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Raven Navy fit at 13M SP feedback

Author
Kaali Ma
School of Applied Knowledge
Caldari State
#1 - 2013-12-27 21:24:18 UTC  |  Edited by: Kaali Ma
I do believe this is my first post, not bad in 9.5 years of mostly being AFK. Here goes.

I'm looking for some general feedback on this fit, just to see if there is anything cool I can do with it. I'm generally bumbling about in L3/4s solo/duo with a mate in a tanky BS. I'd like to maybe salvage, do the odd cool thing, maybe look at fits out there for incursions, passive stuf with less DPS but more survivability. Whatever. I don't need super in depth feedback as I don't want to get bogged down in TL;DR, so pointers are most appreciated.

The fit I based it on:

http://eve.battleclinic.com/loadout/49928-Raven-Navy-Issue-Optimal-Level-4-Missioner-Odyssey-Update.html

[Raven Navy Issue, Raven Navy Issue: Optimal Level 4 Missioner Odyssey Update]
Drone Damage Amplifier II
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System
Ballistic Control System II

Pithum C-Type Adaptive Invulnerability Field
Core C-Type 100MN Afterburner
Pithum A-Type Medium Shield Booster
Pith A-Type Kinetic Deflection Field
Pith A-Type Thermic Dissipation Field
Republic Fleet Target Painter
Republic Fleet Target Painter

Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II
Cruise Missile Launcher II

Large Warhead Flare Catalyst II
Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II

The fit I have the skills for (13.8M but all over the place, mostly missiles and shields, I would prefer to be ranged with Cruise over Torps):

[Raven Navy Issue, My current Raven Navy L4 optimal]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Drone Damage Amplifier II

Adaptive Invulnerability Field II
EM Ward Field II
Thermic Dissipation Field II
Medium Shield Booster II
Prototype 100MN Microwarpdrive I
Phased Weapon Navigation Array Generation Extron
Phased Weapon Navigation Array Generation Extron

'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile
'Arbalest' Cruise Launcher I, Mjolnir Cruise Missile

Large Warhead Rigor Catalyst I
Large Warhead Rigor Catalyst I
Large Warhead Flare Catalyst I

Hobgoblin I x5

Thanks! :)

P.S. Please don't bother flaming me with "you're obviously a noob etc", because I am, and it doesn't worry me :).

P.P.S. I know very few EVE abbreviations, so please explain what they are as you go, thanks.
voetius
Grundrisse
#2 - 2013-12-27 21:48:32 UTC  |  Edited by: voetius
there are a few things wrong with that CNR fit:

T1 light drones - T2 hobs with gallente drone spec IV and reasonable drone support skills or you are going to die horribly to elite frigs

Medium shield booster - for a lower skilled player you should be looking at a X-L booster or T2 Large Shield Booster with a Heavy Capacitor Booster + Cap Booster charge 800

Ideally, unless you can do L4 in your sleep your mids should be something like :

100MN Afterburner
X-L Shield Booster or T2 Large Shield Booster
Heavy Capacitor Booster II (T1 meta 4 is ok) + 800s
4 T2 Active Shield Hardener or 3 + T2 Shield Boost Amplifier (T1 meta 4 is ok) or 3 T2 and a painter / ECCM - Gravimetric depending on mission

TBH I would suggest you just run an all T2 Raven until you can fit the CNR properly. Fit the Raven like the CNR but you have two less launcher and can fit a heavy NOS to get some cap off the NPCs and a tractor to get the cans in some missions.

Level 4s aren't hard but there are some tricky ones and if you screw up triggers you are going to find out ship insurance works.

Edit : typo
Batelle
Federal Navy Academy
#3 - 2013-12-27 21:57:56 UTC
disclaimer: Navy Raven is more ISK and SP intensive than a regular raven, partially due to the fact that it fits 2 extra launchers with only slightly more CPU. The normal raven also has a spare highslot for a salvager, tractor, or a RR module for your friend.

1. Most faction/deadspace mods are significantly better than their t2 counterparts. Like 10, 20% better or more. The difference between and pithum A-type shield booster and a Medium Shield Booster II is far far far wider. The A-type boosts more than twice as much as the t2, and is thus more than twice as capacitor efficient. If you want to use a medium booster, you should use a pithum C-type for about 110m isk. However, depending on how fast you kill things, your high shield hp + boosting all the way down may be enough to carry you.

