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EVE New Citizens Q&A

 
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Is it worth while to begin playing EVE so far into the games lifecycle?

Author
Dakkare Volkanus
Sugar Bomb Nuclear Confections
#61 - 2013-12-14 21:11:59 UTC
Seems there are quite a few responses already but I will go ahead and add my thoughts. No, it is not too late. You can have fun from day 1. It is a sandbox. You make you're own fun. No lines to wait in like at theme parks. This is your fun to make. Find a ship you like, discover its ship progression, and train up using smaller ships til your reach your end ship goal. Don't be afraid to experiment along the way, try new things, go to new places and talk to people. I have been in Eve for a few months now, but have ben playing MMOs since UO '97. I can assure you, this is truly, not exaggerating, the most friendly, helpful group of MMOers I have ever encountered. Oh sure, they want to help you along so you can fly better and in better ships just so they can explode said ship to add to their killboard, but still friendly nonetheless. Its never too late to play Eve. Just don't play with yourself, join a corporation. There are plenty of corp out there who want to help you.
J'Poll
School of Applied Knowledge
Caldari State
#62 - 2013-12-15 01:10:49 UTC
Roel Yento wrote:

EVE requires patience, determination, and resilliance. Everyone that has played for years have gone through what you are going through or worse. Imagine the dificulty for people who lacked tutorials or had no wiki or youtube videos to watch. They did not quit and if you quit it is because this game is not for you. If you do not want to deal with hardship, learning, have no patience, and give up when you are down then find a game more to your style. Nothing wrong with playing another game if this one is overwhelming or not interesting enough to make you feel determined to succeed.


This, with more added This and for extra flavour....THIS.


That is one of the most spot on and perfect posts I've seen in a long time.

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Logan Revelore
Symbiotic Systems
#63 - 2013-12-16 11:36:48 UTC
Urthu G'en-Yia wrote:
thanks for all of the replies.

I just hit a wall like I did on the last attempt at this game. I did my exploration tut, then went to business. first mission in business, and I run out of ammo. not really a problem, aside from the fact that I can't get small size ammo for whatever gun is in my bantam. And that probably isn't a huge problem either. The biggest issue I have, is that the mission will give me isk if I complete it quickly. Now that I've jrked around and have to fly back or whatever, and I need to get to bed sometime, I lose out on the isk part of the training mission. And frankly, that pisses me off and is driving me away from the game already.


If this drives you away from the game, I'll be honest and say that perhaps EVE really isn't for you then. Patience really is an important character trait in EVE, in my oppinion.
urthu g'en-yia
The Gosimer and Scarab
#64 - 2013-12-16 14:39:27 UTC
I would call it another version of the eternal grind before I'd call it patience. The idea of the game is to get people playing and paying for many a year, so accessing content is a deliberately slow process. Fortunately, the game is more fun and interesting than most, so I'll keep trying.

I figured out how to make some money mining. While it is boring, I don't feel so broke and I'm comfortable to buy and try some things. It would be nice to be able to multi task though; like do some probing while mining, but the deliberate limitations keep you running to swap ships for different tasks. To further complicate things, I want to try just about everything.

Thanks for all the replies. It takes time to write a thoughtful, readable post, and I appreciate the time everyone has taken to help this crotchety newbie understand Eve. I'm going to keep playing, because I'm an idiot gamer at heart, and even though I see through all the carnival games, I still want to play.

Thank you again!
Iria Ahrens
Space Perverts and Forum Pirates
#65 - 2013-12-17 11:02:08 UTC
Urthu G'en-Yia wrote:
thanks for all of the replies.

I just hit a wall like I did on the last attempt at this game. I did my exploration tut, then went to business. first mission in business, and I run out of ammo. not really a problem, aside from the fact that I can't get small size ammo for whatever gun is in my bantam. And that probably isn't a huge problem either. The biggest issue I have, is that the mission will give me isk if I complete it quickly. Now that I've jrked around and have to fly back or whatever, and I need to get to bed sometime, I lose out on the isk part of the training mission. And frankly, that pisses me off and is driving me away from the game already.


