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So yeah sentrys OP much?

First post First post
Author
Kagura Nikon
Native Freshfood
Minmatar Republic
#101 - 2013-11-05 09:57:54 UTC
Janna Sway wrote:
James Amril-Kesh wrote:
I seriously don't understand how someone can look at a log that shows a single volley from a single sentry drone of over 100,000 damage and say "obviously he fit his ship wrong".


100k damage with one T1 Curator shot. Well that's interesting. Shocked
I don't know guys, just good luck with this.



You might have.. READ the original post before humiliating yourself like you did. Probably you should biomass your character after so much fail.

"If brute force does not solve your problem....  then you are  surely not using enough!"

Icer Xx
Tempest Legion
#102 - 2013-11-05 13:31:07 UTC
I would like to point out that my goal is not to get the archon reimbursed it would be handy if they did but if they don't its fine. The point I wish to address is the bug. Yes I can afford to replace the archon with ease. To answer Janna I Was membrane fit then at about 60% armor I put hardeners on then at 15-20% I put on bulkheads and a damage control but before I could put a 4th bulkhead on I was dead.
Princess Saskia
Hyperfleet Industries
#103 - 2013-11-05 13:43:36 UTC
Icer that fit is [TERBL], maybe you should join us?

 ♥ 

Oswald Bolke
Pator Tech School
Minmatar Republic
#104 - 2013-11-05 13:51:39 UTC
Looks Like I'm training for tech one bouncers as well.

Eugene Kerner
TunDraGon
Goonswarm Federation
#105 - 2013-11-05 14:15:28 UTC  |  Edited by: Eugene Kerner
Janna Sway wrote:
Well at least I know now that it is a pretty dumb idea to hulltank an Archon. Thank you for proofing that. Furthermore, if you were repairing those 10k DPS, then why on earth you did not spam Armor Membranes as much as possible in order to maximize the repair-efficiency?

This thread is fishy guys. Good luck with your case.


Are you dumb or are you just pretending?

Switching to hulltank once your down on armor is quite a stunt but gains you some serious hp combined with a dcu II.
Additionally I do not think CVA has one single capital pilot of IcerXX skill.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#106 - 2013-11-05 14:44:51 UTC
Benny Ohu wrote:
Ah. To be clear, I'm not saying that a petition should not be made asking for reimbursement should this turn out to be a bug which it almost certainly is


You think one drone doing a quarter of a million in damage per shot is "almost certainly" a bug?

Way to take a stand there, buddy. You "might" be right!

I am not an alt of Chribba.

Bizzaro Stormy MurphDog
B.L.U.E L.A.S.E.R.
#107 - 2013-11-05 14:50:50 UTC
Janna Sway wrote:
James Amril-Kesh wrote:
I seriously don't understand how someone can look at a log that shows a single volley from a single sentry drone of over 100,000 damage and say "obviously he fit his ship wrong".


100k damage with one T1 Curator shot. Well that's interesting. Shocked
I don't know guys, just good luck with this.


Do you even know how to read.

I mean, you're writing responses, which makes it seem like you can read, but . . .

. . .can someone be able to write, but not read? Is that a thing?

I am not an alt of Chribba.

Opus Congelatio
UNINSTALL THE GAME
#108 - 2013-11-06 01:41:36 UTC
Quote:
I am not familiar with capital ships


/thread

“The greatest burden of living in a free society is enduring the freedom of your neighbors.”

Opus's Third Party Service

Buhhdust Princess
Mind Games.
#109 - 2013-11-06 13:58:01 UTC
Janna Sway wrote:
Lupo diCotze wrote:
Aye - I'm aware that structure come after armor :p

Here's the kill mail and the likely fitting of one the the parties.

iirc the dmg done on the killmail is the cumulative dmg - rather than the killing blow.
Subtracting those large dmg shots from the killmail damage done leaves 7778 which is about par for the other participants.

The T2 reinforced bulkheads would have brought structure HP up to around 236k with 3 of them (before resists are taken into account).

I'm not saying there isn't an issue with the dmg shown in the log - something appears off - but at 10% armor the resist are much lower. If both shots hit when the armor was still at 10% ish - and if the remainder of the dmg was applied without taking into account the diff resists from the DC on structure - then it kinda adds up.
Which in turn helps understand where the problem might be.


I am not familiar with capital ships but understand the basics of fitting ships. May I say, you have fitted your expensive archon in a terrible way. Your Archon is paperthin and it is no wonder that it went *poof* in a matter of seconds. You spend tons of ISK for an archon and you use T1 Armor repairers and hulltank it? Sorry but I hope you have learned about your mistakes you just made and after seeing the fit I really doubt that you lost your ship because of a bug, and if it was a bug, well, with that fit you just asked for disappointment and loss.

