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Ganking, attitudes, & the NPE

First post
Author
Nerf Burger
Doomheim
#61 - 2014-01-06 16:34:51 UTC  |  Edited by: Nerf Burger
Moneta Curran wrote:
Nerf Burger wrote:
Moneta Curran wrote:
Whatever.

As long as we still get to ruin the OP's and like-minded individuals' day by destroying their assets, all is good in Eve.



whatever as long as sociopathetic grief monkeys are happy, all is good in EVE?

sounds like a game I wouldn't want to play.


Yes. I don't care how you label it to justify your frustration.

You are free to quit at any time.


There is no frustration. I've never been ganked nor lost anything to can flipping. I'm just pointing out your counterproductive non-sense. You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Why should these pitiful douchebag grief monkeys be rewarded in any game? EVE is such a joke of a game for not having any real consequences for these low-lifes. Only now years later balancing can flipping mechanics and miner ganking. The only high sec "pirates" who aren't pathetic are the actual 12-15 year olds, at least they have an excuse.

Is EVE actually supposed to be a niche game for brain dead greif monkey activity as well? Personally I'd much rather blow up players who would be trying to blow me up. Picking on weaklings who can't realistically fight back is for losers.
Riot Girl
You'll Cowards Don't Even Smoke Crack
#62 - 2014-01-06 16:42:06 UTC
Nerf Burger wrote:
I've never been ganked nor lost anything to can flipping.

Well there was that one thing you lost from the little quest chain you were doing.
Moneta Curran
Federal Defense Union
Gallente Federation
#63 - 2014-01-06 16:44:20 UTC
Nerf Burger wrote:
Moneta Curran wrote:
Nerf Burger wrote:
Moneta Curran wrote:
Whatever.

As long as we still get to ruin the OP's and like-minded individuals' day by destroying their assets, all is good in Eve.



whatever as long as sociopathetic grief monkeys are happy, all is good in EVE?

sounds like a game I wouldn't want to play.


Yes. I don't care how you label it to justify your frustration.

You are free to quit at any time.


There is no frustration. I've never been ganked nor lost anything to can flipping. I'm just pointing out your counterproductive non-sense. You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Why should these pitiful douchebag grief monkeys be rewarded in any game? EVE is such a joke of a game for not having any real consequences for these low-lifes. Only now years later balancing can flipping mechanics and miner ganking. The only high sec "pirates" who aren't pathetic are the actual 12-15 year olds, at least they have an excuse.


Again, you label those who enjoy the game to its fullest extent as douchebags, low-lifes etc.

They are merely having fun, playing the game as it was designed to be played.

Since you clearly have your reservations about the game's rule set, and clearly have strong emotions about being made to lose within the set rules of engagement, perhaps it is time for you to move on?

Jarandyl Sefrim
#64 - 2014-01-06 16:48:49 UTC
Is this the roleplaying section of the forums?

Based on a few months of reading the lovingly crafted posts here I can honestly say EVE has the best roleplayers who manage to stay in character no matter what the discussion!
Nerf Burger
Doomheim
#65 - 2014-01-06 16:53:56 UTC  |  Edited by: Nerf Burger
Moneta Curran wrote:
Nerf Burger wrote:
Moneta Curran wrote:
Nerf Burger wrote:
Moneta Curran wrote:
Whatever.

As long as we still get to ruin the OP's and like-minded individuals' day by destroying their assets, all is good in Eve.



whatever as long as sociopathetic grief monkeys are happy, all is good in EVE?

sounds like a game I wouldn't want to play.


Yes. I don't care how you label it to justify your frustration.

You are free to quit at any time.


There is no frustration. I've never been ganked nor lost anything to can flipping. I'm just pointing out your counterproductive non-sense. You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game. Why should these pitiful douchebag grief monkeys be rewarded in any game? EVE is such a joke of a game for not having any real consequences for these low-lifes. Only now years later balancing can flipping mechanics and miner ganking. The only high sec "pirates" who aren't pathetic are the actual 12-15 year olds, at least they have an excuse.


Again, you label those who enjoy the game to its fullest extent as douchebags, low-lifes etc.

They are merely having fun, playing the game as it was designed to be played.

Since you clearly have your reservations about the game's rule set, and clearly have strong emotions about being made to lose within the set rules of engagement, perhaps it is time for you to move on?



