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What would happen if CCP finally nerfed hisec?

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Author
Nevyn Auscent
Broke Sauce
#21 - 2014-01-09 09:43:08 UTC
You just provided the proof yourself that more ships are lost in High Sec than in Null Sec. Sure, they aren't all PvP kills, but they are still lost ships. And some of them far more expensive due to high sec bling.
Thebriwan
LUX Uls Xystus
#22 - 2014-01-09 09:57:08 UTC
That one again...

I think it's amazing how anybody could think that nerfing high sec would bring anything good.

The so called "care bears" are mostly risk averse players. NO amount of possible riches will get them out of the safer places of new eden.

Because it is not about the riches, but about the risk.

If you force such players to take the risks, they will simply leave.

And it is possible that EVE could go on without them, but I really doubt it.
Pipa Porto
#23 - 2014-01-09 09:59:53 UTC  |  Edited by: Pipa Porto
TharOkha wrote:
Just look at the map and "ships killed in 24h". Im not telling that is largest, but larges CONSTANT battleground.


So, you're arguing that the 75% of HS ship losses to NPCs represent a "battleground." 'Kay.

Anyway, the in game heat map shows HS as being more concentrated because the HS systems occupy a smaller area on the map.
So, I'll say again, [Citation Needed]. Citations tend to include objective data, like numbers. Perhaps a definition of "Constant Battleground" so you can explain why HS is "more battlegroundy" than the areas that had 2 and 3.5 times as many kills as it did?


Nevyn Auscent wrote:
You just provided the proof yourself that more ships are lost in High Sec than in Null Sec. Sure, they aren't all PvP kills, but they are still lost ships. And some of them far more expensive due to high sec bling.


Take a look at the top 3 losses to NPCs. You know what PVE situation those ships were primarily used for at that time? The rookie mission that automagically makes it explode.
Devblog wrote:
Well, from the looks of things, the tutorials are killing quite a few players


And again, losing your Drake to NPCs isn't a "battle" it's just sad, and, more importantly, entirely irrelevant to the conversation at hand, since there's no interplayer interaction in the losses caused by "Durr how do I Drake?" 200,000 people don't understand how not to die to rats in a motherfucking Drake (I will not accept the possibility that anyone died to rats in a Drake twice. That path leads to madness).

EvE: Everyone vs Everyone

-RubyPorto

Apocryphal Noise
The Harpooner's Rest
#24 - 2014-01-09 10:07:14 UTC
Diamond Zerg wrote:
Hello.

My prediction: Suddenly EVE becomes much more fun, and a better game in general.

Bots are no longer worthwhile as they make easy targets for PvPers.
The EVE economy becomes dominated by intelligent humans, not machines or "bot aspirant" grinders.

Due to the rapid deflation of the market, low and nullsec players find it much easier to use ingame methods to make ISK
(as their main competition, the botting/multiboxing afk/semi afk hisec players' advantage has been nullified.)

Solo and small gang pvp can now be found in abundance as there are targets and organisations of varying sizes everywhere.

Politics and the metagame get a lot deeper as even PvE focused gamers would have to consider how other players affect their gameplay.


What are your thoughts on what would happen if CCP finally nerfed hisec?


Without minerals from bots prices would skyrocket after stockpiles were exhausted, while other sources of income would remain mostly static. Basically the return of mandatory mining fleets in nullsec.
Omega Sunset
Black.Omega
#25 - 2014-01-09 10:07:23 UTC  |  Edited by: Omega Sunset
TharOkha wrote:
OP, your current view on hisec is seriously biased.

in fact, hisec is largest constant battleground in new edden. Most of the pirates (true pirates) are in hisec 0.5 because loot from plundering freighters is nowhere near to lowsec plunder.
Yep, it's where all the action is. Miners, haulers, salvagers, mission runners, bounties, kills/pods by the hr. 0/10 thread. Killboarded too before anyone says NPC's.

—Ω—

Nevyn Auscent
Broke Sauce
#26 - 2014-01-09 10:07:55 UTC
Because Null never uses frigates for any reason, certainly not Cyno's.....
Anyway, if you want to look at the statistics... High Sec has a higher concentration of PvP kills per system. Since Null is much more spread out.
So the statistics don't support claiming no significant PvP happens in high sec. If you want to play the stats game you can argue certain things, but you can interpret the data differently and come out with other views as well. Without the full CCP raw data we simply don't have the information you are trying to base things on.

As for nerfing high sec incomes, what will happen is the current null lords will rejoice because no-one will ever be able to challenge them again. You need a zone where you aren't in constant warfare to build up supplies, isk & ships to try and mount a campaign. If you have no zone because it's been nerfed into the ground, you have no campaign, meaning only the current mega entities will ever exist and as one dies, that will be it. (Exception being if someone infiltrates one of the current big four/five, and steals all their assets, but that's not a military campaign.)

