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Player Features and Ideas Discussion

 
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New Freighter Idea

Author
JamnOne
Viziam
Amarr Empire
#1 - 2014-01-11 16:51:15 UTC
I was thinking - I know bad idea - what if we had a "mid-tier" freighter? That is a freighter that can haul half of what the big boys haul with half the hp - of course. It's use could be used everywhere. The skill points would be faction freighter to 1 and the big boys would be freighter to 3.

The idea of T2 freighter now comes to mind. The T2 versions (of both ships) would be limited to 0.5 and below. They would have slightly better agility and speed.


Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2014-01-11 17:05:08 UTC
An Orca.

Seriously. Hauls 150km3, lus ore, plus ships. Tanks nicely too. What's not to like?


(If you say the skill training, I will hurt you. 18 days for an Orca, 36 for a freighter. Four days are shared, so if you can fly a freighter, you're AT MOST two weeks away from an orca, with no implants and bad attributes.)
JamnOne
Viziam
Amarr Empire
#3 - 2014-01-11 17:08:10 UTC  |  Edited by: JamnOne
I keep forgetting about the Orca. Call it a blonde moment...lol As for the skills, I don't usually complain about them.
Inspiration
#4 - 2014-01-11 19:43:34 UTC
Danika Princip wrote:
An Orca.

Seriously. Hauls 150km3, lus ore, plus ships. Tanks nicely too. What's not to like?


(If you say the skill training, I will hurt you. 18 days for an Orca, 36 for a freighter. Four days are shared, so if you can fly a freighter, you're AT MOST two weeks away from an orca, with no implants and bad attributes.)


The orca can indeed be "mis-used" for intermediate size hauls. But training for a mining ships (yes it needs mining director skills), to haul cargo should indicate that is not how it ought to be! The OP isn't as blond as he assumes he is ;)

I am serious!

Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2014-01-11 19:55:10 UTC
Inspiration wrote:
Danika Princip wrote:
An Orca.

Seriously. Hauls 150km3, lus ore, plus ships. Tanks nicely too. What's not to like?


(If you say the skill training, I will hurt you. 18 days for an Orca, 36 for a freighter. Four days are shared, so if you can fly a freighter, you're AT MOST two weeks away from an orca, with no implants and bad attributes.)


The orca can indeed be "mis-used" for intermediate size hauls. But training for a mining ships (yes it needs mining director skills), to haul cargo should indicate that is not how it ought to be! The OP isn't as blond as he assumes he is ;)



So what? It needs less training time than a freighter, does the midsize hauler job perfectly, can be fit for EHP or agility and as a bonus, you can go give boosts to your friends when they mine.

It does the job perfectly. Who cares that it needs two weeks of skills to do it. Would a mid size freighter really have even one single advantage over the thing?
Inspiration
#6 - 2014-01-12 11:08:03 UTC  |  Edited by: Inspiration
Danika Princip wrote:
Inspiration wrote:
Danika Princip wrote:
An Orca.

Seriously. Hauls 150km3, lus ore, plus ships. Tanks nicely too. What's not to like?


(If you say the skill training, I will hurt you. 18 days for an Orca, 36 for a freighter. Four days are shared, so if you can fly a freighter, you're AT MOST two weeks away from an orca, with no implants and bad attributes.)


The orca can indeed be "mis-used" for intermediate size hauls. But training for a mining ships (yes it needs mining director skills), to haul cargo should indicate that is not how it ought to be! The OP isn't as blond as he assumes he is ;)



So what? It needs less training time than a freighter, does the midsize hauler job perfectly, can be fit for EHP or agility and as a bonus, you can go give boosts to your friends when they mine.

It does the job perfectly. Who cares that it needs two weeks of skills to do it. Would a mid size freighter really have even one single advantage over the thing?


Your thinking in the "now"...ships are re balanced left right and center and given more focused purposes. Even the skill prerequisites are adjusted to specialize more early in character development. And be real, even in the "now" the orca is a pretty poor hauler, the only thing going for it in that role is that it can fit quite a buffer tank. For agility you are better of using several T2 haulers.

The use of the Orca as a hauler is a poor work around to the problem of a suitable dedicated hauling ship not existing. For example the sort of ship the OP is asking for. I even think we need several new ships for various levels of cargo value. We have this whole specialization in the T1 haulers going on, makes sense to fill the gaps in the current big transport and freighter lineups. The T2 haulers for example simply do not haul enaugh and freighters while hauling a lot miss protection and are often too big.

I am serious!

Danika Princip
GoonWaffe
Goonswarm Federation
#7 - 2014-01-12 13:48:42 UTC
That doesn't even make sense. Your entire argument seems to be 'The orca is a bad hauler because I say it is, and if I say it is often enough then it must be true'.

An alt with webs sorts out the alignment time problems, same as it does with a freighter. (If you're talking using three or four DSTs, which also have hilarious align time problems, then you obviously don't mind the use of alts.)


If you have a reason to consider the orca a bad hauler, please explain it clearly. Please explain why three or four T2 haulers would be better, or why a new freighter doing the exact same job would be better.
JamnOne
Viziam
Amarr Empire
#8 - 2014-01-14 19:49:55 UTC
Danika Princip wrote:
[quote=Inspiration][quote=Danika Princip]Would a mid size freighter really have even one single advantage over the thing?
It all depends on how CCP introduces the mid-size freighter. It may or may not have an advantage over the Orca.

Danika - I think you are missing the point that Inspiration is trying to make. It isn't that the Orca is a bad hauler because some says it is, it is because that is not what it was designed for. People are using it in place of a different ship that if developed could do the job better. Especially when CCP swings the balance bat. A good example would be what they did with industrial ships creating haulers that got bonuses for hauling certain material.

Inspiration called using the Orca a "poor workaround." The Eve Community has seen "poor workarounds" being made better. A good example would be the Noctis. Before this ship came out people were using destroyers and battlecruisers (I was using the Harbinger) to salvage missions. These were decent workarounds to a problem. CCP saw this and created the Noctis. Now we have a dedicated ship for salvaging.