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The Need for Big Bloc Advantages: Bubbles Disrupt Cloak Mechanics

First post
Author
TharOkha
0asis Group
#41 - 2014-01-09 13:01:32 UTC  |  Edited by: TharOkha
Skill Training Online wrote:

There seriously needs to be a hard counter to blockade runners.


Hmm.. i wonder why are those ships called BLOCKADE RUNNERS

Quote:
If we have 100 people sitting on a gate there should be ZERO chance of survival for anything coming through it.


And i want to be un-catcheable in my freighter even if there are 1000 gatecampers. Also i want some super-duper module that would eradicate all pilots in local by one click..


You are just one of another crybabies that want to catch 110% of all ships passing by your gatecamp.
CCP Logibro
C C P
C C P Alliance
#42 - 2014-01-09 15:03:19 UTC
Moved to Features & Ideas Discussion

CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics

@CCP_Logibro

Debora Tsung
Perkone
Caldari State
#43 - 2014-01-09 15:13:11 UTC
@OP

I like to see it that way, the guy in the crane outsmarted 100 well armed and heavily armored headless chickens. I'd applaud him if I knew his name.

Stupidity should be a bannable offense.

Fighting back is more fun than not.

Sticky: AFK Cloaking Thread It's not pretty, but it's there.

Katran Luftschreck
Royal Ammatar Engineering Corps
#44 - 2014-01-10 00:14:02 UTC
James Amril-Kesh wrote:
...Gate camping isn't time intensive?


Bots to the rescue!

http://youtu.be/t0q2F8NsYQ0

Skill Training Online
Doomheim
#45 - 2014-01-10 03:23:20 UTC
Katran Luftschreck wrote:
James Amril-Kesh wrote:
...Gate camping isn't time intensive?


Bots to the rescue!



It isn't botting everyone has to assign drones, it is just using a remote keyboard app to engage

Thank You Obama!

I am disposable
Republic University
Minmatar Republic
#46 - 2014-01-10 03:45:32 UTC
Skill Training Online wrote:
This is not a rage post, I am not horribly upset that we lost one ship out of dozens, it is simply an appeal to those who favor empire building over harassment tactics.

The other night we had a blockade runner get past us, we had 11 interceptors 28 cruisers and almost fifty battleships camping one of the gates in our 0.0 We had a 100% catch rate even managing to kill a would-be cloaky tengu due to some creative gameplay mechanics. This was all fun and games until a blockade runner (Crane) managed to cloak up. We had interceptors burn all over the area he was in, and still never managed to catch him.

There seriously needs to be a hard counter to blockade runners.

If we have 100 people sitting on a gate there should be ZERO chance of survival for anything coming through it.

It is time CCP stoped catering to minoritiy "QQ I have no friends" palyers and finally started giving advantages to larger organizations. EVE lives and dies on the income from Power blocs there is no need to coddle the "solo, small gang" player. 0.0 is a place for Player-Driven Empires, not pitiful squatters.

CCP please take your time with this, I am bothered but not outraged or anything, I just would like to see some play testing on a testing realm to see the advantages and possibly disadvantages of warp disruption spheres preventing cloaking.


ROFL...
Daenika
Chambers of Shaolin
#47 - 2014-01-10 05:02:24 UTC
Quote:
It is time CCP stoped catering to minoritiy "QQ I have no friends" palyers and finally started giving advantages to larger organizations.


WAT.
Equinox Ying
Caldari Provisions
Caldari State
#48 - 2014-01-10 05:24:56 UTC
Much wow
Very lol
Kenrailae
Center for Advanced Studies
Gallente Federation
#49 - 2014-01-10 05:50:53 UTC
There should never be a 100% chance of anything in Eve, ever. 99.9%.... sure. Not 100%. Blockade runners are purpose built to dodge gate camps. That one succeeded seems to be the definition of working as intended.


Now as for MWD+Cloak= Warp... yeah, that needs looked at.

The Law is a point of View

The NPE IS a big deal

Sigras
Conglomo
#50 - 2014-01-10 06:31:26 UTC
Skill Training Online wrote:
It is time CCP stoped catering to minoritiy "QQ I have no friends" palyers and finally started giving advantages to larger organizations. EVE lives and dies on the income from Power blocs there is no need to coddle the "solo, small gang" player. 0.0 is a place for Player-Driven Empires, not pitiful squatters.

You have it backwards, there is no need to coddle the large power blocs because being large has natural advantages. More SP, more ships able to be in more places at once, etc

There are no natural advantages to being on your own with the exception of maybe the ease of running away.

That is why small gangs/solo players need to be given advantages, to balance out the natural advantages of being large.
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