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Enough is Enough: Nerf Minmatar

Author
Bomberlocks
Bombercorp
#481 - 2011-11-23 07:27:41 UTC
Vmir Gallahasen wrote:
....
Vmir Gallahasen wrote:
....
Winmatar
....
Winmatar
Winmatar
Winmatar Angel Style
Winmatar
Winmater Angel Style
Winmatar
Winmatar
Winmatar
.....
Winmatar
Winmatar
.....
Winmatar
......
......

60% Winmatar
.....



Yes, I do think we have a genuine Nerfmatard here.
Onictus
Federal Navy Academy
Gallente Federation
#482 - 2011-11-23 07:33:49 UTC
You are more optimistic that I am.

Goofing around on the test server didn't blow me away particularly.

My Myrms will likely still have their ACs, Ares will remain my favorite ceptor. My Mega, Brutix, and Hype....the Hype keeps up with a Tempsets now (YAY) the rest are a bit easier to fit....oh Enyo and Ishkur are still to slow for anything except dogfighting, Daredevil is pretty ********, but it always was.

Basically nothing really changes.
ElCholo
Brutor Tribe
Minmatar Republic
#483 - 2011-11-23 08:38:56 UTC
Naomi Knight wrote:
It is funny how matar fanboys gathered into this thread , so many crybabies I cant count ...

You could say the same about the nerfmatar crybabies...
ElCholo
Brutor Tribe
Minmatar Republic
#484 - 2011-11-23 08:55:52 UTC
Zarnak Wulf wrote:

This thread didn't reach page 24 because of a couple of troll suspects. There is a significant dissatisfaction with balance in the game. That disatisfaction is there despite CCP's current overtures.


Let’s say that each person posting in this thread is a single, individual person who is supporting the nerf of the Minmatar (which isn’t the case). That’s roughly 480 people supporting the nerf of Minmatar. 480 people is rought .02% of the Eve community (estimating the community at around 30k people). Even if my numbers are grossly off, these numbers don’t indicate a “significant” amount of anything. It just means that there are a very few, very vocal, minority who can be bothered posting about it. I’m assuming the rest of Eve is actually enjoying the game.
DarkAegix
Center for Advanced Studies
Gallente Federation
#485 - 2011-11-23 10:55:47 UTC  |  Edited by: DarkAegix
ElCholo wrote:

Let’s say that each person posting in this thread is a single, individual person who is supporting the nerf of the Minmatar (which isn’t the case). That’s roughly 480 people supporting the nerf of Minmatar. 480 people is rought .02% of the Eve community (estimating the community at around 30k people).

Look at how stupid you are.
Just look at how stupid you are.
Please.

ElCholo wrote:

Let’s say that each person posting in this thread is a single, individual person who is supporting the nerf of the Minmatar (which isn’t the case). That’s roughly 480 people supporting the nerf of Minmatar. 480 people is rought .02% of the Eve community (estimating the community at around 30k people).

Look at how stupid you are.
Just look at how stupid you are.
Please.

Quote:
This seems like a pretty weak dodge to me. Just say that there's been Nerf Caldari threads and move on - because there have been and there will be and we'd be disturbed if there weren't.

-Liang

Ed: Besides, most Nerf Minmatar threads are centered around the Hurricane and Vagabond. Occasionally you see complaints of Arty Maelstrom fleets, but that's relatively rare.

Hah, try again.
Let's name all the great Caldari ships!
-Drake
-Falcon
-Tengu
-Manticore...?
-...
-*crickets*

Let's name all of the Caldari ships which can simply be outclassed by Minmatar counterparts!
-Moa
-Eagle
-Ferox
-Rokh
-Osprey
-Raptor
-Everything else

What do Feroxes, Myrms, Rokhs and Punishers love to fit? Why, autocannons. Lasers? Sure, on the terrible fits.
Minmatar have it insanely easy-mode. Easiest to fit guns, un-neutable, easiest to fit tank, 2nd highest (and even occasionally highest) fitting. They're also the fastest, most agile, have insanely ranged autocannons with obscene tracking for winmataring at close and long range, ship bonuses which are never useless (lol caldari optimal bonus. lol amarr capacitor. lol Gallente active armour). Did I forget to mention the often perfect slot layout for a full tank, and then a DCU and 3 damage mods? There's also the huge selection of damage types, insane alpha strike capability for arties, larger drone bays than Caldari and on average equal to Amarr, and large amounts of weapon tiers so any fit can be made in case you want to fit a massive tank AND correctly sized guns. Why, even their drones are the best for most PVP.

