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Stop lowsec exploration sites from escalating into hisec

Author
Petrus Blackshell
Rifterlings
#21 - 2013-12-19 15:18:00 UTC
I would like to highlight a couple of spots in the OP for the haters:

Petrus Blackshell wrote:

So what? Piracy has consequences, HTFU. Yes, it does, but this particular consequence goes against the apparent intended purpose of the patch itself: to help new players in lowsec out. While old players may afford tags4sec, or use an alt, or call in friends, the options that a pirate new player has for running these escalations are extremely limited to none.

Wait a minute, you're a pirate and you just want to make your own life easier. I am and I do, but I also help a lot of newbie PvPers and it just feels wrong to explain to them that this newbie-oriented patch doesn't actually help them all that much.


While to me it is certainly inconvenient and annoying to be shut out of an escalation due to sec status, I can deal with it just fine by either grabbing an alt or by just doing something else more profitable than playing the plexing loot roulette. It's not even a big issue for anyone in my corp, since we're dirty socialists with safety nets, free stuff and alternative income sources that do not require high security status.

What do you tell a few-weeks-old newbie who wants to get into piracy without losing all his income, though? "CCP added easier exploration sites to lowsec with Rubicon to help out with that... except not really, because you should not do any piracy if you want to take full advantage of them." That just seems wrong.

So, addressing the common "**** off" responses I see so far, which Meyr has nicely summed up:

Quote:
1. HTFU little hisec carebear! Eve is harsh & dangerous!

2. Get an alt to (scout, haul, web, ECM, etc.)!

3. CCP, don't make ganking targets harder to kill!

4. Sec status grinding sucks! It's a HUGE penalty! (Not really, a small bit of ratting in lowsec will do it, you simply don't like it)

5. Get friends to help you!

1. Yeah, it is, though usually when a super duper mean PvPer tells a newbie this, they are referring to Eve being harsh and dangerous because of player interactions and conflict, not because of asinine mechanics. You want to kill me in my escalation because Eve is harsh and dangerous? Fine! You're free to try. It however makes no sense that an escalation to fight tougher pirates leads you to a place where the police summarily kills you.

2. I use plenty of alts, but I have had 4 years to get to a place to do that. What do you suggest for someone who simply does not have alts?

3. The hostility here is because to those familiar with PvP, flying an untanked ship, being AFK, and expecting not to die is just inconceivable. I have no issue with miners who tank their barges, or those who take care to stay aligned and d-scan.

If fitting a tank or being at your keyboard created a NPC-enforced barrier against your gameplay, the situation would be more similar.

4. Spending a few days doing nothing but trying to fix your sec status is not a "small bit of ratting", and is unreasonable as a solution to "how do I run this escalation to this lowsec site?"

5. The solution to everything, but unfortunately so many in Eve are either unable or unwilling to do it. Or their corps just suck.



Another angle on the issue:

  1. You choose a lowsec lifestyle
  2. CCP tells you that exploration is a viable source of income to support that
  3. Conflict and contradiction! Almost all lowsec activities are mutually exclusive to taking full advantage of lowsec exploration, because of sec status woes


To fix this, go one of two ways. Either (1) fix it so being a resident in lowsec is enough to live off lowsec, or (2) drop the pretense that lowsec exploration is for lowsec residents and refer to it as it is: an extra source of complexes for hisec residents who like to pretend they're taking a huge edgy risk.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Fifth Blade
Jump Drive Appreciation Society
#22 - 2013-12-19 16:01:27 UTC
+1
I agree wholeheartedly with the OP.
Mascha Tzash
Ministry of War
Amarr Empire
#23 - 2013-12-19 16:43:19 UTC
Sometimes I like those threads that contain words/phrases like "should" in general, "supposed to be" or "how the game should be". :)

I think it's not such a big issue as it might appear.
A "few-weeks-old newbie" will probably not have a -10 and if this newbie has gathered this sec-status and knows how to survive in low-sec and makes his eve-living from exploration, he/she will just search another site and go on.

