These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
 

Minimum number of incursions ?

Author
yolomasta yolo
Doomheim
#1 - 2014-01-08 21:44:10 UTC
Hey,
I was wondering what's the minimum number of incursions spawned simultaneously. Also, what was the max number ever ? When do they spawn: just after completion or after DT ?

Couldn't find the answers neither on google, nor on help channel, so i ask here.
Batelle
Federal Navy Academy
#2 - 2014-01-08 22:15:32 UTC
The number of active incursions are capped between 0 and 50.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

yolomasta yolo
Doomheim
#3 - 2014-01-08 22:36:44 UTC
I suppose that's a troll message. Do you have any CCP quote about that ? If not, i'll have to report your message for both offtopic and flame.
Varkath Drakan
Just Another Single Man Corp
#4 - 2014-01-08 23:24:01 UTC
I think I've seen about 4 High sec incursions max at a time, while there are almost always null and/or low sec incursions as less people run those. If the Incursions groups shut down all the Highsec incursions by killing the moms, there may be no Highsec incursions for about a day or 2
Kendra Zane
Working From Home
#5 - 2014-01-08 23:44:28 UTC
Varkath Drakan wrote:
I think I've seen about 4 High sec incursions max at a time...2

You were imaging that.

3 Highsec, 1 Lowsec, 3 Nullsec. If the number of incursions currently shown don't match those numbers, they are in the process of respawning.
Jeanne-Luise Argenau
Brutor Tribe
Minmatar Republic
#6 - 2014-01-09 00:36:25 UTC
not sure about the lowsec numbers, but 3 1 3 sounds right.
spawn, they spawn between 24 and 48h after an old incursion gone down.
yolomasta yolo
Doomheim
#7 - 2014-01-09 14:12:39 UTC
Thanks for answers. The 3-1-3 does seem right or at least close to reality. Didn't know when they spawn either and it seems they spawn randomly, instead all of them spawning after DT.
Estella Osoka
Cranky Bitches Who PMS
#8 - 2014-01-09 20:04:36 UTC
I believe Batelle was referring how many incursion sites are spawned in an incursion area. 50 sites per Incursion constellation sounds right, but that is dependent on how quickly they are being run down.
yolomasta yolo
Doomheim
#9 - 2014-01-14 12:29:05 UTC  |  Edited by: yolomasta yolo
I thought the 3-1-3 answer was valid and it really was for a while, but now they're more like 0-0-3. So after a couple of years they launched the incursions thingie, still doesn't anyone know when they actually spawn or if there's a minimum-maximum number of incursions ?

I mean, if the 0.0 alliances decided to run those 3 remaining nullsec incursions as soon and as fast as possible, will there be absolutely no incursions in eve at all, at least for a while ?
Goldiiee
Bureau of Astronomical Anomalies
#10 - 2014-01-14 15:44:47 UTC
3 high, 3 low, 3 nul when one gets popped or expires it will take 24 to 36 hours to respawn in a new location. But it is always 3 per Sec region.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

yolomasta yolo
Doomheim
#11 - 2014-01-14 16:23:21 UTC  |  Edited by: yolomasta yolo
I doubt it's like that since in the last 1-2 weeks there was only 1, maybe 2, but never 3 low-sec ones. However, let's assume it's the way you say, so if they're being contested very fast and simultaneously, they can all despawn at the same time ( be completed ) and for 24-48 hours, there will be absolutely no incursion anywhere. Right ?
Goldiiee
Bureau of Astronomical Anomalies
#12 - 2014-01-14 16:57:34 UTC
yolomasta yolo wrote:
I doubt it's like that since in the last 1-2 weeks there was only 1, maybe 2, but never 3 low-sec ones. However, let's assume it's the way you say, so if they're being contested very fast and simultaneously, they can all despawn at the same time ( be completed ) and for 24-48 hours, there will be absolutely no incursion anywhere. Right ?

Yes.

