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Let me buy Skill Points with Plex.

Author
Robert Caldera
Caldera Trading and Investment
#141 - 2014-01-14 17:46:02 UTC
Alx Warlord wrote:
If this happens, Everyone I know will quit EVE, it will be a Huge real life money sink. Eve have many problems already... this would kill it.


I would quit too, not going to pump even more money into the game.
Dr Sraggles
The Covenant of Blood
#142 - 2014-01-14 17:48:19 UTC  |  Edited by: Dr Sraggles
Sigras wrote:
Dr Sraggles wrote:
Sigras wrote:
Dr Sraggles wrote:
The only difference between being able to buy SP for your current toon (the current proposal) and buying the SP in the Character Bizarr on another toon that has more where you want it is that it may destroy the Character Bazaar market (and many posting here seem to have a vested interest in that). I also agree that it would likely inflate the price of PLEX in terms of Isk. But I don't see that as necessarily game breaking by any means. It is ridiculously easy to earn enough isk to buy a PLEX.

I think we're getting to the root issue of why you think this is ok. You dont really understand the concept of economics.

Its just like buying a PLEX and selling it for ISK. When you do that no ISK is created, it's just transferred from one player to another, and these player transfers follow the laws of supply and demand, the price changes on a daily basis. This is called an open market.

Now imagine with me if CCP came out and said "we're implementing a new program, you pay us $20 and we'll give you 750,000,000 ISK" Well they would have to spawn it into the game to do that, and at first I imagine this would go very well for them; they would see several people shelling out the cash to make this happen, but over time as more and more ISK was just dumped into the system haphazardly, inflation would begin to show. Having a billion ISK would mean less and less because everyone has a billion ISK, soon prices would start to rise everywhere across new eden because the ISK has begun to lose its buying power. Soon the $20 for 750 million looks like a bad deal because even day 1 noobs have that after doing some mining. This is called inflation

See when someone buys a character from the character bazaar, no additional SP are created. This means that if say tomorrow 50,000 people all wanted new characters, the price would go up because there is a limited supply.

What you want would be for CCP to give you SP when you spend a PLEX which is an entirely different thing. CCP would have to essentially spawn new SP into the game and give it to you out of nowhere. This means that SP is slightly more common every time you do that. This would make SP worth less and less until it was worthless.

All that being said, you're probably just going to ignore this post or somehow ignorantly justify you way around it because you want to continue to believe what you want to believe without regards for logic or facts.


The reason I am going to ignore this post is that there is no logic in equating SP to isk. One is a currency for buying the tools of the game. The other is the ability to use the tools. They are not the same and not as freely traded.

This "inflation" of SP that you imaging would happen is easily controlled by the suggestions above: Limit how much and where the SP could be spent.

So are you denying the economic principle that increasing the availability of an item without creating a new way for that item to be destroyed will cause the value of that item to go down?

It doesnt matter if you limit it to purchasing 1 SP per week, thats still 1 SP per week that shouldnt be in the game! Inflation is inflation is inflation.

Again and again you show a blatant ignorance or disregard (not sure which) for basic economics . . . perhaps eve isnt the game for you.



SP would never mean less and less until it is worthless. It would always be worth a high percentage of the isk required to create it just as it is now. It might be worth slightly less on a toon in the character bazaar (just as it is now) but at some point people are going to save that difference by buying a toon with the SP they want in the bazaar and deal with the derpy name rather than waste money just to have their "own" toon.

What I believe will go up is the price of a PLEX in terms of Isk. This of course can be controlled by increasing the supply (CCP can lower the $$ cost).

This is Econ 101 so you can spare me the lecture that apparently makes yourself feel better next time.
Dr Sraggles
The Covenant of Blood
#143 - 2014-01-14 17:53:02 UTC
Alvatore DiMarco wrote:
Agreed. What OP wants is already possible and this thread is a duplicate on top of that.


Gee, if that is so why hasn't it ruined the game and driven everyone out as you predicted? Weird, huh?
Robert Caldera
Caldera Trading and Investment
#144 - 2014-01-14 18:07:49 UTC  |  Edited by: Robert Caldera
Dr Sraggles wrote:

Gee, if that is so why hasn't it ruined the game and driven everyone out as you predicted? Weird, huh?


because its actually not the same, just wonder why someone would ask for a thing and then, back it up with the stupid argument that it already exists, in the same time.
hungrymanbreakfast
Federal Navy Academy
Gallente Federation
#145 - 2014-01-14 18:14:52 UTC
Dr Sraggles wrote:
Danika Princip wrote:
Pay to win is bad. Go Away.


