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New player experience: is CCP playing pranks?

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Yarda Black
The Black Redemption
#41 - 2013-12-31 10:18:01 UTC
I agree with the OP that tutorials and such are more based on HOW to do certain things in EVE then explaining EVE as a game. I dont think anything should change tho.

I used the "Ibis in space" tutorials.
My first experience with other players was my set of giant, by bantam filled, containers being scooped up by a badger mkII. This was decently followed by a "thank you" mail.

After being dumbstruck for a few seconds, I started googling on "EVE containers". Found out about anchoring, high-sec, agression etc.

I dont see how CCP could have made such a usefull and engaging "tutorial".
Tiberius StarGazer
Deep Core Mining Inc.
Caldari State
#42 - 2013-12-31 10:21:48 UTC
Malcolm Shinhwa wrote:
J'Poll wrote:
Issue is: CCP can't make a tutorial that revolves around Player interaction. As you can't script it into a tutorial how a player reacts to another player.


And honestly the last time CCP tried to lead newbies into some player interaction lead to a slaughter on the Doril gate by those who need no such tutorial.


Hehehehe - that was fun, for me anyway...

The only way to really help out the new players is for the rest of us to pitch in and help out. One of my guys has created a noob friendly highsec corp just for this reason.

With the right guidance you can take a brand new player from highsec to nullsec as capable miners / anom runner / fleet tackle in two months. Not only that you have a corp member for as long as your corp survives.

Unless your a psychopath (and let's face it 90% of us are) and turn them into some mining slaves who give up and quit after they have been taken advantage of. But then again they cal always ask for Mercs to kill your titan.
Kagura Nikon
Native Freshfood
Minmatar Republic
#43 - 2013-12-31 10:27:20 UTC
Tippia wrote:
Captain Stupid wrote:
Who are CPP ?

Bjarne Stroustrup's secret p-space alliance.




How in hell you managede to relate him to this conversation?

"If brute force does not solve your problem....  then you are  surely not using enough!"

Knights Armament
Deep Core Mining Inc.
Caldari State
#44 - 2013-12-31 11:04:21 UTC
I can fix the tutorial

You login to eve, suddenly you're attacked by a gang of pirates, all around you are capital ships shooting at each other, lasers, missiles, explosions, you're sitting in a rookie ship, commander jason johnson pops up onto your screen, he screams at you to assist his chimera on a mission to break through the enemy lines, you need to orbit his ship, and he explains how to do this amongst the chaos, people all around you are exploding, its just like the eve online trailers, I was there, boom sales of plex skyrocket.
Alavaria Fera
GoonWaffe
#45 - 2013-12-31 21:19:20 UTC
Tiberius StarGazer wrote:
Malcolm Shinhwa wrote:
J'Poll wrote:
Issue is: CCP can't make a tutorial that revolves around Player interaction. As you can't script it into a tutorial how a player reacts to another player.


And honestly the last time CCP tried to lead newbies into some player interaction lead to a slaughter on the Doril gate by those who need no such tutorial.


Hehehehe - that was fun, for me anyway...

The only way to really help out the new players is for the rest of us to pitch in and help out. One of my guys has created a noob friendly highsec corp just for this reason.

With the right guidance you can take a brand new player from highsec to nullsec as capable miners / anom runner / fleet tackle in two months. Not only that you have a corp member for as long as your corp survives.

Unless your a psychopath (and let's face it 90% of us are) and turn them into some mining slaves who give up and quit after they have been taken advantage of. But then again they cal always ask for Mercs to kill your titan.

Then in a year or so, you have a horde of people in battleships and maybe dreadnaughts.

Wow. Such blobber.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Sofia Tsero
Deep Core Mining Inc.
Caldari State
#46 - 2013-12-31 22:16:49 UTC
Ritual Union wrote:
A new player doesn't necessarily need a tutorial to do all that. For example, I didn't need one. Many others didn't need one either. After all, tutorial in all games (mmo's or not) should be optional. Then you may ask (like a previous poster did), why should CCP help the new players making the paradigm shift to Eve, the transition from the "quick gratification" type of games (WOW like) to the "delayed reward" (Eve like) type (borrowing terms here from an inspiring previous post)?

Well, duh …, I don't know. Could it be because of the fact that Eve players are their spoiled children, and what a parent wouldn't do for them? I'm not saying it. I'm just asking it. (Remark addressed to Sofia Tsero: Oh dear, some people on this planet! I edited this remark to make it clear.)

