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Evemeep updated

Author
Kor'el Izia
#21 - 2013-07-20 08:19:01 UTC  |  Edited by: Kor'el Izia
Grimdahl it solved itself after 15-20 minutes of the program working on all threads(4) but not at 100% more like 30-40% load
Grimdahl
Aliastra
Gallente Federation
#22 - 2013-10-10 19:30:24 UTC
Changed Evemeep Updater/Evmeep3.exe to a Launcher + Dll.

Update from current Version to new one may be a bit tricky. I suggest to download Evemeep3.exe , put it into EveMeep folder and start it. If you use old Updater you also can find the new Exe in the 'Update' folder.

Also format of Transactions.XML is changed -- you need to setup your stored transaction filters again.
Grimdahl
Aliastra
Gallente Federation
#23 - 2013-10-10 21:32:04 UTC
Due to issues with x64 machines reverted to previous version
Grimdahl
Aliastra
Gallente Federation
#24 - 2013-10-11 09:22:58 UTC
Well -- done some more testing with different machines, fixed some issues -- and activated new downloads again.

Note: after update - the new launcher will be started which will ask for install again. You may continue with 'Start Evemeep' here.
Sharon Tate
Cutting Edge Incorporated
#25 - 2013-11-21 21:36:02 UTC
Any update on a rubicon database update?
Grimdahl
Aliastra
Gallente Federation
#26 - 2013-11-22 17:39:59 UTC
Rubicon DB is on server.
Sqlite conversion done by Steve Ronuken
Sharon Tate
Cutting Edge Incorporated
#27 - 2013-11-22 19:21:26 UTC
Grimdahl wrote:
Rubicon DB is on server.
Sqlite conversion done by Steve Ronuken

Outstanding, installed and working fine!
Thunder Fenix
Imperial Academy
Amarr Empire
#28 - 2013-12-25 15:32:51 UTC  |  Edited by: Thunder Fenix
Hello everyone,

i've a little problem with this awesome tool: after set it up with apis etc i've discovered that ME and PE lvls of my corp ship BPOs are imported exactly but same doesn't happen for components BPOs that are still seen as ME 0 PE 0 (instead even those are all researched).

Could anyone explain why this and how to fix it?

Other little thing: any plan to make price import from a selected system?


ty everyone o7

P.S.: even if i try to manually set the ME/PE lvls i get this error message: " there is something wrong - no BP row found for displayed item " and that bpo is showed in my assets :S
Grimdahl
Aliastra
Gallente Federation
#29 - 2013-12-30 21:34:09 UTC  |  Edited by: Grimdahl
Thunder Fenix wrote:

i've a little problem with this awesome tool: after set it up with apis etc i've discovered that ME and PE lvls of my corp ship BPOs are imported exactly but same doesn't happen for components BPOs that are still seen as ME 0 PE 0 (instead even those are all researched).

Thsi is because the BP stats cannot be read via API (afaik) directly. You get BP stats if the BP is used within an industry job.
Doing any job on the component BPOs (eg. copy) should fix the numbers.

Thunder Fenix wrote:

Other little thing: any plan to make price import from a selected system?

It would make sense for the trade systems (Jita,Amarr,...) -> I will check it

Thunder Fenix wrote:

P.S.: even if i try to manually set the ME/PE lvls i get this error message: " there is something wrong - no BP row found for displayed item " and that bpo is showed in my assets :S

Tried and it works for me. Maybe there is a handling issue. I will contact you ingame
Thunder Fenix
Imperial Academy
Amarr Empire
#30 - 2013-12-31 16:30:45 UTC
Grimdahl wrote:

Thsi is because the BP stats cannot be read via API (afaik) directly. You get BP stats if the BP is used within an industry job.
Doing any job on the component BPOs (eg. copy) should fix the numbers.


Didn't know this !!


Thunder Fenix wrote:

Other little thing: any plan to make price import from a selected system?

It would make sense for the trade systems (Jita,Amarr,...) -> I will check it

Would be awesome!!

Thunder Fenix wrote:

P.S.: even if i try to manually set the ME/PE lvls i get this error message: " there is something wrong - no BP row found for displayed item " and that bpo is showed in my assets :S

Grimdahl wrote:
Tried and it works for me. Maybe there is a handling issue. I will contact you ingame


If i change ME/PE lvls from the production window it works fine even for me, the other time i tried to change lvls from the assets window (thinking that way maybe it would "save" em) but maybe it's not supposed to work tha way :P

Ty a lot for the help and for the tool that is fantastic!!!
Raylan Scott
Sebiestor Tribe
Minmatar Republic
#31 - 2014-01-02 23:19:47 UTC
I just downloaded today, but it doesn't seem to be downloading my information from the API.

