These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
123Next page
 

Dual character training, what about.....

First post
Author
Prie Mary
Science and Trade Institute
Caldari State
#1 - 2014-01-01 12:36:02 UTC
Ok, so it seems we can activate multi character training for the price of 1 plex per month.

Another nice option, in my opinion atleast, would be plex for multiplied training speed. For example, normal active account trains at 100%, every subsequent plex spent on that account - much like the multi character training- would enable a 100% speed boost to skill training. 2 plexes spent on 1 account, 1 character would result in a 200% training speed.

Now I know there is likely to be a lot of rabble babble by older people against this, but lets not forget there are already +5 implants, those old neural boosts etc still in game which accelerate skill training times.

This accelerated training I feel would not only help new players catch up to the curve, but also address problems with mandatory ships/fits required in 0.0 which do change as, CCP is constantly changing its game, tweeking certain ships/modules.

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#2 - 2014-01-01 12:42:08 UTC
Even +5 implants and a full remap don't provide that kind of speed.

But simply put... no. This would give wealthy people the means to far outstrip anyone and everything else just by nature of them being wealthy - and that is not good for the game.

It is in effect buying skillpoints and that's P2W.

The Jita node would crash from the amount of laser fire the monument would be taking.
Dave stark
#3 - 2014-01-01 12:43:16 UTC
this idea is horrible, and in the wrong forum section.
Desirea Lotiva
School of Applied Knowledge
Caldari State
#4 - 2014-01-01 12:44:46 UTC
Dave Stark wrote:
this idea is horrible, and in the wrong forum section.


This reply is horrible and shouldn't even be posted.
Prie Mary
Science and Trade Institute
Caldari State
#5 - 2014-01-01 12:44:50 UTC
Have to point out, isn't just having the character bazzar making the game pay 2 win. If I wanted I could on day 1 buy enough plex to sell, and purchase a 100+mil sp character....

By your logic that's training at 100milsp per day :O pay 2 win ^^

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Dave stark
#6 - 2014-01-01 12:46:26 UTC
Desirea Lotiva wrote:
Dave Stark wrote:
this idea is horrible, and in the wrong forum section.


This reply is horrible and shouldn't even be posted.


truth should always be posted.
Ira Infernus
Knights-of-Cydonia
#7 - 2014-01-01 12:47:29 UTC
Desirea Lotiva wrote:
Dave Stark wrote:
this idea is horrible, and in the wrong forum section.


This reply is horrible and shouldn't even be posted.



He is actually right.

The idea is horrible. Its P2W.

The OP did post it in the wrong section too. He is looking for features and ideas.
Ira Infernus
Knights-of-Cydonia
#8 - 2014-01-01 12:49:36 UTC
Prie Mary wrote:
Have to point out, isn't just having the character bazzar making the game pay 2 win. If I wanted I could on day 1 buy enough plex to sell, and purchase a 100+mil sp character....

By your logic that's training at 100milsp per day :O pay 2 win ^^



No, its not pay to win, because you are still on the same level as everyone else who has the same amount of SP... With your method you end up passing these guys too. Besides, most of the people I know who have bought characters have done so with ISK made.
Prie Mary
Science and Trade Institute
Caldari State
#9 - 2014-01-01 12:50:02 UTC
Prie Mary wrote:
Have to point out, isn't just having the character bazzar making the game pay 2 win. If I wanted I could on day 1 buy enough plex to sell, and purchase a 100+mil sp character....

By your logic that's training at 100milsp per day :O pay 2 win ^^





^ game is p2w already guys

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Desirea Lotiva
School of Applied Knowledge
Caldari State
#10 - 2014-01-01 12:50:09 UTC
Ira Infernus wrote:
Desirea Lotiva wrote:
Dave Stark wrote:
this idea is horrible, and in the wrong forum section.


This reply is horrible and shouldn't even be posted.



He is actually right.

The idea is horrible. Its P2W.

The OP did post it in the wrong section too. He is looking for features and ideas.


It's his reply that is bad. Without any reason for it being horrible, there isn't any substance to the post.
Kryptik Kai
Pandemic Horde Inc.
Pandemic Horde
#11 - 2014-01-01 12:50:51 UTC
Sentient Blade wrote:
Even +5 implants and a full remap don't provide that kind of speed.