Fly safe.
X Gallentius
Black Eagle1
#24 - 2013-12-19 16:45:11 UTC
Meyr wrote:
There is damned near zero chance of survival for someone less than a year into Eve to survive in lowsec long enough to complete an escalation.
You're kidding right? Maybe in highly populated systems that are gate camped, but elsewhere the dude stands a pretty decent chance of surviving. Low sec is fairly empty except in FW areas.
SKINE DMZ
The Scope
Gallente Federation
#25 - 2013-12-19 17:50:10 UTC
+1 and lowsec is extremely easy to survive no matter your age.. just need to have precautions and do some research, nothing like some players make it out to be. Makes me think you have only been to lowsec once or twice.

I disagree

BadMrFr0sty
Brutor Tribe
Minmatar Republic
#26 - 2014-01-01 16:11:06 UTC
I've had this happen several times over the past week, very frustrating.
Yolo
Unknown Nation
#27 - 2014-01-05 07:21:20 UTC
Do I read Pirate carebear tears?
You know the rules of the game.

To be allowed to enter high-sec you need to have a minimum security rating or you will be hunted down, you are hunted down because of your actions.

I would like to re arrange the questions, should hostile actions result in a standings decrease in low-sec?
Near gates and stations it should be a matter of a faction standing, but elsewhere there should be no decrease beause there is no concord or faction to record the hostile action.

This would however mean that people camping gates in low-sec and ganking at stations will soon be hated by the local faction, but should be safe from concord.
While ganking in 0,5 - 1,0 should result in a more severe reduction in security rating but also a faction standing decrease.

- since 2003, bitches

Meyr
Di-Tron Heavy Industries
OnlyFleets.
#28 - 2014-01-05 14:00:19 UTC
Kahega Amielden wrote:
Quote:
Giving those with a negative sec status the same advice they have repeatedly given others is now a form of bitterness?

Good to know.


It is, actually, because

a) you're conflating a bunch of individuals and putting them all under the umbrella of "pirates" and suggesting that they all have a unified voice

b) Your argument doesn't come from a belief of how the game should be, or what the optimal design choice is. The idea behind your argument is these pirates did something I don't like, so I'm going to argue against it to spite them


So yeah. You're just shitting up the thread with bitterness at this point.


I think you'll find that I posited that the game was designed to present difficulties in hisec as a consequence of your actions in lowsec. Further, I stated, quite clearly, "Decision, consequence."

Good, well done piracy is something to admire. I've seen it done, been blown up, paid a few ransoms, hunted a few, even chatted in local with some (scofflaw blogs are usually pretty darned entertaining!). It takes skill AND a sense of honor to be a good pirate (can't ask for ransom if you have a reputation for not living up to the deal!).

That said, everything you do has consequences, and if you take pride in a negative sec status, you have to accept certain limitations that accompany that choice.

The irony here is that I'm merely repeating the advice that has been given to carebears so very often in these forums, and you're flaming me for it.
Silvetica Dian
Imperial Shipment
Amarr Empire
#29 - 2014-01-05 14:42:47 UTC
So the nub of the complaint is that they added extra combat sites to low sec and because some pilots can't follow the route due to -10 these extra sites are a nerf to low sec.........
logic strong suit detected.
just an idea though..... don't run these new extra sites if you worry they might goto high sec and just run the ones you always used to that are present in the same numbers as before.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Daichi Yamato
Jabbersnarks and Wonderglass
#30 - 2014-01-05 19:29:01 UTC
The big difference being that the local police in high sec are innumerable and invincible. The players that attack u in low sec are not.

However,

Many hi-sec players (feel they) have to skip their escalations because it goes into dangerous space. and to be fair, they don't stand much of a chance of completing a site either. The site runners are much easier to find than in hi-sec, typically PvP inexperienced, and if they bring a fleet of friends, they may as well not run the site at all.

its as much of a problem as not being able to run a site in hi-sec for pirates. My advice? skip it or fix ur sec status

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Loki Feiht
Warcrows
Sedition.
#31 - 2014-01-06 22:21:24 UTC
'Piracy' doesn't come with a -10 tag, your -10 tag comes from shooting anything that moves and not bothering to fix sec, in order for you to 'help newbies' like you claim to be doing you should be showing them how to operate as a pirate while staying above -2. (Personally I don't see why -10 players are able to even dock in highsec)

As for the OPs original post, I see no reason why escalations shouldnt go back and forth, similarly I still see no reason why incursions shouldnt either, I feel Eve as a game would be better served should it have more cross-sec activities.

