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Returning from a long break,,,,, question about griefers

Author
Ramona McCandless
Silent Vale
LinkNet
#321 - 2014-01-07 16:47:19 UTC
ZynnLee Akkori wrote:


As has just been pointed out, games must evolve, or they die. I'd like to see the game evolve to where it is more friendly to PvE layers, while preserving PvP activites (and ganking).



Just tank your ship. It doesnt affect your yield and you cant be ganked.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

admiral root
Red Galaxy
#322 - 2014-01-07 16:50:18 UTC
ZynnLee Akkori wrote:
I'd put in-game penalties in place the punish people who get caught scamming.


Scamming already has all the in-game penalites needed: stupid and greedy people lose a lot of stuff / isk that they didn't mean to. Twisted

No, your rights end in optimal+2*falloff

Lucas Kell
Solitude Trading
S.N.O.T.
#323 - 2014-01-07 16:50:50 UTC
Kimmi Chan wrote:
Found it!

This is why minerbumping exists.

This is why ganking exists.

This is why mining permits exist.

Because a small minority of can't be bothered to fit my ship properly, AFKing, whining, carebear, PvE enthusiast players continue to demand "one more nerf".

Honestly, I have no problem with a miner who chooses not to fit their ship properly.

I have no problem with a miner that chooses to AFK while mining.

I have no problem with PvE enthusiasts being a PvE enthusiast myself.

I have a cataclysmically huge problem with people complaining because the mechanics, while they generally fit every persons playstyle, don't ALWAYS fit every persons playstyle. That that guy over theres playstyle is interfering with YOUR playstyle. And in those ever present and ever self-indulged threads, they demand in one helpless, alone, and vulnerable voice, "One more nerf!"
Thanks for linking to a post about utter nonsense. That manifesto was a bunch of drivel then and it's still a bunch of drivel now. It was just a neckbeard banging on about carebears. He did it way before the changes too, the only thing that changed was hat he called it a manifesto.

And targeting newer inexperienced miners doesn't even do what the manifesto claims to be against (lets face it though, that's because noone really believes it all, the new order guys are just bored alts doing something else like a tidi fleet). ISBoxing 90 character miners now get used and the new order totally ignores them. All they really do is push down some of the regular miners making bots and multiboxers even more isk.

Hell, when I bother to do any highsec mining (which is pretty rare these days), I run ISBoxer now. I semi-afk while playing the xbox, chewing away on some rocks. See if you run a single miner, and you run it properly, your likely to run into some random douche sperging about how you owe them 10m isk. You run a fleet and they don't bother, since they can't bump all of you.

And there's nothing wrong with people challenging the mechanics. That's done every single day and I don't see you trolling every single post about it. That's how the game evolves.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kimmi Chan
Tastes Like Purple
#324 - 2014-01-07 16:50:57 UTC
ZynnLee Akkori wrote:
The gankers would need to adjust to the new reality


That's right! Tell us all about your new reality. Why can you not adjust to the existing reality? Seriously, that question is the root of this debate.

ZynnLee Akkori wrote:
and they will always have targets


So long as people refuse to take steps to defend themselves this will always be true.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Angelica Dreamstar
Aliastra
Gallente Federation
#325 - 2014-01-07 16:53:16 UTC
ZynnLee Akkori wrote:
Angelica, that's the issue being debated: How the game works. I believe the game will continue to work and be fun for everyone were the 'security' in highsec increased a little by changing the formula gankers use to determine targets. The gankers would need to adjust to the new reality, and they will always have targets, but they will have to be a little more discriminate. A side effect of this could also be that the loot get's better. There is no way in hell I would ever carry a plex around in my cargo hold as it is now. But if it was more secure..........

See and there is the end of the debate. In plain sight.

Security already got increased by a little. Over and over and over and over again. Some day there will be no need to increase it anymore, because there is no danger left. People will complain about getting blown up, because people refuse to adapt. Not all, but some. This only ends when there is no way to blow anybody up, thus it's not an option.

