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doing incursions - feeling drained

First post
Author
Mike Azariah
The Scope
Gallente Federation
#21 - 2014-01-14 08:56:32 UTC
Metamonic wrote:


- How much do you need to prepare before each session?
- Is it acceptable to lose people?
- Is it normal to die yourself often?
- How much effort goes into positioning?
- How essential is reaction time?
- Is damage anticipation important or can you rely on broadcasts alone?
- What kind of alertness and awareness is needed?


Prepare, just make sure comms are working and mic is live, have a drink handy and make damn sure that family is unlikely to 'need' me

I hate losing people. It happens but a lot less than you might think. Acceptable? The fleet I fly with has an SRP for a reason. You can donate to it and be insured till next down time, simple enough. They also automatically SRP logis (conditions apply)

In a mom site a logi can pop even if everything is done right. Alpha can be that bad.

Again, with the folks I fly with there are assigned anchors, you put them on the watch list and orbit at 5k or whatever the fc says. Simple enough. For the sites with gates you are expected to be able to keep up and be where you need to be.

For logis, targetting and reaction time IS important. you daydream, somebody dies. As others have said. Logis have the most effect on the chances of survival for everybody else. I seldom run more than an hour or two at a stretch as a result.

For a fleet of 40, you have some on the watch list. but if they don't broadcast and they die, there is no blame at the door of the logi.

You get into a routine. Well I do, anyways. Scanning the ships that are being repped, the watch list, make sure still orbitting anchor then the broadcasts to see if any are 'in position' (code for reps can stop, aggro has shifted), rinse, repeat.

I fly shield fleets most of the time, the non bling ones like Valhalla and Warp to Me. I have flown armor with the Ditanian fleet. There are good folks willing to teach you the ropes if you want to learn. Warp to Me even runs a logi school on a regular basis. I assume some of the others do as well. Each also has recommended fits linked on their motd.

The logi is not the most expensive ship but it has a fair training time . Things balance out.

If you find that it is too stress inducing , , , take it in small doses or find a less frantic play style. There are so many things to do in Eve and you are not required to be good at all of them

hell, I am not sure I am good at any of them

m

Mike Azariah  ┬──┬ ¯|(ツ)

Metamonic
Bubbles Bubbles Bubbles
#22 - 2014-01-14 09:23:29 UTC
Some good and insightful info there guys, thanks.
Geinus
Vermis foramen Industrius
#23 - 2014-01-14 09:32:06 UTC
You could always try a smaller incursion community, logistics are always wanted by them..
And they are normally a lost less stressful and can be good fun.
Kagura Nikon
Native Freshfood
Minmatar Republic
#24 - 2014-01-14 09:34:02 UTC
Paul Otichoda wrote:
I've finally got into an incursion fleet (no I haven't lost any ships yet) and after a few hours work at logi in HQ sites I'm feeling physically trained.

Incursion is also the point at which EVE really does become excel as I have to have so many tabs open to keep track of things.


Does anyone else get this when their playing incursions or any other large fleet based combat? And does anyone have any tips for dealing with it.



get to PVP, wil make incursiong feel like eating cookies with milk.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Paul Otichoda
Perkone
Caldari State
#25 - 2014-01-14 09:40:33 UTC
Geinus wrote:
You could always try a smaller incursion community, logistics are always wanted by them..
And they are normally a lost less stressful and can be good fun.


yeah but I'm a level 4 (only 21 days left until level 5) basilisk which isn't that useful in vanguard sites.
Aramatheia
Tiffany and Co.
#26 - 2014-01-14 11:14:20 UTC
Metamonic wrote:


- How much do you need to prepare before each session?
- Is it acceptable to lose people?
- Is it normal to die yourself often?
- How much effort goes into positioning?
- How essential is reaction time?
- Is damage anticipation important or can you rely on broadcasts alone?
- What kind of alertness and awareness is needed?


