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The biggest failure(s) of EVE for new players.

Author
Hanelil Sasen
Caldari Provisions
Caldari State
#81 - 2014-01-09 15:21:52 UTC
Join Eve Uni or Brave Newbies. They/we will get you started. Eve has a huge learning curve. I died so many times first 3 months almost quit til I got into a Corp that I liked. Any new player can be fast tackle, and everyone needs fast tackle.
Jowen Datloran
Science and Trade Institute
Caldari State
#82 - 2014-01-09 15:24:30 UTC
Rookie corp = Best corp.

Mr. Science & Trade Institute, EVE Online Lorebook 

Nami Kumamato
Perkone
Caldari State
#83 - 2014-01-09 15:37:51 UTC
...And I'm just driving around in my lil' Astero hacking sites and making an honest buck, enjoying my rookie days.
Keep your head down, go unnoticed until you can fly with a moderate sense of safety in your new soon-to-explode ship.
OP, get used to the idea - EvE is not safe. I learned that the hard way.
I wanted to quit too - but then I thought, heck those other people did it, why can't I?
Man the frak up!

Fornicate The Constabulary !

ErrorRon
Turbo-Encabulator LLC
#84 - 2014-01-09 16:00:21 UTC
Brave newbies seems to be doing alright considering they're full of new players. They all seem to have fun.
Sounds like you just found a crap corp.

http://www.youtube.com/watch?v=UtItWL6GfSM CCP Gargant -  Dev of my heart.

Logical 101
PowerCow Farm
#85 - 2014-01-09 16:10:30 UTC  |  Edited by: Logical 101
Castiana Sukarala wrote:
do not join a corporation!

If you are brand new to EVE, do not take this person's advice!

The proper advice, which should not be given by a fresh nublet like this cat, is to join the right corporation. I always recommend EVE University as a starting point, because the entire focus of the corporation is on developing new EVE players into competent EVE players. Furthermore, not being social is by far the worst thing you could possibly do.

Also, you don't need skills to do things. Just do them. Basic skills/T1 is viable. FW. Exploration. WH. Hell, even 0.0 PvP (get yerself a Rifter). Whatever floats your boat. So on. So forth.

OP has had a bad experience and is clueless. Case closed.
Nuela
WoT Misfits
#86 - 2014-01-09 16:48:36 UTC  |  Edited by: Nuela
Riot Girl wrote:
Castiana Sukarala wrote:
If you actually have a solution id love to hear it.

Get your corp mates in a fleet and fight them.



This advice, while sounded good...is ..well...stupid.

If you try to fight a hisec wardec corp....EVEN IF YOU DELIBERATELY SHOW UP IN INFERIOR FORCES...they will not fight. We tried many times when we lived in hisec to actively fight these wars and at NO TIME did the wardeccing corp fight us. They just hung in stations or try to pick off single PvEr's

Do not fight hisec wardeccers. It is a waste of time.

What I would like to see is this implemented by CCP:

- When you wardec another corp or alliance some sort of structure appears somewhere in hisec...if the wardeccers have a home system in hisec then that would be good. This structure can be attacked by the wardecced corp/alliance and, if destroyed, the wardec is over. This would make these wimparse wardec corps actually have to fight if the target they wardec wants to fight.
Angelica Dreamstar
Aliastra
Gallente Federation
#87 - 2014-01-09 16:51:19 UTC
Nuela wrote:
Riot Girl wrote:
Castiana Sukarala wrote:
If you actually have a solution id love to hear it.

Get your corp mates in a fleet and fight them.



This advice, while sounded good...is ..well...stupid.

If you try to fight a hisec wardec corp....EVEN IF YOU DELIBERATELY SHOW UP IN INFERIOR FORCES...they will not fight. We tried many times when we lived in hisec to actively fight these wars and at NO TIME did the wardeccing corp fight us. They just hung in stations or try to pick off single PvEr's

Do not fight hisec wardeccers. It is a waste of time.

What I would like to see is this implemented by CCP:

- When you wardec another corp or alliance some sort of structure appears somewhere in hisec...if the wardeccers have a home system in hisec then that would be good. This structure can be attacked by the wardecced corp/alliance and, if destroyed, the wardec is over. This would make these wimparse wardec corps actually have to fight if the target they wardec wants to fight.