You are also completely ignoring the human factor. It's like in real life, really. Nowadays politics believes it makes sense to change everything to make the world saver for the weakest links, ignoring that it actually creates idiots who never learn to watch out for themselves.

TL;DR:
If there was enough security provided for you to consider carrying a PLEX, then there is no danger in doing it in the first place. Otoh just buffing it a little more won't change the fact that you will still lose that PLEX and thus will ask for even more security.

This debate is nonsense, because most participants lack necessary information to validly talk about it. This game is based on the laws of nature. Modern societies more and more tend to ignore these, creating beliefs that are completely opposite to how the world successfully worked and developed for thousands of years. Buffing security just creates more weak links, thus damaging society as a whole.

Case closed.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Lucas Kell
Solitude Trading
S.N.O.T.
#326 - 2014-01-07 16:54:14 UTC
admiral root wrote:
Lucas Kell wrote:
And no, generally the AFK ones don't care about the bumping, since they are AFK


I assure you they're often quite mad when they get back to the keyboard, ranting, pleading for someone else to do something about it and making RL death threats in local.

Lucas Kell wrote:
The ones that generally tend to get targeted are relatively new and inexperienced.


Wow. You just keep on making things up, don't you? You have no idea just how many of us are newbie-friendly and target older players as a result. There's no real satisfaction in making a new player cry, but someone who's been playing for years and should have a clue how to avoid us (ie: noobs)? Those tears are delicious.
Yes I'm sure you get the occasional one. But I've seen your group as a whole, not just the isolated incidents. More time that not it's a newbie, since those are usually the guys that can't fit all of the modules or fly in a fleet.

By all means though, please proceed to tell us how your dumbass group helps protects us from the evils of high sec. Better yet... don't. Nobody cares about the self-idolising rantings of a bunch of basement dwelling neckbeards.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Frumpylumps Faplord
Brutor Tribe
Minmatar Republic
#327 - 2014-01-07 16:54:27 UTC
high sec should be more safe. We need more players, not to keep grief monkeys content. There are large sections of EVE that are designed to be harsh and dangerous, and suggesting that making high sec more safe is going to hurt the game is completely ridiculous. It would help the game by keeping less players from quitting due to the fact that, currently, being a high sec pirates involves zero risk and costs almost nothing. High sec "pirates" are just cowards who are afraid of real pvp and there is no reason they should get special treatment.
admiral root
Red Galaxy
#328 - 2014-01-07 16:55:08 UTC
Lucas Kell wrote:
You run a fleet and they don't bother, since they can't bump all of you.


Confirming that the New Order has never pulled off simultaneous quad-ganks (much).

No, your rights end in optimal+2*falloff

Riot Girl
You'll Cowards Don't Even Smoke Crack
#329 - 2014-01-07 16:59:13 UTC
Frumpylumps Faplord wrote:
High sec "pirates" are just cowards who are afraid of real pvp and there is no reason they should get special treatment.
So what does that make all the whiny brats demanding nerfs?
Ramona McCandless
Silent Vale
LinkNet
#330 - 2014-01-07 17:00:21 UTC
Riot Girl wrote:
Frumpylumps Faplord wrote:
High sec "pirates" are just cowards who are afraid of real pvp and there is no reason they should get special treatment.
So what does that make all the whiny brats demanding nerfs?


Dont feed it. Seriously, its palm-mashing all the words designed to please.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Lucas Kell
Solitude Trading
S.N.O.T.
#331 - 2014-01-07 17:00:24 UTC
Kimmi Chan wrote:
Lucas Kell wrote:
Kimmi Chan wrote:
ZynnLee Akkori wrote:
So while the gank-supporters are all for the system as-is, people like me are looking for modest changes to highsec. You gank-supporters see the only 2 options as being either the way it is, or 'hello kitty online', but that's just dumb. I don't see why the educated vet's on these forums are so earnest in their support for the bullies in game who like to play the Eve version of the 'knock-out game'.


Modest changes to highsec? That is NOT what you want. You want it to be safe. It's not. Get over it.
I may have missed something here, but when exactly did he state he wants complete safety?