If you wanna hulltank (because you want the lows for something else but repair modules), then use T2 hull repairers at least in your mid slots in combination to bulkheads in the lows...
If you wanna armor tank, then use T2 Armor repairers at least, but please rather use faction or deadspace stuff, and use Armor tank modules. Always focus on one specific tanking method, either shield tank, armor tank, or if you are really manly, then hull tank for the lulz. But please, even if you are really manly, still do not hulltank.

I guess that one Ishtar would deal around 700-750 DPS by using T2 sentries, and you can be pretty sure that all Ishtars focused you at the same time when you were called as a target, i.e. 14.000 damage per second on a paperthin carrier with no noticeable defenses, relying on 60% resistance strength on the hull, no buffer tank, relying on two T1 armor repairers that cannot deal with the burst damage coming at you.

I am pretty sure that the Ishtars all focused your archon at the same time, thus dealing burst damage, and your fitted ship, with those T1 armor repairers, were rather fitted for dealing with consistent damage coming from for example NPC ships.
You counter burst damage with tank buffer and you counter consistent damage that comes in "small" bursts with tank recovery modules like shield booster and armor repairers.

For PvP, where you can most likely expect burst damage coming at you, you should tank with tank-buffer modules, like armor plates and shield extenders.
For PvE, where rats deal consistent damage to you in small "bursts" through a large amount of ships, then you tank with tank-recovery modules like armor repairers and shield boosters.

To me it seems like you were out there running anomalies with your archon and the Pandemic Legion fleet just caught you off guard and grilled you. In case you fitted the Archon for PvP purposes, then maybe you should consider flying battlecruisers.

Overall I think you should take back your accusations towards the Pandemic Legion and work on yourself. I am also pretty sure that those guys from Pandemic Legion do not really have the need to cheat in the slightest. They know and understand about what they are doing and know how to melt Archons.


HAHAHAHAHA

I'VE LITERALLY NOT MET A BIGGER ****** IN EVE

You sir, have literally topped the scale of my ****** list yaaaaay \o/

hahahahahahah **** this is hilarious
seth Hendar
I love you miners
#110 - 2013-11-06 15:47:58 UTC  |  Edited by: seth Hendar
Bizzaro Stormy MurphDog wrote:
Benny Ohu wrote:
Ah. To be clear, I'm not saying that a petition should not be made asking for reimbursement should this turn out to be a bug which it almost certainly is


You think one drone doing a quarter of a million in damage per shot is "almost certainly" a bug?

Way to take a stand there, buddy. You "might" be right!

according to CCP, it is "working as intended"....

cf:
Icer Xx wrote:
So after 4 days of waiting. I get a response saying:

"After having looked at your ticket we have gone over the data we have at our end and we see no irregularities."

Well it seems I should train my dread pilots into an Ishtar then if this is pretty normal thing to happen apparently.

As for the "We" I want to know how many gm's dose it take to look at a log and see something is wrong?
Phoenix Jones
Small-Arms Fire
#111 - 2013-11-06 17:22:46 UTC
I can't see how this is even feasable with what was on the field. A 100k plus shot from a non dreadnaught module...

If it was a Moros.. Ok I can see that.

A sentry drone?

Assuming t2 drone does 200 dps each, 5 would do 1000.

To do 50,000, there would have had to be 50 ishtars on field, or 250 sentry drones.

To do 100,000, there would have to be double.

It hit for 120k, after resists.

To get to the point of doing enough in 1 shot, you'd need about.. 200 ishtars (or droneboats), assuming 200 dps per sentry drone.


It took the whole thing in 1 shot.... There is something off there.

Yaay!!!!

MatrixSkye Mk2
Republic University
Minmatar Republic
#112 - 2013-11-06 17:28:38 UTC
Icer Xx,

Have you escalated the petition? This is crazy.

Successfully doinitwrong™ since 2006.

Tippia
Sunshine and Lollipops
#113 - 2013-11-06 17:56:43 UTC
Phoenix Jones wrote:
If it was a Moros.. Ok I can see that.

A sentry drone?

Assuming t2 drone does 200 dps each
…and you don't have to assume anything more. Each drone is a separate entity; each is logged on its own. It doesn't matter if you have one or one thousand drone in the field, the logs will only show 600 HP (before resists; 200ish if hitting hull with a DCII) hits because that's how much a single drone does.

So…
Quote:
To get to the point of doing enough in 1 shot, you'd need about.. 200 ishtars (or droneboats), assuming 200 dps per sentry drone.
…no, even then, what you'd get is 1000 shots at 120 damage each, not 1 shot doing 120k damage.
Phoenix Jones
Small-Arms Fire
#114 - 2013-11-06 18:12:35 UTC
Playing devils advocate. Eliminating every possible eventuality where this could even be possible. I'm literally assuming the log is wrong and going with what would have been needed to alpha that archon off the field.

To do that in 1 second would have required 200+ ships.

