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Is Dust 514 eating money away from EVE online?

Author
Mikhem
Taxisk Unlimited
#1 - 2013-12-29 10:07:19 UTC
There has been some discussion that CCP projects other than EVE online are eating away money from EVE online development and slowing it down.

Dust 514 has been released now and I tried to find information if it was still eating away money from EVE online or not but I didn't find this information. I just found some "CCP Consolidated Financial Statements 2012" but it had no information about this issue.

Dust 514 was released as free download and it has no subsciption cost. Dust 514 is still not connected to EVE market so Dust 514 mercenaries cannot bring plexes to market to earn ISK. Dust 514 homepage is not connected to EVE store and since Dust 514 mercenaries don't have avatars they can't have NEX store. I haven't found any clue what kind of microtransaction model Dust 514 is running currently.

So I ask this queston in my mind here: Does Dust 514 earn its developement cost/running cost now when it is released or not? And if it is still producing negative income how much money it is eating away from EVE online each month/year?

Mikhem

Link library to EVE music songs.

Jack Morrison
Team Liquid crp.
#2 - 2013-12-29 10:10:47 UTC
official answer: NO
unofficial - the money for the development has to come from somewhere and guess which game earns ccp the most $$$

Looking for a group to pew with ? Have a chat with me.

KnowUsByTheDead
Sunlight...Through The Blight.
#3 - 2013-12-29 10:14:34 UTC
Jack Morrison wrote:
official answer: NO
unofficial - the money for the development has to come from somewhere and guess which game earns ccp the most $$$


Thread concluded.

Kthxbye./

Once you realize what a joke everything is, being the comedian is the only thing that makes sense.

Ishtanchuk Fazmarai
#4 - 2013-12-29 10:31:17 UTC  |  Edited by: Ishtanchuk Fazmarai
Mikhem wrote:
There has been some discussion that CCP projects other than EVE online are eating away money from EVE online development and slowing it down.

Dust 514 has been released now and I tried to find information if it was still eating away money from EVE online or not but I didn't find this information. I just found some "CCP Consolidated Financial Statements 2012" but it had no information about this issue.

Dust 514 was released as free download and it has no subsciption cost. Dust 514 is still not connected to EVE market so Dust 514 mercenaries cannot bring plexes to market to earn ISK. Dust 514 homepage is not connected to EVE store and since Dust 514 mercenaries don't have avatars they can't have NEX store. I haven't found any clue what kind of microtransaction model Dust 514 is running currently.

So I ask this queston in my mind here: Does Dust 514 earn its developement cost/running cost now when it is released or not? And if it is still producing negative income how much money it is eating away from EVE online each month/year?


I already digested that and previous statements and came up with this:

Quote:
CCP game revenue 2008: 41,668,893
CCP game revenue 2009: 51,782,424
CCP game revenue 2010: 57,428,530
CCP game revenue 2011: 63,323,357
CCP game revenue 2012: 64,436,996

CCP marketing expense 2008: (8,524,124)
CCP marketing expense 2009: (9,410,916)
CCP marketing expense 2010: (9,769,965)
CCP marketing expense 2010: (9,769,965)
CCP marketing expense 2011: (9,912,335)
CCP marketing expense 2012: (12,567,302)

CCP research and development expense 2008: (7,868,828)
CCP research and development expense 2009: (9,342,375)
CCP research and development expense 2010: (11,127,383)
CCP research and development expense 2011: (12,972,482)
CCP research and development expense 2012: (16,513,666)

CCP total comprehensive income for the period 2008: 5,532,343
CCP total comprehensive income for the period 2009: 6,020,872
CCP total comprehensive income for the period 2010: 5,482,264
CCP total comprehensive income for the period 2011: 8,817,262
CCP total comprehensive income for the period 2012: 4,597,556

2013 january-june trends vs 2012 january-june:

Game revenue UP by 4.3 million USD
Marketing expense UP by 1.9 million USD
Research and development UP by 4.4 million USD