I'll fight.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Herzog Wolfhammer
Sigma Special Tactics Group
#88 - 2014-01-09 17:55:27 UTC
Cela Kashuken wrote:
If you need a good starting corp try EVE University or Brave Newbies, both great corps.

Honestly, the fact that people can be really cutthroat in this game is what drew me into it in the first place.




Now you see, this thread has a template of a problem and solution that I see being repeated in just about every subject. Whether it's MMOs or say the behavior of geeks at hacking conventions, it's the same template:

1. People are ass hats.
2. Someone calls for a "governing body" to change the rules and deal with the ass hats.
OR
3. The people who are not ass hats are fully capable of solving the problem.


We are very lucky that the publishers of Eve Online are descendants of Vikings and not the people who safely came over to America on a boat after all the natives were corralled and then started feeling squishy and guilty about everything. For it this were not the case, the EULA would have us checking off on "sensitivity training" or "anti-bullying certifications" or something pointless like that.

Instead the Vikings don't care, and that's fine, it's not their goal nor their job. But that leaves it up to us, the players. And those of us who do care, whether it's for actual noobs or the future of the game (and such that noobs are the future of the game because, well, having careers, families, etc. is the true test of capsuleer immortality).

So there are corporations built around helping new players.

And even the goons, love them or hate them, treat noobs well. As much as I don't like goon propaganda, I actually agree with Mittani on some of his points (the "naglfar rant") regarding the snobbery of nullsec SP requirements. Goons also have a ship replacement program will replace ships - unless you use a Tech 2 as a Cyno ship in VFK and Harry Forever pops it. They have limits.

But this template, every time I study it, in every case this kind of issue of conduct shows up, the called-on solution is for some governing or sanctioning entity to clamp down. But all that will do is drive off better people. I can recall in the more collectivistic school system where they would punish everybody for something a few kids did, and the kids who did it would be in the back, snickering and smirking about it. If you can get CCP to gentrify this game, then you let this arrested-development element highfive each other and get jollies over it - and they will still be "in the back" and looking for new ways to circumvent any measures taken to control them, knowing they "win" by causing more controls on everybody else. When people clamor for more rules or mechanics to restrict in this game, I wonder if they should be careful what they wish for.


The best solution is to let the players deal with it. Wrecks can be abandoned, creating a huge hit on the salvage-agro-gank crowd. Where is TEARS? If someone can-flips or steals loot that is not abandoned, they are flagged suspect and can be shot by anybody. What, nobody wants to "white knight" on this? That's nobody's fault: there's nothing to gain from babysitting someone's aspie alpha in a game. You can transfer killrights too. Suicide ganking is not as profitable as it used to be, but hey if you still want to put hundreds of millions of ISK in a ship that a destroyer can pop and then autopilot it, that's still your problem.


People who come into this game seeing shortcomings in how noobs are treated or what chances or opportunities they have would be better off taking matters into their own hands. The tools are already at hand, the freedom to do it is still there.

Remember, you won't get far complaining to a Viking about your feelings.

Bring back DEEEEP Space!

Logical 101
PowerCow Farm
#89 - 2014-01-09 18:30:48 UTC
Herzog Wolfhammer wrote:
We are very lucky that the publishers of Eve Online are descendants of Vikings and not the people who safely came over to America on a boat...

You mean like all the Swedes and Danes and Norwegians who came here that way?

Roll

Herzog Wolfhammer wrote:
Remember, you won't get far complaining to a Viking about your feelings.

This, as well as much of the rest of it, I agree with.
DaReaper
Net 7
Cannon.Fodder
#90 - 2014-01-09 18:42:23 UTC
Sounds like you were in the wrong corp. Depending on the size of the war dec corp, if you get AWAY from your corps home system you would of prolly had zero harassment during the duration of said war. Sure they can use locator agents, but most of the time war decing small or inexperienced corps, unless they are mercs paid to do something, is usually just hunting for easy targets. My corp over the last 7 years has been war decd at various times, you either get well away form the majority of your mates for a week, or you give them a few fights and get your nose bloody. Its not that difficult if you know what you are doing... heck its not that difficult if you don't.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Logical 101
PowerCow Farm
#91 - 2014-01-09 18:45:23 UTC
DaReaper wrote:
My corp over the last 7 years has been war decd at various times, you either get well away form the majority of your mates for a week, or you give them a few fights and get your nose bloody.