Don't we have that now when richer players can bling their ships?


Eve is about the value of time and risk vs reward

Buying SP would pretty much ruin the game for people up to this point. Also since I am a 'horrible' market pvper I would have all my characters max SP the day of release... Because I can afford it.
Dr Sraggles
The Covenant of Blood
#146 - 2014-01-14 18:20:26 UTC  |  Edited by: Dr Sraggles
Robert Caldera wrote:
Dr Sraggles wrote:

Gee, if that is so why hasn't it ruined the game and driven everyone out as you predicted? Weird, huh?


because its actually not the same, just wonder why someone would ask for a thing and then, back it up with the stupid argument that it already exists, in the same time.



It already exists for the truly space rich. They can buy whatever SP they require in the character bazaar.

The reason more people do not take advantage of the Bazaar is that they have grown to identify with their toons and want to see them grow (the basic principle of all MMOs).

What I proposed (and since heavily modified from feedback) is the ability to modestly tailor your existing toon to make core level 5 skills more easily attainable. Rather than CCP simply lowering training times (ie give them for free) I proposed having to earn the PLEX or cash which would on the face of things would seem a win for CCP.

About the best feedback on that has been that "if you can do it, everyone will and you will gain nothing" which I would counter with "If I had (such and such skill) then farming iskies would be less of a chore and I would spend more time having fun.

People have countered that with "then the value of mining/missioning/lp/pvp" will simply inflate in proportion and nothing will change.

This may be true for some professions and deserves consideration. But that can also be balanced with limiting the amount and the areas that the SP could be put into so that there are not 1000's of Industry Tycoons born overnight.
Alvatore DiMarco
Capricious Endeavours Ltd
#147 - 2014-01-14 18:24:28 UTC
Dr Sraggles wrote:
Alvatore DiMarco wrote:
Agreed. What OP wants is already possible and this thread is a duplicate on top of that.


Gee, if that is so why hasn't it ruined the game and driven everyone out as you predicted? Weird, huh?


It exists in the Character Bazaar. Naturally, the Bazaar is limited to only the types of pilots and skillsets that people make available there. It is also limited to the supply of characters that are actually available. If the Character Bazaar allowed for the sale of limitless pilots with any buyer-customizeable skillset you could think of then it would be a bad thing too.
Tchulen
Trumpets and Bookmarks
#148 - 2014-01-14 18:35:31 UTC
I've just read through this thread again and it's quite interesting. The OP obviously doesn't see the big picture. He and the few who are like him are utterly outnumbered by those that can see precisely why CCP have chosen to make the SP system as it is and thus there are several factors which when added together mean that the OPs request will never happen.

1) CCP don't want to do it. If they did, they'd have already done it because it's been suggested many many times and on paper, ignoring all the complicated nuances regarding the knock on effects of this change, it does appear to be a money spinner for CCP. Luckily, CCP can (like most of the players) see why this is a totally stupid idea, obviously.

2) The majority of players don't want it to be done. If CCP did this they'd have another revolt on their hands. They know where their revenue comes from and it's predominantly from the long term players, not from new blood. New blood is great and all but the loss of the long term players will hurt CCP badly and immediately, as has been proven.

3) CCP chose this method for skill progression. It's been working for 10 years. As far as I remember not one of the CCP employees has deigned to comment on any of these "SP for Plex/RL$" threads. I suspect it's because they're never intending to do it and really couldn't give a crap about the fools who demand that they do.

All in all, no more arguement is needed. This thread, like every similar one before it, will disappear into the thread pile that is the F&I forum and within days be forgotten by everyone who wrote in it.

I wish you good luck in your endeavours to get SP for PLEX, Dr Sraggles. Many better than you have tried and all have failed so I don't rate your chances but like a duelist who knows his opponent is blind and carrying a banana instead of a pistol I'm going to wish you good luck.

Fly safe o/
Dr Sraggles
The Covenant of Blood
#149 - 2014-01-14 18:58:09 UTC
Tchulen wrote:
I've just read through this thread again and it's quite interesting. The OP obviously doesn't see the big picture. He and the few who are like him are utterly outnumbered by those that can see precisely why CCP have chosen to make the SP system as it is and thus there are several factors which when added together mean that the OPs request will never happen.