On the market window, at the bottom left is a drop-box. Make sure entire-region is selected, it defaults to station, I dunno why. This is one of the dumber relics from the old learning cliff.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Iria Ahrens
Space Perverts and Forum Pirates
#66 - 2013-12-17 11:16:57 UTC
Urthu G'en-Yia wrote:

Most games have a cycle; 3-5, maybe 7 years for a good game (I exclude WoW, because I don't enjoy that style of grind). Of course there are many games than hang around for a long time, but some of those games are also rarely updated and cater to a very small remainder of it's peak subscriptions years. Eve is sort of an enigma in that respect. When I consider Eve, I look at it like a bubble that is bound to burst; yet it never does, so each year it's burting is more and more due.

Anyway. I like the game. I always search for something similar and younger, but never find anything. I have limited play time, and it it takes 10 years to progress in the game and I'm going commit, then Eve better be around another 10 years.


It's not so much that games have a cycle based on time. It is based on subscriptions(income). The cycle has four phases:
1. Launch - Largest subscription spike
2. Growth - Growth continues if the game has a good community and support.
3. Decline - Subscriptions begin to taper, spiking with expansions, but the trend is down. Many games can stay in this phase for a long time and remain profitable. Original Everquest is still around and kicking.
4. Terminal - Supporting the game is no longer profitable either due to real costs or opportunity costs.

Eve is still in the Growth phase after 10 years. If the bubble bursts, as you say, all that will do is signal the beginning of the decline phase. Decline phases seem to run about 5x the growth phase. So if we are following the industry average and our Decline phase begins today, we can expect another 50 years of eve.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Iria Ahrens
Space Perverts and Forum Pirates
#67 - 2013-12-17 11:34:59 UTC
Urthu G'en-Yia wrote:
I would call it another version of the eternal grind before I'd call it patience. The idea of the game is to get people playing and paying for many a year, so accessing content is a deliberately slow process. Fortunately, the game is more fun and interesting than most, so I'll keep trying.

I figured out how to make some money mining. While it is boring, I don't feel so broke and I'm comfortable to buy and try some things. It would be nice to be able to multi task though; like do some probing while mining, but the deliberate limitations keep you running to swap ships for different tasks. To further complicate things, I want to try just about everything.

Thanks for all the replies. It takes time to write a thoughtful, readable post, and I appreciate the time everyone has taken to help this crotchety newbie understand Eve. I'm going to keep playing, because I'm an idiot gamer at heart, and even though I see through all the carnival games, I still want to play.

Thank you again!


Accessing content isn't slow. And the truth is, most of the higher content requires high player--not character--skills. And learning player skills takes time and practice. But by specialization you can access and become good in just about any phase of the game. Going jack of all trades in the early character stages is the road to frustration. Do all the tutorials because you don't know what you don't know, you might find out while you hate mining, production is fun. Trade is another way to make good isk without spending lots of time.

Mining is really a group activity, you can mine solo, but most of those limitations are there to make it more productive to do in a team. If you're grinding, then you are probably doing it wrong. When I joined a corp and had to participate in the mandatory mining raids, it was a bit astonishing to find out that mining in a group is actually fun.

If you aren't having fun in a given profession try another, but every profession will have metagame quirks to give those with the greater knowledge an advantage that overshadows any advantage gained from pure character skills.

Success in eve is not so much a matter of smarts as persistence and optimism. You have to take failure as a learning experience, where a lot of people see failure as vindication of one's ineptitude.

Oh, and no one has mentioned it yet. You were having trouble losing your forum post, besides the copy/paste trick which works in any forum, this forum has a draft function, which periodically saves your post. If you lose your post, open up a new post and click on the draft, and it will populate your post up to the last save.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Jonah Gravenstein
Machiavellian Space Bastards
#68 - 2014-01-01 19:00:13 UTC  |  Edited by: Jonah Gravenstein
It's not unusual for it to take multiple trials before Eve gets its insidious hooks into you. I got can flipped in highsec and engaged the dastardly villain, I then promptly exploded Pirate. That was trial #4.

I figured out what happened, thought cool. 2 days later Apocrypha hit and I subbed.

In the beginning there was nothing, which exploded.

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