I'm assuming the log is wrong, the video does support it though.

How that could have happened... Dunno.

I doubt this is fine though.

This is going to require another clarion call mass scream feet from the community...

Yaay!!!!

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#115 - 2013-12-28 23:49:17 UTC
Removed a post with GM correspondence.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

James Amril-Kesh
Viziam
Amarr Empire
#116 - 2013-12-28 23:51:03 UTC  |  Edited by: James Amril-Kesh
ISD Dorrim Barstorlode wrote:
Removed a post with GM correspondence.

That rule is too ******* broad to be helpful. In this case not allowing us to share the GM correspondence in question hurts things more than it helps. GM confirmation of the existence of a bug is not something that need be kept confidential between the two parties involved.

You should not have removed that post.
In any case, anyone who still wants to see it will be able to find it on eve-search

Enjoying the rain today? ;)

Aramatheia
Tiffany and Co.
#117 - 2013-12-29 00:51:53 UTC
just a question for OP, could you reupload the video but with no music, im from australia and youtube says one of the many dozen music companies that owns content in your video, is blocking it to me lol
Cypherous
Liberty Rogues
Aprilon Dynasty
#118 - 2013-12-29 01:56:51 UTC
James Amril-Kesh wrote:
Lupo diCotze wrote:
While it looks glitchy and something awry server side - you were in armor - so only 15% resists from the DC II - not 60%.

Aren't the figures in the log showing dmg after resists have been taken into account?

And after armor comes structure, hence the 60% resist.
He also had 3(?) reinforced bulkhead IIs, bringing his structure HP up to 335,693.

The two sentries hit for 129,893 and 121,148 damage after resists. If this damage were done entirely to structure it would have been about 314,000 average raw damage per sentry.

Just to demonstrate how ridiculous this is: a Bouncer II on a fully skilled Ishtar with 5x "Unit W-634's Drone Damage Amplifier" has a volley damage of 654, which means in the very best case scenario you'll get wrecking shots 1% of the time for 1,962 damage (before resists). Not 300,000+ damage.
Even if every sentry had a wrecking shot (which has a (0.01 ^ 5) = 1 in 10 billion chance of happening) it would only deal 9,804 damage total. And then it would show five wrecking shots, not just one.


I think i've spotted the "issue" you mentioned he was refitting, the damage those sentries did is about the same as the hull he would have "gained" from the bulkheads, which means all those drones actually did was reduce his hull to the level it was at prior to him refitting during a fight, to be fair i'm against the whole refitting during a fight myself, if you start a fight you should commit to it, it would be like starting a boxing match then half way through a round you slip a brick in to your right glove and start hitting the other guy, if you start something you should be prepared to finish it imo, but thats not what CCP chose to do they instead opted to use a system which could break in these interesting ways :P
James Amril-Kesh
Viziam
Amarr Empire
#119 - 2013-12-29 02:00:24 UTC
Cypherous wrote:
James Amril-Kesh wrote:
Lupo diCotze wrote:
While it looks glitchy and something awry server side - you were in armor - so only 15% resists from the DC II - not 60%.

Aren't the figures in the log showing dmg after resists have been taken into account?

And after armor comes structure, hence the 60% resist.
He also had 3(?) reinforced bulkhead IIs, bringing his structure HP up to 335,693.

The two sentries hit for 129,893 and 121,148 damage after resists. If this damage were done entirely to structure it would have been about 314,000 average raw damage per sentry.

Just to demonstrate how ridiculous this is: a Bouncer II on a fully skilled Ishtar with 5x "Unit W-634's Drone Damage Amplifier" has a volley damage of 654, which means in the very best case scenario you'll get wrecking shots 1% of the time for 1,962 damage (before resists). Not 300,000+ damage.
Even if every sentry had a wrecking shot (which has a (0.01 ^ 5) = 1 in 10 billion chance of happening) it would only deal 9,804 damage total. And then it would show five wrecking shots, not just one.


I think i've spotted the "issue" you mentioned he was refitting, the damage those sentries did is about the same as the hull he would have "gained" from the bulkheads, which means all those drones actually did was reduce his hull to the level it was at prior to him refitting during a fight, to be fair i'm against the whole refitting during a fight myself, if you start a fight you should commit to it, it would be like starting a boxing match then half way through a round you slip a brick in to your right glove and start hitting the other guy, if you start something you should be prepared to finish it imo, but thats not what CCP chose to do they instead opted to use a system which could break in these interesting ways :P

No, that's not what happened.

Enjoying the rain today? ;)

Logan Revelore
Symbiotic Systems
#120 - 2013-12-29 04:37:46 UTC
Aramatheia wrote:
just a question for OP, could you reupload the video but with no music, im from australia and youtube says one of the many dozen music companies that owns content in your video, is blocking it to me lol


same here lol, Denmark, Europe