This whole thread started because some new player (who claimed to have completed a "truckload of research" before joining EVE) didn't like that his corp got war decced and came here crying about it. Those are the game mechanics working as intended and many people told him that. He just didn't like that his soft, fleshy, new corp got attacked by players who are not as soft and fleshy. I fail to see how any changes to the opening tutorial and career agents will change that. If he'd actually done what he said he'd done and, more importantly, understood it, then he'd be cool about it, shrug it off, and hopefully try and get better. Except he didn't. Creating a corp opens a player up to a lot. I mean, I'm really new and therefore really stupid, but even I know that.
Yosef Brinalle
University of Caille
Gallente Federation
#47 - 2013-12-31 22:16:49 UTC
Sofia Tsero wrote:

Except, why is it CCP's responsibility to "transition" WoW players to the very different gameplay that is EVE? That's great that you had a paradigm shift, but why is it CCP's job to ease you into it even more than they already do? You can pretty easily stay out of PvP for decent amount of time and get acclimated. I guess I'm just not comfortable with the idea that it's CCP's job to keep the training wheels on any longer than they already do because, oh, WoW players just aren't getting it.


I made a long answer to that - too long Shocked Anyway I made the mistake of outright naming a list of games I have played and so some mod did me the favor of vanishing my wall of text. TY Big smile

TL;DR version
CCP is most likely in this to make money. Any company that intends to make money needs to know its market demographic and work with that. CCP probably has a near monopoly on the type of game that EVE is. But a monopoly on something that only some people want, and no one actually 'needs' to survive, will only get you so far.

Sofia, you sound like someone who has never had a position of responsibility at an institution that was trying to make a profit. That is not a bad mark against you, it applies to a lot of people in this world, but it does limit your understanding of what makes CCPs world go round and what drives their decisions.
Sofia Tsero
Deep Core Mining Inc.
Caldari State
#48 - 2013-12-31 22:50:45 UTC
Yosef Brinalle wrote:
Sofia, you sound like someone who has never had a position of responsibility at an institution that was trying to make a profit. That is not a bad mark against you, it applies to a lot of people in this world, but it does limit your understanding of what makes CCPs world go round and what drives their decisions.

I think that questioning my understanding of capitalism, regardless of what kind of job I've held or hold, is really not the best way to make your point.
Yosef Brinalle
University of Caille
Gallente Federation
#49 - 2014-01-01 01:24:16 UTC
Sofia Tsero wrote:
I think that questioning my understanding of capitalism, regardless of what kind of job I've held or hold, is really not the best way to make your point.


True. Point taken.
Ritual Union
Sebiestor Tribe
Minmatar Republic
#50 - 2014-01-02 17:48:38 UTC
Sofia Tsero wrote:
This whole thread started because some new player (who claimed to have completed a "truckload of research" before joining EVE) didn't like that his corp got war decced and came here crying about it. Those are the game mechanics working as intended and many people told him that. He just didn't like that his soft, fleshy, new corp got attacked by players who are not as soft and fleshy. I fail to see how any changes to the opening tutorial and career agents will change that. If he'd actually done what he said he'd done and, more importantly, understood it, then he'd be cool about it, shrug it off, and hopefully try and get better. Except he didn't. Creating a corp opens a player up to a lot. I mean, I'm really new and therefore really stupid, but even I know that.


You're right. Changes to the tutorials (by tutorials I mean the career agents) will not change that because the problem of the OP in the mentioned topic has little to do with Eve. If you go back to my initial post on this topic, you'll see that a CCP dev edited my post because he/she considered my remarks on the OP of the other topic as personal attacks. Managing a corporation, my opinion, has little to do with the harshness of Eve, or with the knowledge, one has on Eve. Some are "born" to lead, some aren't.

Anyway, I suspect many people reading this topic misinterpreted the point of citing that other topic. The reason I considered it useful (the other topic) is the opportunity given to the new players to see Eve as it is, or at least a part of it, one that you don't find in the tutorials.

It seems to me, that many (especially old) Eve players like to think that many "fail" at Eve because they are dumb. In this topic, I try to argue that this is not the case. I'm not making a case about gamers being the smartest people on Earth. I mean, really smart guys/girls don't usually waste time on games. However, once the dumb people are left out of this discussion, I argue that many new players don't like Eve because they never arrive to see the true Eve when it really matters: the first two weeks.

...

Vaju Enki
Secular Wisdom
#51 - 2014-01-02 20:34:24 UTC
Obvious the solution is WiS, nothing like a virtual bar for avatars to fix the NPE.

The Tears Must Flow

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