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The golem and torpedoes

First post
Author
IIshira
School of Applied Knowledge
Caldari State
#41 - 2014-01-03 02:17:03 UTC
Caleb Seremshur wrote:
And one more before going to bed

[Golem, Golem torps]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Dread Guristas Co-Processor

Large Micro Jump Drive
Pithum C-Type Adaptive Invulnerability Field
X-Large Ancillary Shield Booster, Navy Cap Booster 400
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Republic Fleet Target Painter
Caldari Navy EM Ward Amplifier
Republic Fleet Target Painter

Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Bastion Module I

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II


Hobgoblin II x5
Warrior II x5
Warrior II x5

Pretty good really. Just gotta get it to the target.


Nice shiny fit... I smell a BLOPS fleet forming Big smile
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#42 - 2014-01-03 12:09:11 UTC
I'm sure. That ship is actually a good 300 mil cheaper than my other fit believe it or not. Haven't decided where to take the thing yet though. Nullsec ratting was a waste of energy for it so would have to come up with something new
Bi-Mi Lansatha
The Scope
Gallente Federation
#43 - 2014-01-03 13:49:55 UTC
Caleb Seremshur wrote:
My fit had a number of issues yes but damage application and raw dps/tank should are not one of them...
Fitting Cruise Missiles would have helped.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#44 - 2014-01-03 14:20:28 UTC
Thanks for the insight. Golem fleet doctrine yet?
Batelle
Federal Navy Academy
#45 - 2014-01-03 14:27:11 UTC
Caleb Seremshur wrote:
I wouldn't even engage bastion mode unless under attack from multiple assailants (in this case yes, 4 guys and a tengu who never showed up to the fight)


Take all our application numbers and shift em down a bit further, because this is a pretty good indication they had siege and skirmish links.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#46 - 2014-01-03 14:49:21 UTC
People still use t3 for ogb? Wouldn't a vulture or something have been better?
Batelle
Federal Navy Academy
#47 - 2014-01-03 14:59:26 UTC
Caleb Seremshur wrote:
People still use t3 for ogb? Wouldn't a vulture or something have been better?


Its a 4 man gang, they're not going to take a vulture into the deep north with a tiny cheap t1 gang. They're going to take something that can cloak and won't die if their little inexpensive gang gets wiped. Plus the vulture doesn't get bonuses to skirmish links, the tengu does.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Malcanis
Vanishing Point.
The Initiative.
#48 - 2014-01-03 16:11:31 UTC
Are people still using Torps on Golems?


Well, it's their ISK I suppose.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#49 - 2014-01-03 16:26:25 UTC
Caleb Seremshur wrote:
And one more before going to bed

[Golem, Golem torps]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Dread Guristas Co-Processor

Large Micro Jump Drive
Pithum C-Type Adaptive Invulnerability Field
X-Large Ancillary Shield Booster, Navy Cap Booster 400
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Republic Fleet Target Painter
Caldari Navy EM Ward Amplifier
Republic Fleet Target Painter

Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Dread Guristas Torpedo Launcher, Caldari Navy Scourge Torpedo
Medium Unstable Power Fluctuator I
Medium Unstable Power Fluctuator I
Medium Diminishing Power System Drain I
Bastion Module I

Large Warhead Rigor Catalyst II
Large Warhead Rigor Catalyst II


Hobgoblin II x5
Warrior II x5
Warrior II x5

Pretty good really. Just gotta get it to the target.


4 CN BCUs and Cruise Fury give 946 DPS vs 1031 DPS from the torps.

I'd suggest that Cruise launchers would in practice be much superior. Not to mention trimming a few hundred mill of the gank-value of your ship.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#50 - 2014-01-03 18:07:23 UTC
Cruises would have let me pop the logi. As soon as he burnt off out of my range I knew how it was going to end. Only been using torps as an experiment. Those DG launchers are like 30mil each in Jita so it's not huge money... 1200 dps even with only 3x bcs.

If I elect to train torps any further than I have so far then I'll definitely switch over to using t2 launchers but for now as said before expect nothing until I've been able to test the thing on sisi which might take a week as im not home right now.

The only drawback I ever saw with cruises was their rof. At all V you get 1k dps and maybe 1100 with both 5% implants. Compared to 1300+ with torps. Torps also apply damage a bit better than cruise missiles thanks to better base explosion velocity.