More often than not, one of four things happens if you encounter a Minmatar ship:
-He escapes, due to superior agility
-He kites you, and you die slowly
-He gets up close, and you can't track him
-He bites of more than he can chew, has at least a web on him, and dies

Typical racial engagements:
Minmatar vs Caldari missiles - Switch to EMP, laugh at kinetic damage, melt face, escape at any time
Minmatar vs Caldari rails - Switch to EMP, get under guns, melt face
Minmatar vs Amarr - Switch to fusion, get close, 30% more tracking = ~30% more dps on top of the already large dps advantage
Minmatar vs Gallente - Switch to barrage, kite to death
Minmatar vs Blob - Escape. Or hilariously kite the tackle, and warp off after 4 kills or so

All of this above? Just a typical Minmatar ship. Take your pick: Rifter, Stabber, Rupture, Cane, Loki, Vaga, Sleip. Any of these ships are capable of any job in the one fit.

Is anyone calling Minmatar underpowered?
Mfume Apocal
Brutor Tribe
Minmatar Republic
#486 - 2011-11-23 11:14:31 UTC
DarkAegix wrote:

No.
There's been 'Nerf Drake!', 'Nerf Tengu!' and 'Nerf Falcon', but never 'Nerf Caldari!'


By that standard, this isn't actually a "Nerf Minmatar" thread (despite the name) since he's only asking for nerfs to TEs and autocannons.
DarkAegix
Center for Advanced Studies
Gallente Federation
#487 - 2011-11-23 11:32:15 UTC
Mfume Apocal wrote:
By that standard, this isn't actually a "Nerf Minmatar" thread (despite the name) since he's only asking for nerfs to TEs and autocannons.

Quote:
nerfs to TEs and autocannons.

Quote:
nerfs to autocannons.

Quote:
autocannons.


Oh yeah, this is most certainly a Nerf Gallente thread. I mean, what other race uses autocannons?
Mfume Apocal
Brutor Tribe
Minmatar Republic
#488 - 2011-11-23 11:34:02 UTC
DarkAegix wrote:
Oh yeah, this is most certainly a Nerf Gallente thread. I mean, what other race uses autocannons?


What other race has a Drake, Tengu and Falcon?
DarkAegix
Center for Advanced Studies
Gallente Federation
#489 - 2011-11-23 12:00:35 UTC
Mfume Apocal wrote:
DarkAegix wrote:
Oh yeah, this is most certainly a Nerf Gallente thread. I mean, what other race uses autocannons?


What other race has a Drake, Tengu and Falcon?

Myrms are seen with ACs, because ACs are OP.
Rokhs are seen with ACs, because ACs are OP.
Punishers are seen with ACs, because ACs are OP.
Feroxes are seen with ACs, because ACs are OP.
Any ship without ROF/damage bonuses are seen with ACs, because ACs are OP.

Also, Gallente aren't seen with Drakes, Amarr aren't seen with Tengus and Falcons aren't seen anywhere but Caldari.
By your logic, because these Caldari ships aren't being used by other races, they mustn't be as overpowered as Minmatar.
Mfume Apocal
Brutor Tribe
Minmatar Republic
#490 - 2011-11-23 12:09:24 UTC
DarkAegix wrote:
Myrms are seen with ACs, because ACs are OP.
Rokhs are seen with ACs, because ACs are OP.
Punishers are seen with ACs, because ACs are OP.
Feroxes are seen with ACs, because ACs are OP.
Any ship without ROF/damage bonuses are seen with ACs, because ACs are OP.

Also, Gallente aren't seen with Drakes, Amarr aren't seen with Tengus and Falcons aren't seen anywhere but Caldari.
By your logic, because these Caldari ships aren't being used by other races, they mustn't be as overpowered as Minmatar.


Myrms are seen with pulse lasers.
Feroxes are seen with pulse lasers.
I've never seen a Punisher except as a cyno alt.
And I've never seen a Rokh with autocannons. Arties, yeah, ACs, never.

And if you'd like, I can dig up the old "nerf HML" threads we've all seen.
Liang Nuren
No Salvation
Divine Damnation
#491 - 2011-11-23 12:18:55 UTC
DarkAegix wrote:

Myrms are seen with ACs, because ACs are OP.
Rokhs are seen with ACs, because ACs are OP.
Punishers are seen with ACs, because ACs are OP.
Feroxes are seen with ACs, because ACs are OP.
Any ship without ROF/damage bonuses are seen with ACs, because ACs are OP.