Something has taken around 8 million dollars in additional development expenses since 2011, and that money has come from EVE, and it's up to you to figure wether the latest EVE expansions look like they took a lot of additional money and man-hours.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Nevyn Auscent
Broke Sauce
#5 - 2013-12-29 10:31:37 UTC
You make the assumption that any funds used in the development of Dust would have been used on EVE and would not have gone into profits for the company instead.
Not all income from EVE is going to go into development, some goes to profits, and they likely used some of those profits that would have otherwise been pocketed to develop dust.
Ishtanchuk Fazmarai
#6 - 2013-12-29 10:34:35 UTC
Nevyn Auscent wrote:
You make the assumption that any funds used in the development of Dust would have been used on EVE and would not have gone into profits for the company instead.
Not all income from EVE is going to go into development, some goes to profits, and they likely used some of those profits that would have otherwise been pocketed to develop dust.


You can check that as the relation between Game Revenue vs Comprehensive Income vs. Development Expense.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Sentamon
Imperial Academy
Amarr Empire
#7 - 2013-12-29 10:36:39 UTC
DUST 514 is turning into the new WiS. All that time and money spent but no meaingful tie-in to New Eden.

~ Professional Forum Alt  ~

Ottersmacker
Genos Occidere
HYDRA RELOADED
#8 - 2013-12-29 10:57:59 UTC  |  Edited by: Ottersmacker
but WiS done properly would be great and meaningful.

how hard could it be (considering there is code for the vampire whatever as well) o_O

i just locked an open door.. strange, yet symbolically compelling.

Bagrat Skalski
Koinuun Kotei
#9 - 2013-12-29 11:05:22 UTC
Sentamon wrote:
DUST 514 is turning into the new WiS. All that time and money spent but no meaingful tie-in to New Eden.


Old WiS was a better idea then.
Marcus Harikari
#10 - 2013-12-29 11:13:51 UTC
yea i'd rather have WiS
Nevyn Auscent
Broke Sauce
#11 - 2013-12-29 11:35:38 UTC
Ishtanchuk Fazmarai wrote:
Nevyn Auscent wrote:
You make the assumption that any funds used in the development of Dust would have been used on EVE and would not have gone into profits for the company instead.
Not all income from EVE is going to go into development, some goes to profits, and they likely used some of those profits that would have otherwise been pocketed to develop dust.


You can check that as the relation between Game Revenue vs Comprehensive Income vs. Development Expense.

Except you can't. Because none of those figures say where the money for Dust would have gone if Dust wasn't around. And the likely hood is a significant portion would have just been turned into profit with no extra development for EVE.

The figures also give very little idea at this point how much money dust has made them. Till we get the 2013 figures and see if there is a significant jump in game revenue also. Though the prelim figures suggest dust is about breaking even.
Remiel Pollard
Aliastra
Gallente Federation
#12 - 2013-12-29 11:47:49 UTC
Nevyn Auscent wrote:
You make the assumption that any funds used in the development of Dust would have been used on EVE and would not have gone into profits for the company instead.
Not all income from EVE is going to go into development, some goes to profits, and they likely used some of those profits that would have otherwise been pocketed to develop dust.


This. And it's plain to see in the post above by Ishtanchuk...

Ishtanchuk Fazmarai wrote:


CCP game revenue 2008: 41,668,893
CCP game revenue 2009: 51,782,424
CCP game revenue 2010: 57,428,530
CCP game revenue 2011: 63,323,357
CCP game revenue 2012: 64,436,996

CCP marketing expense 2008: (8,524,124)
CCP marketing expense 2009: (9,410,916)
CCP marketing expense 2010: (9,769,965)
CCP marketing expense 2010: (9,769,965)
CCP marketing expense 2011: (9,912,335)
CCP marketing expense 2012: (12,567,302)