2. The first fit is able to omni-tank because it has some bling mods on it that make it very strong. If you try this with t2 stuff you will be much less effective. You should be prepared to switch to specific shield hardeners from mission to mission.

3. You're using cruise missiles and your tank isn't that great, that makes me want to suggest using a MJD.

4. All those painters and rigs, as well as the Navy Ravens expl radius bonus, are all for one thing. Using Fury Missiles. So train those asap.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Morrigan LeSante
Perkone
Caldari State
#4 - 2013-12-27 22:03:16 UTC
FAR too much bling. You will be shot.

You kinda need to faction the ballistic controls (CPU is ridiculous on that boat), but that's about it.

You want something like this

[Raven Navy Issue, Typical]

8x Cruise Missile Launcher II (Scourge Fury Cruise Missile)

Dread Guristas X-Large Shield Booster
2x Adaptive Invulnerability Field II
Experimental 100MN Afterburner I
2x Phased Weapon Navigation Array Generation Extron
EM Ward Field II

4x Caldari Navy Ballistic Control System
Type-D Attenuation Signal Augmentation

2x Large Warhead Rigor Catalyst II
Large Warhead Flare Catalyst II

5x Hobgoblin II
5x Valkyrie II
5x Warrior II


The DDAs look great on paper but in practice, drones are just a hassle.
Sid Crash
#5 - 2013-12-27 23:07:14 UTC  |  Edited by: Sid Crash
The first fit is entirely silly, the second one is less silly but really, you don't need painters if you already are using rigor rigs, you're already at or below cruiser sig radius. Apart from that you really shouldn't use Battleclinic fits because no one who has a clue goes there to post or reply on fits, so all you get is terribles circlejerking over silly expensive nonsense that doesn't actually perform.

Personally I'd go for a cap boosted fit, it's a bit more effort but it also makes your cap problems easy to manage, especially on low SP. Also I'd use a low slot for a ECCM backup array to lower the chance of getting jammed by Guristas. It doesn't help paper dps like a DDA does but per usual, it's not about paper dps but about applied dps and on average being jammed less means you do a ton more dps. If you're not fighting Guristas then a DDA or signal amp makes sense.

Also; don't automatically go for the CNR. It's isn't always better than a normal Raven.
Miasmos
Aliastra
Gallente Federation
#6 - 2013-12-28 00:13:56 UTC
Batelle wrote:
disclaimer: Navy Raven is more ISK and SP intensive than a regular raven, partially due to the fact that it fits 2 extra launchers with only slightly more CPU. The normal raven also has a spare highslot for a salvager, tractor, or a RR module for your friend.

1. Most faction/deadspace mods are significantly better than their t2 counterparts. Like 10, 20% better or more. The difference between and pithum A-type shield booster and a Medium Shield Booster II is far far far wider. The A-type boosts more than twice as much as the t2, and is thus more than twice as capacitor efficient. If you want to use a medium booster, you should use a pithum C-type for about 110m isk. However, depending on how fast you kill things, your high shield hp + boosting all the way down may be enough to carry you.

2. The first fit is able to omni-tank because it has some bling mods on it that make it very strong. If you try this with t2 stuff you will be much less effective. You should be prepared to switch to specific shield hardeners from mission to mission.

3. You're using cruise missiles and your tank isn't that great, that makes me want to suggest using a MJD.

4. All those painters and rigs, as well as the Navy Ravens expl radius bonus, are all for one thing. Using Fury Missiles. So train those asap.


Compiled all the relevant advice in one post. One of the best responses I've seen on the forums.
Liam Inkuras
Furnace
#7 - 2013-12-28 02:41:51 UTC
My Ravrn was fit with the following:

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

scorchlikeshiswhiskey
Totally Abstract
O X I D E
#8 - 2013-12-28 05:20:38 UTC
Ditch the Flare rigs, go all Rigor. Mathematically it's better to the point that using T2 rigs means that 2 Rigors and Flare is about 1-2% better than just 3 rigors (all T2).
I like to run passive resistance mods and save more cap for my Damage Control, dual-Invulns, and Large Shield Booster. I also run a couple shield boost amps and the fitting is very tight with 4/5 level skills so you probably won't be able to manage it in T2. The other posters have been giving some good advice though.