Also, Gallente aren't seen with Drakes, Amarr aren't seen with Tengus and Falcons aren't seen anywhere but Caldari.
By your logic, because these Caldari ships aren't being used by other races, they mustn't be as overpowered as Minmatar.


Comments:
- I fit my Myrms with Pulse or ACs, depending on what I'm trying to do. Pulse Myrms are totally viable. I'll almost certainly move my AC fits over to Blaster fits after the boost, but I'm not touching my Pulse fits.
- I wouldn't fit ACs to a Rokh - certainly not after the boost.
- I've never actually seen one of these Punishers in the wild.
- I see more Missile Feroxes than I do AC Feroxes. In fact, one might successfully argue that fitting ACs is just stupid given the fact you have missile slots. (I would make this argument, personally)

-Liang

I'm an idiot, don't mind me.

Onictus
Federal Navy Academy
Gallente Federation
#492 - 2011-11-23 12:49:50 UTC  |  Edited by: Onictus
DarkAegix wrote:


Myrms are seen with ACs, because ACs are OP.



I put AC's on myrms because of fitting restraints (only medium that fits) or because there are three reppers and you don't want ANYTHING not a repper or hardener eating cap.

Sans bonuses AC's aren't anything to scream about....and the myrm doesn't have a turret bonus.
Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#493 - 2011-11-23 14:24:39 UTC  |  Edited by: Kingwood
DarkAegix wrote:

Hah, try again.
Let's name all the great Caldari ships!
-Drake
-Falcon
-Tengu
-Manticore...?
-...
-*crickets*

Let's name all of the Caldari ships which can simply be outclassed by Minmatar counterparts!
-Moa
-Eagle
-Ferox
-Rokh
-Osprey
-Raptor
-Everything else

What do Feroxes, Myrms, Rokhs and Punishers love to fit? Why, autocannons. Lasers? Sure, on the terrible fits.
Minmatar have it insanely easy-mode. Easiest to fit guns, un-neutable, easiest to fit tank, 2nd highest (and even occasionally highest) fitting. They're also the fastest, most agile, have insanely ranged autocannons with obscene tracking for winmataring at close and long range, ship bonuses which are never useless (lol caldari optimal bonus. lol amarr capacitor. lol Gallente active armour). Did I forget to mention the often perfect slot layout for a full tank, and then a DCU and 3 damage mods? There's also the huge selection of damage types, insane alpha strike capability for arties, larger drone bays than Caldari and on average equal to Amarr, and large amounts of weapon tiers so any fit can be made in case you want to fit a massive tank AND correctly sized guns. Why, even their drones are the best for most PVP.

More often than not, one of four things happens if you encounter a Minmatar ship:
-He escapes, due to superior agility
-He kites you, and you die slowly
-He gets up close, and you can't track him
-He bites of more than he can chew, has at least a web on him, and dies

Typical racial engagements:
Minmatar vs Caldari missiles - Switch to EMP, laugh at kinetic damage, melt face, escape at any time
Minmatar vs Caldari rails - Switch to EMP, get under guns, melt face
Minmatar vs Amarr - Switch to fusion, get close, 30% more tracking = ~30% more dps on top of the already large dps advantage
Minmatar vs Gallente - Switch to barrage, kite to death
Minmatar vs Blob - Escape. Or hilariously kite the tackle, and warp off after 4 kills or so

All of this above? Just a typical Minmatar ship. Take your pick: Rifter, Stabber, Rupture, Cane, Loki, Vaga, Sleip. Any of these ships are capable of any job in the one fit.

Is anyone calling Minmatar underpowered?


Your post is wrong on so many parts that I'm not even going to bother picking apart all your points. It sounds like you haven't had much PvP experience as of yet. You should calm down a bit, try to actually PvP in solo/small-gang situations, and then come back in a year or so - at the moment you're just cluelessly ranting about aspects you don't understand very clearly.

Just a few things for you to consider (talking about 0.0 solo/small-gang PvP where shield tanks are mostly used):

- A nano'd HML Drake (2x Nano, 2x BCU) with a web destroys a Shield-Cane without any problems. It outtanks and outdamages (at the cost of a little bit of speed) a Shield-Cane at kiting range, has range control in web range and basically walks over a Shield-Cane. El-oh-el at shrugging off kinetic Damage in a Minmatar ship.
- A Harbinger destroys or forces off a Cane easily.
- 30% more tracking equals 30% more damage? Wat?
- Deimos walks over a Cynabal or Vaga. It's easier getting someone into scram range than to stay out of it.

Not gonna bother with any more of your points, just stop posting and actually learn how to PvP.

Oh yeah, I fly all races max-skilled except for Caldari BS 5, so don't bother.
Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#494 - 2011-11-23 14:26:56 UTC  |  Edited by: Kingwood
posting fail
Naomi Knight
Ministry of War
Amarr Empire
#495 - 2011-11-23 14:45:58 UTC
Kingwood wrote:
posting fail

indeed your posts fail ,deimos kills a cyna yeah sure ... in yar dreams maybe
Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#496 - 2011-11-23 14:51:25 UTC  |  Edited by: Kingwood
Naomi Knight wrote:
Kingwood wrote:
posting fail

indeed your posts fail ,deimos kills a cyna yeah sure ... in yar dreams maybe


http://genos.killmail.org/?a=kill_detail&kll_id=9554116

I stopped playing Eve a little bit after that and came back into Eve proper only a few days ago, but if you want I can link you more Vaga and Cyna kills with Myrms and Megas.
m0cking bird
Doomheim
#497 - 2011-11-23 15:59:55 UTC
Well, there's alot of Cynabal pilots that limit there overall hit-points. Be that a nanofiber, after-buner 10mn or 100mn (without a warp scrambler). Doing any of these things will bring your overall effective hit-points to that of a shield Deimos. So, that 's nothing new.

I would not have posted that kill-mail, but I have similar kills in a dual propulsion-autocannon-armour-Vexor Navy. I always find it interesting that most pilots posting on the forums. Tend to say things like "good pilot" or "not fail". Everyone makes mistakes sooner or l8er. With that said! This game is also full of very terrible pilots and really bad set-ups. AND! Most things are probably in this game. It often requires balls to do something that would not be widely considered wise (which is often the difference between really good pilots and just good pilots (trying = ballz)).

There are so many kill-mails of Angel ships being destroyed by most ships in game (solo).

In anycase, this thread was never going anywhere. Also, yeah! Autocannons do have more range than pulse lasers. projectiles may not do much damage @ whatever range, but they do some, instead of none.

I'm fine with a hit to tracking enhancers, which wont only effect projectiles. Who cares! Not a big deal, but CCP is not going to do anything like that in the foreseeable future.


-proxyyyy
Naomi Knight
Ministry of War
Amarr Empire
#498 - 2011-11-23 18:05:34 UTC  |  Edited by: Naomi Knight
Kingwood wrote:
Naomi Knight wrote:
Kingwood wrote:
posting fail

indeed your posts fail ,deimos kills a cyna yeah sure ... in yar dreams maybe


http://genos.killmail.org/?a=kill_detail&kll_id=9554116

I stopped playing Eve a little bit after that and came back into Eve proper only a few days ago, but if you want I can link you more Vaga and Cyna kills with Myrms and Megas.

Oh that cyna has a speed 2700+ with mwd your deimos nearly reach that with overheat but much worse agility, so it was luck , or experience difference.
nice kill thou , every dead matar is a small victory itself :P
It still doesnt matter ,oh I killed a winmatar angle ship in a gall one , so thats enough proof that matar is completly balanced.
Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#499 - 2011-11-23 18:46:19 UTC  |  Edited by: Kingwood
edit: These forums are messed up.

Naomi Knight wrote:

I stopped playing Eve a little bit after that and came back into Eve proper only a few days ago, but if you want I can link you more Vaga and Cyna kills with Myrms and Megas.
Oh that cyna has a speed 2700+ with mwd your deimos nearly reach that with overheat but much worse agility, so it was luck , or experience difference.
nice kill thou , every dead matar is a small victory itself :P
It still doesnt matter ,oh I killed a winmatar angle ship in a gall one , so thats enough proof that matar is completly balanced.




No, Deimos speed is not even close to Cyna speed. That kill is nothing special and I only linked it because you specifically asked for it.

My point is that this crying for a nerf is absolutely unjustified, and people like DarkAegix, who clearly have no clue what they're talking about should just take a chill pill, shut up, and learn to play before crying for balance changes.

Regarding the Angel ships, for example, I've said the Dramiel needed a nerf since it was buffed and that Hybrids needed a buff, and CCP is finally doing it. Cynabal and Machariel are completely fine, on the other hand, and it's a good thing CCP are not touching them.

If CCP wants to look some more into balancing, they should take a close, hard look at the tier system for T1 frigates and Cruisers, because most of them are not worth flying except for the last tier. I've thought about doing a balance write-up on that but haven't found the time yet.
Kingwood
I N E X T R E M I S
Tactical Narcotics Team
#500 - 2011-11-23 18:47:33 UTC  |  Edited by: Kingwood
double post again