These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Why do people fly BS?

First post First post
Author
Riot Girl
You'll Cowards Don't Even Smoke Crack
#221 - 2014-01-03 10:57:21 UTC  |  Edited by: Riot Girl
So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. What ammo are you using in those guns?
James Amril-Kesh
Viziam
Amarr Empire
#222 - 2014-01-03 10:59:53 UTC
Void obviously.

Enjoying the rain today? ;)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#223 - 2014-01-03 11:00:24 UTC  |  Edited by: Infinity Ziona
Riot Girl wrote:
So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. Which ammo are you using in those guns?

No as I said, in the pic the top pic is the Rokh shooting the Rax with this fit, the half graph is the Rokh shooting the Rax with Tank replaced by 3 Tracking Computer II's with Tracking scripts + the enhancer and the Rax webbed :)

Rigs are resists and extenders. But that's not relevent. Only the inability to track to the Rax is.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tasiv Deka
Royal Amarr Institute
Amarr Empire
#224 - 2014-01-03 11:02:23 UTC
Diamond Zerg wrote:
Tasiv Deka wrote:
Diamond Zerg wrote:
Tasiv Deka wrote:
Diamond Zerg wrote:
I think you may be wrong there, Tasiv. I've tried soloing in a Megathron (which has a tracking bonus) and tracking disruptors really messed me up.

You say earlier that the aggressor may be forced to engage. Being able to disengage instead of dying is a huge advantage, you can even come back shortly (possibly with fleet mates).

I think Battleships need more advantages to offset these disadvantages.


I was refering to what a single Tracking Disrupt could do (it doesnt really knock stats down that low) and yea bringing back fleet mates is a good thing but youll also see that i said a battleship shouldnt be solo so if we arent going completely 1v1 then you cant use it against one side for the sake of arguing


Lol, a lot of ships can fit at least two tracking disruptors without making great sacrifices.

If battleships shouldn't have the ability to fight in small numbers, then they should be more effective at fighting in larg-ish numbers, in "straight up" situations where hit and run tactics aren't that important.

Them being worse in both small AND large scale battles is imbalanced.


im not saying they cant fight in small numbers im saying they cant fight solo which is a big difference from small gangs and as for large ish numbers its more of a how large is large... ive seen 2-3 tornados alpha a tengu but not even break the shield of a Raven at a certain point though anyone ship is going to be erased when enough is focusing fire on it its just a matter of what it can do before its sweeped aside



I'm referring to the ongoing theme of using fast, nimble ships for heavy slugfests/straight up engagements.

Imo, Battleships should either be really strong, but not very mobile, or quite strong and reasonably mobile.

At the moment some battleship doctrines are just underpowered in general.

And @ Kagura.

Sure, an equal number of small ships, you're right, the Battleships might win.

But how long until the smaller ships use their superior mobility to dogpile onto the Battleships?

With the warp changes it's even easier.


Most BS doctrines are fine its just T3s are op so they get used more often right now (atleast in wormholes where mass is a big issue) the real issue is usually not enough support for battleships or not the correct support in some cases.

And as for the dogpiling well thats an entirely different story thats just throwing more people at the problem you throw enough rookie ships at a titan and they can kill it. For the sake of arguing you have to decide where to cut off reinforcements.

Oh, Do go on... no seriously ive got nothing better to do then listen to all the petty arguments and feeble trolling attempts... 

The sad thing is i'm not sure if i'm telling the truth.

Kagura Nikon
Native Freshfood
Minmatar Republic
#225 - 2014-01-03 11:03:39 UTC  |  Edited by: Kagura Nikon
Diamond Zerg wrote:


I'm referring to the ongoing theme of using fast, nimble ships for heavy slugfests/straight up engagements.

Imo, Battleships should either be really strong, but not very mobile, or quite strong and reasonably mobile.

At the moment some battleship doctrines are just underpowered in general.

And @ Kagura.

Sure, an equal number of small ships, you're right, the Battleships might win.