CCP research and development expense 2008: (7,868,828)
CCP research and development expense 2009: (9,342,375)
CCP research and development expense 2010: (11,127,383)
CCP research and development expense 2011: (12,972,482)
CCP research and development expense 2012: (16,513,666)

CCP total comprehensive income for the period 2008: 5,532,343
CCP total comprehensive income for the period 2009: 6,020,872
CCP total comprehensive income for the period 2010: 5,482,264
CCP total comprehensive income for the period 2011: 8,817,262
CCP total comprehensive income for the period 2012: 4,597,556

2013 january-june trends vs 2012 january-june:

Game revenue UP by 4.3 million USD
Marketing expense UP by 1.9 million USD
Research and development UP by 4.4 million USD



The important thing to look at here is total comprehensive income. In fact, even that's not very good, there's a big gap in the data here where total profits are left out. Total profits for the company the year ending the launch of DUST 514 were a lot lower in 2012. DUST was developed out of CCP's profits, not EVE's R&D costs.

Additionally, there are different teams working on both games. So you see, nothing has been taken from EVE. In other words, even if DUST didn't exist, EVE would still be going in the same direction.

A lot of people seem to be confused about the latest expansions, claiming they lack content and whatnot. This is simply not true. Can you not see past the end of your own nose? The content that has been released, slowly, carefully, not rushed and nothing grand promised so as not to cause another Incarna, is going somewhere quite clear. It might not seem like much, but it is all game-changing content. One only needs to peruse the forums for ten minutes after a new expansion to see the epic tear threads complaining about changes made, like the massive one about Mobile Depots that went off about two weeks ago.

Every expansion of late had introduced game-changing content. The thing about this game though is that I wouldn't even be complaining if there were no free expansions. None. Not one. Because as an EVE player, I have the opportunity to create my own content. To use an analogy I once read, EVE gives you a guitar and lets you make your own music. If it's a music box that plays you a pretty song that you want, go play WOW.

But the crux of the matter is that the expansions we've seen lately would have been mostly the same, based on EVE's developmental history, even if DUST did not exist. You can blame DUST all you want for your problems in EVE. I understand, I really do, it's not that great a game yet. I've spent a lot of time on it and play at least 2 hours a week, and I can say straight up, in all honesty, it's not that great. But it's important to remember the potential it has, because once upon a time, EVE was a much lesser entity than it is today as well.

DUST will become great, or it will fall by the wayside. Either way, if you think CCP are going to let EVE fall with it, the game that launched their success and maintains it, then you don't know as much about CCP as you think you do.

There is another bottom line to consider. All of the expansions are free.

Who the **** complains about free stuff? Seriously. Go live in Somalia for a week and learn how to put things in perspective.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Doc Severide
Caldari Provisions
Caldari State
#13 - 2013-12-29 11:50:15 UTC
C'mon, isn't it obvious?

Dust is a brilliant game and the future for CCP once EVE fails due to AFK Cloaking...
Mikhem
Taxisk Unlimited
#14 - 2013-12-29 12:10:07 UTC
Bagrat Skalski wrote:
Sentamon wrote:
DUST 514 is turning into the new WiS. All that time and money spent but no meaingful tie-in to New Eden.


Old WiS was a better idea then.


Yes old Ambulation project. CCP got greedy and started this Carbon engine project and then didn't get WiS done. I wish they would have finished station walking first with old engine and then started Carbon engine.

I wish I could donate PLEXes to WiS development.

I consider all NEX store income tied to WiS project. So how much money that is currently I don't know.

Sentamon is right with his Dust 514 comment. We can't even manufacture Dust 514 items or transport mercenaries in space.

Mikhem

Link library to EVE music songs.

RAIN Arthie
The Scope
Gallente Federation
#15 - 2013-12-29 12:11:16 UTC
I was excited for DUST when it came out. However it has failed miserably. I'd rather have WIS. I can sit there and converse with corp mates as opposed to station spinning. They dropped the ball on DUST and WIS.
James Amril-Kesh
Viziam
Amarr Empire
#16 - 2013-12-29 12:32:26 UTC
Remiel Pollard wrote:
Goodposting stuff

This is a good post.