1) CCP don't want to do it. If they did, they'd have already done it because it's been suggested many many times and on paper, ignoring all the complicated nuances regarding the knock on effects of this change, it does appear to be a money spinner for CCP. Luckily, CCP can (like most of the players) see why this is a totally stupid idea, obviously.

2) The majority of players don't want it to be done. If CCP did this they'd have another revolt on their hands. They know where their revenue comes from and it's predominantly from the long term players, not from new blood. New blood is great and all but the loss of the long term players will hurt CCP badly and immediately, as has been proven.

3) CCP chose this method for skill progression. It's been working for 10 years. As far as I remember not one of the CCP employees has deigned to comment on any of these "SP for Plex/RL$" threads. I suspect it's because they're never intending to do it and really couldn't give a crap about the fools who demand that they do.

All in all, no more arguement is needed. This thread, like every similar one before it, will disappear into the thread pile that is the F&I forum and within days be forgotten by everyone who wrote in it.

I wish you good luck in your endeavours to get SP for PLEX, Dr Sraggles. Many better than you have tried and all have failed so I don't rate your chances but like a duelist who knows his opponent is blind and carrying a banana instead of a pistol I'm going to wish you good luck.

Fly safe o/


Cool Story Bro.

This thread has been about a discussion as to the merits and demerits of this idea with current players. Points like "CCP hasn't done it yet which means they never will and know better" are really just not useful.

I lived for the better part of 35 years in the San Francisco Bay Area and within commuting distance to Silicon Valley and got my undergraduate degree with some of the most brilliant programmers in the world in the same lab. People you might meet at the local rock climbing gym were the likes of Steve Wosniak and gee, you might even coach his son on the climbing team. So you get to know the Woz a tiny bit and you get some insight as to how real innovators think and one thing they don't do is try and limit debate.

I remain unimpressed with your claims of CCP omniscience as to the best way forward for their game and their own threads and forums asking for input/ideas are testimony to this.

Don't try and limit debate.
Alvatore DiMarco
Capricious Endeavours Ltd
#150 - 2014-01-14 19:25:52 UTC  |  Edited by: Alvatore DiMarco
Dr Sraggles wrote:


I lived for the better part of 35 years in the San Francisco Bay Area and within commuting distance to Silicon Valley and got my undergraduate degree with some of the most brilliant programmers in the world in the same lab. People you might meet at the local rock climbing gym were the likes of Steve Wosniak and gee, you might even coach his son on the climbing team. So you get to know the Woz a tiny bit and you get some insight as to how real innovators think and one thing they don't do is try and limit debate.



Cool story bro. Tell it again. When you do, remember that this is the internet and anyone can make up any kind of story they want about reality in order to make themselves look/feel more puffed-up and important.

Also remember that nobody actually cares about your real life - except maybe for me, and then only insofar as to point out that it's useless rhetoric which can only serve as a poor attempt to derail and/or distract.

You have virtually no support for this idea and yet you continue to shout that you are correct and the rest of us are wrong. You've even gone past that point, mocking and insulting and demeaning the people who disagree with you. Our replies are not about limiting debate, though you might try to use that as a way to attack us for our dissent. It's about telling you that this idea, to be quite blunt, sucks hairy ram genitalia and also about your refusal to accept that you might not have been as clever as you thought you were.
Dr Sraggles
The Covenant of Blood
#151 - 2014-01-14 19:33:44 UTC  |  Edited by: Dr Sraggles
Alvatore DiMarco wrote:
Dr Sraggles wrote:


I lived for the better part of 35 years in the San Francisco Bay Area and within commuting distance to Silicon Valley and got my undergraduate degree with some of the most brilliant programmers in the world in the same lab. People you might meet at the local rock climbing gym were the likes of Steve Wosniak and gee, you might even coach his son on the climbing team. So you get to know the Woz a tiny bit and you get some insight as to how real innovators think and one thing they don't do is try and limit debate.

sucks hairy ram genitalia



That is some argument you got there.

The other thing I have found is that the player base tends to be far more in agreement than they are willing to post given the routine bullying and threats of war -decs they get from those with a vested interest in the topic. Once the inevitable flaming starts most shy away.


ps. The funny thing is if you ever lived in Santa Cruz, California, and said that you had met and talked to Woz, studied with Jim Kent or waited Phillipe Kahn's table (picture game of thrones feast) the most common response from locals you would get is "duh, everyone knows Woz...etc" lol.
Tchulen
Trumpets and Bookmarks
#152 - 2014-01-14 19:34:38 UTC
Dr Sraggles wrote:
I remain unimpressed with your claims of CCP omniscience as to the best way forward for their game and their own threads and forums asking for input/ideas are testimony to this.

