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Is CCP building an EVE 2.0 engine?

Author
brutalbutneutral
Prepare To Meet Thy Doom
#21 - 2014-01-08 15:43:47 UTC
Themanfromdalmontee wrote:
brutalbutneutral wrote:
Rumors have it that new space is going to open up in comming expansions. My guess with all the TIDI that is happening in big fights CCP wants to use new technology (multithreaded EVE) for this space (or at least i hope so :)

So what do you think?


Hi There,

Thank you for posting something very funny and with a complete lack of umm...sense.

Glad at least you have faith in the 5 year plan which a lot of people forget about and want everything NOW all broken and stuff like Incarna.

Now...as other people have said there would be no reason they would run the extra areas on different code...... If it works on the other area of space they would put it on ours too.

Therefore it makes no sense.


If it works on the new space then they would use it for normal space indeed. They need something to massive test it so this would be ideal.

also never loose faith
Pak Narhoo
Splinter Foundation
#22 - 2014-01-08 15:48:32 UTC
A new engine won't solve the lag either.
brutalbutneutral
Prepare To Meet Thy Doom
#23 - 2014-01-08 15:51:47 UTC
Alduin666 Shikkoken wrote:
brutalbutneutral wrote:
Alduin666 Shikkoken wrote:
Make more systems =/= Make a new engine


Not neccaseraly no, but they will never fix lag/tidi with the current software because of single threading. So building new (multithreading) technologie for new space seems pretty likely to me.


They aren't going to make a new engine for a handful of systems. Making a single shard run on two engines would be harder than just reworking the shard to all run on a new multithreaded engine, which CCP said that isn't likely to ever happen.


You know that thingy when youre docked and you can walk in station? That is an entirely different engine on the same shard.
Or do you think the same rules aplied to spaceships are aplied to humans as well?
Prince Kobol
#24 - 2014-01-08 16:00:43 UTC  |  Edited by: Prince Kobol
James Amril-Kesh wrote:
Prince Kobol wrote:
Azami Nevinyrall wrote:
Making "EVE 2.0" is too hard and requires too much time and resources. CCP cannot stray from their "5 year roadmap" that gives us personal Stargates and wormhole space 2.0.

This is nothing more then a rumor...


hahahaha 5 year road map.. hahahaha

Yeah, is this is same company that had the vision of WIS?

I would hope you would have the ounce of intelligence necessary to discern how these two situations are more than a little different.

Seriously what the ****, ccp? If it 404s when I try to post why must I wait out your stupid timer?



lol... bad isn't it when you try and defend CCP and their forums have a fit.

Also no, CCP are very good at having visions / plans / roadmaps, in fact they are pretty damn awesome at it, its just a shame that they then fail to implement them and give us something half finished.
James Amril-Kesh
Viziam
Amarr Empire
#25 - 2014-01-08 21:54:59 UTC
Prince Kobol wrote:
James Amril-Kesh wrote:
Prince Kobol wrote:
Azami Nevinyrall wrote:
Making "EVE 2.0" is too hard and requires too much time and resources. CCP cannot stray from their "5 year roadmap" that gives us personal Stargates and wormhole space 2.0.

This is nothing more then a rumor...


hahahaha 5 year road map.. hahahaha

Yeah, is this is same company that had the vision of WIS?

I would hope you would have the ounce of intelligence necessary to discern how these two situations are more than a little different.

Seriously what the ****, ccp? If it 404s when I try to post why must I wait out your stupid timer?



lol... bad isn't it when you try and defend CCP and their forums have a fit.

I thought I was defending CCP. I was pointing out how the situations are different. Their vision for WiS was scrapped because of player outrage and overwhelmingly negative feedback, particularly since it was so closely tied to the Aurum/NEX Store scandal. By contrast their latest plan has been received rather positively.

Enjoying the rain today? ;)

Frank Millar
The Scope
Gallente Federation
#26 - 2014-01-08 22:03:18 UTC
Markku Laaksonen wrote:
EVE 2.0 will use the Occulus Rift. However, it will only be playable during Fanfests where other players wearing Rift headsets will appear as spaceships. CCP will give us weapons (blunt objects, firearms, spatulas, what have you) and we'll literally kill each other.

It is the natural progression of things.

