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EVE New Citizens Q&A

 
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New player needs Sensei

Author
Dasola
New Edens Freeports
#21 - 2014-01-07 15:16:49 UTC
NightCrawler 85 wrote:
Another vote for EVE uni. It might take some time to get in, but its worth it.

It would also be worth mentioning that there is no "fast track to success" in EVE. What makes a player successful depends on your personal goals and achievements, not what someone else considers success.
A mentor can tell you everything you want, but you still have to actually learn to do it, and while a certain level of "hand holding" is good, it will also disable you in the long run since you wont know how to operate/think on your own and come up with your own goals.

So, ask for help, but dont become dependent on your mentor(s). Do research on your own as well, find the things you want to try (not what someone tells you to try), and find people who has experience in those areas and take what they say as suggestions, not as "rules".


That is if you get in. When i was new to this game i read everything i could find on internet. Result: EVE uni interrogator tough i was spy, access denied... So if you are planning to join EVE uni, do not be proactive and start learning by your own..

Luckily i found little later helpful player run corp where i learned a lot. Often wondered how my eve life would have turned if i would have been accepted to EVE uni.

We are Minmatar, Our ship are made of scraps, but look what our scraps can do...

J'Poll
School of Applied Knowledge
Caldari State
#22 - 2014-01-07 19:37:30 UTC
Pedro Zamotto wrote:
Keno Skir wrote:
The OP has been biomassed i believe.

How can you tell that?

Omega Sunset wrote:
yeeeP Thus ends immortality, with a ...flushhhhhhhhh.

and a scream!


Character is now part of Doomheim


Doomheim's ticker: 666

Doomheim's CEO: Dame Hell

Doomheim's description: The internal corporation used for characters in graveyard.


You see the twisted humor of CCP.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

J'Poll
School of Applied Knowledge
Caldari State
#23 - 2014-01-07 19:39:33 UTC
Dasola wrote:
NightCrawler 85 wrote:
Another vote for EVE uni. It might take some time to get in, but its worth it.

It would also be worth mentioning that there is no "fast track to success" in EVE. What makes a player successful depends on your personal goals and achievements, not what someone else considers success.
A mentor can tell you everything you want, but you still have to actually learn to do it, and while a certain level of "hand holding" is good, it will also disable you in the long run since you wont know how to operate/think on your own and come up with your own goals.

So, ask for help, but dont become dependent on your mentor(s). Do research on your own as well, find the things you want to try (not what someone tells you to try), and find people who has experience in those areas and take what they say as suggestions, not as "rules".


That is if you get in. When i was new to this game i read everything i could find on internet. Result: EVE uni interrogator tough i was spy, access denied... So if you are planning to join EVE uni, do not be proactive and start learning by your own..

Luckily i found little later helpful player run corp where i learned a lot. Often wondered how my eve life would have turned if i would have been accepted to EVE uni.


No offense to EVE Uni, I love the thing they try to do.

But now that all their classes are open for anybody, I would not personally join them. Mainly because of the shitload of rules and regulations they impose on their members and thus basically say:

Welcome to the sandbox, now sit in this square foot corner and play there, you can't allowed to use the rest of the sandbox.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Omega Sunset
Black.Omega
#24 - 2014-01-07 21:48:24 UTC
J'Poll wrote:
[quote=Dasola]

No offense to EVE Uni, I love the thing they try to do.

But now that all their classes are open for anybody, I would not personally join them. Mainly because of the shitload of rules and regulations they impose on their members and thus basically say:

Welcome to the sandbox, now sit in this square foot corner and play there, you can't allowed to use the rest of the sandbox.

Such as like RvB? No ewar No jita etc. Yet people line up to join, to learn the basics of applied pvp and/or have others to perpetually war with. Every group has some rules for various reasons, and in most any game.

—Ω—

J'Poll
School of Applied Knowledge
Caldari State
#25 - 2014-01-07 22:03:15 UTC  |  Edited by: J'Poll
Omega Sunset wrote:
J'Poll wrote:
[quote=Dasola]

No offense to EVE Uni, I love the thing they try to do.

But now that all their classes are open for anybody, I would not personally join them. Mainly because of the shitload of rules and regulations they impose on their members and thus basically say:

Welcome to the sandbox, now sit in this square foot corner and play there, you can't allowed to use the rest of the sandbox.

Such as like RvB? No ewar No jita etc. Yet people line up to join, to learn the basics of applied pvp and/or have others to perpetually war with. Every group has some rules for various reasons, and in most any game.


Yeah very true.

But in my opinion there is a huge difference between:

No Ewar because fights where you a perma jammed aren't fun fights
No high-alpha camping on main station of other team, because being blapped on the undock isn't fun.


And

You can't undock during a war, unless we have "x" members online and some vets around to lead you
You can't go into SOV null-sec.


are totally different.


EDIT:

Don't get me wrong. EVE Uni is a great idea, I fully support them in the teaching of new players.
But SOME rules are so limiting new players..

Who gives a **** if some new players want to throw a frig or 2 at a war target.
Who gives a **** if some new player wants to see what SOV nullsec is about.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Omega Sunset
Black.Omega
#26 - 2014-01-07 23:16:16 UTC
J'Poll wrote:


Yeah very true.

But in my opinion there is a huge difference between:

No Ewar because fights where you a perma jammed aren't fun fights
No high-alpha camping on main station of other team, because being blapped on the undock isn't fun.


And

You can't undock during a war, unless we have "x" members online and some vets around to lead you
You can't go into SOV null-sec.


are totally different.


EDIT:

Don't get me wrong. EVE Uni is a great idea, I fully support them in the teaching of new players.
But SOME rules are so limiting new players..

Who gives a **** if some new players want to throw a frig or 2 at a war target.
Who gives a **** if some new player wants to see what SOV nullsec is about.

Well yeah, they do that I suppose to keep from being war dect often. The cost of a war dec vs no kill mails etc. So theoretically get war dect less often. I don't know how it's been in those cases, but I'd think they would just have a lot of vets around in those instances.

Perma jamming, for some of us that's 80% of the fun Big smile

—Ω—

J'Poll
School of Applied Knowledge
Caldari State
#27 - 2014-01-08 00:41:05 UTC
Omega Sunset wrote:
J'Poll wrote:


Yeah very true.

But in my opinion there is a huge difference between:

No Ewar because fights where you a perma jammed aren't fun fights
No high-alpha camping on main station of other team, because being blapped on the undock isn't fun.


And

You can't undock during a war, unless we have "x" members online and some vets around to lead you
You can't go into SOV null-sec.


are totally different.


EDIT:

Don't get me wrong. EVE Uni is a great idea, I fully support them in the teaching of new players.
But SOME rules are so limiting new players..

Who gives a **** if some new players want to throw a frig or 2 at a war target.
Who gives a **** if some new player wants to see what SOV nullsec is about.

Well yeah, they do that I suppose to keep from being war dect often.


Typical PvE response...blue ball the enemy.

They should embrace war-decs. It turns players into true EVE players, not PvE grinding machines.

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Omega Sunset
Black.Omega
#28 - 2014-01-08 01:54:46 UTC
J'Poll wrote:


Typical PvE response...blue ball the enemy.

They should embrace war-decs. It turns players into true EVE players, not PvE grinding machines.

Well, it's pvp in a sense, but I mean common, they're newbies hehehe. It would seem that the typical pve vet response would be to break out the cloaky in avoidance tactics (or offensively even) which in itself is still "pvp". That's months of training which newbies don't have, and being war dect purely for kill mail quantity rather than quality. Heck, you cant even train a decent kitsune in that short amount of time... which I'm sure would be less fun for some on the receiving end of such things Big smile

Jump into FW or null etc, well they know what they are getting into, and many do, but it's not everyone's idea of learning all the aspects of EVE the first few months. They still deal with the hostility of life in New Eden, doing all the things they do, but it's a little different when you are in a newbie focused training corp and war dect by a bunch just mostly after kill mail numbers. A more unique opportunity for those on the other side when most other target worthy corps operate differently as is of the norm.

Shouldn't be safe, I fully agree, but then being a part of a general training program still isn't entirely safe. But to embrace a war dec in such a case? ...which would probably never end in this unique case... CCP may as well let such skilled players start nuking newbies working the career agents hehe. I mean, there just are not enough really easy targets in this game, for that unique play-style some crave. Eve Uni and then players doing part 1 of the basic Aura tutorial. I don't know, I'm having a hard time thinking of more common set-them-up-and-knock-them-down target opportunities where newbies may congregate. I think otherwise, they would wind up overwhelmed due to the lack of such unique opportunities for this exhilarating play-style which has been certainly under-developed by CCP.

—Ω—

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