Don't try and limit debate.

I'm not trying to say that CCP shouldn't or don't take good ideas from the player base. In fact they do. They just don't take terribly bad ideas. Yours is a terribly bad idea. Thus it won't get added to the game.
oohthey ioh
Doomheim
#153 - 2014-01-14 19:39:25 UTC
Dr Sraggles wrote:
Mag's wrote:
Danika Princip wrote:
Dr Sraggles wrote:
Mag's wrote:
It's not the end of the world if you have to train for it, like everyone else then.
Your idea is nothing new and doesn't solve any problems. (No, you wanting SP NOW isn't a problem)



The problem it solves is allowing new players to accelerate their training.



Which it does not do, it allows older, richer players to accelerate their own training far, far more. Classic Malcanis law.
This.

Plus OP you still do not mention a problem, only a reason you think we need it. Which isn't a reason for change and only creates a problem.


The problem is the truly fundamental problem of eve. A new player is a nearly worthless toon for many, many months.

The idea is to help people leap frog over the worthless period and get to the fun period sooner.


it's funny how you think new toons are weak... they are more powerful because people like you think they are weak...
the truth is it what you do with the skill points, I know someone who kill faction frigs with in 3 mouths old toon.
Mag's
Azn Empire
#154 - 2014-01-14 19:43:51 UTC
Dr Sraggles wrote:


Cool Story Bro.

This thread has been about a discussion as to the merits and demerits of this idea with current players. Points like "CCP hasn't done it yet which means they never will and know better" are really just not useful.

I lived for the better part of 35 years in the San Francisco Bay Area and within commuting distance to Silicon Valley and got my undergraduate degree with some of the most brilliant programmers in the world in the same lab. People you might meet at the local rock climbing gym were the likes of Steve Wosniak and gee, you might even coach his son on the climbing team. So you get to know the Woz a tiny bit and you get some insight as to how real innovators think and one thing they don't do is try and limit debate.

I remain unimpressed with your claims of CCP omniscience as to the best way forward for their game and their own threads and forums asking for input/ideas are testimony to this.

Don't try and limit debate.
All that, and you don't know the difference between goals reached through normal game play in groups and Pay to Win? What?

Your idea is to bypass normal game play and gives instant SP, but as yet you've failed to demonstrate way this is needed. You have also failed to address the following concerns.

It breaks character trading.
It removes the consequence of planning and long term training.
It favours those with wealth, over those without.

I could go on, but I have a feeling you still won't get it.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Tchulen
Trumpets and Bookmarks
#155 - 2014-01-14 19:43:56 UTC
Dr Sraggles wrote:
The other thing I have found is that the player base tends to be far more in agreement than they are willing to post given the routine bullying and threats of war -decs they get from those with a vested interest in the topic. Once the inevitable flaming starts most shy away.

Yeah, right. Keep telling yourself that if it helps you to sleep at night. It's rubbish though. There are very few threats of war decs really and most of those never actually end up as a war dec. It's not really something to whine about.

Dr Sraggles wrote:
ps. The funny thing is if you ever lived in Santa Cruz, California, and said that you had met and talked to Woz, Jim Kent or Phillipe Kahn the most common response from locals you would get is "duh, everyone knows Woz...etc" lol.

So f*&^ing what? What has your potentially invented story of yourself got to do with your OP?
Halaxi
Mind Games.
Suddenly Spaceships.
#156 - 2014-01-14 19:45:05 UTC
Okay, let's try this.



You want to get skillpoints for PLEX, because the idea of spending time to get the skills is something you don't agree with. So, essentially, you disagree with the time-investment aspect of EvE. Okay.


Imagine it gets put in. A precedent has now been set. A way of not just mitigating, but ignoring the time investment has come into being. The player base demands more. After all, it has been introduced once, it can be expanded.

So, what else would you like to remove the time investment from?


Let's see. Moon mining and reactions, yes they take a pesky amount of time, let's have PLEX for reactions! Titans! Those cheeky little buggers, taking so long to build, let's have PLEX for Supercap Proliferation! Capturing sov space! How dare I have to wait for SBU's and TCU's and reinforcement timers, pass me the PLEX young Timmy, it's time for PLEX for Obscene Sov Wars!