More NPC - Randomly Generated Modular Content thread https://forums.eveonline.com/default.aspx?g=posts&t=220858

Kenrailae
Center for Advanced Studies
Gallente Federation
#32 - 2014-01-07 04:50:51 UTC
While I personally don't agree with running sites and ruining your -10, the OP does make some valid points.

Yep, Eve is cold and harsh. It should be that way because of players. Not because of an oversight or erroneous mechanics.

Yep, a guy chose to Pirate. He also chose to use one of the income streams available to him(without alts) and those same mechanics made it not just unlikely for him, but completely impossible.


If this were a 'but it's just hard' thread, I'd be HTFU.

It's not. Viable problem.


+1 OP

The Law is a point of View

The NPE IS a big deal

Felsusguy
Panopticon Engineering
#33 - 2014-01-07 08:50:54 UTC
I don't believe that exploration sites should escalate into a different type of space at all, except for special cases.

However, you criminal scum need to learn to accept the consequences of your actions. Pirate

The Caldari put business before pleasure. The Gallente put business in pleasure.

Rivr Luzade
Coreli Corporation
Pandemic Legion
#34 - 2014-01-07 09:19:38 UTC
Alvatore DiMarco wrote:
OP makes some reasonable points. +1 to this.

Lowsec residents are people too and deserve the same amount of consideration highsec residents and null residents enjoy.



They do in fact. High sec explorers whose site escalates into lowsec cannot go there with their fancy ship and are usually locked out of the escalation. Low sec pirates whose escalation goes into highsec cannot go there because of their own doing and chosen live-style. I don't see any problem there. -1

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Deryn Angrard
Lightning Squad
Snuffed Out
#35 - 2014-01-07 11:24:46 UTC
I dont think the hi-sec guys really understand what this is about.

If you do a site in hi-sec no game mechanic stops you from going to low-sec, it is you own mind which is scared of going into low-sec.

If a noob pirate does the site in low-sec, he has no way of ever being able to do the escalation in hi-sec, it isnt about his fit, it isnt about his attitude. It is impossible for him.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#36 - 2014-01-07 11:42:55 UTC  |  Edited by: Rivr Luzade
He chose to be a pirate, even as noob you chose freely to do what you want to do. You also have plenty time to reconsider your choices. If you don't, you have to live with the consequences. I still don't see any problem here. Roll

If you are a pirate -- and no one forces you to be a pirate -- you cannot expect NPC to have mercy with you and cater your bad behavior by not giving you only candy (escalations not into high sec). You are a criminal and criminals don't deserve candy. If you want candy, change or try to steal it. If you cannot do that ... well, that's your fault. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Kenrailae
Center for Advanced Studies
Gallente Federation
#37 - 2014-01-07 11:59:42 UTC
Rivr Luzade wrote:
He chose to be a pirate, even as noob you chose freely to do what you want to do. You also have plenty time to reconsider your choices. If you don't, you have to live with the consequences. I still don't see any problem here. Roll

If you are a pirate -- and no one forces you to be a pirate -- you cannot expect NPC to have mercy with you and cater your bad behavior by not giving you only candy (escalations not into high sec). You are a criminal and criminals don't deserve candy. If you want candy, change or try to steal it. If you cannot do that ... well, that's your fault. Roll




No one is asking for candy. Low Sec players don't ask for candy. We don't need it. There IS a problem though, with escalations for low sec sites going into high sec.

A friend scouting you or just some pre-caution and a high sec explorer CAN and usually will survive going into low sec. So long as they are patient and careful, and have someone(or an alt) scouting for them.

The reverse is not possible. It's not about 'Oh make this easy for me.' OP isn't asking for that. OP is asking for Low sec escalations to go to either low or Null. Both are acceptable. High sec, there is a blanket game mechanic which makes it impossible for the explorer to do, if their sec status is '-x'.


It's not about 'Oh I'm a pirate, make this easy for me.' We don't want that. Else we'd live in High sec.

