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Is there any logical reasoning behind this game mechanic?

First post First post
Author
Katran Luftschreck
Royal Ammatar Engineering Corps
#81 - 2013-12-30 11:51:25 UTC
ISD LackOfFaith wrote:
If your line of warp has a bubble along it, you warp right to the bubble instead of to the point you actually wanted to warp to. It's a feature of mobile warp disruptors (and warp bubbles in general), which lets people better lie traps in 0.0


I wonder which CSM slurped on which CCP to get this stupid idea rammed through?

http://youtu.be/t0q2F8NsYQ0

Tippia
Sunshine and Lollipops
#82 - 2013-12-30 12:09:34 UTC
Katran Luftschreck wrote:
I wonder which CSM slurped on which CCP to get this stupid idea rammed through?

Let's see… bubbles — introduced in 2003. CSM — introduced 2008.

So that would be someone in CSM -5, then.
Katran Luftschreck
Royal Ammatar Engineering Corps
#83 - 2013-12-30 12:21:17 UTC
So it was you, then?

http://youtu.be/t0q2F8NsYQ0

Tippia
Sunshine and Lollipops
#84 - 2013-12-30 12:24:48 UTC
Katran Luftschreck wrote:
So it was you, then?

If I had the prerequisite time machine, I'd use it for far more interesting things.