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Assault Frigates - When, Where, and Why?

Author
Dr Vulix
Automata Labs
#1 - 2014-01-06 18:58:03 UTC  |  Edited by: Dr Vulix
I live for my Ishkur and I love assault frigates. You get to have cruiser-levels of DPS with some fits in a frigate-sized hull. What's not to love? Well, apparently a lot since we barely see AFs fielded anymore.

The MWD bonus AFs got a long time ago was a "questionable" buff that didn't really help the AF's case much, and the latest buffs to interceptors have made the entire AF class obsolete in my opinion. In null sec, where the AF MWD boost would actually be helpful, they are completely pointless to bring when you can just fly a bubble-immune, fast-warping interceptor. In low sec, the AF's MWD boost is a lot less important, and I again find the AF to be a little underwhelming.

Can we maybe see a little love and rebalancing in the way of AFs? I would really love to see them used more, but they need to be clearly made worth using over other options for some specific contexts. Right now, everything an AF can do an Inty can do better it seems.

Edit: Conversely, have Intys been buffed too much, necessitating a nerf?
Riot Girl
You'll Cowards Don't Even Smoke Crack
#2 - 2014-01-06 19:15:10 UTC
Give them combat probes.
Lunkwill Khashour
Ministry of War
Amarr Empire
#3 - 2014-01-06 19:42:27 UTC
0/10. AF mas is too damn high.
Dr Vulix
Automata Labs
#4 - 2014-01-06 19:47:53 UTC
Lunkwill Khashour wrote:
0/10. AF mas is too damn high.


Would you like to actually contribute something meaningful?
Noxisia Arkana
Deadspace Knights
#5 - 2014-01-06 21:28:09 UTC  |  Edited by: Noxisia Arkana
Sure, I can contribute. This belongs in Features and Ideas; since we're being prickly.

I also thought the rebalance for AF was underwhelming. More damage or tank would be nice... but difficult to balance... because if it does too much more damage than why fly a T1 cruiser?


Second thought: The ships that are doing very well in tiericide are the ones that have a clearly defined role. EW frigs are awesome at whatever their bonuses are, the logi frigs - very helpful. The trouble is T2 is supposed to be more specialized. Specialized at tank/fighting means that if we increase the bonuses we have to increase the drawbacks.... having a frig with cruiser align time or warp-speed would be brutal. Same with sig radius. Perhaps a comprimise by having low sensor strength?
Kahega Amielden
Rifterlings
#6 - 2014-01-06 21:45:56 UTC  |  Edited by: Kahega Amielden
...What.

"everything an AF can do an inty can do better".

The new interceptors don't even begin to approach the combat ability of AFs.

Quote:
Edit: Conversely, have Intys been buffed too much, necessitating a nerf?


Their general stats are fine - as mentioned above, they are still trash in direct combat compared to AFs.

The interdiction nullification on such an already-fast ship, however, was overkill. It made interceptors pretty much completely uncatchable until they decide to engage (where they were already really, really hard to catch) which pushes them over the top in nullsec.
Dorian Wylde
Imperial Academy
Amarr Empire
#7 - 2014-01-06 22:07:47 UTC
Kahega Amielden wrote:
...What.

"everything an AF can do an inty can do better".

The new interceptors don't even begin to approach the combat ability of AFs.

Quote:
Edit: Conversely, have Intys been buffed too much, necessitating a nerf?


Their general stats are fine - as mentioned above, they are still trash in direct combat compared to AFs.

The interdiction nullification on such an already-fast ship, however, was overkill. It made interceptors pretty much completely uncatchable until they decide to engage (where they were already really, really hard to catch) which pushes them over the top in nullsec.



Every time I read this, I just see "Super Running Away Power!" Not really all that bad. I know EVE players have a 'thing' about forcing other people to play their way, but there is plenty of precedent for CCP giving the target the advantage as well. New Inty's just reinforce that.
Kahega Amielden
Rifterlings
#8 - 2014-01-06 22:22:42 UTC
Quote:
Every time I read this, I just see "Super Running Away Power!" Not really all that bad. I know EVE players have a 'thing' about forcing other people to play their way, but there is plenty of precedent for CCP giving the target the advantage as well. New Inty's just reinforce that.


The inties are not used by the ratters or other residents of an area so much as they are used by the invading gangs to kill residents and bypass the residents' defenses against the incursions.
Hasikan Miallok
Republic University
Minmatar Republic
#9 - 2014-01-06 22:44:37 UTC
AF have crazy resists so they can be hard to pop. You can even do level IV PvE missions in an assault frigate, try that in an interceptor.