I think the moral of this award-winning story is "don't join fail corps".
Spurty
#92 - 2014-01-09 18:50:22 UTC
Kiryen O'Bannon wrote:
Join Brave Newbies. Problem solved.


OP, this isn't a bad idea.

What game did you come from?

I assume it's where a n00b player can hang with the level 80 thunderclap wizards

EVE is not that sort of game. It's better (minus the lack of Thunderclap wizards. EVE needs hats).

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Spurty
#93 - 2014-01-09 18:51:29 UTC
Logical 101 wrote:
DaReaper wrote:
My corp over the last 7 years has been war decd at various times, you either get well away form the majority of your mates for a week, or you give them a few fights and get your nose bloody.

I think the moral of this award-winning story is "don't join fail corps".


Like a new player "KNOWS" who is who or even 'Where to look'?

Got to crack eggs to make a cake or something

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Kimmi Chan
Tastes Like Purple
#94 - 2014-01-09 19:14:26 UTC
Spurty wrote:
Got to crack eggs to make a cake or something



Mmmm cake...

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Logical 101
PowerCow Farm
#95 - 2014-01-09 19:19:45 UTC
Spurty wrote:
Got to crack eggs to make a cake or something

I see.

So... new players are incapable of reviewing forums, asking questions, reading internets and using brains?

My point is that if you're the sort of person who joins a corporation (or guild or whatever) that has few people, no forums, no comms, no recruitment thread with cool people in it, no long-term plans, no doctrines, no direction, and no hope for the future, you kinda deserve the craptastic experience you're going to have.

No matter what mmo I have played over the years, it takes all of a few days to understand who knows what they're doing and who doesn't, but lots of people don't seem to have the time for all that nonsense... then they complain when the people they play with let them down and their experience is garbage.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#96 - 2014-01-09 19:44:31 UTC
Castiana Sukarala wrote:
Been playing eve for about half a month now, and although i do enjoy the game. The game is broken for new players. Is it worth continuing to play past the 30 days i got for 2`$? That really depends.

Problem 1, tip 1:

If your brand new to EVE, do not join a corporation! It will ruin your experience of the game. And its imo a HUGE failure on CCP's part. A design flaw, gaping and open. Especially considering the age of this game, and the irrelevance of actual money/equipemnt you use compared to SP which is really slow to gain.

Why not join a corp? Apparently a rather large base of the players in EVE are ****ers. They will wardeck corporations with alot of new players, especially if your based close to a trade hub (which you want to be when your new). And what youll do for the next i don't know how long is basically stay in base and do jackall. Or go out and die.

Problem 2, tip2:

If you get the problem over, you can go to the ass end of nowhere for a while (remain in high sec, ur new u get murdered if you go to lowsec) and mine! For the love of god, do not do missions! Youll die. Now this is a ****** upp mechanic in this game, as theres only so much a new player can do. Its missions, carry around stuff to tradehubs, and do missions.

Problem 3:

You want to be in a corp cause its more fun? You can PVE with friends/new ppl you met that seems nice, or do mining ops. Maybe your lucky and they take you to do a lvl 3 or 4 mission when you get ur new destroyer, just so you can check out whats coming later down the line. And you even get some of the cash garnered. Do you like to trade? Use the market and have a pretty decent cargoship to ferry goods into jita/amarr etc from far flung reaches for some profit? You wanna do missions blow upp stuff and earn standings to do the lvl 3/4 missions when you finally hit your first BC or BS?

Well then you have a problem. You either stay the **** away from corporations. Or you skill upp in mining. Thats what in my experience EVE is to new players. No wonder their playerbase grows so ******* slowly. The most fun parts of the game gets ruined pretty fast because the EVE playerbase apparantly is full off aholes (met alot of friendly folks as well offc. Just mad at how it works). PVP btw is something you can just forget about for 3-4 months at least.

Not sure if troll (I really hope it is).

Not sure if troll. I'll assume it isn't.

Riot Girl wrote:
Deunan Tenephais wrote:
Griefing ?
Your didn't grief her at all by telling her to not advise new players to stay in NPC corps and go mining, SHE is the new gal here.
It's not even griefing it's ridiculous.

You're ridiculous. I don't care if she's new, her advice is awful.

This^

OP, you managed to list the WORST possible advice for this game.

1. Join a corp. don't join a corp with poor leadership. Join a corp that knows what they're doing and can show you the ropes.
2. Don't mine (unless you love it), don't mission (unless you love it), do what you find fun. If you don't know what that is, ask for help from that corp you joined. Look into FW. Look into exploration. Look into industry/PI. Look into station trade/hauling. Look into ganking. Look into awoxing/safaris/corp theft/scamming. If any of these terms are unfamiliar, you have no right to be giving advice to other players.
3. PVP is NOT something you wait four months to do. The primary barrier for pvp is player skill, not character skill. Eve's biggest weakness concerning pvp is the down time between fights, making it more difficult to learn mechanics. The character skill training system is not a huge problem. Also, how can you say anything about the first 3-4 months of play after having played for only 20 days?

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

BeBopAReBop RhubarbPie's Space Mediation Service!

Herzog Wolfhammer
Sigma Special Tactics Group
#97 - 2014-01-09 20:27:29 UTC
Logical 101 wrote:
Herzog Wolfhammer wrote:
We are very lucky that the publishers of Eve Online are descendants of Vikings and not the people who safely came over to America on a boat...

You mean like all the Swedes and Danes and Norwegians who came here that way?

Roll

Herzog Wolfhammer wrote:
Remember, you won't get far complaining to a Viking about your feelings.

This, as well as much of the rest of it, I agree with.



I live in the Pacific Northwest and up the road from a town called Poulsbo, where they don't hide the fact that it's full of Swedes. There they will say "you can tell a Swede, but you can't tell him much".

Swedes, Danes, and Norwegians may have come over on boats, but considering that this place is full of them and how heavily involved in the fishing and shipping industry they are, I never really considered them in that crowd.

And they never really got off the boat, if you know what I mean. Lol

Bring back DEEEEP Space!

Logical 101
PowerCow Farm
#98 - 2014-01-09 20:34:26 UTC
Herzog Wolfhammer wrote:
And they never really got off the boat, if you know what I mean. Lol

Lol

Well put.
Tau Cabalander
Retirement Retreat
Working Stiffs
#99 - 2014-01-09 20:35:40 UTC
If I had it to do all over again, I would join Brave Newbies immediately after first login.
NightCrawler 85
Phoibe Enterprises
#100 - 2014-01-09 20:36:19 UTC  |  Edited by: NightCrawler 85
Spurty wrote:
Logical 101 wrote:
DaReaper wrote:
My corp over the last 7 years has been war decd at various times, you either get well away form the majority of your mates for a week, or you give them a few fights and get your nose bloody.

I think the moral of this award-winning story is "don't join fail corps".


Like a new player "KNOWS" who is who or even 'Where to look'?

Got to crack eggs to make a cake or something


If we dont take into the account the people who just randomly see a game and decides to buy it without doing any research most people should at the very least check out some basic information of the game, which should lead them to EVE New Citizens Q&A Resources which contains a lot of information that is really handy for any new player, and they would also find a guide that is made purely to help new players figure out where to look for a corp, what to look for, what to avoid, where to find the information needed and what kind of traps they can fall into if they are not careful.

If a player chooses to not look for any information at all, and instead jump into the game blindly.. well... that leads to threads such as this, this or the thread we are currently posting in.
While these threads can be amusing to read, it can also be frustrating because it often shows how few people actually reads up on the game and uses the resources made available by both CCP and players to help them get an easier start in the game.

So, its not that a new player dosent know where to look, its simply that they dont bother because "I played ***** for X amount of years, i already know all there is to know about online gaming".