Is your feature needed by anything other than your impatience, will your feature have any negative fallout to anyone other than yourself, will it add anything positive to the game?

Hal.
Why yes, yes I am going to shoot you.
Dr Sraggles
The Covenant of Blood
#157 - 2014-01-14 20:58:22 UTC
Halaxi wrote:
Okay, let's try this.



You want to get skillpoints for PLEX, because the idea of spending time to get the skills is something you don't agree with. So, essentially, you disagree with the time-investment aspect of EvE. Okay.


Imagine it gets put in. A precedent has now been set. A way of not just mitigating, but ignoring the time investment has come into being. The player base demands more. After all, it has been introduced once, it can be expanded.

So, what else would you like to remove the time investment from?


Let's see. Moon mining and reactions, yes they take a pesky amount of time, let's have PLEX for reactions! Titans! Those cheeky little buggers, taking so long to build, let's have PLEX for Supercap Proliferation! Capturing sov space! How dare I have to wait for SBU's and TCU's and reinforcement timers, pass me the PLEX young Timmy, it's time for PLEX for Obscene Sov Wars!


Is your feature needed by anything other than your impatience, will your feature have any negative fallout to anyone other than yourself, will it add anything positive to the game?

Hal.


Hal.

This is just a Straw Man argument equating things obviously extreme with a modest proposal. We have already discussed limiting the SP you could buy and potentially what skills it could be applied to as moderation of the OP.

Player retention is a huge problem for this game. What are your ideas to improve that?

We can debate how best to do this but I can speak from experience watching friends try it and drop out. They all complained that you suck ass for months in this game doing the dullest PvE imaginable before you have enough SP to really have fun.

How do you propose to improve the new player experience?
Dr Sraggles
The Covenant of Blood
#158 - 2014-01-14 20:59:09 UTC
Halaxi wrote:
Okay, let's try this.



You want to get skillpoints for PLEX, because the idea of spending time to get the skills is something you don't agree with. So, essentially, you disagree with the time-investment aspect of EvE. Okay.


Imagine it gets put in. A precedent has now been set. A way of not just mitigating, but ignoring the time investment has come into being. The player base demands more. After all, it has been introduced once, it can be expanded.

So, what else would you like to remove the time investment from?


Let's see. Moon mining and reactions, yes they take a pesky amount of time, let's have PLEX for reactions! Titans! Those cheeky little buggers, taking so long to build, let's have PLEX for Supercap Proliferation! Capturing sov space! How dare I have to wait for SBU's and TCU's and reinforcement timers, pass me the PLEX young Timmy, it's time for PLEX for Obscene Sov Wars!


Is your feature needed by anything other than your impatience, will your feature have any negative fallout to anyone other than yourself, will it add anything positive to the game?

Hal.


Hal,

This is just a Straw Man argument equating things obviously extreme with a modest proposal. We have already discussed limiting the SP you could buy and potentially what skills it could be applied to as moderation of the OP.

Player retention is a huge problem for this game. What are your ideas to improve that?

We can debate how best to do this but I can speak from experience watching friends try it and drop out. They all complained that you suck ass for months in this game doing the dullest PvE imaginable before you have enough SP to really have fun.

How do you propose to improve the new player experience?
Halaxi
Mind Games.
Suddenly Spaceships.
#159 - 2014-01-14 21:18:19 UTC
Well, I wouldn't give them a false impression of the time it takes to develop a character for a start.

At the end of the day, EvE is a game involving time investment. The issue those who drop out have is that they don't like having to spend so long to develop, rather than doing a WoW and getting to max level in a fortnight. Simply put, the game isn't for them, and no matter what change you put in, ultimatly they will not like it.

The character of the game is what it is, you can't please everyone, and they should play a game that they enjoy.

Hal.
Why yes, yes I am going to shoot you.
Anomaly One
Doomheim
#160 - 2014-01-14 21:26:49 UTC
something that will make 98% of the playerbase quit?
eve featured on web sites as the top line **** of p2w game?
WHY THE HELL NOT!!

this is what op had been pondering while he pressed the post button.
I refuse to believe this guy isn't a troll, no one is that stupid but then again people like this amaze me all the time! 8 pages and he still doesn't get it, he ain't getting it!!!

Never forget. http://www.youtube.com/watch?v=a8sfaN8zT8E http://www.youtube.com/watch?v=5l_ZjVyRxx4 Trust me, I'm an Anomaly. DUST 514 FOR PC