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Crime & Punishment

 
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High sec pirates and mission runners, be aware of this tactic.

First post First post
Author
James Amril-Kesh
Viziam
Amarr Empire
#21 - 2014-01-02 09:32:10 UTC
Riot Girl wrote:
Nerf Burger wrote:
i'm not 12 anymore.

Yet you made this thread.

He was when he made it.

Enjoying the rain today? ;)

Tuttomenui II
Aliastra
Gallente Federation
#22 - 2014-01-02 10:18:42 UTC
In a system near Deltole there is a hive queen drone that will give you a mission and this mission puts a beacon in the overview for all to see and warp to.

I stole some Russians drop who was running it with an alt in a Proteus, He shot the wreck forgetting that the Proteus pilot was not the mission runner, and he got blapped by concord. My only regret was that I didn't think to shoot him to.

Yeah a lot of cosmos missions its best to get the items you need for them before accepting.
Mythrandier
Solace Corp
#23 - 2014-01-02 10:24:33 UTC
Nerf Burger wrote:


Not mad, just saying.


Ok, hands up who believes this...


Anyone?


Anyone at all?




Oh well.

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." -  D. Adams.

Zappity
New Eden Tank Testing Services
#24 - 2014-01-02 12:26:23 UTC
Just hypothetically, if someone was considering repairing their sec status to go play in highsec for a while, how would they know which missions had this "Wei Todaki" whatsit? Or do you just probe them all down and check them out?

Zappity's Adventures for a taste of lowsec and nullsec.

Carnaby Wakefield
Federal Navy Academy
Gallente Federation
#25 - 2014-01-02 12:30:53 UTC
Stealing Wei Todaki from cosmos mission runners is a lame tactic tbh, the deadspace spawn to get to her is one of the hardest in all the cosmos missions and the fact some **** in a covert ops or other crappy ship can just fly in and nab the mission runners key loot without any effort on there part kinda proves that at times Eve's cut throat culture might go abit to far.

lets be honest the mission runner has no real chance of stopping this happening to them and can either pay the ransom, buy the item from the market or shoot the looter and get concorded, at the end of the day all the looter is risking is a criminal flag and has to put no work into what he is doing as the mission runner is doing all the work.

Malcanis
Vanishing Point.
The Initiative.
#26 - 2014-01-02 12:38:48 UTC
Nerf Burger wrote:
"Please note that the possibility of losing mission items through theft, damage, sale, or other means is considered an inherent risk in accepting work from agents"-GM


I realise that this is new and shocking to you, but this has been common knowledge since forever.

Still, congratulations on expanding your understanding of the game.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#27 - 2014-01-02 12:39:50 UTC
Carnaby Wakefield wrote:
Stealing Wei Todaki from cosmos mission runners is a lame tactic tbh, the deadspace spawn to get to her is one of the hardest in all the cosmos missions and the fact some **** in a covert ops or other crappy ship can just fly in and nab the mission runners key loot without any effort on there part kinda proves that at times Eve's cut throat culture might go abit to far.

lets be honest the mission runner has no real chance of stopping this happening to them and can either pay the ransom, buy the item from the market or shoot the looter and get concorded, at the end of the day all the looter is risking is a criminal flag and has to put no work into what he is doing as the mission runner is doing all the work.



I hear CCP send a guy round to a mission runners house to kick im square inna nuts unless he runs solo at all times.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Carnaby Wakefield
Federal Navy Academy
Gallente Federation
#28 - 2014-01-02 12:41:58 UTC
Malcanis wrote:
Carnaby Wakefield wrote:
Stealing Wei Todaki from cosmos mission runners is a lame tactic tbh, the deadspace spawn to get to her is one of the hardest in all the cosmos missions and the fact some **** in a covert ops or other crappy ship can just fly in and nab the mission runners key loot without any effort on there part kinda proves that at times Eve's cut throat culture might go abit to far.

lets be honest the mission runner has no real chance of stopping this happening to them and can either pay the ransom, buy the item from the market or shoot the looter and get concorded, at the end of the day all the looter is risking is a criminal flag and has to put no work into what he is doing as the mission runner is doing all the work.



I hear CCP send a guy round to a mission runners house to kick im square inna nuts unless he runs solo at all times.


Constructive, I can see why your on the CSMBlink
Job Valador
Professional Amateurs
#29 - 2014-01-02 12:56:09 UTC
Carnaby Wakefield wrote:
Malcanis wrote:
Carnaby Wakefield wrote:
Stealing Wei Todaki from cosmos mission runners is a lame tactic tbh, the deadspace spawn to get to her is one of the hardest in all the cosmos missions and the fact some **** in a covert ops or other crappy ship can just fly in and nab the mission runners key loot without any effort on there part kinda proves that at times Eve's cut throat culture might go abit to far.

lets be honest the mission runner has no real chance of stopping this happening to them and can either pay the ransom, buy the item from the market or shoot the looter and get concorded, at the end of the day all the looter is risking is a criminal flag and has to put no work into what he is doing as the mission runner is doing all the work.



I hear CCP send a guy round to a mission runners house to kick im square inna nuts unless he runs solo at all times.


Constructive, I can see why your on the CSMBlink


Best CSM ever. would vote for again.

"The stone exhibited a profound lack of movement."

Slave A00073078
Northern Raven Reconnaissance Syndicate
#30 - 2014-01-02 13:02:44 UTC
There isn't an NPC related thing in eve that is difficult so I don't buy that story.
Victoria Sin
Doomheim
#31 - 2014-01-02 13:16:58 UTC
Malcanis wrote:
Nerf Burger wrote:
"Please note that the possibility of losing mission items through theft, damage, sale, or other means is considered an inherent risk in accepting work from agents"-GM


I realise that this is new and shocking to you, but this has been common knowledge since forever.