**And if you want to salvage, either get a Marauder (HA!) or buy a Noctis and come back later, it's much more efficient and will quickly make up it's cost.**
Omega Sunset
Black.Omega
#9 - 2013-12-28 10:52:03 UTC  |  Edited by: Omega Sunset
eh yeah, drones. The thing that slows me down the most are elite frigs. I raised drone skills and sometimes run with a couple rapid launch heavys, cuts right through frigs and does well against cruisers. I pref to run stable though, less dps but dive right in with heavy shield tanking, even omni. Salvaging is for the noctis. Ewar is for drones. MWD? I just leave a slow constant trail of wrecked ships from pocket to pocket rather than speed run/blitz it. Speed runs are for lvl4 Drakes ;)

meh to battleclinic, only bling gets voted. lvl4's just are not that demanding. Just know the triggers and dont run your cap out, most lvl4 missions are built for smaller ships/low SP's.

...and how can you salvage? with drones? The only time I make room for salvage drones is if I'm too far from my nocti, and still it seems like a serious sacrifice of space. Put some web drones in there, maybe some jammers too, if for anything to help you e-warp out if need be.

edit: Yeah if you are not blitzing, or not just clearing for bounty, I endorse the noctis. You can even skip most looting and get it when you come back to salvage. Four tractors, four salvagers and a MWD is all you need, no heavy skill or gear required. Just use your BS for fighting. That's why I usually don't need mid-slot propulsion (it's pve after all), and use high slots for just weapons, I'm just headed straight for the mission gate and not going out of my path to loot or salvage.

An example:
2x Rapid Heavy Missile Launcher
6x Cruise Launcher

1x Cap Recharger
1x X-Large Shield Booster
2x Shield Boost Amplifier
3x Mission Specific Shield Hardeners

4x Capacitor Flux Coil
1x Ballistic Control System

3x Large Capacitor Control Circuit

20x drones (if all light)

Runs cap stable (all T2's for me anyway), you CANNOT deplete it! hah. Basically starting base, then having a can full of modules to swap out such as four more ballistic control systems, or drop the two heavies for two more cruise, propulsion modules, med and heavy drones etc. The only thing stuck are the rigs, but works for me. Base build then experiment safely imo, then have the right fit for the mission.

I like this base setup though. Point to the gate for the next pocket and start moving (yes very slow moving). Spin all your shield clickies and forget about them (I sometimes pull the whole pocket, holds well). Drop cruise on BS's, drop heavies on frigs. Deploy drones onto frigs and cruisers and micromanage their attacks, redeploy drone usage as needed (eg ewars vs dps' vs med etc). By the time you get to the gate, chances are the pocket is clear. It's much easier doing it in a navy raven than in a standard.

—Ω—

Batelle
Federal Navy Academy
#10 - 2013-12-28 16:02:03 UTC
the correct fit should be somewhere in between those two fits in terms of blingy-ness.

"**CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"**

Never forget.

Ambassador Crane
Hellhound Productions
#11 - 2013-12-28 16:37:41 UTC
Just out of curiosity since it was brought up in here, but since battleclinics fits are generally crap these days, is there a good site anybody would suggest anymore where we can direct people when looking for fits?
Sid Crash
#12 - 2013-12-28 16:57:41 UTC
Ambassador Crane wrote:
Just out of curiosity since it was brought up in here, but since battleclinics fits are generally crap these days, is there a good site anybody would suggest anymore where we can direct people when looking for fits?


This forum, mostly. Just do a search and you'll get tons of threads with the same question and answers. There's also Failheap forum but there's as much bad stuff as good stuff on there so you're probably better off here where ppl actually play the game.
scorchlikeshiswhiskey
Totally Abstract
O X I D E
#13 - 2013-12-29 01:59:52 UTC
Omega Sunset wrote:
eh yeah, drones. The thing that slows me down the most are elite frigs. I raised drone skills and sometimes run with a couple rapid launch heavys, cuts right through frigs and does well against cruisers. I pref to run stable though, less dps but dive right in with heavy shield tanking, even omni. Salvaging is for the noctis. Ewar is for drones. MWD? I just leave a slow constant trail of wrecked ships from pocket to pocket rather than speed run/blitz it. Speed runs are for lvl4 Drakes ;)

meh to battleclinic, only bling gets voted. lvl4's just are not that demanding. Just know the triggers and dont run your cap out, most lvl4 missions are built for smaller ships/low SP's.

