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New Scan Disruptor and GridFu

Author
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#1 - 2014-01-06 19:09:26 UTC  |  Edited by: LUMINOUS SPIRIT
New details on the scan disruptor.

https://forums.eveonline.com/default.aspx?g=posts&t=310620&find=unread

Combine that 30km disruptor radius with gridFu and defensive bubbles w/ ceptors and deckloaking cans on edges, and you can literally hide supercapital fleets, both frmn D-scan and from visual confirmation (pocket grids, L-shaped grids, etc). their eyes warp in, lands in bubble on adjacent grid, your ceptors kill it, and the eyes never gets visual confirmation of fleet.

Can hide DED ratters and set up ambushes in DED plexes.

Can hide fleet composition in Sleeper sites.

The best part is, if you spam 30+ of these in random safe spots in a wormhole, youre virtually unprobable in your marauder/carrier whatever.

Nice.

PS: now you can microjump whole subcap fleets from grid to grid to escape slowcats!

Grid warfare is back baby! yeah!
Castnicke Rinah
Viziam
Amarr Empire
#2 - 2014-01-06 19:44:42 UTC
Hiding fleet numbers and fleet composition inside plexes.. yum.
Bad Messenger
Rehabilitation Clinic
#3 - 2014-01-06 19:46:49 UTC
Will be hilarious on some scenarios, excellent.
Deen Wispa
Sheriff.
United Caldari Space Command.
#4 - 2014-01-06 23:39:00 UTC
LUMINOUS SPIRIT wrote:
New details on the scan disruptor.

The best part is, if you spam 30+ of these in random safe spots in a wormhole, youre virtually unprobable in your marauder/carrier whatever.


If you spam 30 of these inside a WH, then you spent 150M isk (5m per disruptor). That's a signficant amount of isk from your net profit. This doesn't include the time spend dropping 30 of these at random spots inside a WH. Time is money.


Quote:
PS: now you can microjump whole subcap fleets from grid to grid to escape slowcats!


The MMJD unit requires you to be within 2500m of it in order to activate the MJD. Once you're 100km from the unit, you cannot use it again unless you intend to drop another MMJD unit. This takes alot of coordination and effort especially when everyone needs to be nearby and there is an activation timer. Gridfu can be fun but I don't think the MMJD unit will be any sort of Iwin button for the parties using it. It will help but definitely not an automatic Iwin.

High Five. Yeah! C'est La Eve .

Plato Forko
123 Fake Street
#5 - 2014-01-07 00:43:38 UTC
Castnicke Rinah wrote:
Hiding fleet numbers and fleet composition inside plexes.. yum.


Just don't forget that if hostiles manage to take the field anyway, your toy will become their toy Twisted
Secret Squirrell
Allied Press Intergalactic
#6 - 2014-01-07 07:05:39 UTC  |  Edited by: Secret Squirrell
LUMINOUS SPIRIT wrote:
New details on the scan disruptor.

https://forums.eveonline.com/default.aspx?g=posts&t=310620&find=unread

Combine that 30km disruptor radius with gridFu and defensive bubbles w/ ceptors and deckloaking cans on edges, and you can literally hide supercapital fleets, both frmn D-scan and from visual confirmation (pocket grids, L-shaped grids, etc). their eyes warp in, lands in bubble on adjacent grid, your ceptors kill it, and the eyes never gets visual confirmation of fleet.


To work at all, you need to know where people are warping from, you can do some drastic things with gridfu, but there are limits, and making a grid small enough for this use in all dimensions isn't doable.

Cheap count - Scout ceptors.
Expensive counter - Nullified T3, which better off groups scout with already.

Also, these new anchorable structures having off grid effects is pretty problematic. Cyno jammer you can't shoot at etc... Imo, should be limited to the grid its on.
Starbuck05
Abiding Ormolus
#7 - 2014-01-07 23:45:36 UTC
gonna be fun camping fw plexes in a fast lock sniper cruiser w8ing for frigs

Just because i am blond does not make me stoopid !

Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#8 - 2014-01-08 01:11:14 UTC
LUMINOUS SPIRIT wrote:
Combine that 30km disruptor radius with gridFu and defensive bubbles w/ ceptors and deckloaking cans on edges, and you can literally hide supercapital fleets, both frmn D-scan and from visual confirmation (pocket grids, L-shaped grids, etc). their eyes warp in, lands in bubble on adjacent grid, your ceptors kill it, and the eyes never gets visual confirmation of fleet.

I recommend you educate yourself about grids or bubbles, because you don't understand how at least one of them works.