Its nothing emotional, its an observation that many have made. This game does in fact still allow griefers to have their way with people in high sec with zero risk to themselves. This game is poorly designed and is in a constant process of fixing. What we are talking about here are imbalanced game mechanic that are only rewarding to griefers and sociopaths. Your suggestion that the game is supposed to be the way it is moronic. It is no wonder, being so inferior, that you feel the need to share some of that frustration you are feeling on any random person you can. I honestly feel bad for you pathetic grief monkeys. I know exactly how you think, but i'm not 12 anymore, and I like a challenge.

Why should a game ever be designed to reward such pathetic individuals who take no risks when attempting to cause grief to otheres in the safety of high sec? Why should the game not change for the better to eliminate these sad and counterproductive individuals from the player pool? I think it should and I'm voicing my opinion about it. You can get mad and frustrated with the truth i am speaking about you but it only furthers my convictions that grief monkeys don't deserve a free meal in any game.
Jonah Gravenstein
Machiavellian Space Bastards
#66 - 2014-01-06 16:57:44 UTC
Nerf Burger wrote:
You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game.
Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict.

Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket.


In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Rand Allesteir
The Scope
Gallente Federation
#67 - 2014-01-06 16:58:05 UTC
Meyr, it's funny that you have to resort to personal attacks because you have no other argument, while simultaneously trying to champion fighting "anti-social activitiy" (apparently insulting players that they don't know anything is fine, for you, but ganking miners? Unacceptable!).

Quote:

Are you seriously going to state, in other words, that the hunter is creating content for the deer?


A player doesn't HAVE to be the deer. They're, either by ignorance or by their own choice, putting themselves in that position. There's definitely something to be learned when you get blown up, even as a miner - there's always something you can do better. Yesterday some of our miners got a taste of gank, and managed to prevail after some combined effort. As far as I know, they enjoyed the experience, and even if it hadn't gone well, it would have still been some useful learning.

Quote:

Personally I'd much rather blow up players who would be trying to blow me up. Picking on weaklings who can't realistically fight back is for losers.


Can't fight back? Would you like to elaborate? Are players incapable of tanking up their ships to make "economic sucide-ganking" unlikely, and thus leaving a fairly rare form of ganking happening? Are they incapable of forming QRF to deal with more prolonged harassment?

What I've seen is that harassment isn't that constant, and you can for the most part avoid it or brush it off. Of course, if you let it paint your whole gaming time by whining about it everywhere, reencouraging the gankers to keep ganking you, and basically painting a giant "kick me" on your back, you get more of it.

What you want is for people to be able to shield themselves in an individual bubble, safe from actually having to experience the MMO part of EVE online. In my opinion, the whole charm of EVE is that it's cold and harsh, and doesn't hold your hand - but it also gives you the tools to survive and thrive, SHOULD you choose to use them.
Moneta Curran
Federal Defense Union
Gallente Federation
#68 - 2014-01-06 17:00:16 UTC
Nerf Burger wrote:

Its nothing emotional, its an observation that many have made. This game does in fact still allow griefers to have their way with people in high sec with zero risk to themselves. This game is poorly designed and is in a constant process of fixing. What we are talking about here are imbalanced game mechanic that are only rewarding to griefers and sociopaths. Your suggestion that the game is supposed to be the way it is moronic. It is no wonder, being so inferior, that you feel the need to share some of that frustration you are feeling on any random person you can. I honestly feel bad for you pathetic grief monkeys. I know exactly how you think, but i'm not 12 anymore, and I like a challenge.

Why should a game ever be designed to reward such pathetic individuals who take no risks when attempting to cause grief to otheres in the safety of high sec? Why should the game not change for the better to eliminate these sad and counterproductive individuals from the player pool? I think it should and I'm voicing my opinion about it. You can get mad and frustrated with the truth i am speaking about you but it only furthers my convictions that grief monkeys don't deserve a free meal in any game.


I am merely observing that you are a veritable fountain of malcontent and denial.

If you readily admit the game is not to your liking, why are you still here?

Nerf Burger
Doomheim
#69 - 2014-01-06 17:02:52 UTC  |  Edited by: ISD Dosnix
Jonah Gravenstein wrote:
Nerf Burger wrote:
You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game.
Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict.

Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket.



*snip*
Why should any game allow play styles for such people? That is just poor game design that needs fixing.

Abusive Content fixed.
ISD Dosnix
Haedonism Bot
People for the Ethical Treatment of Rogue Drones
#70 - 2014-01-06 17:03:58 UTC
This is like the third or fourth of these threads I've read today. We must be doing something right to generate such a concentration of forum butthurt. I've honestly run out of constructive things to say. Please refer to the last three threads I replied to for my thoughts on the subject.

www.everevolutionaryfront.blogspot.com

Vote Sabriz Adoudel and Tora Bushido for CSMX. Keep the Evil in EVE!