But simply put... no. This would give wealthy people the means to far outstrip anyone and everything else just by nature of them being wealthy - and that is not good for the game.

It is in effect buying skillpoints and that's P2W.

The Jita node would crash from the amount of laser fire the monument would be taking.

Not saying I like the idea, but how is this different from some "wealthy" (isk or cash) person buying characters?

"Shiny.  Lets be bad guys." -Jayne Cobb

Prie Mary
Science and Trade Institute
Caldari State
#12 - 2014-01-01 12:57:34 UTC
some quick maths.

say 2700 sp per hour is "normal" for training speed.

This idea over the course of a month would only earn you a extra 1,944,000 sp assuming you are in +5 implants remapped perfectly.

So with todays price of plex being +/- 600m you are in theory "buying" sp at a price of 30days of time and 600mil for almost 2mil SP.

I could be wrong, but this isn't far off the going rate for a well trained character per 1mil of sp.

By accident it kinda works out fair Lol

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Dave stark
#13 - 2014-01-01 12:58:19 UTC
Desirea Lotiva wrote:
Ira Infernus wrote:
Desirea Lotiva wrote:
Dave Stark wrote:
this idea is horrible, and in the wrong forum section.


This reply is horrible and shouldn't even be posted.



He is actually right.

The idea is horrible. Its P2W.

The OP did post it in the wrong section too. He is looking for features and ideas.


It's his reply that is bad. Without any reason for it being horrible, there isn't any substance to the post.


yes there is; it's still in the wrong subforum.
PsiMin
Ranger Industries
The Rogue Consortium
#14 - 2014-01-01 13:30:23 UTC
Prie Mary wrote:
Ok, so it seems we can activate multi character training for the price of 1 plex per month.

Another nice option, in my opinion atleast, would be plex for multiplied training speed. For example, normal active account trains at 100%, every subsequent plex spent on that account - much like the multi character training- would enable a 100% speed boost to skill training. 2 plexes spent on 1 account, 1 character would result in a 200% training speed.

Now I know there is likely to be a lot of rabble babble by older people against this, but lets not forget there are already +5 implants, those old neural boosts etc still in game which accelerate skill training times.

This accelerated training I feel would not only help new players catch up to the curve, but also address problems with mandatory ships/fits required in 0.0 which do change as, CCP is constantly changing its game, tweeking certain ships/modules.



Bad Idea - End Of
Mag's
Azn Empire
#15 - 2014-01-01 13:30:52 UTC
Prie Mary wrote:
Prie Mary wrote:
Have to point out, isn't just having the character bazzar making the game pay 2 win. If I wanted I could on day 1 buy enough plex to sell, and purchase a 100+mil sp character....

By your logic that's training at 100milsp per day :O pay 2 win ^^





^ game is p2w already guys
No, it really isn't.

Also this bad idea, is a prime example of Malcanis Law.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Prie Mary
Science and Trade Institute
Caldari State
#16 - 2014-01-01 13:37:10 UTC  |  Edited by: Prie Mary
Malcanis Law.... maybe to some extent. But plex are available to all players new and old. Characters with high sp just the old.

new guys have 2 options currently, join a game where they will never catchup to the older guys, or buy their way in with plex and the character bazzar, end of. This is.... Pay To WIN.

+5 implants, neural boosts are another example of..... you know I think you should see where this is going...




maybe not... PAY TO WIN!!!



Before anyone suggests you can play the game just as well without SP that is untrue.

2 characters, 1 old with maxed navigation, 1 new with level 3's or 4 in navigation, identical ships, identically fit....... the one with maxed navigation can decide whether to stay and fight or burn out of point range depending how its going. The guy without maxed navigation can neither escape nor win if distance is dictated by the other party. Let alone the DPS the higher SP person would be dishing out.

The illusion of low sp characters having the exact same opportunity's is a illusion which has been created by the older guys with all the SP.

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Flair Tachyon
Toon Invasion Terror Squad
#17 - 2014-01-01 13:40:56 UTC
Prie Mary wrote:
some quick maths.

say 2700 sp per hour is "normal" for training speed.

This idea over the course of a month would only earn you a extra 1,944,000 sp assuming you are in +5 implants remapped perfectly.

So with todays price of plex being +/- 600m you are in theory "buying" sp at a price of 30days of time and 600mil for almost 2mil SP.

I could be wrong, but this isn't far off the going rate for a well trained character per 1mil of sp.

By accident it kinda works out fair Lol


Be aware that the 2 mil ISK per 1 mil skillpoints is the going market rate. This is for characters other players "manufactured" and may even have added a "history" to. So in essence it´s a limited supply. Every characters training process currently is limited by time spent training the same way as any other.

Adding Speed Training for plex would in effect be like having Speed manufactoring for plex. And of corse as "time" is one of the prime resources in an mmo it would create a difference between characters.
Mag's
Azn Empire
#18 - 2014-01-01 13:43:19 UTC
Prie Mary wrote:
Malcanis Law.... maybe to some extent. But plex are available to all players new and old. Characters with high sp just the old.

new guys have 2 options currently, join a game where they will never catchup to the older guys, or buy their way in with plex and the character bazzar, end of. This is.... Pay To WIN.

+5 implants, neural boosts are another example of..... you know I think you should see where this is going...




maybe not... PAY TO WIN!!!
No, the char Bazaar is not P2W. It may be PayToGetStuffEarlyWithoutPuttingTheTimeIn, but that's not quite the same thing, is it?

And this idea is all about Malcanis Law. So it's still going to be no.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Prie Mary
Science and Trade Institute
Caldari State
#19 - 2014-01-01 13:50:03 UTC  |  Edited by: Prie Mary
Mag's wrote:
And this idea is all about Malcanis Law. So it's still going to be no.



I'm sorry, character bazaar is 100% pay to win. The character bazaar is also, lets be honest pretty limited to the people with a lot of in game ISK. The average Joe, joining a new MMO isn't going to sink $2000 on plex to purchase a character to give them a fighting chance.

Eve for a long time has marketed itself on alts, trying to entice people into making more and more alts. I genuinely feel this idea, or something like it is along the right lines to enticing the newer guys to stay.

That new average Joe might not sink $2000 into plex to buy a character, but they might in essence pay double subscription for x2 training speed, so they can get into that frigate, battleship, carrier etc quicker to enjoy the game more. Which over time might turn into that $2000 extra for CCP.

All those support skills are essential, but take time. Time which people don't like.


Lets be honest, the layoffs just before Christmas cant be a good sign.

Dont just [u]think[/u] outside the box, [u]Live[/u] outside of it...

Mag's
Azn Empire
#20 - 2014-01-01 13:53:49 UTC
Prie Mary wrote:
Mag's wrote:
Prie Mary wrote:
Malcanis Law.... maybe to some extent. But plex are available to all players new and old. Characters with high sp just the old.

new guys have 2 options currently, join a game where they will never catchup to the older guys, or buy their way in with plex and the character bazzar, end of. This is.... Pay To WIN.

+5 implants, neural boosts are another example of..... you know I think you should see where this is going...




maybe not... PAY TO WIN!!!
No, the char Bazaar is not P2W. It may be PayToGetStuffEarlyWithoutPuttingTheTimeIn, but that's not quite the same thing, is it?

And this idea is all about Malcanis Law. So it's still going to be no.



I'm sorry, character bazaar is 100% pay to win. The character bazaar is also, lets be honest pretty limited to the people with a lot of in game ISK. The average Joe, joining a new MMO isn't going to sink $2000 on plex to purchase a character to give them a fighting chance.

Eve for a long time has marketed itself on alts, trying to entice people into making more and more alts. I genuinely feel this idea, or something like it is along the right lines to enticing the newer guys to stay.

That new average Joe might not sink $2000 into plex to buy a character, but they might in essence pay double subscription for x2 training speed, so they can get into that frigate, battleship, carrier etc quicker to enjoy the game more. Which over time might turn into that $2000 extra for CCP.

All those support skills are essential, but take time. Time which people don't like.


Lets be honest, the layoffs just before Christmas cant be a good sign.

I
I'm sorry but it's not. You can gain the same through normal game play, as through the character bazaar. The only thing you are doing, is paying someone else for their time in creating the character. But that character was created with normal game mechanics.

P2W is specifically about items not available through normal game play, such as golden ammo etc. Which Eve does not have.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

123Next page