Your other ideas will in theory work though.
LUMINOUS SPIRIT
Caldari Provisions
Caldari State
#9 - 2014-01-08 15:13:33 UTC
Abdiel Kavash wrote:
LUMINOUS SPIRIT wrote:
Combine that 30km disruptor radius with gridFu and defensive bubbles w/ ceptors and deckloaking cans on edges, and you can literally hide supercapital fleets, both frmn D-scan and from visual confirmation (pocket grids, L-shaped grids, etc). their eyes warp in, lands in bubble on adjacent grid, your ceptors kill it, and the eyes never gets visual confirmation of fleet.

I recommend you educate yourself about grids or bubbles, because you don't understand how at least one of them works.

Your other ideas will in theory work though.


actually you can anchor a bubble on the edge of the grid, and if the bubble's edge protrudes over into the adjacent grid, ships will land there and not in the original grid. you can then anchor a second bubble in the second grid where ships will be landing, and when they land, they will appear inside the second bubble.

I recommend you consider this a free lesson in eve's bubble mechanics, and dont post if you dont know.

Princess Nexxala
Zero Syndicate
#10 - 2014-01-08 18:03:23 UTC
So I take it this is the "lets add stuff to decrease PvP" update? Meh

nom nom

Plug in Baby
Family Tipes
#11 - 2014-01-08 18:12:37 UTC
Abdiel Kavash wrote:
I recommend you educate yourself about grids or bubbles, because you don't understand how at least one of them works.


His post clearly says using the 30km radius, obviously the ships are not going to be on the same grid as the Scan Disruptor or that would defeat the point.


FW plexes will probably just see unfit frigs warping in to check first if there are ~10 in local scan disrupting

Either that or overshipping, no reason to use T1 if the enemy can't see you, no reason to risk fighting T2 in T1 if you can't see them.

This is not a forum alt, this is a forum main.

X Gallentius
Black Eagle1
#12 - 2014-01-08 18:13:48 UTC
Princess Nexxala wrote:
So I take it this is the "lets add stuff to decrease PvP" update? Meh

Yes, it's going to be the "Count the Number of Hostiles in System and Bring Maximum Needed Force" update.... Leading to less pvp when the group using the device has a less capable fleet than you.

Might be a good bluff in your home system. Just you inside a plex with this device and your 32 afk buddies docked in station....
Princess Nexxala
Zero Syndicate
#13 - 2014-01-08 18:16:56 UTC
Good point, I take back my criticism, now we can all play League and still defend our home system, best UPDATE EVAH!

X Gallentius wrote:
Princess Nexxala wrote:
So I take it this is the "lets add stuff to decrease PvP" update? Meh

Might be a good bluff in your home system. Just you inside a plex with this device and your 32 afk buddies docked in station....

nom nom

Degnar Oskold
Moira.
#14 - 2014-01-08 18:18:34 UTC
An alt in an stabbed insured T1 frigate will become a regular part of any FW roam - send the alt in to get eyes on a suspicious plex, then bring your gang in.
Batelle
Federal Navy Academy
#15 - 2014-01-08 18:54:31 UTC
LUMINOUS SPIRIT wrote:
and you can literally hide supercapital fleets


You cannot literally hide a supercapital fleet.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ace Echo
The Tuskers
The Tuskers Co.
#16 - 2014-01-08 21:08:05 UTC
These things are kinda cool but considering they can be easily probed, getting eyes on what's inside won't be that much of an obstacle. A bloke in a stabbed t1 frig/CovOps can blow your fairly weak cover.

I can see creative uses in hot small gang fights, perhaps, or used in large numbers to mask fleet movements. I think they'll be creatively used but in no way OP.

(I'm noticing that trend, actually. PvP'ers reading about these new mods and quick to claim 'OP!', 'Less nonconsensual PvP!' before thinking that there are some pretty easy counters to these.)

If you can milk it, it's an udder.

Flyinghotpocket
Small Focused Memes
Ragequit Cancel Sub
#17 - 2014-01-08 21:23:40 UTC
the age of 100% intel with no risk is over.

Amarr Militia Representative - A jar of nitro

Leto Thule
Caldari Provisions
Caldari State
#18 - 2014-01-08 21:30:18 UTC  |  Edited by: Leto Thule
So, would the jammers block other things beside ships? Celestials, perhaps? Ihub? POS?

Edit: NVM... read the article... derp...

Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment

TotalRapeage
Brutor Tribe
Minmatar Republic
#19 - 2014-01-09 12:45:32 UTC
Starbuck05 wrote:
gonna be fun camping fw plexes in a fast lock sniper cruiser w8ing for frigs





SHHHHH
Soldarius
Dreddit
Test Alliance Please Ignore
#20 - 2014-01-13 15:46:54 UTC
Flyinghotpocket wrote:
the age of 100% intel with no risk is over.


None of these objects does anything to change local intel.

http://youtu.be/YVkUvmDQ3HY

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