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What would happen if CCP finally nerfed hisec?

First post First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#501 - 2014-01-12 17:33:39 UTC  |  Edited by: James Amril-Kesh
Prince Kobol wrote:
Nevyn Auscent wrote:
Dave Stark wrote:
Nevyn Auscent wrote:
If Null vanished however, High sec would be destroyed. No T2 Mods or ships at all,


confirming you have no idea what you're talking about, so i won't waste my time here.

Yes... Because T2 mods & ships don't need moon goo products which come from Null Sec, because every high sec system has R32 & 64 moons.... Oh wait.... Really. If you are going to try and call me out, don't talk crap.



Well you are talking crap as 99.9% people who live in null do not have access to those moons so we do not make any isk from them.

Who said anything about making isk from them?
Ignoring that part (which is somewhat misleading) his point was about the materials required for T2 production, which makes many modules and ships that high-sec players use and enjoy. Without them making these modules and ships would be impossible.

(The part about us not making ISK from the moons is technically correct but somewhat misleading. The individual line member doesn't get that ISK directly in their wallet, but it comes to them in other ways - upgrades to systems they use for ratting, upgrades to stations and outposts they use for production, our fantastic loss reimbursement program, et cetera.)

Enjoying the rain today? ;)

Nevyn Auscent
Broke Sauce
#502 - 2014-01-12 17:36:28 UTC
Dave Stark wrote:


i suggest you stop dragging their fleets down then if you only manage 1 site every 15 mins.

that screenshot was from my wallet, about 10 mins ago. most of the time was spent trying to figure out what the site payouts were in the filter.

How nice for you getting a perfect fleet and fast sites. I just went through my incursion alts wallet and the average site is slower than 15 minutes. Was some gaps as large as 25-30 minutes between pay outs even. So again, if you want to base everything on perfect, Null Anoms are 500 mil/hr. If you want to actually use real figures rather than cherry picking, Incursions are not 150/hr.
James Amril-Kesh
Viziam
Amarr Empire
#503 - 2014-01-12 17:38:12 UTC
Nevyn Auscent wrote:
So again, if you want to base everything on perfect, Null Anoms are 500 mil/hr.

I seriously doubt even smartbomb ratting with multiple alts will get you that much.

Enjoying the rain today? ;)

Nevyn Auscent
Broke Sauce
#504 - 2014-01-12 17:41:40 UTC
James Amril-Kesh wrote:

I seriously doubt even smartbomb ratting with multiple alts will get you that much.

Oh, I was going off the lucky loot drops for that figure. I know 500/hr isn't a sustainable figure. But if Dave wants to use unsustainable figures from high sec, then he has to use the comparable unsustainable null sec anoms figure as well. If he want's to use sustainable null figures, then he has to use sustainable high figures also.
Dave Stark
#505 - 2014-01-12 17:43:39 UTC
Nevyn Auscent wrote:
Dave Stark wrote:


i suggest you stop dragging their fleets down then if you only manage 1 site every 15 mins.

that screenshot was from my wallet, about 10 mins ago. most of the time was spent trying to figure out what the site payouts were in the filter.

How nice for you getting a perfect fleet and fast sites. I just went through my incursion alts wallet and the average site is slower than 15 minutes. Was some gaps as large as 25-30 minutes between pay outs even. So again, if you want to base everything on perfect, Null Anoms are 500 mil/hr. If you want to actually use real figures rather than cherry picking, Incursions are not 150/hr.


how is a screenshot of my wallet not real figures? incursions are, quite easily, 150m an hour. I'm not quoting the DIN or ISN or anyone who has the potential to do better than TVP.
I wasn't basing anything on perfect, i just turned up one morning and x'd up in the channel and made some isk. it was a standard day.

i'd love to see your 500m/hour wallet ticks for null sec ratting though.
Dave Stark
#506 - 2014-01-12 17:44:30 UTC
Nevyn Auscent wrote:
James Amril-Kesh wrote:

I seriously doubt even smartbomb ratting with multiple alts will get you that much.

Oh, I was going off the lucky loot drops for that figure. I know 500/hr isn't a sustainable figure. But if Dave wants to use unsustainable figures from high sec, then he has to use the comparable unsustainable null sec anoms figure as well. If he want's to use sustainable null figures, then he has to use sustainable high figures also.


150m/hour is sustainable, that's why people flock to high sec incursions.
Kimmi Chan
Tastes Like Purple
#507 - 2014-01-12 18:04:08 UTC
Dave Stark wrote:
Nevyn Auscent wrote:
Dave Stark wrote:
Nevyn Auscent wrote:
150/hr before LP is also is faster than the standard incursion fleet can do. 150/hr is a site every 12 minutes. 15 is a much more normal figure

TVP fleet if you're unaware who TVP are, they're a fleet that isn't particularly shiny, and they're clearing sites every 11 mins.

sorry it took me a while to dig out that screenshot, i genuinely had more important things to do.

I fly with them, 11 mins is not their standard fleet time for site to site. 15 is realistic for them and they are actually pretty damn shiny. They just accept non shiny, but the reality is 90% of the ships in fleet will normally be pirate with T2/Faction/Deadspace/Officer fittings on them. Not T1 BS's with Meta 4 guns. They might pull a site completion in 11 mins sometimes from entry to pay out, but then there is the travel, fleet refill, quick logi re-org. Which mean you are not ticking sites over at that speed most days.
TCRC wall where not a single person drops fleet and it's one of the shiny fleets where everyone listens, yea, ok, that can happen. Which will be why it got screenshotted as an exceptional day.


i suggest you stop dragging their fleets down then if you only manage 1 site every 15 mins.

that screenshot was from my wallet, about 10 mins ago. most of the time was spent trying to figure out what the site payouts were in the filter.


YAY \o/

500th post on this thing.

Posting in a not-so-stealth nerf and/or buff something thread. Lol

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Dave Stark
#508 - 2014-01-12 18:09:33 UTC
Kimmi Chan wrote:
500th post


i hadn't even noticed.
Josef Djugashvilis
#509 - 2014-01-12 18:25:49 UTC
If CCP finally nerfed hi-sec, it would result in a massive threadnaught.

This is not a signature.

Kimmi Chan
Tastes Like Purple
#510 - 2014-01-12 18:37:28 UTC
Josef Djugashvilis wrote:
If CCP finally nerfed hi-sec, it would result in another massive threadnaught.


Haha - FTFY Big smile

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Pipa Porto
#511 - 2014-01-12 18:54:52 UTC  |  Edited by: Pipa Porto
blabla4711 wrote:
http://cdn1.eveonline.com/community/QEN/QEN_Q4-2010.pdf said 11% Nullsec. CCP wouldnt be surprised by this number i guess. They provided it.

But i admit that i forgot the low/wh numbers and just tallied up. search and replace 89 with 80%.



Read that again. It makes no mention of player population. Character population and Player population are very different.

So, again, I'd love to see where you got information on player population.


Kimmi Chan wrote:
Call it inference Ruby. If you make your ISK where you live, what reason is there to ever go to HS? On that third quote, he is forced to build in empire. Forced. Meaning that if he had a choice (which he does) he would not build in empire and would simply make his ISK where he lives - and never have the need to set foot in Empire again.


Nowhere in those quotes does anyone say that nullsec should be cut off from HS. Try again.


TharOkha wrote:
Yes manufacuring slots in hisec should be higher than in null. But you can nerf hisec industry as much as you can, as far as you dont have good supplied market in null..... it will always be ineffective.


Tell me more about how the CFC doesn't have the capability to efficiently supply markets.

Nullsec groups have been able to efficiently supply their needs forever. By importing finished goods from HS. Logistics aren't the problem, the problem is that trying to build things in nullsec is strictly worse than doing so in HS.

EvE: Everyone vs Everyone

-RubyPorto

Beekeeper Bob
Beekeepers Anonymous
#512 - 2014-01-12 19:20:26 UTC
1. There just aren't that many intelligent people left in the game.
2. You seriously don't get how risk adverse some people are.
3. CCP has enough issues with bringing in new players without making making it harder.
4. You don't understand the issues that CCP faces well enough to have an opinion, so please move along...Lol

Signature removed - CCP Eterne

James Amril-Kesh
Viziam
Amarr Empire
#513 - 2014-01-12 19:35:05 UTC
Beekeeper Bob wrote:
1. There just aren't that many intelligent people left in the game.
2. You seriously don't get how risk adverse some people are.
3. CCP has enough issues with bringing in new players without making making it harder.
4. You don't understand the issues that CCP faces well enough to have an opinion, so please move along...Lol

New players wouldn't be affected by the nerfs.

Enjoying the rain today? ;)

Erin Crawford
#514 - 2014-01-12 19:37:58 UTC
Op asks: "What would happen if CCP finally nerved hi sec?"

"...finally..."

So, was it CCP's idea to finally nerf hi sec, but they just never got around to it, or..?

"Those who talk don’t know. Those who know don’t talk. "

Pinky Hops
Caldari Provisions
Caldari State
#515 - 2014-01-12 20:15:12 UTC  |  Edited by: Pinky Hops
you know what would really happen if CCP nerfed highsec?

a threadnaught of epic proportions.

this monstrosity of a thread is already up to page 26 -- and it's only just asking about the POSSIBILITY.

edit: ****, somebody beat me to it a few posts above Big smile
baltec1
Bat Country
Pandemic Horde
#516 - 2014-01-12 20:20:16 UTC
Pinky Hops wrote:
you know what would really happen if CCP nerfed highsec?

a threadnaught of epic proportions.

this monstrosity of a thread is already up to page 26 -- and it's only just asking about the POSSIBILITY.

edit: ****, somebody beat me to it a few posts above Big smile


Just wait until teircide hits T3s.
James Amril-Kesh
Viziam
Amarr Empire
#517 - 2014-01-12 20:21:29 UTC
baltec1 wrote:
Just wait until teircide hits T3s.

Sounds like you have a personal stake in the matter.

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#518 - 2014-01-12 20:24:03 UTC
baltec1 wrote:
Pinky Hops wrote:
you know what would really happen if CCP nerfed highsec?

a threadnaught of epic proportions.

this monstrosity of a thread is already up to page 26 -- and it's only just asking about the POSSIBILITY.

edit: ****, somebody beat me to it a few posts above Big smile


Just wait until teircide hits T3s.


And the all the T3s will have the ranged effectiveness of the Tengu, the EHP of the Proteus and the resists of the Legion & Loki!

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Kaarous Aldurald
Black Hydra Consortium.
#519 - 2014-01-12 20:24:51 UTC
Malcanis wrote:
baltec1 wrote:
Pinky Hops wrote:
you know what would really happen if CCP nerfed highsec?

a threadnaught of epic proportions.

this monstrosity of a thread is already up to page 26 -- and it's only just asking about the POSSIBILITY.

edit: ****, somebody beat me to it a few posts above Big smile


Just wait until teircide hits T3s.


And the all the T3s will have the ranged effectiveness of the Tengu, the EHP of the Proteus and the resists of the Legion & Loki!


You forgot that they will have a new Sleeper Doomsday Weapon on each of them as standard, also.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Priestess Lin
Darkfall Corp
#520 - 2014-01-12 20:26:27 UTC
Perhaps if players had access to more defensive tools they would take risks outside of high sec.

Too bad the original Mobile Scan Inhibitor idea got killed by the status quo before it could get out the gate.

When discussing weaknesses of heavy drones vs fast frigates: baltec1- " A thanatos with a flight of geckos killed a bomber gang while AFK. So yea, they track frigates just fine." https://forums.eveonline.com/default.aspx?g=posts&m=4678049#post4678049