Still, congratulations on expanding your understanding of the game.


So? That doesn't mean it isn't spectacularly dumb in terms of game design, like quite a few things in Eve. THIS is what the OP is suggesting.
Niclas Solo
Viziam
Amarr Empire
#32 - 2014-01-02 13:38:50 UTC
ElQuirko wrote:
Nerf Burger wrote:
After having my Wei Todaki item stolen from me in the COSMOS mission chain which rewards a cumulative 1.6 billion isk in item

F*** me, I need to run mission chains.


Yes please we need more mission runners.
Use that mobil tractor beam, then you earn even more money.
Angelica Dreamstar
Aliastra
Gallente Federation
#33 - 2014-01-02 15:23:47 UTC
That'll just drive the price down.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Angelica Dreamstar
Aliastra
Gallente Federation
#34 - 2014-01-02 15:25:13 UTC
Victoria Sin wrote:
Malcanis wrote:
Nerf Burger wrote:
"Please note that the possibility of losing mission items through theft, damage, sale, or other means is considered an inherent risk in accepting work from agents"-GM


I realise that this is new and shocking to you, but this has been common knowledge since forever.

Still, congratulations on expanding your understanding of the game.


So? That doesn't mean it isn't spectacularly dumb in terms of game design, like quite a few things in Eve. THIS is what the OP is suggesting.
Actually it's perfect game design within this very game.
Why do you disagree?

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Dinsdale Pirannha
Pirannha Corp
#35 - 2014-01-02 15:32:36 UTC
Angelica Dreamstar wrote:
Victoria Sin wrote:
Malcanis wrote:
Nerf Burger wrote:
"Please note that the possibility of losing mission items through theft, damage, sale, or other means is considered an inherent risk in accepting work from agents"-GM


I realise that this is new and shocking to you, but this has been common knowledge since forever.

Still, congratulations on expanding your understanding of the game.


So? That doesn't mean it isn't spectacularly dumb in terms of game design, like quite a few things in Eve. THIS is what the OP is suggesting.
Actually it's perfect game design within this very game.
Why do you disagree?


It is a terrible game mechanic, once again benefiting the sociopaths. This is the kind of thing that attracts the lowest kind of human to Eve.
Jenn aSide
Worthless Carebears
The Initiative.
#36 - 2014-01-02 15:40:32 UTC
Dinsdale Pirannha wrote:


It is a terrible game mechanic, once again benefiting the sociopaths. This is the kind of thing that attracts the lowest kind of human to Eve.


The little problem with this sentence is it displays your tendency to assign a hierarchy to human beings. The big problem with this sentence is it demonstrates that you think you have a high place in that hierarchy when in fact you don't.
Jenn aSide
Worthless Carebears
The Initiative.
#37 - 2014-01-02 15:43:57 UTC
Malcanis wrote:
Carnaby Wakefield wrote:

I hear CCP send a guy round to a mission runners house to kick im square inna nuts unless he runs solo at all times.


Constructive, I can see why your on the CSMBlink


Best CSM ever. would vote for again.[/quote]

Amen. He said he's not running again, but I feel we need to start a petition to draft him into the next CSM. We can call it the "Malcanis for CSM whether he likes it or not" campaign.
Angelica Dreamstar
Aliastra
Gallente Federation
#38 - 2014-01-02 15:45:16 UTC
Dinsdale Pirannha wrote:
Angelica Dreamstar wrote:
Victoria Sin wrote:
Malcanis wrote:
Nerf Burger wrote:
"Please note that the possibility of losing mission items through theft, damage, sale, or other means is considered an inherent risk in accepting work from agents"-GM


I realise that this is new and shocking to you, but this has been common knowledge since forever.

Still, congratulations on expanding your understanding of the game.


So? That doesn't mean it isn't spectacularly dumb in terms of game design, like quite a few things in Eve. THIS is what the OP is suggesting.
Actually it's perfect game design within this very game.
Why do you disagree?


It is a terrible game mechanic, once again benefiting the sociopaths. This is the kind of thing that attracts the lowest kind of human to Eve.
Awww don't be so silly, that doesn't make you look very attractive. ;)

Question, honey:

Who would you rather consider being a sociopath:

a) Those who play bad guys in a game that's built around being the bad guys and explicitly allows it. They take the game light hearted and care mostly about player interaction.

b) Those who whine, rage, insult you and wish you death threats over stolen space pixels. They build self confidence out of shooting NPCs who are no actual threat and display this behaviour when a player kicks them off their fake throne.

Your response will tell a lot about you.

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Angelica Dreamstar
Aliastra
Gallente Federation
#39 - 2014-01-02 15:49:08 UTC
Jenn aSide wrote:
Dinsdale Pirannha wrote:


It is a terrible game mechanic, once again benefiting the sociopaths. This is the kind of thing that attracts the lowest kind of human to Eve.


The little problem with this sentence is it displays your tendency to assign a hierarchy to human beings. The big problem with this sentence is it demonstrates that you think you have a high place in that hierarchy when in fact you don't.

Hello there....... maybe we could sometimes ... you know .... move aside... ? ;)

bingo, his pig not being a goat doesn't make the pig wrong, just him an idiot for shouting at his pig "WHY ARENT YOU A GOAT!" (Source)

-- Ralph King-Griffin, about deranged people playing EVE ONLINE

Victoria Sin
Doomheim
#40 - 2014-01-02 15:55:06 UTC
Angelica Dreamstar wrote:
Actually it's perfect game design within this very game.


My point precisely, where perfect means typical.