The Law is a point of View

The NPE IS a big deal

Rivr Luzade
Coreli Corporation
Pandemic Legion
#38 - 2014-01-07 12:08:34 UTC  |  Edited by: Rivr Luzade
You do in my eyes. You expect to be treated as good as non-pirates are treated by the game. This is like expecting the police to take a soft line approach with criminals in real life after a murder because they had a hard life so far. I don't see the point. The game mechanics work exactly as intended here: You try to do something for your living, something goes into an area which you cannot access due to your previous actions and the high sec mechanics do everything possible to keep criminals out of secure space and they don't care about criminals, because criminals are not the norm and should be treated as expelled individuals. That is your risk as a criminal. Roll

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Kenrailae
Center for Advanced Studies
Gallente Federation
#39 - 2014-01-07 12:14:27 UTC
Rivr Luzade wrote:
You do in my eyes. You expect to be treated as good as non-pirates are treated by the game. This is like expecting the police to take a soft line approach with criminals in real life after a murder because they had a hard life so far. I don't see the point. The game mechanics work exactly as intended here: You try to do something for your living, something goes into an area which you cannot access due to your previous actions and the high sec mechanics do everything possible to keep criminals out of secure space. That is your risk as a criminal. Roll



Says the 5.0 POS Manager. No one is asking to be treated as 'good as non-pirates.' You just can't read.

It's also not about 'our risk as a criminal.' It's about a change in the game has caused things to spawn where they shouldn't. Our 'Risk as a Criminal' in this case would be if we could go into high sec but as long as we could avoid getting caught by the police we would be fine. That isn't possible. Nor can we grab our alt to just go and run the site because... oh, we have the bookmark. Also can't just ask a friend to sit on the site gate and holler if anything lands on it.


No one is asking for a favor. Just for things to not spawn where they shouldn't be. The 'Game Mechanic working as intended here' is working as intended when we jump in and warp quickly from system to system, or else get caught and die. That's working as intended. The point isn't High sec Killing us. We accept that without complaint. The point is that these escalations don't belong in high sec. Not for low sec sites. If anything they should all go to Null. Pirates get stronger as security gets weaker, not suddenly stronger in more secure space. Please go back to your Role playing POS maintenance.

The Law is a point of View

The NPE IS a big deal

Rivr Luzade
Coreli Corporation
Pandemic Legion
#40 - 2014-01-07 12:25:08 UTC
Kenrailae wrote:
Rivr Luzade wrote:
You do in my eyes. You expect to be treated as good as non-pirates are treated by the game. This is like expecting the police to take a soft line approach with criminals in real life after a murder because they had a hard life so far. I don't see the point. The game mechanics work exactly as intended here: You try to do something for your living, something goes into an area which you cannot access due to your previous actions and the high sec mechanics do everything possible to keep criminals out of secure space. That is your risk as a criminal. Roll



Says the 5.0 POS Manager. No one is asking to be treated as 'good as non-pirates.' You just can't read.

It's also not about 'our risk as a criminal.' It's about a change in the game has caused things to spawn where they shouldn't. Our 'Risk as a Criminal' in this case would be if we could go into high sec but as long as we could avoid getting caught by the police we would be fine. That isn't possible. Nor can we grab our alt to just go and run the site because... oh, we have the bookmark. Also can't just ask a friend to sit on the site gate and holler if anything lands on it.


No one is asking for a favor. Just for things to not spawn where they shouldn't be. The 'Game Mechanic working as intended here' is working as intended when we jump in and warp quickly from system to system, or else get caught and die. That's working as intended. The point isn't High sec Killing us. We accept that without complaint. The point is that these escalations don't belong in high sec. Not for low sec sites. If anything they should all go to Null. Pirates get stronger as security gets weaker, not suddenly stronger in more secure space. Please go back to your Role playing POS maintenance.



WEll, I do something for my sec status. You should try that as well. Blink

You can use your alts by warping to the escalation in your pod and then warp your alt to it in a proper ship.

Pirates not getting stronger all of a sudden is a weak excuse, considering high sec incursions and enemy outposts all over the place.

I stand by my point that criminals should not expect to get everything the game offers if they want to be criminals full-time.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

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