At all V you can drop to one painter and fit something else but what you would add I do not know.
Batelle
Federal Navy Academy
#51 - 2014-01-03 18:12:10 UTC
the difference in explosion velocity is minor

do not ever use less than 2 painters on a golem

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#52 - 2014-01-03 18:36:22 UTC
Do we have any other credible cruise/torp ships to look at? Onky thing I can think of is fleet phoon. The idea of a pvp golem is ridiculous but if it can't be done then CCP should address it
IIshira
School of Applied Knowledge
Caldari State
#53 - 2014-01-03 18:41:38 UTC
Caleb Seremshur wrote:
Do we have any other credible cruise/torp ships to look at? Onky thing I can think of is fleet phoon. The idea of a pvp golem is ridiculous but if it can't be done then CCP should address it


The Golem can be used for PVP. It's not the idea of a PVP Golem that's ridiculous. It's the idea of you want to be in a PVE fitted Golem SOLO and take on a fleet in nullsec. ANY battleship is likely to die under such circumstances.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#54 - 2014-01-03 18:49:27 UTC
At what point did anyone ever say I was looking for a fight? I engaged the nado because it was alone and there was a sabre in system. MJD doesn't mean **** all if you can't warp to a safe spot. Incidentally I've said it before this was a really bad situation for me and I stood pretty much no chance of getting away. Not for more than 1 jump anyway where I would have been caught on the other side. Your tactical analysis of the fight isn't really needed.

Let's say hypothetically I fly this new golem with cruises in the same fight - what happens? I plant some missiles down field at the logi to force him off then kill the rupture and sabre. Nado was never an issue thanks to long point just a big pile of ehp to burn through. Or do you have a different theory on how things would have gone?
Chris Winter
Science and Trade Institute
Caldari State
#55 - 2014-01-03 19:31:28 UTC
Cruises actually apply damage better than torps due to decreased explosion radius.

Also, if you were using cruises you could have switched to T2 precision cruises for much better damage application against the smaller targets.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#56 - 2014-01-03 19:36:41 UTC
That's what I had been thinking. Sometimes I was taking a mobile depot with me and some cruise launchers in cargo should the npcs burn too far for my torps. Yesterday was not that day and things might had been different if I didn't contract the dumb earlier that morning
Soldarius
Dreddit
Test Alliance Please Ignore
#57 - 2014-01-03 21:44:33 UTC
Caleb Seremshur wrote:
My fit had a number of issues yes but damage application and raw dps/tank should are not one of them. Or shouldn't be. I would be very interested to see a decent pvp fit for a golem that isn't some gimped mess of contradictory elements.

eg eschew the mjd and fit a heavy cap injector was certainly considered. But still couldn't kill them. Different ammo might have made for a different story but that's purely speculation I don't know what their fits were. Probably kinetic tanked as they could correctly guess that I would only be carrying kinetic ammo (purely by accident). What I want to see is if a differently equipped golem could have done the job instead of being a loot pinata.


Challenge accepted.

[Golem, PvP]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Co-Processor II

Large Micro Jump Drive
EM Ward Field II
Adaptive Invulnerability Field II
Shield Boost Amplifier II
X-Large Ancillary Shield Booster, Navy Cap Booster 400
X-Large Ancillary Shield Booster, Navy Cap Booster 400
Republic Fleet Warp Disruptor

Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile
Bastion Module I
[empty high slot]
[empty high slot]
[empty high slot]

Large Core Defense Operational Solidifier II
Large Core Defense Operational Solidifier II

Hobgoblin II x5
Warrior II x5
Hornet EC-300 x5
Nanite Repair Paste x50
Mobile Tractor Unit x1
Navy Cap Booster 400 x50
Mjolnir Fury Cruise Missile x2000
Mjolnir Precision Cruise Missile x1500

Tanks 12411 omni dps under bastion with both reppers and hardeners overheated. You could literally tank a dread with this thing. But I recommend running only one ASB while under bastion, since they don't last for the full 60 seconds. Once bastion comes out, MJD out and reload.

Fury Cruise missiles are the weapon of choice for the Golem. 937dps unheated. They can apply just as much dps to large targets as faction torpedoes at 200km, if you choose to use locking range rigs or a sebo. Otherwise you're limited to 118km. No links. No implants. Just level 5 skills. You also have the option of switching to Precision ammo for smaller targets, which I think would have helped you a great deal in your encounter.

This fit is also perfectly fine for PvE. Just bring whichever ammo type is required. But remember to bring the opposite as well for exactly what happened to you.

If you don't mind sacrificing some tank or dps, you can also put another CPU rig/mod on and fit a cyno for "omg, they dropped a super on me!" moments, or to use as bait.

One other thing. A MWD/HAM Drake will absolutely face **** belt rats, especially Guristas. So why the **** are you using a Golem?

http://youtu.be/YVkUvmDQ3HY

Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#58 - 2014-01-03 23:21:10 UTC
I was just mucking around really, waiing for my JC cooldown before contracting my golem for courier vOv
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