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Dev blog: CSM8 - 1st Summit Minutes Published

First post First post
Author
Little Dragon Khamez
Guardians of the Underworld
#141 - 2014-01-05 18:40:20 UTC
mynnna wrote:


Malcanis does not suffer fools gladly, and fortunately, if there are fools on the CSM, they practice the virtue of fools.




so Malcanis doesn't suffer any fools then, so why does he spend so much time acting like one?

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#142 - 2014-01-05 18:43:45 UTC
GIven the comments by CCP seagull that an engaged player is one that samples a little bit of everything eve has to offer I am now wondering if part of the development plan for our sandbox is to morph into a themepark.

Dumbing down of Eve Online will result in it's destruction...

Jill Chastot
WE FORM BL0B Inc.
Goonswarm Federation
#143 - 2014-01-06 01:19:50 UTC
Who is this CCP Phantom and why is he set to blue with me? Evil

https://forums.eveonline.com/default.aspx?g=posts&t=298596&find=unread OATHS wants you. Come to the WH "Safety in eve is the greatest fallacy you will ever encounter. Once you accept this you will truely enjoy this game."

Felicity Love
Doomheim
#144 - 2014-01-06 03:59:15 UTC
Can we at least get some idea as to which "game" these mythical "Project 2" and "Project 3" creatures are being considered for?

The placeholder comments in the Minutes were vague to the degree of being pointless.

Tks.


"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

mynnna
State War Academy
Caldari State
#145 - 2014-01-06 05:15:59 UTC
Felicity Love wrote:
Can we at least get some idea as to which "game" these mythical "Project 2" and "Project 3" creatures are being considered for?

The placeholder comments in the Minutes were vague to the degree of being pointless.

Tks.




Project 2 & 3 are both things that are slated for beyond Rubicon. They're as vague as they are because they're still in early design stages.

Member of the Goonswarm Economic Warfare Cabal

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#146 - 2014-01-06 08:15:06 UTC
Felicity Love wrote:
Can we at least get some idea as to which "game" these mythical "Project 2" and "Project 3" creatures are being considered for?

The placeholder comments in the Minutes were vague to the degree of being pointless.

Tks.





Considering that Dust has a CPM, I'd suspect Eve.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Josef Djugashvilis
#147 - 2014-01-06 08:22:40 UTC
Malcanis wrote:
Little Dragon Khamez wrote:
all I'm saying is that people voted for him and he didn't turn up, his electors must regret that now. Yes I know real life gets in the way sometimes but I would be more sympathetic if Malcanis demonstrated that he was worthy of the CSM position by not being such a troll practically every time he posts.


I'll be the first to concede that I'd hoped to give the players who voted for me better value. But there's more to CSMing than minutes or even summits. I'd like to think that those who voted for me weren't the ones who got the worst value either.

As for "trolling" well yes, sometimes I do. If it makes you happy, I do it a lot in real life too. Don't try and pretend it's "every" post though.



Okay, I shall take you at face value.

What did you do that leads you to believe that those who voted for you "...weren't the ones who got the worst value..."

Oh, and hard-man forum trolling does not count as 'value'

This should be fun Shocked

This is not a signature.

Ishtanchuk Fazmarai
#148 - 2014-01-06 08:58:04 UTC  |  Edited by: Ishtanchuk Fazmarai
Little Dragon Khamez wrote:
GIven the comments by CCP seagull that an engaged player is one that samples a little bit of everything eve has to offer I am now wondering if part of the development plan for our sandbox is to morph into a themepark.


I don't think that they'll go in that direction, but certainly it is disturbing that all the advertising goes to a minoritary feature which is only of interest to a small minority whose interests and needs are incompatible with those of the rest of the game.

Looking at their public statements, looks like the Hallelujah Plan is all about Nullsec 2.0. Yet hidden there in the minutes, it turns that they are quite aware that nullsec is the lesser of their troubles in terms of population growth, player retention and why people gives them money and for how long.

High security space and PvE are the biggest issue, and so CCP advertises avatars in fancy trailers and talks about expanding uberalliance nullsec in a plan spanning three years.

If that makes sense to you, congratulations. If don't, Malcanis will tell you why you're too stupid to breathe and think simultaneously.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Speedkermit Damo
Republic University
Minmatar Republic
#149 - 2014-01-06 10:38:37 UTC
Was there no specific discussion on the state of PvP or have I missed something?

Also interesting that AFK cloaking didn't seem to get a mention, yet it's a very hot topic amongst Null-sec players.

Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.