But how long until the smaller ships use their superior mobility to dogpile onto the Battleships?

With the warp changes it's even easier.



How long? Almost until DT. You would need 12 thoraxes to tresspass the REPAIR capability of that gang. And then several minutes to kil the first one. By then you would have lost half of your thoraxes .

No where i am talking about equal numbers. Even TWICE the number of cruisers have NO chance to dislodge a gang of battleships well fit.

Warp speed only matters on hunting, and that is not battleship role. Battleships will NOT pursue anything. THey are there to control a position. You could use this gang for example (since I am proposing a small 4 people gang) to take a POCO in low sec. Now lets suppose your corp wants to use only t1 cruisers to save that POCO of yours? You think you would have remotely ANY chance with 8 thoraxes? No. .. not at all.

You will start to have a chance a bit over 12 thoraxes.... and even then I would not bet on the throaxes until you reached 16 of them


BTW: one moment you are complainign that BS cannot be used in small numbers then you talk about doctrines. Doctrines are NOT about small numbers. Small gangs do not follow doctrines.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Diamond Zerg
Taking Solo Away.
#226 - 2014-01-03 11:13:11 UTC  |  Edited by: Diamond Zerg
Small gangs can and do follow doctrines.
And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.

4 BS are sitting ducks to be attacked by a huge number of compositions.

For example, lets say you added two falcons to those 12 thoraxes.

Now do you understand my point?
Hi.
Kagura Nikon
Native Freshfood
Minmatar Republic
#227 - 2014-01-03 11:18:45 UTC  |  Edited by: Kagura Nikon
Diamond Zerg wrote:
Small gangs can and do follow doctrines.
And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.

4 BS are sitting ducks to be attacked by a huge number of compositions.

For example, lets say you added two falcons to those 12 thoraxes.

Now do you understand my point?



I am not dumb. If you can add 2 extra specialized ship so can I. So I add a damnation with info and armor links, and 1 navy apoc with tachyons to obliterate your falcons.

MJD gives all the mobility the BS need. In fact they can be more mobile than cruisers because they ignore bubbles.

ANYTHING you try to do with t1 cruisers only, can be easily undone by Battleships . You would need to bring like 5 or more ewar boats to ensure your victory.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#228 - 2014-01-03 11:19:06 UTC  |  Edited by: Infinity Ziona
Diamond Zerg wrote:
Small gangs can and do follow doctrines.
And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.

4 BS are sitting ducks to be attacked by a huge number of compositions.

For example, lets say you added two falcons to those 12 thoraxes.

Now do you understand my point?

This is a very important point. Part of winning EVE fights is being able to force an engagement and dictate range. A battleship or group of battleships cannot force an engagement, nor dictate range. This means the only time those battleships will be engaged is when they're able to be destroyed. They're usually also not able to leave a fight at will.

This completely ignoring the difficulties of the fight vs smaller faster ships.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kagura Nikon
Native Freshfood
Minmatar Republic
#229 - 2014-01-03 11:22:44 UTC
Infinity Ziona wrote:
Diamond Zerg wrote:
Small gangs can and do follow doctrines.
And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.

4 BS are sitting ducks to be attacked by a huge number of compositions.

For example, lets say you added two falcons to those 12 thoraxes.

Now do you understand my point?

This is a very important point. Part of winning EVE fights is being able to force an engagement and dictate range. A battleship or group of battleships cannot force an engagement, nor dictate range. This means the only time those battleships will be engaged is when they're able to be destroyed. They're usually also not able to leave a fight at will.

This completely ignoring the difficulties of the fight vs smaller faster ships.



They can. And that is when you use them. As in my example. when the fight location is set by geogrpahy ( a POS or POCO) and the battleships are defending. The cruisers are FORCES to engage.

Again.. how you think you are the ONE that understand eve when EVERYOEN tha really do PVP disagree with you, and know that Battleships have thier roles and uses and on those roles they are superior to cruisers?

"If brute force does not solve your problem....  then you are  surely not using enough!"

