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Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#341 - 2013-12-28 18:15:19 UTC
Ivanna Logoffski wrote:
Kagura Nikon wrote:
Zulu Death Mask wrote:
What exactly is needed for CCP to respond with a relevant comment?
Goat sacrifices?



They do not answer to balance threads until they have a proposition in mind and discussed with the CSM.

Tiercide is reachign recons and pirate ships, then will be the time of t3 and then finnaly CApitals.


Do not expect any change before next chirstmas.


Since carriers are far more damaging to the game in their current state then T3's will ever be, I would be surprised if they don't deal with the caps before T3.



Its nto on CCP historical record to make fast change to their plans

"If brute force does not solve your problem....  then you are  surely not using enough!"

Leigh Akiga
Kuhri Innovations
#342 - 2013-12-28 19:05:05 UTC
I figure we got about 2 years before any of this stuff is even glanced at so I'm training sentry 5 and archon 5 on all my characters! yay me
Phyrr
Native Freshfood
Minmatar Republic
#343 - 2014-01-01 18:58:59 UTC
So basically CCP need to fix human nature? I know CCP means Crowd Control Productions, but this is going too far. People form big blobs because that what people always do when their homeland is threatened. It is impossible for CCP to fix blobs because people blob, it has nothing to do with game mechanics. Anyone who isn't ******** will always bring as many ships as possible to the field. If there are environmental constraints then, people will still bring the maximum allowance to the field.

People always exploit the tactics that work over those that don't. WWI wasn't WWII because tanks prevented trench warfare from happening again. I think it is silly to intervene with game mechanics because you are sick of "being in the trenches". Welcome to 0.0, you wanted territorial disputes, so you got them, you engineered the tactics being deployed against you, by being infuriating with the tactics that led to that adaptation. If these tactics are slowly corroding your resolve and the "fun" you are having in blob warfare (0.0 will always be blob warfare, it is it's defining feature) then don't bother. You want ownership of territorial assets? Then be prepared for a drawn out "unfun" experience where the other side will deploy as many "I-win" buttons as possible. Just because you don't find it fun, doesn't change anything. If it's not slowcats, it's DD, if it's not drake fleets, it's because of falcon. The blob remains and the emergent gameplay remains. If CCP never nerfed any blob warfare tactics at all, tactics would have changed anyway. If Titan DD had never been nerfed, the supercap fleets would be the dominate fleets in eve right now, as they still actually are anyway. Warfare is about who can deploy the most most heavy hitting, survivable strategies possible, so how can you nerf this out of existence? Stating that 0.0 would have become a DD fest means nothing really, but it certainly wouldn't have made slowcats viable. Additionally if you did still have AOE DD, tactics would have changed to adapt to this reality and just like the cold war, stalemates of who is gonna press their big red buttons first would have emerged. Subcaps would have been obsolete, but then they can move quickly around systems, whereas cap fleets need fuel and logistics. Aircraft carriers are the core of naval power in reality, it is no surprise that they have the same effect in EVE. Whatever gets nerfed, the same issues will remain and our ship classes will become more and more homogenized until it becomes boring to play.

If you don't enjoy slowcat fights, then don't have them. You can't have your cake and eat it. What is a "fun blob" fight anyway? The one where you are the first to deploy the slowcat strategy with superior numbers, is it not? That feeling of having the ultimate strategy. You know when people first deployed tanks, the best counter was....tanks, catch my drift? Do you all live in some fantasy world where everything works the way you want it to? Warfare, contrary to popular belief, is never fun, especially for the losing side. Bitterness is assured and someone is always the bigger / smaller, better / less adapted fish in the pond. You don't seem to realize that the activities you engage in within 0.0 are all of your own creation, praying to the god's has never brought a single victory to any nation, ever. Bigger guns and superior "exploitation" of environmental and technological factors has always brought victory. The Falklands war was won simply because the Brits had longer ranged naval vessels and more experience in using them, perhaps they should have donated this tech and strategy to the Argentinians prior to engaging, it's only fair right?

/end rant
Alavaria Fera
GoonWaffe
#344 - 2014-01-01 19:04:00 UTC
praying to the gods has never tracking titans

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Phyrr
Native Freshfood
Minmatar Republic
#345 - 2014-01-01 19:05:16 UTC
Alavaria Fera wrote:
praying to the gods has never tracking titans

K
Phyrr
Native Freshfood
Minmatar Republic
#346 - 2014-01-01 19:16:08 UTC
In fact any attempt to address these issues or any other issues relating to 0.0 blob warfare, should be in the form of additions to the game, not subtractions. Technology needs to move forward to provide counters, not go backwards. I think the nerf-bat is not fun in the long term, nor is it good for immersion. New ships, classes, modules, structures, environments, new tech levels, all of these things with add further stratification and available tactics and more importantly, fun to the game. No war is won by reducing the abilities of your forces.

I have a better whine for CCP, where is our ability to continue to evolve and continue to have an arms race that doesn't end with a galaxy full of titans? More stuff and diversity, not less please.
Alavaria Fera
GoonWaffe
#347 - 2014-01-01 19:19:55 UTC
Supertitans with an Area of Effect "Doomsday" weapon

They will be very rare, a large alliance might have two, at -most- three of them.


They can also fire this area of effect weapon through a cyno

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

James Amril-Kesh
Viziam
Amarr Empire
#348 - 2014-01-01 21:46:39 UTC
Phyrr wrote:
In fact any attempt to address these issues or any other issues relating to 0.0 blob warfare, should be in the form of additions to the game, not subtractions. Technology needs to move forward to provide counters, not go backwards. I think the nerf-bat is not fun in the long term, nor is it good for immersion. New ships, classes, modules, structures, environments, new tech levels, all of these things with add further stratification and available tactics and more importantly, fun to the game. No war is won by reducing the abilities of your forces.

I have a better whine for CCP, where is our ability to continue to evolve and continue to have an arms race that doesn't end with a galaxy full of titans? More stuff and diversity, not less please.

Nobody cares about your irrelevant philosophies of warfare and game balance.

Enjoying the rain today? ;)

Alavaria Fera
GoonWaffe
#349 - 2014-01-01 21:48:52 UTC
James Amril-Kesh wrote:
Phyrr wrote:
In fact any attempt to address these issues or any other issues relating to 0.0 blob warfare, should be in the form of additions to the game, not subtractions. Technology needs to move forward to provide counters, not go backwards. I think the nerf-bat is not fun in the long term, nor is it good for immersion. New ships, classes, modules, structures, environments, new tech levels, all of these things with add further stratification and available tactics and more importantly, fun to the game. No war is won by reducing the abilities of your forces.

I have a better whine for CCP, where is our ability to continue to evolve and continue to have an arms race that doesn't end with a galaxy full of titans? More stuff and diversity, not less please.

Nobody cares about your irrelevant philosophies of warfare and game balance.

But titans are so large and cool, and also rare. They can be balanced with their cost !

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?