Also High sec will become a waste land as most people there give up playing and go to more enjoyable games for them, null will stagnate further due to lack of the income from high sec players buying all their low sec loot, and EVE will die as a result.

If you actually look at CCP's last market analysis, they believe faucets & sinks are actually breaking even, the average amount of isk has actually DROPPED per player, indicating that people are loosing isk on average, and while plex is climbing slightly, they don't believe this is because of inflation, but just a general market movement. And it's not moving very fast.
Paul Otichoda
Perkone
Caldari State
#27 - 2014-01-09 10:09:05 UTC  |  Edited by: Paul Otichoda
The New Eden economy collapses due to the gate camps in all trade hubs. No way to mine ore to build new stuff, no way to move the stuff around safely so you might as well trash it there and then. Very risky to do any missioning.

A significant portion of the player base leaving in disgust.

And finally CCP having to close down EVE.
Pipa Porto
#28 - 2014-01-09 10:14:45 UTC  |  Edited by: Pipa Porto
Nevyn Auscent wrote:
Because Null never uses frigates for any reason, certainly not Cyno's.....


Cynos don't tend to die to NPCs. Also, Condors, Atrons, and Slashers weren't exactly the most popular cyno ships.

Quote:
Anyway, if you want to look at the statistics... High Sec has a higher concentration of PvP kills per system. Since Null is much more spread out.


HS has 1090 systems, Nullsec has 3524. Nullsec has ~3.5 times as many kills as HS. Almost the exact same concentration of kills per system. (LS comes out the big winner in concentration, 800 systems and twice as many PvP kills as HS. In fact, 4 LS systems had over a quarter the PvP kills as all of HS.)

Quote:
So the statistics don't support claiming no significant PvP happens in high sec.


Point to me where I claimed anything of the sort. Quote and Link, buddy.
(As a point of fact, I described not one full page ago how one organization in HS had over a quarter million PvP kills last year. I'd characterize that as pretty significant.)

So that's... naught for three. But good hustle.

EvE: Everyone vs Everyone

-RubyPorto

Prince Kobol
#29 - 2014-01-09 10:50:54 UTC  |  Edited by: Prince Kobol
Diamond Zerg wrote:
Hello.

My prediction: Suddenly EVE becomes much more fun, and a better game in general.

Bots are no longer worthwhile as they make easy targets for PvPers.
The EVE economy becomes dominated by intelligent humans, not machines or "bot aspirant" grinders.

Due to the rapid deflation of the market, low and nullsec players find it much easier to use ingame methods to make ISK
(as their main competition, the botting/multiboxing afk/semi afk hisec players' advantage has been nullified.)

Solo and small gang pvp can now be found in abundance as there are targets and organisations of varying sizes everywhere.

Politics and the metagame get a lot deeper as even PvE focused gamers would have to consider how other players affect their gameplay.

What are your thoughts on what would happen if CCP finally nerfed hisec?


Please explain your thinking why bots would no longer be worth it?

Lets say CCP reduced all missions payouts and LP by 10% for missions in High Sec.

This will not lower bots, if anything it will increase bot usage as people will have to run more missions to make up the lost isk + LP so they would be more inclined to use bots as the act of running mission is tedious to say the least.

The same can be said for mining.

The only real way to counter bots is to improve detection methods and to make missions and mining less boring and introduce more random events and improved AI.

Also you cant nerf HS without fixing low / null sec isk earning opportunities.

Those who have alts in HS to earn isk for their null sec alts have them not because they want them but because they have very little choice.

Why compete with hundreds of other players for the very few complexes / sites in null for the random chance of a nice drop when you can run incursions or run missions in HS with little to no risk and have a stable earning base.

You can't do one thing without fixing the other.

Just nerfing HS without doing anything will just lower the amount of isk people can earn and thus make some people more wary about pvp'ing as they will not be able to afford to replace their ships, or as many ships as they currently can.

Another thing nerfing HS with not make people go into Low or null.

Those who already live HS choose to not because of earning isk but because they do not want to live in low or null, that is their play style and its is their right to play how they choose, you me or anybody else have no right to say how they should play.

The others people who have alts in HS do so because earning isk is easier to do in HS then low / null, its called risk v reward and time v effort.

I choose to run level 5 missions because the risk v reward is worth the time and effort involved. This is how I fund my null sec toons.

I have tried to fund my toons by earning isk in null sec but it simply is not worth the time and effort for the risk and reward.

This is the problem which has been raised numerous times by many different people from various different alliances.
EvEa Deva
Doomheim
#30 - 2014-01-09 11:08:28 UTC
Trade hubs would go byebye as well, but then you could make a thread crying about that.
Kimmi Chan
Tastes Like Purple
#31 - 2014-01-09 11:17:33 UTC
Prince Kobol wrote:
as the act of running mission is tedious to say the least.