FYI; My References https://forums.eveonline.com/default.aspx?g=posts&t=206859&find=unread

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

yolomasta yolo
Doomheim
#13 - 2014-01-14 17:14:03 UTC
You deffinitely seem to have some experience, so i take back what i said. Thank you for the answer and for the time you spent in order to answer me.

One more question: how did you came to the conclusion it's 3-3-3 (high-low-null). Is it by own observation, by other players reports or CCP stated it ? I've paid a visit to the thread you linked, but it's way too big and couldn't find a refference to "spawn" ( searched for this term ) in the first page's "index". Would appreciate if you could reveal the source of your information regarding the spawn and min-max number of incursions.
Goldiiee
Bureau of Astronomical Anomalies
#14 - 2014-01-14 19:49:20 UTC
Over two years of observation, we never get more than 3 in a sec, low-nul-high.

I never wrote up a post concerning this as no one has ever asked before. I will try to write something down that explains the spawn rates and max spawns.

BTW; There is some interesting mechanics we have not figured out perfectly yet, when there are 3 up and one goes down the spawn time has been as much as 40 hours, but when all 3 are popped in quick succession we have seen respawns as soon as the next DT. But as a rule we tell everyone 24 to 36 hours, keeps the peace.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Kithran
#15 - 2014-01-16 19:17:13 UTC
Goldiiee wrote:
Over two years of observation, we never get more than 3 in a sec, low-nul-high.

I never wrote up a post concerning this as no one has ever asked before. I will try to write something down that explains the spawn rates and max spawns.

BTW; There is some interesting mechanics we have not figured out perfectly yet, when there are 3 up and one goes down the spawn time has been as much as 40 hours, but when all 3 are popped in quick succession we have seen respawns as soon as the next DT. But as a rule we tell everyone 24 to 36 hours, keeps the peace.


I think 3/1/3 split between high, low and null based on my memory - I can't recall any occasion when there has been more than one low sec incursion - this may be connected to the fact that its only a low sec incursion that can drop the Revenant bpc
Goldiiee
Bureau of Astronomical Anomalies
#16 - 2014-01-16 21:10:08 UTC
Kithran wrote:
Goldiiee wrote:
Over two years of observation, we never get more than 3 in a sec, low-nul-high.

I never wrote up a post concerning this as no one has ever asked before. I will try to write something down that explains the spawn rates and max spawns.

BTW; There is some interesting mechanics we have not figured out perfectly yet, when there are 3 up and one goes down the spawn time has been as much as 40 hours, but when all 3 are popped in quick succession we have seen respawns as soon as the next DT. But as a rule we tell everyone 24 to 36 hours, keeps the peace.


I think 3/1/3 split between high, low and null based on my memory - I can't recall any occasion when there has been more than one low sec incursion - this may be connected to the fact that its only a low sec incursion that can drop the Revenant bpc

I could have sworn we get three or each, that's why on rare occasions there are 9 total in the incursion journal. Will watch it over the next couple weeks to double check but I was pretty sure those numbers were correct.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

James Baboli
Warp to Pharmacy
#17 - 2014-01-22 10:59:31 UTC
There is at least one group which is actively taking lowsec moms and can grind an incursion a day if they chose to, so this is why there is rarely more than 1 lowsec incursion at any given time.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

Goldiiee
Bureau of Astronomical Anomalies
#18 - 2014-01-22 13:23:48 UTC
Over the last week there has only been one low sec incursion up at a time. So I was wrong, it appears that 3-1-3 High-Low-Nul is the maximum spawn rate. Strange I never noticed that before, but there you are.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#19 - 2014-01-23 08:53:05 UTC
Last low sec incursion I saw was at 0% influence, with the mom spawned, so it is possible that someone is popping them, I haven't been on much in the last few weeks, so I wasn't paying much attention
Zhilia Mann
Tide Way Out Productions
#20 - 2014-01-23 20:41:35 UTC
There definitely have been times when there has been more than one low sec incursion. I recall at least once when I stumbled into one in Genesis and one in Aridia; neither had been contested. If someone is in fact grinding them now that may be what's keeping numbers down.