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Jita

Author
Glistening Dis'chaarge
Doomheim
#1 - 2014-01-04 23:47:49 UTC
Jita is becoming an overloaded system.
Even with the dedicated node player numbers have been reaching 2.5K which is causing an unreasonable amount of lag while in system, especially while in or around 4-4.

I have 2 simple suggestions to help with this.

1. Fixed grid around 4-4 station.
Players drag out the grid on 4-4, causing a great deal of lag on undock, fix the grid to a lower than normal range, say 200Klm to reduce the 'grid-load' lag when undocking.
There is an existing case for something like this with GM's removing excessive cans on gate camps due to the additional lag it causes when players jump in.

2. Logoff timer for jita.
Reduce the sever load by applying an inactivity logoff timer in that system.
A reasonable length of time, perhaps 1 hour, of inactivity will result in you being disconnected from the server, reducing load on that node. I would imagine the system numbers would be reduced considerably by this feature.
ionageman TOG
security services
#2 - 2014-01-05 04:24:52 UTC

You would increase ganking by denying us safe undocks

I don't even go near jita anymore

Maybe it's time you did same .

It's just a scam/bot magnet anyway
ShahFluffers
Ice Fire Warriors
#3 - 2014-01-05 06:04:57 UTC
This thread my address your second point OP

https://forums.eveonline.com/default.aspx?g=posts&m=3169990#post3169990

According to CCP Explorer the people docked in station do not contribute [much] to the server load in Jita... they affect other servers/nodes. Only "traffic" (see: "the people in space") affects how many people can enter.


While that thread mostly talks about "spambots" in Jita it also has some interesting info regarding what CCP is doing to address server load (see: "Brain in a Box").



As for the "grid thing"... that an issue with the core code I imagine (as they haven't changed it in years). So don't hold your breath.