The tears will be delicious. Bear
Tippia
Sunshine and Lollipops
#27 - 2014-01-08 22:03:22 UTC
brutalbutneutral wrote:
You know that thingy when youre docked and you can walk in station? That is an entirely different engine on the same shard.
…except that WiS is handled separately from space, so it's not the same as having new systems.

brutalbutneutral wrote:
If it works on the new space then they would use it for normal space indeed. They need something to massive test it so this would be ideal.
No, it would be utterly stupid. If it can't be used for normal space, it can't be used, period.

For massive tests, there is Singularity.
Batelle
Federal Navy Academy
#28 - 2014-01-08 22:08:08 UTC  |  Edited by: Batelle
brutalbutneutral wrote:
Rumors have it that new space is going to open up in comming expansions. My guess with all the TIDI that is happening in big fights CCP wants to use new technology (multithreaded EVE) for this space (or at least i hope so :)

So what do you think?


"Oh no, my young Jedi Capsuleer. You will find that it is you who are mistaken, about a great many things."

I'm saying that your conclusions are so terribly wrong that its funny.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Nariya Kentaya
Ministry of War
Amarr Empire
#29 - 2014-01-08 22:08:32 UTC
Tippia wrote:
brutalbutneutral wrote:
You know that thingy when youre docked and you can walk in station? That is an entirely different engine on the same shard.
…except that WiS is handled separately from space, so it's not the same as having new systems.

brutalbutneutral wrote:
If it works on the new space then they would use it for normal space indeed. They need something to massive test it so this would be ideal.
No, it would be utterly stupid. If it can't be used for normal space, it can't be used, period.

For massive tests, there is Singularity.

beyond being handled separately from space, isnt WiS STILL the CARBON Engine? just using different assets and mechanics, which is why characters still "float" on an XYZ axis instead of actually walking with any weight?

Also WiS is handled client-side as i recall (just a clarification of what Tippia said)
Logan Revelore
Symbiotic Systems
#30 - 2014-01-08 22:19:55 UTC
If you want your game to last 20 years there comes a point where you have to do an engine optimization. I know this can cost some years of development, but I believe it's necessary, especially if we want to bring EVE closer together with Dust and Valkyrie in the future.

I'm 80% sure that it has to be done eventually.
Tippia
Sunshine and Lollipops
#31 - 2014-01-08 22:29:35 UTC
Logan Revelore wrote:
If you want your game to last 20 years there comes a point where you have to do an engine optimization. I know this can cost some years of development, but I believe it's necessary, especially if we want to bring EVE closer together with Dust and Valkyrie in the future.

I'm 80% sure that it has to be done eventually.

They're already doing it. Just not in the boneheaded way the OP is suggesting.
Dersen Lowery
The Scope
#32 - 2014-01-08 22:34:24 UTC
Tippia wrote:
Logan Revelore wrote:
If you want your game to last 20 years there comes a point where you have to do an engine optimization. I know this can cost some years of development, but I believe it's necessary, especially if we want to bring EVE closer together with Dust and Valkyrie in the future.

I'm 80% sure that it has to be done eventually.

They're already doing it. Just not in the boneheaded way the OP is suggesting.


And, just to be clear, they've been actively doing it since the development of the Incursion expansion. It's neither a new nor a small effort.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

Little Dragon Khamez
Guardians of the Underworld
#33 - 2014-01-08 22:37:27 UTC
Azami Nevinyrall wrote:
Making "EVE 2.0" is too hard and requires too much time and resources. CCP cannot stray from their "5 year roadmap" that gives us personal Stargates and wormhole space 2.0.

This is nothing more then a rumor...


True, If they weren't developing dust, wod and valkyrie you might stand a chance of getting an eve 2.0

Dumbing down of Eve Online will result in it's destruction...

James Amril-Kesh
Viziam
Amarr Empire
#34 - 2014-01-08 22:46:17 UTC
Little Dragon Khamez wrote:
Azami Nevinyrall wrote:
Making "EVE 2.0" is too hard and requires too much time and resources. CCP cannot stray from their "5 year roadmap" that gives us personal Stargates and wormhole space 2.0.

This is nothing more then a rumor...