BTW whats with this whole "I demand to be able to pop everything I see without effort just for the lolz so pleas nerf XXXX" trend lately?
ShahFluffers
Ice Fire Warriors
#10 - 2014-01-06 23:34:19 UTC
I think the hard and fast rule is...

If you want to "hit and run" and/or quickly pin down targets... bring an interceptor.

If you want a more broad engagement envelope and/or chew down tough targets with limited numbers and/or pin down a target for a fair amount of time... bring an Assault Frigate.
Malakai Asamov
Van Diemen's Demise
Northern Coalition.
#11 - 2014-01-07 00:30:15 UTC
ShahFluffers wrote:
I think the hard and fast rule is...

If you want to "hit and run" and/or quickly pin down targets... bring an interceptor.

If you want a more broad engagement envelope and/or chew down tough targets with limited numbers and/or pin down a target for a fair amount of time... bring an Assault Frigate.


AF's go so slow the MWD sig reduction bonus is useless compared to an inty doing 5kms. Something like a crow that can apply damage at 60km is just a bit over the top.
ShahFluffers
Ice Fire Warriors
#12 - 2014-01-07 02:14:17 UTC  |  Edited by: ShahFluffers
Malakai Asamov wrote:
ShahFluffers wrote:
I think the hard and fast rule is...

If you want to "hit and run" and/or quickly pin down targets... bring an interceptor.

If you want a more broad engagement envelope and/or chew down tough targets with limited numbers and/or pin down a target for a fair amount of time... bring an Assault Frigate.


AF's go so slow the MWD sig reduction bonus is useless compared to an inty doing 5kms. Something like a crow that can apply damage at 60km is just a bit over the top.

Can a Crow apply and hold scram-web on a cruiser while shrugging off drones and chewing it down to nothing with 270+ dps? Because my Enyo can.

edit: Just so you know... I'm not poo-pooing on Interceptors or making Assault Frigs out to be perfect.
What Interceptors have over Assault Frigs right now is speed/GTFO ability and bubble immunity. Those two things are what makes them immensely popular right now (because they can blitz through null-sec unlike any other ship).
But there are some things that Assault Frigs are simply better at... like brawling and being "heavy tackle" (which, to be fair, not many people see as a valid tactics because they involve giving up GTFO).

AFs could use some tweaks here or there (another look at their bonuses maybe?)... but nothing radical. They already have a niche as highly mobile, tanky (for a frigate) DPS platforms.
Liam Inkuras
Furnace
Thermodynamics
#13 - 2014-01-07 02:34:54 UTC
ShahFluffers wrote:
Malakai Asamov wrote:
ShahFluffers wrote:
I think the hard and fast rule is...

If you want to "hit and run" and/or quickly pin down targets... bring an interceptor.

If you want a more broad engagement envelope and/or chew down tough targets with limited numbers and/or pin down a target for a fair amount of time... bring an Assault Frigate.


AF's go so slow the MWD sig reduction bonus is useless compared to an inty doing 5kms. Something like a crow that can apply damage at 60km is just a bit over the top.

Can a Crow apply and hold scram-web on a cruiser while shrugging off drones and chewing it down to nothing with 270+ dps? Because my Enyo can.

My Crow has 2 sensor damps and orbits cruisers for 15 minutes while evading drones and tickling them to death with 75dps. I hate my Crow

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

ShahFluffers
Ice Fire Warriors
#14 - 2014-01-07 02:37:04 UTC
How's long does your capacitor power last?
Lunkwill Khashour
Ministry of War
Amarr Empire
#15 - 2014-01-07 19:49:25 UTC
Dr Vulix wrote:
Lunkwill Khashour wrote:
0/10. AF mas is too damn high.


Would you like to actually contribute something meaningful?


1. The 0/10 refers to the bad partial troll attempt by the OP.

2. The basic problem with AF's is that their mass is higher than those of T1 combat and assault frigates and higher than (assault) cruisers compared to their relative MWD's. This means that their ability to (dis)engage is very poor compared to lots of other ship classes.

Liam Inkuras
Furnace
Thermodynamics
#16 - 2014-01-08 04:05:13 UTC
ShahFluffers wrote:
How's long does your capacitor power last?

Stable :3

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Batelle
Federal Navy Academy
#17 - 2014-01-08 18:27:34 UTC
AFs rule when you have a bunch of them, they're also decent in a mixed gang. Its true that solo their enormous mass and reasonably high cost makes them undesirable compared to a t1 cruiser. The MWD bonus they have is very good, as it makes them more survivable at doing what they do best, which is burning towards a target and killing it.

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