James Amril-Kesh
Viziam
Amarr Empire
#230 - 2014-01-03 11:33:52 UTC
Infinity Ziona wrote:
Riot Girl wrote:
So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. Which ammo are you using in those guns?

No as I said, in the pic the top pic is the Rokh shooting the Rax with this fit, the half graph is the Rokh shooting the Rax with Tank replaced by 3 Tracking Computer II's with Tracking scripts + the enhancer and the Rax webbed :)

Rigs are resists and extenders. But that's not relevent. Only the inability to track to the Rax is.

And you were using Void.

Enjoying the rain today? ;)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#231 - 2014-01-03 11:40:23 UTC  |  Edited by: Infinity Ziona
Kagura Nikon wrote:
Infinity Ziona wrote:
Diamond Zerg wrote:
Small gangs can and do follow doctrines.
And yes, Battleships are designed to move around the field, their damage and EHP is not designed with carrier immobility in mind.

4 BS are sitting ducks to be attacked by a huge number of compositions.

For example, lets say you added two falcons to those 12 thoraxes.

Now do you understand my point?

This is a very important point. Part of winning EVE fights is being able to force an engagement and dictate range. A battleship or group of battleships cannot force an engagement, nor dictate range. This means the only time those battleships will be engaged is when they're able to be destroyed. They're usually also not able to leave a fight at will.

This completely ignoring the difficulties of the fight vs smaller faster ships.



They can. And that is when you use them. As in my example. when the fight location is set by geogrpahy ( a POS or POCO) and the battleships are defending. The cruisers are FORCES to engage.

Again.. how you think you are the ONE that understand eve when EVERYOEN tha really do PVP disagree with you, and know that Battleships have thier roles and uses and on those roles they are superior to cruisers?

Comprehension disconnect. I'm comparing single battleships abilities as opposed to other single ships. Not multiple ship encounters. Not POS fights or anything like that.

Imagine you were given the task of creating 3 robots, one small and fast with light weapons, one medium and average speed with medium weapons and one large and slow with heavy weapons.

Would you create them but give the big slow one weapons that could barely hit the medium one and almost never hit the small one?

You'd get fired. Your excuse of "being able to hit the medium one with multiple big ones!" wouldn't fly. Getting two of the medium one would be 10 times cheaper and 10 times smarter. BS are pointless atm.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#232 - 2014-01-03 11:43:10 UTC  |  Edited by: Infinity Ziona
James Amril-Kesh wrote:
Infinity Ziona wrote:
Riot Girl wrote:
So your Rokh actually only has one tracking mod (not 3), no rigs and is using the largest guns available. Which ammo are you using in those guns?

No as I said, in the pic the top pic is the Rokh shooting the Rax with this fit, the half graph is the Rokh shooting the Rax with Tank replaced by 3 Tracking Computer II's with Tracking scripts + the enhancer and the Rax webbed :)

Rigs are resists and extenders. But that's not relevent. Only the inability to track to the Rax is.

And you were using Void.

Given I was also using 3 times tracking computer II + tracking script + an enhancer and a web I don't think that really matters.

With Navy Anti its 0 dps till 800m 50 dps after 1.5... no real difference.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

James Amril-Kesh
Viziam
Amarr Empire
#233 - 2014-01-03 11:43:21 UTC
But nobody uses them that way. Restricting yourself in such a manner is what's pointless.

If your point was that battleships aren't good 1v1, then yeah you might have something there. But instead you made an unjustifiable extrapolation that battleships are terrible in general. They aren't.

1v1 is only one metric of a ship's abilities.

Enjoying the rain today? ;)

Tippia
Sunshine and Lollipops
#234 - 2014-01-03 11:44:33 UTC  |  Edited by: Tippia
Infinity Ziona wrote:
Comprehension disconnect. I'm comparing single battleships abilities as opposed to other single ships. Not multiple ship encounters. Not POS fights or anything like that.
…and he's pointing out that your comparison is meaningless since all ships are not meant to be equal in all things.