Marlona Sky
State War Academy
Caldari State
#150 - 2014-01-06 17:14:37 UTC
mynnna wrote:
Felicity Love wrote:
Can we at least get some idea as to which "game" these mythical "Project 2" and "Project 3" creatures are being considered for?

The placeholder comments in the Minutes were vague to the degree of being pointless.

Tks.




Project 2 & 3 are both things that are slated for beyond Rubicon. They're as vague as they are because they're still in early design stages.

Not sure if it would be NDA, but how would you gauge your excitement level for project 2 and 3 on a scale from 1 to 10. 1 massively disappointed and 10 for shut up and take my money.
Dersen Lowery
The Scope
#151 - 2014-01-06 18:29:20 UTC
I'm also interested in any CSM reply to Marlona's question, allowing for the fact that anything in the early stages of design could still go in a hundred different directions later. They're basically hooks at this point, yes? So, how compelling are the hooks?

My notes upon reading the minutes:

I like the fact that the minutes came out after the next expansion; it's good not to have to constantly translate "feature X" into whatever it was eventually revealed to be. (Seriously, if you expect spoilers out of the minutes... why? You're not going to get them.)

The experimental format is clunky. I prefer the other style. I'm really not sure how the new format saves time? It doesn't increase readability, for sure.

The glimpses into personalities and methods, and the back-and-forth, are the most valuable thing about the minutes. I get to see how everyone works, and how well they work together--both CSM and CCP. They also lend insight into the whys behind CCP's design decisions.

I wish I could have been a fly on the wall during the DrEjyoG presentation. I'm glad to hear that he's figuring out a way to bring us more charts more often.

If 2015 is the year when enough of the game's new foundation is in place for CCP to start delivering big again, I'm looking forward to 2015.

Please, please, please don't forget industry.

Proud founder and member of the Belligerent Desirables.

I voted in CSM X!

SpaceSaft
Almost Dangerous
Wolves Amongst Strangers
#152 - 2014-01-06 19:59:50 UTC
Awesome! Since there are lots of dev and csm posts I feel compelled to contribute:

I'm going to focus on the stuff I liked but there was one thing that stood out to me that I didn't.

>Session 20: UI Modernization

Quote:
[...] important that CSM/community discussions focused more on *problems* than *solutions*.


The overview tabs are glorified piles upon piles of useless information. From the vast amounts of information presented I am usually only interrested in a few things. In the Overview it's the number and type of the objects I care about right now. How many asteroids, cans, frigates, bombers, criminals, allies and whatever it is I currently care for. I care about their numbers and a breakdown in types and in general properties. Right now only one of those properties is sortable at any given time. I can only sort by size or only sort by ship or only sort by distance...

Problem: simultaneous sortable properties are too limited.

It's sometimes hard to figure out where random pieces fit in in industry. I can look them up in the market and google to find it's uses but I'd really rather have a tech tree of some kind.

Problem: it's hard to find the application for some items

>Session 18: PvE

Procedural generated pve.

Yes please.



The one thing I didn't like was this:

>Session 17: Reasonable Things Review

The 11th item was an AFK and ready check indicator

Quote:

CCP Soundwave noted it’d be a great tool for spies, but more generally that he dislikes
anything that takes organization out of the players hands. “I dislike anything that takes
organization out of the hands of players, because for really really good players, that is a
thing that matters. Organized and good people will be able to organize their fleets
properly.”


In my opinion that's an invalid argument because it can be applied in any possible way and to support any position anyone wants to choose.

I can say "organized and good people write their own space game and don't play eve."

I can say "organized and good people don't have troubles with their life because they have organized it well and they are good people."

I can say "organzied and good people don't have problems with profanity or harrassment because they are good people and are organised in a way that they can deal with it."

I choose to not go into a random political direction because it's not something that belongs here, even though I very well could. Just be aware that you can argue for or against anything with "good and organized people can deal with the situation already anyway".

Ultimately it's the justification of somebody who percieves it to not be a problem because he himself or his friends don't have that problem (which btw he is correct about because he is making his own space game as an employee of CCP). It's not adressing the problem it's evading it.

Ultimately Soundwave (and CCP) has to choose whether he wants his work to be to enable people to play a space game (better) or not.

I think CCP's history of supporting a 10 year old game and celebrating that shows that Soundwave is wrong here.

Apart from that keep up the good work!
Billy Hix
Dreddit
Test Alliance Please Ignore
#153 - 2014-01-06 20:18:23 UTC
Sorry to butt into the bitching about the minutes.

I have a quick question for any CSM guy or girl who attended.

A few times in the minutes CSM members stated we can't tell you about XXX because of the NDA, what we will say is what we heard was good and you should be excited.