- make sure everything is repaired and onlined (burnt out mods from past overheats) Also carry plenty of nanite paste
- ppl shouldnt die, if you are hyper alert you can see where the lasers are going and pick the right ship to fix without a broadcast (vg makes this easier as you can lock everyhting up in an 11 man fleet)
- you shouldnt die as a logi, maybe if you do tcrc and get nuked off field. Keep your speed up, and broadcast and unless the other logi sleep, you live
- Someone shoul be assigned as an anchor, set up an orbit on them. I reccomend making a custom orbit range, say 8100m to avoid collisions with ppl using the defaults (7500,10km)
- Being quick helps, unless in a vg where you can lock everyone and easy see whos getting shot, being able to rapidly respond to a broadcast or identify who's getting shot in a bigger fleet can save a ship
- some ppl dont broadcast, some are late, some fumble the key and turn on thier tac display by accident. If you can clearly identify who is eating beams there is no reason to not jump in and fix them. Feel free however to call them out. If soemone eternally fails to do fleet basics like broadcast reasonably, they will struggle to get in fleets
- Dps is difficult when tired as is, and thats lock up 1-9 and press f1 as needed. You have to be awake to do logi, ifyou doze off, someone may die because the other logi may not be able to overpower the incoming dps without your assist

also, former kingslayer resto shammy.. just tell no one!
Lipbite
Express Hauler
#27 - 2014-01-14 14:08:14 UTC  |  Edited by: Lipbite
You'll adapt to gameplay in 2-3 days. In two weeks it will become slightly easier (but not actually easy unless you slack).

And don't forget to start moving immediately after landing on grid in TCRC because if you will be stationary and attacked - when you'll pop before other logis will be able to lock you.

P.S. I guess you are in a basi. Scimitars do twice less work and aren't that exhaustive (no cap requests, less targets, faster switching).
Kaarous Aldurald
Black Hydra Consortium.
#28 - 2014-01-14 14:10:15 UTC
Scipio Artelius wrote:
Kaarous Aldurald wrote:
Do what I do.

Revitalize by killing a miner.


Really? z-killboard shows 28 kills and 35 losses and not a single mining ship anywhere to be seen.

Of course, there's always the 'it's on an alt' response, but I just smell a bit of BS tbh.


I have 4 accounts, 3 of which are active. Some people post on alts, get used to it.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Jenn aSide
Worthless Carebears
The Initiative.
#29 - 2014-01-14 14:16:53 UTC
Paul Otichoda wrote:
I've finally got into an incursion fleet (no I haven't lost any ships yet) and after a few hours work at logi in HQ sites I'm feeling physically trained.

Incursion is also the point at which EVE really does become excel as I have to have so many tabs open to keep track of things.


Does anyone else get this when their playing incursions or any other large fleet based combat? And does anyone have any tips for dealing with it.


You're kidding right? Don't you have like 5 or 6 threads you started in the missions and complexes forum about how you couldn't get into incursions (because you seemed to impatient to focus your training). Hell, wasn't' that you who got kicked out of TVP's channel for bitching and moaning too much? You were linking some seriously crap fits dude, then arguing

Now you finally do get in and you don't like it? I think the issue is you man, not the game content.
Batelle
Federal Navy Academy
#30 - 2014-01-14 14:29:37 UTC
Paul Otichoda wrote:
I've finally got into an incursion fleet (no I haven't lost any ships yet) and after a few hours work at logi in HQ sites I'm feeling physically trained.

Incursion is also the point at which EVE really does become excel as I have to have so many tabs open to keep track of things.

Does anyone else get this when their playing incursions or any other large fleet based combat? And does anyone have any tips for dealing with it.


Congratulations on (apparently) successfully running your first incursion fleet as a logi. You sound surprised that you're physically drained? You shouldn't be, especially if you're coming off a multi-hour session. The answer is to stretch, take a break when needed, keep hydrated. Or train for a DPS ship so you can change up the pace, as being a logi, especially in incursions, can be stressful.

Maybe change that sad little portrait to something happier? P

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Alice Ituin
Doomheim
#31 - 2014-01-14 15:11:36 UTC
Metamonic wrote:
Came to hear what logi in incurions is really like as I am training for it with a sense of seriousness that comes with preparing for server first kills on new raid content in WoW.