Enjoying the rain today? ;)

Ishtanchuk Fazmarai
#17 - 2013-12-29 13:18:17 UTC
Remiel Pollard wrote:
Nevyn Auscent wrote:
You make the assumption that any funds used in the development of Dust would have been used on EVE and would not have gone into profits for the company instead.
Not all income from EVE is going to go into development, some goes to profits, and they likely used some of those profits that would have otherwise been pocketed to develop dust.


This. And it's plain to see in the post above by Ishtanchuk...

Ishtanchuk Fazmarai wrote:


CCP game revenue 2008: 41,668,893
CCP game revenue 2009: 51,782,424
CCP game revenue 2010: 57,428,530
CCP game revenue 2011: 63,323,357
CCP game revenue 2012: 64,436,996

CCP marketing expense 2008: (8,524,124)
CCP marketing expense 2009: (9,410,916)
CCP marketing expense 2010: (9,769,965)
CCP marketing expense 2010: (9,769,965)
CCP marketing expense 2011: (9,912,335)
CCP marketing expense 2012: (12,567,302)

CCP research and development expense 2008: (7,868,828)
CCP research and development expense 2009: (9,342,375)
CCP research and development expense 2010: (11,127,383)
CCP research and development expense 2011: (12,972,482)
CCP research and development expense 2012: (16,513,666)

CCP total comprehensive income for the period 2008: 5,532,343
CCP total comprehensive income for the period 2009: 6,020,872
CCP total comprehensive income for the period 2010: 5,482,264
CCP total comprehensive income for the period 2011: 8,817,262
CCP total comprehensive income for the period 2012: 4,597,556

2013 january-june trends vs 2012 january-june:

Game revenue UP by 4.3 million USD
Marketing expense UP by 1.9 million USD
Research and development UP by 4.4 million USD



The important thing to look at here is total comprehensive income. In fact, even that's not very good, there's a big gap in the data here where total profits are left out. Total profits for the company the year ending the launch of DUST 514 were a lot lower in 2012. DUST was developed out of CCP's profits, not EVE's R&D costs.

Additionally, there are different teams working on both games. So you see, nothing has been taken from EVE. In other words, even if DUST didn't exist, EVE would still be going in the same direction.


You are assuming that extra income would have been pocketed as extra profits instead fo being invested on expanding EVE... neither you nor i have any evidence of what would or could had CCP done with all the extra money they gathered in 2010-2011, but it is obvious that they tried to expand their income sources and came up with a less-than-bright result for it.

Quote:
A lot of people seem to be confused about the latest expansions, claiming they lack content and whatnot. This is simply not true. Can you not see past the end of your own nose? The content that has been released, slowly, carefully, not rushed and nothing grand promised so as not to cause another Incarna, is going somewhere quite clear. It might not seem like much, but it is all game-changing content. One only needs to peruse the forums for ten minutes after a new expansion to see the epic tear threads complaining about changes made, like the massive one about Mobile Depots that went off about two weeks ago.

Every expansion of late had introduced game-changing content. The thing about this game though is that I wouldn't even be complaining if there were no free expansions. None. Not one. Because as an EVE player, I have the opportunity to create my own content. To use an analogy I once read, EVE gives you a guitar and lets you make your own music. If it's a music box that plays you a pretty song that you want, go play WOW.


And yet no matter how you twist it, EVE still is about playing a string instrument, despite after 10 years that music is old no matter how many times you change the strings.

By getting DUST instead of WiS, CCP did an awful tradeoff. And they haven't given up with poor decission making, now that they're going to invest the next 3 years expanding nullsec gameplay, effectively killing external growth.