Quote:
BS are pointless atm.
…except for in the roles where they excel and others don't.
Your entire problem is that you make faulty generalisations from your very narrow subjective needs and uses.

Quote:
Given I was also using 3 times tracking computer II + tracking script + an enhancer and a web I don't think that really matters.
Right. A flat 33% increase in tracking will probably not make a difference when added on top of the stacking-penalised (and much smaller) bonuses those other modules provide. Roll
James Amril-Kesh
Viziam
Amarr Empire
#235 - 2014-01-03 11:44:53 UTC
Infinity Ziona wrote:
Given I was also using 3 times tracking computer II + tracking script + an enhancer and a web I don't think that really matters.

Of course it matters. Nobody who's trying to shoot such a target would use a tracking-penalized ammo type.

Enjoying the rain today? ;)

Malcanis
Vanishing Point.
The Initiative.
#236 - 2014-01-03 11:46:19 UTC
The Rokh isn't a good example of a ship that is well suited to taking on smaller ships 1v1. It's a ship which is specifically specialised as a fleet battleship.

Now let's say that Thorax encountered an Armageddon. I would venture to say that the Thorax would do well to get the hell out of the grid as fast as it could.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

James Amril-Kesh
Viziam
Amarr Empire
#237 - 2014-01-03 11:49:04 UTC
Next IZ will give us the tale of woe for the lone Abaddon versus a Stabber. Or something.

Enjoying the rain today? ;)

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#238 - 2014-01-03 11:58:31 UTC
Tippia wrote:
Infinity Ziona wrote:
Comprehension disconnect. I'm comparing single battleships abilities as opposed to other single ships. Not multiple ship encounters. Not POS fights or anything like that.
…and he's pointing out that your comparison is meaningless since all ships are not meant to be equal in all things.

Its not about homogenizing its about comparisons of capabilities and vulnerabilities.

In a comparison of battleships vs small ships the small ships capabilities often cross over and into the battleships specialities (damage / tank / drone bay) and the BS vulnerabilities (speed, gun sig, tracking, agility, scan res) are exacerbated by the smaller ships whose strengths mirror the BS vulnerabilities.

When you get to the point where the strengths are not worth the vulnerabilities you have a situation where the ship will no longer be used very much and it needs a buff.

We were at that point 5 or more years ago and its getting worse year by year.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Tippia
Sunshine and Lollipops
#239 - 2014-01-03 12:04:49 UTC  |  Edited by: Tippia
Infinity Ziona wrote:
Its not about homogenizing its about comparisons of capabilities and vulnerabilities.
So why are you ignoring the capabilities of the BS and the vulnerabilities of the small ships?
If it's not about homogenization, why are you making irrelevant 1v1 comparisons?

Quote:
In a comparison of battleships vs small ships the small ships capabilities often cross over and into the battleships specialities (damage / tank / drone bay)
…except that no small ships offer that package other than a ship class that is about to lose it (and even there, it's far from universal).

Quote:
When you get to the point where the strengths are not worth the vulnerabilities you have a situation where the ship will no longer be used very much and it needs a buff.
So in other words, battleships are still worth it seeing as how they're very much used.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#240 - 2014-01-03 12:10:07 UTC
Tippia wrote:
Infinity Ziona wrote:
Its not about homogenizing its about comparisons of capabilities and vulnerabilities.
So why are you ignoring the capabilities of the BS and the vulnerabilities of the small ships?
If it's not about homogenization, why are you making irrelevant 1v1 comparisons?

Quote:
In a comparison of battleships vs small ships the small ships capabilities often cross over and into the battleships specialities (damage / tank / drone bay)
…except that no small ships offer that package other than a ship class that is about to lose it (and even there, it's far from universal).

Quote:
When you get to the point where the strengths are not worth the vulnerabilities you have a situation where the ship will no longer be used very much and it needs a buff.
So in other words, battleships are still worth it seeing as how they're very much used.

I'm sorry but if you're not getting it by now I don't think you ever will Tippia...

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)