Jonah Gravenstein
Machiavellian Space Bastards
#71 - 2014-01-06 17:05:40 UTC
Nerf Burger wrote:
safety of high sec
This is where you're going wrong. Highsec is not safe, it's relatively safe when you compare it to other areas of kspace and wspace. It's not absolutely safe, never has been, despite the carebears best efforts and never should be. Highsec is like a large city, there are multiple homicides and robberies everyday, despite law enforcement.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Nerf Burger
Doomheim
#72 - 2014-01-06 17:07:46 UTC  |  Edited by: ISD Dosnix
*snip*
Off-Topic / abusive Content fixed.

See the Forum Rules for further Information.

Kind Regards,
ISD Dosnix
RAIN Arthie
The Scope
Gallente Federation
#73 - 2014-01-06 17:13:51 UTC
Meyr wrote:
Ramona, can anyone dispute that Eve lacks sociopathic behavior, even by those who otherwise are not sociopaths?

Hell, I'm guilty of it myself, almost all of us are. I'll bet you are, too. Does that make us bad people in real life? Absolutely not.

Does that negatively influence subscriber retention? Again, undoubtedly.

Can you really argue against giving new players a definitive taste of what awaits them in the 'real' Eve?


I'm guilty. You see I want to control the market to the point where I symbolicly have the market in a reverse headlock and pick it up until it's neck breaks. Why? Because people need their attitudes adjusted.
Vaju Enki
Secular Wisdom
#74 - 2014-01-06 17:14:57 UTC
Nerf Burger wrote:
Jonah Gravenstein wrote:
Nerf Burger wrote:
You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game.
Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict.

Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket.




its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back. You abuse safety mechanics for your own protection because you are cowards.

Why should any game allow play styles for such people? That is just poor game design that needs fixing.


You're so mad and dumb at the same time. Amayzing...

The Tears Must Flow

Nerf Burger
Doomheim
#75 - 2014-01-06 17:18:10 UTC
Vaju Enki wrote:
Nerf Burger wrote:
Jonah Gravenstein wrote:
Nerf Burger wrote:
You are really pathetic for desiring to take out your frustrations on random people just trying to have some fun playing a game.
Gankers are random people trying to have fun playing a game. Your definition of fun and their definition of fun are what creates conflict.

Making life harder for gankers in highsec won't make them magically go away, they'll adapt, like they have every time they've been nerfed. And people will still get ganked, especially those who refuse to learn the value of a properly fitted ship and of not putting all your eggs in one basket.




its the activity you choose in the game that defines you. You aren't just some random guys playing a game, you are douchebags, losers and sociopaths who are afraid of challenge and choose to pick on people who won't fight back. You abuse safety mechanics for your own protection because you are cowards.

Why should any game allow play styles for such people? That is just poor game design that needs fixing.


You're so mad and dumb at the same time. Amayzing...


You are so mad you can't say anything intelligent.

I call that winning Smile
Anslo
Scope Works
#76 - 2014-01-06 17:18:42 UTC
People actually arguing against ways to teach new people. What has Eve become?

[center]-_For the Proveldtariat_/-[/center]

Nerf Burger
Doomheim
#77 - 2014-01-06 17:22:10 UTC  |  Edited by: Nerf Burger
Anslo wrote:
People actually arguing against ways to teach new people. What has Eve become?


that lack of knowledge is the very thing these pathetic dog turds rely on for their juvenile jollies and ego food for their inferiority complexes. No surprise so many would be opposed to it on the forums, these people usually have no lives as well.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#78 - 2014-01-06 17:23:30 UTC
Meyr wrote:
If we look at Gevlon Goblin,

I would prefer not to. Straight
Benny Ohu
Royal Amarr Institute
Amarr Empire
#79 - 2014-01-06 17:25:47 UTC
Nerf Burger wrote:
Anslo wrote:
People actually arguing against ways to teach new people. What has Eve become?


that lack of knowledge is the very thing these pathetic dogturds rely on for their juvenile jollies.

You're being... unsociable.
Kimmi Chan
Tastes Like Purple
#80 - 2014-01-06 17:30:31 UTC
Nerf Burger wrote:
Why should any game allow play styles for such people? That is just poor game design that needs fixing.


And yet it isn't fixed. Want to know why? Because it's not ******* broken.

Rail on all you want about your opinions on the design of the game. Call it poor. Call it ill-conceived. Call it awesome.

Your opinion is irrelevant. All that matters is what the game is designed as and whether you choose to play it.

Poor, defenseless miners are poor, defenseless miners because they choose to be poor, defenseless miners.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

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