The Dust session was also covered by NDA but there was no such comment. In the session with Hilmar it was stated they are focused on making a great FPS and the integration between the games in seen as a nice to have extra.

Can any CSM member say that while they can't tell us about the Dust link, they are excited about what they are seeing?



Ishtanchuk Fazmarai
#154 - 2014-01-06 20:30:09 UTC
SpaceSaft wrote:
(...)

>Session 18: PvE

Procedural generated pve.

Yes please.

(...)


Procedural hell + CCP? Shocked

Excuse me, I'll be back in a minute.

Roses are red / Violets are blue / I am an Alpha / And so it's you

CCP Dolan
C C P
C C P Alliance
#155 - 2014-01-06 20:43:36 UTC
Billy Hix wrote:
Sorry to butt into the bitching about the minutes.

I have a quick question for any CSM guy or girl who attended.

A few times in the minutes CSM members stated we can't tell you about XXX because of the NDA, what we will say is what we heard was good and you should be excited.

The Dust session was also covered by NDA but there was no such comment. In the session with Hilmar it was stated they are focused on making a great FPS and the integration between the games in seen as a nice to have extra.

Can any CSM member say that while they can't tell us about the Dust link, they are excited about what they are seeing?


I can help clear some of the initial confusion. All session are covered under the NDA, and released after review by the CSM and CCP. The sessions completely NDA'd out are like that because I'm not gonna release what's in them until that thing is announced. The dust session is only like that because that session is slightly delayed, and will be released quite soon, not the total black box that is session 2 & 3.

CCP Dolan | Community Representative

Twitter: @CCPDolan

Gooby pls

SpaceSaft
Almost Dangerous
Wolves Amongst Strangers
#156 - 2014-01-06 21:03:10 UTC
Ishtanchuk Fazmarai wrote:


Doesn't have to be hell if they do it right... In any case it's not going to happen soon if at all. 9 to 12 months dev time is not something I think will go into that direction anytime soon. Too many other things could be done in that time that I would prefer.

Also yay, somebody read my post!
Billy Hix
Dreddit
Test Alliance Please Ignore
#157 - 2014-01-06 21:22:12 UTC
CCP Dolan wrote:
The dust session is only like that because that session is slightly delayed, and will be released quite soon, not the total black box that is session 2 & 3.


Thats great. thanks
Yonis Kador
KADORCORP
#158 - 2014-01-06 22:31:51 UTC  |  Edited by: Yonis Kador
Dersen Lowery wrote:

I like the fact that the minutes came out after the next expansion; it's good not to have to constantly translate "feature X" into whatever it was eventually revealed to be. (Seriously, if you expect spoilers out of the minutes... why? You're not going to get them.)


Unless you're Dolan's alt, I'm just going to go ahead and disagree with this now, Dersen.

I think most of the folks commenting here would agree that transparency and the summit minutes are important. Imo, assessment of quality is essential to achieving it. But, I do not agree that we would be best served by having a quality assessment arrive after the release of the expansion it references.

Good quality control establishes goals (crowdsourcing,) works to implement them (summit,) and then measures results (an as-yet unclear/nonexistant step unless you count individual csm member blogs maybe.)

It just seems to me that the csm summit minutes have always been heavily nda'ed and there hasn't yet been a problem with the timing of their release before this cycle. I can understand how delaying the minutes until after the expansion is released would benefit CCP, but I cannot comprehend how it benefits the players. And as our representatives, I'd like access to our player representatives' minutes as soon as possible.

At a minimum, you should come up with a more-compelling reason to delay the minutes beyond "it was easier to read."

imo.

lol

YK
Mike Azariah
The Scope
Gallente Federation
#159 - 2014-01-06 22:36:02 UTC
I was the one to write up the Dust session and I was afraid they held it back due to excessive typos.

I guess that is the problem with a session that covers more than one game is that BOTH sides have to sign off on what was covered.

m

Mike Azariah  ┬──┬ ¯|(ツ)

Ishtanchuk Fazmarai
#160 - 2014-01-06 22:37:00 UTC
SpaceSaft wrote:
Ishtanchuk Fazmarai wrote:


Doesn't have to be hell if they do it right... In any case it's not going to happen soon if at all. 9 to 12 months dev time is not something I think will go into that direction anytime soon. Too many other things could be done in that time that I would prefer.

Also yay, somebody read my post!


We're talking about procedural mechanics and CCP, the company whose player drone AI won't shoot ships of their size after 10 years, albeit NPC ships AI certainly shoot drones of their size. What?

I would rather prefer to get player-driven PvE.

Roses are red / Violets are blue / I am an Alpha / And so it's you