
University of Caille
Gallente Federation
#12 - 2014-01-15 09:51:38 UTC  |  Edited by: Rek Seven
Bane Nucleus wrote:
I am not sure what else you would want to do? If it's just you, your options should be limited. If it's always just you and that doesn't appeal to you, find a more active corp. It's amazing the difference that alone makes, especially in wormhole space.


It all depends on what class of system you live in Bane. PVE wise there is a lot to do in c1-c3 as a solo player but virtually nothing in C5-C6.

Before Odyssey, some of our members that were in less popular time zones could solo radar sites and earn themselves some spending money. Now the only thing they can do on their own is gas mine.

Lots of people would like more solo content and it would have the added benefit of making more people leave their pos where they could be shot at Twisted