Anything I should do to get it going?
Grimdahl
Aliastra
Gallente Federation
#32 - 2014-01-03 08:07:20 UTC
Raylan Scott wrote:
I just downloaded today, but it doesn't seem to be downloading my information from the API.

Anything I should do to get it going?


I assume you entered valid API keys.
It usually take some minutes before first download starts (you can see it working in 'Notification' window).

Of course there might be some issues depending on your network setup,... -- If you want me to verify -- please send the logs
(LauncherLog.log and meep-....log usually to be found in .../Evemeep/Log directory) to me.
Grimdahl
Aliastra
Gallente Federation
#33 - 2014-01-03 13:29:18 UTC  |  Edited by: Grimdahl
Version 3.1.2.3 released - system specific (Jita :-) prices available

Let me know if you find some bug (may have missed to update some references to regions,etc).

Well -- looks like market orders download does not work (did not work before update too) . As no one seems to use this I will have a look into it until next update.
Hamar Khiba
Xe Services LLC
#34 - 2014-01-08 21:03:51 UTC
The program looks awesome, but also quite complicated. Are there any instructions to get hold off? I've been trying to find stuff out on my own, but there is just soooo much!

Like in the Invention screen. There are all sorts of windows and I can't figure out how to use everything to max effect.

Thanks for the help!
Amely Miles
Second Exile
#35 - 2014-01-09 00:53:18 UTC
^^ i'm with this guy ....ive been trying to find out the total cost of a thanatos if i was to build each and every part by its self and i can only get it to do one part at a time

As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.

I took my finger back out and within seconds she was going down on me.

"I really need a new boat," I thought to myself.

Grimdahl
Aliastra
Gallente Federation
#36 - 2014-01-11 14:01:29 UTC
Hamar Khiba wrote:
The program looks awesome, but also quite complicated. Are there any instructions to get hold off? I've been trying to find stuff out on my own, but there is just soooo much!

Like in the Invention screen. There are all sorts of windows and I can't figure out how to use everything to max effect.

Thanks for the help!


I have to agree -- it is complicated. But the good thing is - you do not need to use every setting,...
The creator of Evemeep (Salvis Tallan) wanted to have every possible setting that is why you usually can configure everything (with the older plugins).

You always can contact me ingame directly -- or via maillist 'Evemeep' and I will try to help.

Regarding invention: (Basic info)
select the T2 BP you want to invent
select the character you invent with (or just set the skills )
select 'use Maximum Runs' under Blueprint Copy Attributes

tool displays the needed datacors -- the prices for it -- and calculates the costs/per result run deopnding on the success chance (green marked value within 'invention summary')
You can choose between 4 different success values:

  • calculated (CCP formula)
  • your selected character success rates (how many runs/success did you have already)
  • profile success rates (how many runs/success did you/ other characters/corp have already)
  • manually selected success rates (just enter how many runs/success you want)


Beside that you may select one of the possible decryptors -> affects cost/successful run and number of runs
and of course you can enter a meta item for increased success rate



Grimdahl
Aliastra
Gallente Federation
#37 - 2014-01-11 14:10:15 UTC
Amely Miles wrote:
^^ i'm with this guy ....ive been trying to find out the total cost of a thanatos if i was to build each and every part by its self and i can only get it to do one part at a time


well this should be easy: (Basic usage)

select "Thanatos Blueprint' -> press 'Add Blueprint'
now setup the ME of your Thanatos BP (if Evemeep does not find one in your assets)
Important: select producing character/skills
Assuming you build the parts also yourself -> press Button 'resolve BPs'
now it should display the needed Basic materials (trit,...) depending on the MEs of your component BPs (window above)

it calcs the actual build price (on rtight side)

By using the 'edit colums' you can configure prices, check if you have all needed mins on you build location, and ....

Regarding Production Time: This is the maximum needed time --- means if you do some parallel builds you are faster of course.
Grimdahl
Aliastra
Gallente Federation
#38 - 2014-01-28 22:13:34 UTC
Rubicon 1.1 database 1.1.94321 is available.
Ripher
Ancients Merchants
#39 - 2014-02-08 22:19:23 UTC
Ive used eve meep for years and have always liked it
i did a format a few weeks ago and downloaded eve meep but now i cant get it to install i keep getting this message
" install/update Evemmep in a non writeable folder is currently NOT supported "
thats word for word even the misspelling
and i downloaded from the link on this forum
also have try to run it in admin too
Wafou Ka'Djo
Yellow Box Ltd.
#40 - 2014-02-08 23:54:44 UTC
Ripher wrote:
Ive used eve meep for years and have always liked it
i did a format a few weeks ago and downloaded eve meep but now i cant get it to install i keep getting this message
" install/update Evemmep in a non writeable folder is currently NOT supported "
thats word for word even the misspelling
and i downloaded from the link on this forum
also have try to run it in admin too


Same here, I tried it right now.