...and how can you salvage? with drones? The only time I make room for salvage drones is if I'm too far from my nocti, and still it seems like a serious sacrifice of space. Put some web drones in there, maybe some jammers too, if for anything to help you e-warp out if need be.

edit: Yeah if you are not blitzing, or not just clearing for bounty, I endorse the noctis. You can even skip most looting and get it when you come back to salvage. Four tractors, four salvagers and a MWD is all you need, no heavy skill or gear required. Just use your BS for fighting. That's why I usually don't need mid-slot propulsion (it's pve after all), and use high slots for just weapons, I'm just headed straight for the mission gate and not going out of my path to loot or salvage.

An example:
2x Rapid Heavy Missile Launcher
6x Cruise Launcher

1x Cap Recharger
1x X-Large Shield Booster
2x Shield Boost Amplifier
3x Mission Specific Shield Hardeners

4x Capacitor Flux Coil
1x Ballistic Control System

3x Large Capacitor Control Circuit

20x drones (if all light)

Runs cap stable (all T2's for me anyway), you CANNOT deplete it! hah. Basically starting base, then having a can full of modules to swap out such as four more ballistic control systems, or drop the two heavies for two more cruise, propulsion modules, med and heavy drones etc. The only thing stuck are the rigs, but works for me. Base build then experiment safely imo, then have the right fit for the mission.

I like this base setup though. Point to the gate for the next pocket and start moving (yes very slow moving). Spin all your shield clickies and forget about them (I sometimes pull the whole pocket, holds well). Drop cruise on BS's, drop heavies on frigs. Deploy drones onto frigs and cruisers and micromanage their attacks, redeploy drone usage as needed (eg ewars vs dps' vs med etc). By the time you get to the gate, chances are the pocket is clear. It's much easier doing it in a navy raven than in a standard.

I, personally, would go for 3/4 BCS's to have more gank and sacrifice a little tank in the form of cap life. I can't say as an absolute, but I would feel safe in saying that in most cases you should be safe with your mid slots. The DPS boost from the 2nd BCS will be big, and the 3rd won't be anything to laugh at. A 4th wouldn't give you much though.
I also wouldn't bother with the rapid heavies, if you have rigors in for your rigs your cruise missiles will clear just about everything. The exceptions being spider drones.
But that's just my opinion. The rest of the fit looks pretty good though.
Omega Sunset
Black.Omega
#14 - 2013-12-29 02:39:54 UTC  |  Edited by: Omega Sunset
@Scorch. Yeah like I said, I keep extra BCS' in my gear can. I'm almost stable with two BCS, some 5m on cap. So yeah not a problem changing things around as needed, it's what all the slots are for. I like the rapid launchers, really nice when up against huge swarms of frigs, especialy elites. Downside is the 40s reload. Sure, cruise miasiles can do the job, but they seem better focused on BS' at range while the frigs in ewar range get heavies and drones. imo best used when launching drones aggro the whole pocket as some missions do.

But for the OP, I dont know... It's hard to say since his SP is a little low. I was running a scorp at around 13m SP, wasnt so easy. But thats a scorpion for you, and even less seen around now. I didnt start with a raven until after 20m SP (was busy with T3's), which was pretty easy by then. This build here (had on my raven and still on CNR) is probably the best for low SP (or peeps playing candy crush), but depends on the skills and how low is too low for what. But that first CNR build from battleclinic, I think 13m various SP seems like a gamble.

—Ω—

scorchlikeshiswhiskey
Totally Abstract
O X I D E
#15 - 2013-12-29 03:09:28 UTC
Omega Sunset wrote:
@Scorch. Yeah like I said, I keep extra BCS' in my gear can. I'm almost stable with two BCS, some 5m on cap. So yeah not a problem changing things around as needed, it's what all the slots are for. I like the rapid launchers, really nice when up against huge swarms of frigs, especialy elites. Downside is the 40s reload. Sure, cruise miasiles can do the job, but they seem better focused on BS' at range while the frigs in ewar range get heavies and drones. imo best used when launching drones aggro the whole pocket as some missions do.

I don't see why the can wouldn't work, but I'm a simple kinda guy so I prefer to fit and go. :)
As for the Heavies... I am opposed to the new Rapid series on principle so I refuse to use them.
Omega Sunset
Black.Omega
#16 - 2013-12-29 03:16:14 UTC
scorchlikeshiswhiskey wrote:

As for the Heavies... I am opposed to the new Rapid series on principle so I refuse to use them.

lol my jaw dropped the first time I engaged them. Wish I could put them on my Drake.

—Ω—