If anyone can compare, I would love to hear what it is like to play as logi in a 2/10 in Vanguard or in a logi-group stretched thin doing Assault/HQ in the eyes of someone who played a healer in WoW doing the harder content (10 man Hard Modes). I would like to know:


Former 10 man hc raid healer here. (no, I don't regret it)

If you are used to healing in WoW, then don't expect a challenge from flying logi in incursions. The only challenge is staying alert.

Imagine playing a druid and putting a HoT on one player every 20 to 30 seconds - if you are late by a few seconds he is going to die. That's about the pace things are happening at. (provided people broadcast when they are supposed to)
You don't even have to care about positioning in incursions, because you just hit orbit on the anchor and your ship is going to do the rest for you.

The big difference is the responsibility. If you make a mistake in WoW worst case your raid wipes and has to rep the gear for a couple of gold. In EvE a multi billion ISK ship will explode which will take most players at least several days to replace without SRP.
Vipre Morte
Team JK
#32 - 2014-01-14 15:58:04 UTC
Dinsdale Pirannha
Pirannha Corp
#33 - 2014-01-14 16:18:21 UTC
Paul Otichoda wrote:
I've finally got into an incursion fleet (no I haven't lost any ships yet) and after a few hours work at logi in HQ sites I'm feeling physically trained.

Incursion is also the point at which EVE really does become excel as I have to have so many tabs open to keep track of things.


Does anyone else get this when their playing incursions or any other large fleet based combat? And does anyone have any tips for dealing with it.


I have done logi, a lot, in Incursions.
Yes, HQ's can be stressful, especially if people think yelling they are getting shot is preferable to broadcasting when they are yellow-boxed.

The trick is 2 things:
1. Keep as few windows open as possible, and keep your overview as empty as possible. The only thing you need the overview for is to know if you are being targeted. You really should have no more than 4 windows up, and you keep the anchor locked at all times to know where you have to go if you miss a verbal command. The fleet broadcast window is the key, clearly, as a logi. I have found that in most fleets, the rats will end up focusing on a small subset of the fleet, over the long haul. If you keep seeing some pilot is being targeted more than others, make sure he is on your watch list. That also eases the strain.

2. Take a break every couple hours. For me, it a tightness in my upper back that is the signal.
Domanique Altares
Rifterlings
#34 - 2014-01-14 17:15:52 UTC
You should invest in some T2 fortitude, Paul. It's not that long of a train.
Paul Otichoda
Perkone
Caldari State
#35 - 2014-01-14 17:26:20 UTC
Dinsdale Pirannha wrote:
Paul Otichoda wrote:
I've finally got into an incursion fleet (no I haven't lost any ships yet) and after a few hours work at logi in HQ sites I'm feeling physically trained.

Incursion is also the point at which EVE really does become excel as I have to have so many tabs open to keep track of things.


Does anyone else get this when their playing incursions or any other large fleet based combat? And does anyone have any tips for dealing with it.


I have done logi, a lot, in Incursions.
Yes, HQ's can be stressful, especially if people think yelling they are getting shot is preferable to broadcasting when they are yellow-boxed.

The trick is 2 things:
1. Keep as few windows open as possible, and keep your overview as empty as possible. The only thing you need the overview for is to know if you are being targeted. You really should have no more than 4 windows up, and you keep the anchor locked at all times to know where you have to go if you miss a verbal command. The fleet broadcast window is the key, clearly, as a logi. I have found that in most fleets, the rats will end up focusing on a small subset of the fleet, over the long haul. If you keep seeing some pilot is being targeted more than others, make sure he is on your watch list. That also eases the strain.

2. Take a break every couple hours. For me, it a tightness in my upper back that is the signal.


that's what I'm doing.

Trouble is I'm flying with warp me to incursion (for some reason their the only lot that accept level 4 logi pilots off the bat) and they have a separate channel for basi pilots due to our cap chain requirements so you need a few more tabs open than normal.
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