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DevBlog Abuse!

Author
Alavaria Fera
GoonWaffe
#41 - 2013-12-30 16:39:40 UTC  |  Edited by: Alavaria Fera
I'm a blobber and a metagamer and find this hilarious.

Note that it does say to deal with subcaps bring a carrier. So it seems everything is A-OK. Subcaps optional if you have carriers.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Yazzinra
Scorpion Ventures
#42 - 2013-12-30 17:21:44 UTC
Someone beat me with a stick if I have this wrong (or right, it'll be fun either way)

Given the numbers CFC and Stainwagon can bring, wouldn't it be easier, and vastly cheaper to just bomb the **** out of slowcats with Void and target breaker bombs? it is a bit difficult to RR when you can't lock anything, and have no capacitor to run either RR or your hardeners.

I get the idea behind Omegafleet, it just seems like there's an easier way.
Alavaria Fera
GoonWaffe
#43 - 2013-12-30 18:28:50 UTC
Yazzinra wrote:
Someone beat me with a stick if I have this wrong (or right, it'll be fun either way)

Given the numbers CFC and Stainwagon can bring, wouldn't it be easier, and vastly cheaper to just bomb the **** out of slowcats with Void and target breaker bombs? it is a bit difficult to RR when you can't lock anything, and have no capacitor to run either RR or your hardeners.

I get the idea behind Omegafleet, it just seems like there's an easier way.

Considering you can bubble yourself defensively that doesn't work like you imagine.

Also emptying the cap of a capital ship with void bombs is ... haha, that's a good one...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Tarsas Phage
Sniggerdly
#44 - 2013-12-30 20:03:26 UTC
This entire argument has its roots in "if we can't field it, they shouldn't be able to field it"

The CFC and RUSRUS) are old entities, full of people who should be able to get their warm bodies into capitals. In Mittani's retrospective on the Fountain War, he prescribed sentry skills and archons as an CFC-wide skillqueue goal. The vast coffers that the CFC likes to tout should be able to fund this, at least substantially so. As far as I know, the CFC and RUS don't have a single capital doctrine beyond Right Click -> Make Active, let alone FCs willing to run them.

So what happened? Did everyone in the CFC stop training their chars when they got ratting tengus and rail megas?

Marlona Sky
State War Academy
Caldari State
#45 - 2013-12-30 21:21:00 UTC
Tarsas Phage wrote:
This entire argument has its roots in "if we can't field it, they shouldn't be able to field it"

The CFC and RUSRUS) are old entities, full of people who should be able to get their warm bodies into capitals. In Mittani's retrospective on the Fountain War, he prescribed sentry skills and archons as an CFC-wide skillqueue goal. The vast coffers that the CFC likes to tout should be able to fund this, at least substantially so. As far as I know, the CFC and RUS don't have a single capital doctrine beyond Right Click -> Make Active, let alone FCs willing to run them.

So what happened? Did everyone in the CFC stop training their chars when they got ratting tengus and rail megas?


But why should they put forth effort into adapting and risking assets when they can just come to forums with eyes full of tears and beg CCP to win the war for them?

The truth is no matter what changes at made, no matter the nerfs, no matter the meta. We will always find a way to have fun and more importantly; find a way to take our boot heel and smash it directly into CFCs face.
NickSuccorso
Canadian Bacon.
Honorable Third Party
#46 - 2013-12-30 21:54:22 UTC
Seriously? Nerf carriers?

Supercapitals have been turned into structure and capital killers

Titans have been turned into capital killers

CCP already fixed your problem! There you go. Ship up and go get em!


Honestly, I wish CCP would un-gimp supers. Unless you are in a major 0.0 alliance they have very few uses. I see more low-sec supers on POCO killmails than in fights.
Alphea Abbra
Project Promethion
#47 - 2013-12-30 22:54:34 UTC
Chance Harper wrote:
Alphea Abbra wrote:

6VDT was fought on CCPs super & military-grade hardware computer.
.


Hahaha this made my day. You are giving the military too much credit m8. I know private companies who run better hardware than the military.
Whereas I know rocks with better qualifications than you, so it equals out.
When your companies also sign documents not to release any details about their hardware (since the same hardware is also used in military and international banking) we'll allow you to act cool.
You can watch the CCP Fanfest video explaining a little of it here.

When you get back, I expect a 6 000 character essay on how and why you're wrong, and how you're going to learn.
Alavaria Fera
GoonWaffe
#48 - 2013-12-30 22:58:20 UTC
NickSuccorso wrote:
Seriously? Nerf carriers?

Supercapitals have been turned into structure and capital killers

Titans have been turned into capital killers

CCP already fixed your problem! There you go. Ship up and go get em!


Honestly, I wish CCP would un-gimp supers. Unless you are in a major 0.0 alliance they have very few uses. I see more low-sec supers on POCO killmails than in fights.

join pl if you have a super

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Nariya Kentaya
Ministry of War
Amarr Empire
#49 - 2013-12-31 00:01:10 UTC
not saying its all of them, or indicative of their overall view.

but anyone notice how many goons HAVE posted about how the slowcat blob "prevents fun"? considering how long was it the goons primary form of warfare was fun denial?

also, hurry up with omegaderp, win or lose, i want to see some killmails.
Grath Telkin
Amok.
Goonswarm Federation
#50 - 2013-12-31 00:12:51 UTC
Sorry you're not allowed to use capitals in your alliance, excuse us while we exploit that laughable weakness.