Hi sec is already safe enough. I would venture that is 99.999% safe for a person that pays attention to what is going on, fits their ship properly, and does not AFK.

What Zynn is saying is THAT IS NOT ENOUGH and wants to cut the CONCORD response time in half across all of high sec.

On the surface it would seem a reasonable request, until the gankers start bring more guns at which point it needs to be made safer.

And safer.

And safer.

And are your starting to see the issue yet.

And safer.
Nope, I'm not. I think ganking is considerably easier to do now. It's very cheap to do, and it has no downsides whatsoever. You can even change your mind now and go back to being >-5 for only a few hundred mil. They may as well drop the rerolling rule with it being that easy. Plus, it's not just ganking. A cheap fit can keep a target perma-bumped, especially if you choose to bump a freighter, which have been known to be bumped for several hours.

And that right there that your doing, is committing a logical fallacy.
http://en.wikipedia.org/wiki/Slippery_slope

If we were to follow that method of thinking, then no change would ever be made to the game as it will always fall into further changes inevitably resulting in the end of the game.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kimmi Chan
Tastes Like Purple
#332 - 2014-01-07 17:01:54 UTC
Lucas Kell wrote:
And there's nothing wrong with people challenging the mechanics. That's done every single day and I don't see you trolling every single post about it. That's how the game evolves.


Challenging the mechanics - fine
Challenging the mechanics to compensate for a monumental lack of self responsibility and to the detriment of others - not fine.

And the reason I'm not trolling every single post about it is because there simply isn't enough time in the day.

How the game evolves into what exactly? A high sec area that is >99.999% safe?. A high sec area where there are no consequences for being AFK? Believe it or not there are some people that play this game that do not want to see this evolution.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Lucas Kell
Solitude Trading
S.N.O.T.
#333 - 2014-01-07 17:02:41 UTC
admiral root wrote:
Lucas Kell wrote:
You run a fleet and they don't bother, since they can't bump all of you.


Confirming that the New Order has never pulled off simultaneous quad-ganks (much).
lol, I've literally watched you guys shoot solo players then ignore a group miner. When questioned you've made up nonsense excuses (a common new order tactic). Realistically it's because there's only a handful of you, and none of you really wanting to put anythign on the line.

Come on, be serious. Do you honestly believe in what you are doing, or is it just though boredom?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Kimmi Chan
Tastes Like Purple
#334 - 2014-01-07 17:06:43 UTC
Lucas Kell wrote:
Kimmi Chan wrote:
Lucas Kell wrote:
Kimmi Chan wrote:
ZynnLee Akkori wrote:
So while the gank-supporters are all for the system as-is, people like me are looking for modest changes to highsec. You gank-supporters see the only 2 options as being either the way it is, or 'hello kitty online', but that's just dumb. I don't see why the educated vet's on these forums are so earnest in their support for the bullies in game who like to play the Eve version of the 'knock-out game'.


Modest changes to highsec? That is NOT what you want. You want it to be safe. It's not. Get over it.
I may have missed something here, but when exactly did he state he wants complete safety?


Hi sec is already safe enough. I would venture that is 99.999% safe for a person that pays attention to what is going on, fits their ship properly, and does not AFK.

What Zynn is saying is THAT IS NOT ENOUGH and wants to cut the CONCORD response time in half across all of high sec.

On the surface it would seem a reasonable request, until the gankers start bring more guns at which point it needs to be made safer.

And safer.

And safer.

And are your starting to see the issue yet.

And safer.
Nope, I'm not. I think ganking is considerably easier to do now. It's very cheap to do, and it has no downsides whatsoever. You can even change your mind now and go back to being >-5 for only a few hundred mil. They may as well drop the rerolling rule with it being that easy. Plus, it's not just ganking. A cheap fit can keep a target perma-bumped, especially if you choose to bump a freighter, which have been known to be bumped for several hours.

And that right there that your doing, is committing a logical fallacy.
http://en.wikipedia.org/wiki/Slippery_slope

If we were to follow that method of thinking, then no change would ever be made to the game as it will always fall into further changes inevitably resulting in the end of the game.