I disagree. I actually like running missions. I don't really do it so much for the ISK as I do for the standings.

As far as the rest of your post. I agree completely.


"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Yarda Black
The Black Redemption
#32 - 2014-01-09 11:23:22 UTC
I would ask the OP to copy and paste a few of the replies on this out of the dozens of threads like this. Put some effort into it and all.
Heshee
Doomheim
#33 - 2014-01-09 11:29:23 UTC  |  Edited by: Heshee
Scatim Helicon wrote:
Depends what kind of 'nerf' you're talking about.


One that keeps me from raking in PLEX on my three AFK alts while I watch NETFLIX and make That's-what-she-said jokes on TS.
Deunan Tenephais
#34 - 2014-01-09 11:36:16 UTC
Kimmi Chan wrote:
I actually like running missions. I don't really do it so much for the ISK as I do for the standings.

This, I do happen to run lots and lots of distrib missions when it is the most convenient for standing grind.
Distrib is not tedious, it's beyond that, click 'n drag on the overview and you go back to what you were reading ingame, it's something easy, a nobrainer way to farm storylines.
But it is very much like mining: it allows time to read about other parts of the game, EVE is not really difficult it's only that the amount of infos to take in is massive, so things like mining, farm distrib, aso are good activities for sponge time.

Many players here seems to fantasize the people they call "carebears", they do what they do for a reason and usually this reason is personnal, so it is really vain to try to standardize them.
Yonis Zanjoahir
Doomheim
#35 - 2014-01-09 11:43:37 UTC  |  Edited by: Yonis Zanjoahir
You must be joking. The majority of illegal isk in EvE comes from nullsec, and null is where most isk sellers are based. Many nullsec alliances are funded by at least renting space to RMT operations if not operating bots themselves.

Unlike ratting bots, mining bots lower prices and do not introduce isk into the economy, the only people they inconvenience are the highsec miners who aren't botting.

Null sov players aren't looking for small gang PvP, the people who actually are into that know where it's at (NPC 0.0, FW, etc..). Nobody joins a coallition looking for small gang PvP. Nullbears love the blob. They are the blob.
Lord LazyGhost
Sebiestor Tribe
Minmatar Republic
#36 - 2014-01-09 11:50:23 UTC
Diamond Zerg wrote:
Actually TharOkha what he's saying about RvB seems rather likely.


Suicide ganking also has relatively low competitiveness. Most suicide ganks are one sided engagements where the victim cannot really defend themselves.



I love this statement Most suicided ganks

News flash

All suicide ganks are one sided where the victim cant defend them self. thats the hole point of it :P
Tippia
Sunshine and Lollipops
#37 - 2014-01-09 11:50:45 UTC
Yonis Zanjoahir wrote:
You must be joking. The majority of illegal isk in EvE comes from nullsec, and null is where most isk sellers are based.
How do you know this?

Quote:
Null sov players aren't looking for small gang PvP
…and how do you know this?
Lord LazyGhost
Sebiestor Tribe
Minmatar Republic
#38 - 2014-01-09 11:54:38 UTC
Yonis Zanjoahir wrote:
You must be joking. The majority of illegal isk in EvE comes from nullsec, and null is where most isk sellers are based. Many nullsec alliances are funded by at least renting space to RMT operations if not operating bots themselves.

Unlike ratting bots, mining bots lower prices and do not introduce isk into the economy, the only people they inconvenience are the highsec miners who aren't botting.

Null sov players aren't looking for small gang PvP, the people who actually are into that know where it's at (NPC 0.0, FW, etc..). Nobody joins a coallition looking for small gang PvP. Nullbears love the blob. They are the blob.


Totaly agree and the large scale pvp guys are no better then miners atm anyway. target player XXX assign drones afk. or target player x f1 next target f1 next target f1 so much fun

replace target player with target roid x and what do you have Miners :) i think all off the large pvp guys are closet miners at heart
Plug in Baby
The Scope
Gallente Federation
#39 - 2014-01-09 12:01:24 UTC
Yonis Zanjoahir wrote:
Unlike ratting bots, mining bots lower prices and do not introduce isk into the economy


Talk us through this one..

This is not a forum alt, this is a forum main.

Nevyn Auscent
Broke Sauce
#40 - 2014-01-09 12:06:46 UTC
Plug in Baby wrote:
Yonis Zanjoahir wrote:
Unlike ratting bots, mining bots lower prices and do not introduce isk into the economy


Talk us through this one..

It's very simple. Ore != Isk. To buy the ore, the isk comes from somewhere else. Isk is only introduced when an NPC pays you for something.
Instead because of the basic supply & demand, mining bots generate larger supply making for lower prices. In saying that, miners are doing better than they have for a while, but relative to T1 Ship prices, Miners income will always be static unless the yield is changed on the primary mining ships. Since T1 ships prices are directly related to mineral costs.