Carry on crying about how you want the guy with the most warm bodies to win.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Alphea Abbra
Project Promethion
#51 - 2013-12-31 00:17:42 UTC
Nariya Kentaya wrote:
not saying its all of them, or indicative of their overall view.

but anyone notice how many goons HAVE posted about how the slowcat blob "prevents fun"? considering how long was it the goons primary form of warfare was fun denial?

also, hurry up with omegaderp, win or lose, i want to see some killmails.
The primary product of GSF is not Good Fights but hypocrisy.
The same with moon-money (Although they try to redeem themselves by weird claims of "advocating the nerf of it") ...
Or of course their long hatred of anything rental, and now it's the best in the world.

It's not just the degree newspeak and the organised opinion-making that is going on (Any organisation large enough will eventually embrace those), but GSF - and, to a lesser extend, the CFC as whole - is seemingly actively celebrating doublethink.
Of course, I have no access to the GSF forums or SA or anything, so it could be that it's just the carefully crafted PR front we're seeing (And the most prolific GSF posters are all on board with that), but then again Mittens is the master of it in his CEO updates, so at least some of it must happen internally as well as externally.
It intrigues me.

And enables me to feel self-righteous and superior, but let's not mention that.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#52 - 2013-12-31 00:17:42 UTC  |  Edited by: Infinity Ziona
Kagura Nikon wrote:
Anthar Thebess wrote:
I found this , digging the dev blogs.
Funny thing is that you have to modify so little for this text to be so adequate to current slowcat situation.
Especially when you use 180km range slowcats as main damage dealers and motherships rest of 230 carriers as a logistic ships.

http://community.eveonline.com/news/dev-blogs/2674

Quote:
Capital ship balancing

Slowcats Supercapitals are too hard to kill

We wanted to make them a little bit weaker, but not gut them completely. We're doing a simple 20% reduction in Shield, Armor and Hull hitpoints on both Supercarriers and titans.

Slowcats Supercapitalsare far too versatile

The reason that slowcats Supercapitals can deal with any size of ship is the versatility provided by its massive drone bay. Having access to almost unlimited combat drones of all sizes and being able to launch 20 2500 ,as a fleet, of them at a time means that they have an answer to almost any situation. In fact, we found that drones on capital ships in general to be detrimental to the way fleet fights should work. If you want to deal with sub-capitals, you should bring your own sub-capitals or a carrier.



You cannot put them on same boat. Before a simple group of 20 Motherships were already at a critical level. Slowcats only started to reach this level with 10 times more ships.

Something can and should be made to prevent complete dominance. But you need to give more time to the game to see if people find solutions (goons are still trying) and be careful to any balance just not be a nerfbat that removes a doctrine from the game nerfing MONTHS of training of THOUSANDS of players into an useless state.


I for once think the carriers should have SEPARATE fighters and drone bays and they should have a bit over the drone bay of a dominix only (something like 800M).

I disagree with the first part of your post. Carriers should not be one of the best sub capital killers in game. Capitals are supposed to kill capitals and have a very tough time killing subcaps.

Regardless of whether players trained for months to exploit the mechanic, given they're in capitals they should be fully aware that these flavour of the month bonuses are eventually nerfed.

I agree with the last part, the division of fighter / drone hangers is a great idea.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Grath Telkin
Amok.
Goonswarm Federation
#53 - 2013-12-31 00:22:31 UTC
Infinity Ziona wrote:

Capitals are supposed to kill capitals and have a very tough time killing subcaps like all other capitals.


Hi, can you tell me where you got your inside information on the design of Capital ships?


I mean its totally wrong since Dreads also can easily kill sub caps as well but you seem to know something about CCP's design ideas and I was wondering if you could share the notes you had on Capital ship design you took from when CCP was creating them.

For those keeping track, carriers have always been very adept at killing sub caps, back when they were rare, and you'd find one, it was a monumental effort just to stay alive around one if it was angry.

Carriers are also fairly commonly used in killing rats, which are if you hadn't noticed, also sub caps.


So, unless you have some secret design documents please stop trying to dictate what 'capitals are supposed to do', because as far as anybody can tell, they're doing exactly what they're supposed to do.


Turns out any ship type is lethal when you group up 300 of them, so nerf numbers, not ships.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Alavaria Fera
GoonWaffe
#54 - 2013-12-31 00:23:27 UTC
Nariya Kentaya wrote:
not saying its all of them, or indicative of their overall view.

but anyone notice how many goons HAVE posted about how the slowcat blob "prevents fun"? considering how long was it the goons primary form of warfare was fun denial?

also, hurry up with omegaderp, win or lose, i want to see some killmails.

no, read the thread on it, omegafleet is just a pipedream of a dying coalition

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

James Amril-Kesh
Viziam
Amarr Empire
#55 - 2013-12-31 01:04:06 UTC  |  Edited by: James Amril-Kesh
Alphea Abbra wrote:
Or of course their long hatred of anything rental, and now it's the best in the world.