True, If they weren't developing dust, wod and valkyrie working with a 10 year old program they can't afford to stop supporting in lieu of writing an entirely new one from scratch you might stand a chance of getting an eve 2.0

FTFY

Enjoying the rain today? ;)

Lucretia DeWinter
Sebiestor Tribe
Minmatar Republic
#35 - 2014-01-08 23:27:15 UTC
I don't give a crap how many threads you run, dropping 10,000 people into a system will still lag.

Seeing as we're living in fantasy la-la land here, I long for the day when we can have nanodriven quantum flux state computers that can dynamically respond to demands and reconfigure themselves on the fly instantaneously providing an instant response to any requirement and limitless scalability.

In short, TiDi is as good as it gets (until the Singularity anyway) so as long as they keep improving and iterating it, EVE will keep improving.
Tippia
Sunshine and Lollipops
#36 - 2014-01-08 23:32:51 UTC
Lucretia DeWinter wrote:
Seeing as we're living in fantasy la-la land here, I long for the day when we can have nanodriven quantum flux state computers that can dynamically respond to demands and reconfigure themselves on the fly instantaneously providing an instant response to any requirement and limitless scalability.
The “I can't be played on Record Player X” record comes to mind…
Liang Nuren
No Salvation
Divine Damnation
#37 - 2014-01-09 00:42:35 UTC
brutalbutneutral wrote:
Rumors have it that new space is going to open up in comming expansions. My guess with all the TIDI that is happening in big fights CCP wants to use new technology (multithreaded EVE) for this space (or at least i hope so :)

So what do you think?


I think that massively distributed parallel systems are massively complicated, and that Eve Online is a game that draws its value from player created content. CCP would literally be better off introducing a bunch of unasked for new mechanics in an attempt to drive away subs than in rewriting and rereleasing Eve Online without the currently existing player created content.

-Liang

I'm an idiot, don't mind me.

Vageena Clatoris
Imperial Academy
Amarr Empire
#38 - 2014-01-09 00:58:28 UTC  |  Edited by: Vageena Clatoris
Ssoraszh Tzarszh wrote:
Eve Online version information:

'AHUWAHUWAHIE I GOTS XP FROM KILLING BOAR'



Mooommmmmm bathrooommmmm .........

http://www.youtube.com/watch?v=8cuQ9mhvQCs

You got to be a big boy to play eve ;)

Don't forget the hot pockets :P
Azami Nevinyrall
172.0.0.1
#39 - 2014-01-09 02:34:49 UTC  |  Edited by: Azami Nevinyrall
Little Dragon Khamez wrote:
Azami Nevinyrall wrote:
Making "EVE 2.0" is too hard and requires too much time and resources. CCP cannot stray from their "5 year roadmap" that gives us personal Stargates and wormhole space 2.0.

This is nothing more then a rumor...


True, If they weren't developing dust, wod and valkyrie you might stand a chance of getting an eve 2.0

I have to give them credit for trying!

Dust 514 was awesome..................................................on paper and presentations, I find UT 2K4 more fun then Dust!

WOD is dead in the water. It's something that CCP wanted to branch out into, but bit off more then it can chew and is forced by contract (as far as I know, correct me if I'm wrong here.) to finish it, too bad there isn't a "due date" for the project, and is currently on a skeleton crew.

Valkyre has some potential, it's lacking the mulitplatform support though. I highly doubt the mainstream playerbase will buy the Rift, let alone Valkrye. So, sales will be very limited! And, from the Collectors Edition Mystery Code, it's a known fact that people who hold those numbers are entitled to a special fighter. Which alone suggests that it will have Microtransactions up the ass!

Fix Dust and "port" it to PS4, ditch the constant ******* "patches" around microtransactions (Having EA guys leading this project, I'm not expecting anything but microtransactions!) and give us more game mode for **** sakes!

Sell WOD already, it's a ******* waste of time and money at this point. EA or Blizzard would prolly pick it up, at least break even on that!

-Edit-

Seeing as I'm not a stockholder nor on the CSM, I might as well be yelling at the wall...

...

Caviar Liberta
The Scope
Gallente Federation
#40 - 2014-01-09 04:51:11 UTC
brutalbutneutral wrote:
Rumors have it that new space is going to open up in comming expansions. My guess with all the TIDI that is happening in big fights CCP wants to use new technology (multithreaded EVE) for this space (or at least i hope so :)

So what do you think?


The biggest issue a server side bottle neck caused by its single thread access to the processor.