Quote:
But the crux of the matter is that the expansions we've seen lately would have been mostly the same, based on EVE's developmental history, even if DUST did not exist. You can blame DUST all you want for your problems in EVE. I understand, I really do, it's not that great a game yet. I've spent a lot of time on it and play at least 2 hours a week, and I can say straight up, in all honesty, it's not that great. But it's important to remember the potential it has, because once upon a time, EVE was a much lesser entity than it is today as well.

DUST will become great, or it will fall by the wayside. Either way, if you think CCP are going to let EVE fall with it, the game that launched their success and maintains it, then you don't know as much about CCP as you think you do.

There is another bottom line to consider. All of the expansions are free.

Who the **** complains about free stuff? Seriously. Go live in Somalia for a week and learn how to put things in perspective.


Excuse me to think that if they had invested 8 million dollars in avatar content for EVE or even a separate avatar game based on EVE rather than a pompous B grade FPS, EVE would be now a much larger game, with a lot more of new faces, and a WAY brighter future.

Because as EVE development goes, it has lost the appeal to recruit new players and apparently CCP is giving up that front with the Hallelujah Plan.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Grunanca
Brutor Tribe
Minmatar Republic
#18 - 2013-12-29 13:22:05 UTC
Ottersmacker wrote:
but WiS done properly would be great and meaningful.

how hard could it be (considering there is code for the vampire whatever as well) o_O


And now imagine DUST as a computer game, MMO style like Star Wars Galaxies used to be. With planets, player build cities etc. And imagine a combined account so your pod pilot could walk these planets and you having 2 skills in training. 1 ground related and 1 spaceship related. CCP has made a great game in EVE, but this wasted potential will forever be left as the potential they didnt use. One can only hope it comes one day.
Remiel Pollard
Aliastra
Gallente Federation
#19 - 2013-12-29 14:12:38 UTC
Ishtanchuk Fazmarai wrote:
you nor i have any evidence... but it is obvious...


This is called a contradiction. If neither you or I have any evidence as you claim, then nothing is obvious. Do you understand? And quite the contrary, actually. Just because you cannot find or have not seen the evidence, it doesn't mean that it doesn't exist. Arguments from ignorance are, in fact, merely admissions of ignorance. Also, I am assuming nothing.

Ishtanchuk Fazmarai wrote:
And yet no matter how you twist it, EVE still is about playing a string instrument, despite after 10 years that music is old no matter how many times you change the strings.


No twisting required. If you have yet to write your own music, with the many instruments provided, that is your own failure.

Nothing else you wrote is worth addressing as it has been addressed before. WIS is fine if it serves a purpose towards a game about spaceships. If it's just for the sake of Habbo Hotel style socialising, there are many other games that support that which you are welcome to play instead.

Also, you're excused. Since YOU have not invested 8 million dollars in avatar content for EVE, your personal problems are quite irrelevant. As you have also failed to present any evidence that EVE would be any different now whether DUST existed or not, all your opinions following this point have also become irrelevant.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Arduemont
Rotten Legion
#20 - 2013-12-29 14:26:51 UTC  |  Edited by: Arduemont
Nevyn Auscent wrote:
You make the assumption that any funds used in the development of Dust would have been used on EVE and would not have gone into profits for the company instead.
Not all income from EVE is going to go into development, some goes to profits, and they likely used some of those profits that would have otherwise been pocketed to develop dust.


So your saying that if they weren't spending it on other things they would be putting directly into the pockets of their directors etc? You do realise how daft that sounds right? A good company reinvests as much of it's money as it can. CCP make some terrible business and marketing decisions but the notion that if they weren't running 5 different projects that they would just pocket the rest is straight up stupid.

It's not just Dust you realise? There's Valkyrie, WoD as well as the mobile apps Unifex is project managing.

If they were not spending money on those projects they would almost certainly be trying to push Eve's subscriber base higher and faster via more content, more advertising, better servers, etc etc. Unless businesses are constantly improving, they fail. No business sets it's targets to achieve what they achieved last year. The fact still remains that if Dust isn't pulling it's weight then Eve is pulling the financial weight of 5 projects on it's own.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

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