Not our fault CCP has made it the only decent way to make alliance level income now.
You know this too or you wouldn't have your own renters.
I can tell you the initial announcement was met with considerable opposition and uproar.

Enjoying the rain today? ;)

James Amril-Kesh
Viziam
Amarr Empire
#56 - 2013-12-31 01:22:28 UTC  |  Edited by: James Amril-Kesh
And yes Grath I'm sure CCP intended carriers to be capital ships with the best logistics capabilities of any ship while also having more than ten times the tank of most tank-fit battleships but costing much less than ten times as much and also having subcapital weapons that can be synchronized to fire by a single person negating the compromises one would normally have to make in fitting. Oh, and I forgot to mention, a large fleet of these requires no support of any kind.

My gripe isn't really about a carrier's ability to kill subcaps, since dreadnoughts and supers can do that as well. When you dropped on the station egg the supers killed my Harpy with fighters, and when RAZOR/FA had deployed to Great Wildlands and you dropped a couple of supers on our staging as bait they killed an awful lot of dictors with their fighters. However I don't say fighters are OP because in reality they have some pretty serious drawbacks.

Enjoying the rain today? ;)

Grath Telkin
Amok.
Goonswarm Federation
#57 - 2013-12-31 01:44:07 UTC
James Amril-Kesh wrote:
Oh, and I forgot to mention, a large fleet of these requires no support of any kind.


Sorry, you can hang this myth up, if they really required no support you wouldn't be able to keep them pinned for hours and hours on end.

We choose to run them without support because you mob up sub caps (I'm sure CCP envisioned 1000 battleships operating on a single side right? But its ok that you do that right??).

So please try and learn the difference between what a fleet requires and what it chooses to bring.


Our fleets require support if we don't want to be stuck in one place for hours at a time, we choose not to bring it and deal with it.


Your fleet requires capitals to kill ours, you choose not to bring them and are stuck dealing with the consequences.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

James Amril-Kesh
Viziam
Amarr Empire
#58 - 2013-12-31 01:55:05 UTC
Grath Telkin wrote:
James Amril-Kesh wrote:
Oh, and I forgot to mention, a large fleet of these requires no support of any kind.


Sorry, you can hang this myth up, if they really required no support you wouldn't be able to keep them pinned for hours and hours on end.

We choose to run them without support because you mob up sub caps (I'm sure CCP envisioned 1000 battleships operating on a single side right? But its ok that you do that right??).

So please try and learn the difference between what a fleet requires and what it chooses to bring.


Our fleets require support if we don't want to be stuck in one place for hours at a time, we choose not to bring it and deal with it.


Your fleet requires capitals to kill ours, you choose not to bring them and are stuck dealing with the consequences.

You're equivocating.
You say the slowcat fleet requires support unless you want to be bubbled for hours. Then you say we require capitals to kill your fleet.
One is an inconvenience, the other is a necessity for strategic victory. Very different levels of requirement here.

Enjoying the rain today? ;)

Grath Telkin
Amok.
Goonswarm Federation
#59 - 2013-12-31 02:02:19 UTC  |  Edited by: Grath Telkin
James Amril-Kesh wrote:

You're equivocating.
You say the slowcat fleet requires support unless you want to be bubbled for hours. Then you say we require capitals to kill your fleet.
One is an inconvenience, the other is a necessity for strategic victory. Very different levels of requirement here.


Lol, so holding my fleet down in one place for hours and going around and using that time to your advantage to do something besides cram the system full to the point of breaking would be a strategic victory if you had the common sense to do that, again, you're choosing not to use that time to your advantage like you're choosing not to bring the tools to fight the ships in front of you.


Its not equivocating just because you refuse to see it for what it is, its just you, dead set on only one possible path to victory (cram system full, mob enemy to death) and complaining that somethings not fitting in that grand strategy.

They're still both choices we're making, regardless of your opinion on the matter.


EDIT: Also the same can be said about your sub cap fleets, no matter what choices I make, nothing will allow me to match your 1700 sub caps that you're more than capable of bringing to a fight, so I suppose you're in favor of some kind of element that allows people to fight numbers like that since there is no actual choices they can make to combat that and achieve victory, something like say, throwing money at the problem to make up for a lack of numbers maybe? Say maybe in the form of larger beefier more expensive ships?

To continue it, its inconvenient that you need to bring capitals to a fight with us, but if you had your way it would be a necessity that I bring 1700+1 to fight your sub cap blob. Very different levels of requirement there, one is simply unachievable because there's not another 1700 pilots IN the game to bring, the other is just inborn CFC (carried over from NC) risk aversion.

Malcanis - Without drone assign, the slowcat doctrine will wither and die.

Andski
Science and Trade Institute
Caldari State
#60 - 2013-12-31 02:31:29 UTC
Grath Telkin wrote:
Say maybe in the form of larger beefier more expensive ships?


"please feed us with supercap killmails we're starving"

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar