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Player Features and Ideas Discussion

 
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Anti-Cloak POS Scanning Module (Sov Based)

First post
Author
Kotori
Sacred Templars
Fraternity.
#1 - 2014-01-12 14:23:29 UTC
So... I'm sat in a system in space, with an AFK Cloaker sat in my system, and thinking, what can we do about this... because its ridiculous.


Now don't get me wrong, I understand the tactic, and agree that as it stands, this is a valid game tactic, especially times in war. The issue is, that the Defender, has pretty much no defense against this activity.

I propose a POS Module (that required high Sov level), similar perhaps to the old POS Scanning module that was removed a few years back. This module would be able to scan the system, detect cloaking devices, and provide warp-ins for the defender.

Now the argument is going to be that this is unfair for the defender, but I believe that it is unfair that defenders have absolutely nothing they can do about cloaky campers. Now yes, the defender can still rat, do their PI etc. But in reality, they shouldn't, because there is a very high probability that they will lose their ship. Its the same as if there is a roaming gang coming through your system, you don't just sit in your belt/anomaly, and let them scan you down. You dock up, safe up etc. This cloaky camper, causes this reaction, without even having to be sat in front of their machine.

Now i suggest this be a Sov related mechanic, as it would not be reasonable, for you to go to a hostile system, with a super afk cloaked (in their own space), drop a POS, and then scan down their system. This should be a mechanic that is inherently defense based.
It could also be an attackable module, that has to be anchored a certain distance from a POS, or perhaps even outside a conquerable station, where the defender has SOV, with a fair amount of hit points (say 1-1.5million?), that is a valid target for roaming gangs, once incapacitated, there should be a cooldown before it can be used again.

The other complaint on this idea, that i have recently heard when mentioning on Teamspeak, is that it will be unfiar to supers that are travelling through hostile space, as they will be able to be scanned down, but as far as I see it, if a super is jumping into a hostile system, on its own, without support, then thats his problem, it would remove a certain amount of the free movement that currently exists for supers and capital ships, and maybe will help to get a few more supers killed, and create more content for the masses.

TLDR; Lets stick a module on a POS, that allows the defenders/owners of a system to scan for cloaky ships within that system.
Mag's
Azn Empire
#2 - 2014-01-12 14:32:50 UTC
Old idea and it's still a no.

Expect this to be locked at some point.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2014-01-12 14:37:49 UTC
Learn

To

Search



Seriously. This gets posted WEEKLY.



Also, FA own how many systems? Why can't you just go to another one?
Kotori
Sacred Templars
Fraternity.
#4 - 2014-01-12 14:40:05 UTC
I can and do, I have plenty of things to do if my system has a cloaker in it.

There is no way to get around the fact however, that there is currently no counter to AFK Cloakers, they can sit in a system for a year, and theres absolutely nothing you can do about them, and that should be changed.
AFK Cloaker
Matari Exodus
#5 - 2014-01-12 14:44:40 UTC
.
Humang
Sudden Buggery
Sending Thots And Players
#6 - 2014-01-12 14:46:19 UTC  |  Edited by: Humang
You probably already know, but the subject has been done-to-death

You are asking to remove a risk that is innately a part of null-sec and all lawless space. You are in space where you can make a lot of money, and counter to that there is the caveat for the possibly of being hot-dropped. Risk vs Reward, if you dont want to live in that kind of environment then don't live in null/low/wh space.

Don't mean to sound harsh, but unless you can offer a drawback to this, its just to much of added safety-net.

EDIT:
Danika Princip wrote:
Learn To Search
The thread has been locked and lost in the forums, and I don't know about anyone else the search function has never worked for me, so I wouldn't blame people for missing it.

AFK cloaking thread Summary - Provided by Paikis Good Post Etiquette - Provided by CCP Grayscale

Mag's
Azn Empire
#7 - 2014-01-12 14:51:21 UTC
Kotori wrote:
I can and do, I have plenty of things to do if my system has a cloaker in it.

There is no way to get around the fact however, that there is currently no counter to AFK Cloakers, they can sit in a system for a year, and theres absolutely nothing you can do about them, and that should be changed.
There are counters, some are as follows.

Close local.
Stop misinterpreting locals instant intel.
Rat in gangs.
Rat in PvP fit ships.
Shoot them when they become a threat.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Joe Boirele
The Scope
Gallente Federation
#8 - 2014-01-12 17:24:30 UTC
Cloaking already has a counter. if local didn't exist, then you wouldn't even know he was in system.

Enemies are just friends who stab you in the front.

"We will not go quietly into the night! We will not vanish without a fight!"

Rivr Luzade
Coreli Corporation
Pandemic Legion
#9 - 2014-01-12 19:35:11 UTC  |  Edited by: Rivr Luzade
Kotori wrote:
I can and do, I have plenty of things to do if my system has a cloaker in it.

There is no way to get around the fact however, that there is currently no counter to AFK Cloakers, they can sit in a system for a year, and theres absolutely nothing you can do about them, and that should be changed.



No? What about a ready counter fleet? What about MJDing around in your plex? Not using carriers? Use less expensive ships, Dominix instead of Rattle, Mega instead of Vindi, etc.

Also, there is no counter to too huge coalitions in this game. How do you counter this? And why should this only be sov-based? What about the people in NPC-00, who get cloaky camped, too? Or low sec?

Besides: My system? Don't you have enough station systems to switch around freely? Shouldn't cost you much fuel/money to spread ships around several systems. You have so much sov, use it, because that is your best afk cloak counter.

More about the topic in the AFK Cloak Collection Thread.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

ISD Cura Ursus
ISD Community Communications Liaisons
ISD Alliance
#10 - 2014-01-14 01:44:12 UTC
Thread locked for great repetitive redundancy.

ISD Cura Ursus

Lieutenant Commander

Community Communication Liaisons (CCLs)

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