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[Proposal] AoE effect on capital sized launchers

Author
Seraph IX Basarab
Outer Path
Seraphim Division
#1 - 2013-12-31 04:03:18 UTC
The Caldari capitals are often the laughing stock of any dread/titan fleet due to their reliance on capital sized missiles that have easily mitigated damage. What if instead of just making them hit harder, we give the explosion of these massive missiles a level of AoE. Of course we should consider the downside of having the AoE destroy the missile based fleet's own outgoing dps, as such we should have it affect only ships and drones.

This could also be a balancing factor to the large sentry drone fleets we see out there. Just an idea I had, maybe it's good maybe it isn't. But I believe it is a unique way to bring Caldari dreads/titans into more use through a manner that isn't just "hurf durf moar deeps lulz."
Nariya Kentaya
Ministry of War
Amarr Empire
#2 - 2013-12-31 06:54:59 UTC
Seraph IX Basarab wrote:
The Caldari capitals are often the laughing stock of any dread/titan fleet due to their reliance on capital sized missiles that have easily mitigated damage. What if instead of just making them hit harder, we give the explosion of these massive missiles a level of AoE. Of course we should consider the downside of having the AoE destroy the missile based fleet's own outgoing dps, as such we should have it affect only ships and drones.

This could also be a balancing factor to the large sentry drone fleets we see out there. Just an idea I had, maybe it's good maybe it isn't. But I believe it is a unique way to bring Caldari dreads/titans into more use through a manner that isn't just "hurf durf moar deeps lulz."

for the same reason titan DD's dont do AoE damage

2 reasons

1) lag, alcualting the relative distance of everything to every missile adn factoring whether or not and for how much it would be damaged (especially since sig radius or what not is unique for EVERY ship and pilot, not just ship-type) would strain the server

2) it would make logi for the opposing side an absolute nightmare, as in larger warfare everyone would be getting hit, and this amount of damage compounded from a large fleet would over-tax logi quickly, making them to go-to doctrine for a fleet, this would compound with point #1 to provide unfavorable conditions for the server
Danika Princip
GoonWaffe
Goonswarm Federation
#3 - 2013-12-31 13:00:06 UTC
Wouldn't you still be able to speed tank the damage in a seiged dread?
Draconus Lofwyr
The Scope
Gallente Federation
#4 - 2014-01-01 05:23:13 UTC
Nariya Kentaya wrote:
Seraph IX Basarab wrote:
The Caldari capitals are often the laughing stock of any dread/titan fleet due to their reliance on capital sized missiles that have easily mitigated damage. What if instead of just making them hit harder, we give the explosion of these massive missiles a level of AoE. Of course we should consider the downside of having the AoE destroy the missile based fleet's own outgoing dps, as such we should have it affect only ships and drones.

This could also be a balancing factor to the large sentry drone fleets we see out there. Just an idea I had, maybe it's good maybe it isn't. But I believe it is a unique way to bring Caldari dreads/titans into more use through a manner that isn't just "hurf durf moar deeps lulz."

for the same reason titan DD's dont do AoE damage

2 reasons

1) lag, alcualting the relative distance of everything to every missile adn factoring whether or not and for how much it would be damaged (especially since sig radius or what not is unique for EVERY ship and pilot, not just ship-type) would strain the server

2) it would make logi for the opposing side an absolute nightmare, as in larger warfare everyone would be getting hit, and this amount of damage compounded from a large fleet would over-tax logi quickly, making them to go-to doctrine for a fleet, this would compound with point #1 to provide unfavorable conditions for the server



1. wrong, the titan AoE doomsday was removed because it provided an insurmountable wall to any large fleet. 2 titans on a gate and no FC would dare jump in, or cyno in, or even get on grid with. if your premise were true, smartbombs would be removed as well as stealth bomber bombs.

2. that's war, things change. i actually like this proposal to a certain degree. the current line on caldari dreads is "get a real dread" perhaps if the caldari created a smartbomb effect on detonation, this would become a viable counter to the bootcat drone assist psudo exploit and return a dread to a viable fleet participant instead of a source for capital components for other ships.