Then how safe Lucas?

Huh?

How safe does it need to ******* be for you and Zynn and Nerf Burger II to shut the hell up?

At what point is it safe enough?

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

Lucas Kell
Solitude Trading
S.N.O.T.
#335 - 2014-01-07 17:06:59 UTC
Kimmi Chan wrote:
Lucas Kell wrote:
And there's nothing wrong with people challenging the mechanics. That's done every single day and I don't see you trolling every single post about it. That's how the game evolves.


Challenging the mechanics - fine
Challenging the mechanics to compensate for a monumental lack of self responsibility and to the detriment of others - not fine.

And the reason I'm not trolling every single post about it is because there simply isn't enough time in the day.

How the game evolves into what exactly? A high sec area that is >99.999% safe?. A high sec area where there are no consequences for being AFK? Believe it or not there are some people that play this game that do not want to see this evolution.
Sure, if you MASSIVELY exaggerate everything that is being said and completely ignore several points made then yes, it will evolve into some weird hello kitty space adventure.

However, if you stop incorrectly reading between the lines and instead rationally look at the situation from all sides, you'll see there are merits in some of the complaints. The situation as it currently stands is clearly not perfect on either side. I think more need to be done to rope in the ganking and bumping, especially when it's prolonged for hours, but then at the same time things like the ice anom locations and sizes being static is an issue too.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ramona McCandless
Silent Vale
LinkNet
#336 - 2014-01-07 17:07:29 UTC
Interestingly, the pro-nerf team consist of an upset miner who refuses to tank, a null-seccer and a non-enitity.

The status quo team contains missioners, cynoalts and even a ninja, but relatively few gankers.


I wonder what the "they are all griefmonkeys duurp" rants were based on.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Tippia
Sunshine and Lollipops
#337 - 2014-01-07 17:08:34 UTC
Frumpylumps Faplord wrote:
high sec should be more safe. We need more players, not to keep grief monkeys content.
What makes you think that one would lead to the other?

Quote:
There are large sections of EVE that are designed to be harsh and dangerous
Indeed. They're called highsec, lowsec, nullsec and w-space. There are very very tiny sections of EVE that are designed not to be harsh and dangerous — they're called the newbie systems.

Quote:
It would help the game by keeping less players from quitting due to the fact that, currently, being a high sec pirates involves zero risk and costs almost nothing.
…because the highsec victims want it that way. After all, they're the only ones who can control the risk and cost involved, and they've decided that it should be the amount and price it is.
James Amril-Kesh
Viziam
Amarr Empire
#338 - 2014-01-07 17:10:51 UTC
Lucas Kell wrote:
Nope, I'm not. I think ganking is considerably easier to do now. It's very cheap to do, and it has no downsides whatsoever. You can even change your mind now and go back to being >-5 for only a few hundred mil. They may as well drop the rerolling rule with it being that easy. Plus, it's not just ganking. A cheap fit can keep a target perma-bumped, especially if you choose to bump a freighter, which have been known to be bumped for several hours.

And that right there that your doing, is committing a logical fallacy.
http://en.wikipedia.org/wiki/Slippery_slope

If we were to follow that method of thinking, then no change would ever be made to the game as it will always fall into further changes inevitably resulting in the end of the game.

The **** are you doing in the CFC?

Enjoying the rain today? ;)

Lucas Kell
Solitude Trading
S.N.O.T.
#339 - 2014-01-07 17:11:50 UTC
Kimmi Chan wrote:
Then how safe Lucas?

Huh?

How safe does it need to ******* be for you and Zynn and Nerf Burger II to shut the hell up?

At what point is it safe enough?
Who knows, opinions vary.

The real question is WHY should we shut up? What right do you have to tell us to shut up? Who exactly are you? Why is it you can't have a reasonable discussion about pros and cons of particular ideas and instead choose to tell people they are wanting 100% safety and they should "shut the hell up"?

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Ramona McCandless
Silent Vale
LinkNet
#340 - 2014-01-07 17:12:22 UTC
Looks like Ive just cyno'd in the Capitals \o/

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann