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Player Features and Ideas Discussion

 
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Ship Cockpits

Author
Veni Scorpio
#1 - 2013-12-27 13:53:13 UTC
I am one of those players who definitely sticks around for the epic feeling that I am a space pilot. I like anything that expands on the EVE universe and which allows me to feel like I am truly standing in a space station or flying through dead space. I would love to see features ranging from a manageable ship crew to station-based marketplace management. With that said, the DUST "MCC Waiting Room" and EVE Captain's Quarters are wonderful additions to the game. They don't add mandatory game play, but rather a cool environment that let's me put a face and body to my capsuler. I think this could be expanded into the ships with a sort of "Cockpit" view.

Just as the Captain's Quarters allows me to relax on a sofa and do all of my work from there, I would love to have a similar OPTIONAL environment inside my ship. Imagine that view's impact on intense battles, or those long journeys across regions, or how relaxing it'd be to fly into dead space with a cloak and just relax in your cockpit doing some manufacturing jobs.

I tossed a few Google-search images into Photoshop and whipped up some mock images:
http://s24.postimg.org/lh457g005/EVE_Cockpit_1.jpg
http://s24.postimg.org/q1qbmdjph/EVE_Cockpit_2.jpg

I remember a scene from The Chronicles of Riddick where he enters hibernation in his ship on his way to the planet. Alone, isolated in space, locked in his cockpit. I think that's an aspect of space travel that EVE has yet to capitalize on, and I think it could bring a fuller experience to its players.
Kirimeena D'Zbrkesbris
Republic Military Tax Avoiders
#2 - 2013-12-27 14:22:13 UTC  |  Edited by: Kirimeena D'Zbrkesbris
Pilot in ship is submerged naked in capsule goo all the time and connected to ship's systems via neural interface so there is no need for cockpit.

I have a theory that there are no Captain's Quarters in EvE. Its just an illusionary environment projected into your brain by capsule (same way as it creates "sounds" in space) for you to feel relaxed. Like a Matrix, but not interconnected with other pilots (probably for security reasons, that is why "The Door" is closed).

Opinions are like assholes. Everybody got one and everyone thinks everyone else's stinks.

Santorium Mabata
Masterderizando
#3 - 2013-12-27 14:24:47 UTC
It's a cool Idea, but I prefer to see first WIS.

Also for fast ships like, frigate/cruiser class, this type of view without a controler is going to be a pain in the ass.

For Capitals and "trips"; like Set Destination, Autopilot and enjoy the view, is going to be very cool. But if some day is implemented, I really want to see more Rooms(for BS and bigger) so you can see all what is happening around you.
Demica Diaz
SE-1
#4 - 2013-12-27 14:39:21 UTC
I dont know. Lets just say we have ship cockpits. Why would you use it? If we totally immerse into EVE world and think about it. Why would you risk your immortal life to unplug yourself from capsule and control ship from inside behind screen when you can do that within pod with full view of what is happening around your ship.
Danika Princip
GoonWaffe
Goonswarm Federation
#5 - 2013-12-27 15:01:09 UTC
...But that's completely against the entire lore, the entire purpose of capsuleers...

I would say sure, allow it. But, if you use it, your ship is at it's base stats, your skills affect nothing whatsoever, and when the ship goes down, you count as being in an alpha clone.
DragonGrace
Voyeur Vanguard
#6 - 2013-12-27 16:05:43 UTC
Eve Valkyrie will be what you are looking for then.

well, at least for the 2nd picture anyway....
Little Dragon Khamez
Guardians of the Underworld
#7 - 2013-12-27 16:11:47 UTC
I am all for avatar content in eve online and like the idea of strolling around the ship, but I would suggest that we allow it in station only and even then it's very difficult to see if we can get any expanded game play from such a suggestion as Capsuleers don't need a bridge, a window or even a full set of instruments. Capsuleers control their ship with their mind and capsule interface that comes with every pod. Indeed justifying further wis content is extremely difficult to do given the nature of the current eve online neocom as it allows you to remotely control and organise everything that you need.

That said though, Eve is unlike other mmo's in that you have a character and never get to meet anyone else in person. I would like to see this change and that station door open in order to allow proper social interaction which is sorely lacking in eve. Good use of photoshopped images though. However if you are going to see cockpits anywhere it will probably be in Valkyrie not eve.

Dumbing down of Eve Online will result in it's destruction...

Kaerakh
Obscure Joke Implied
#8 - 2013-12-27 17:34:45 UTC
Protip, the game already has cockpit mode.
Nariya Kentaya
Ministry of War
Amarr Empire
#9 - 2013-12-27 18:16:04 UTC
2 problems

first is, ships in EVE are HUGE, there is no cockpit on a frigate, tis a bridge, and that entire bridge has been stripped of all consoles and replaced with a giant installation to facilitate the use of your POD.

the only ships with cockpits are fighters and fighter-bombers, you can see the people riding in them when you look.

second, EVE is a game that relies HEAVILY on situational awareness, that combined with how targeting works, the server ticks, and ship mechanics operate, would not only make cockpit views SUICIDAL, but borderline-unusable in any normal scenario.
Veni Scorpio
#10 - 2013-12-27 18:16:56 UTC
Kaerakh wrote:
Protip, the game already has cockpit mode.


How do you access it? I've been through all the camera settings and couldn't find it.

Kirimeena D'Zbrkesbris wrote:
Pilot in ship is submerged naked in capsule goo all the time and connected to ship's systems via neural interface so there is no need for cockpit.

I have a theory that there are no Captain's Quarters in EvE. Its just an illusionary environment projected into your brain by capsule (same way as it creates "sounds" in space) for you to feel relaxed. Like a Matrix, but not interconnected with other pilots (probably for security reasons, that is why "The Door" is closed).


I'm just going to go ahead and murder that theory of yours:
http://s7.postimg.org/mhpvghf2z/Capture.jpg

Thanks for the feedback, everyone! I do want to say that I doubt it would be a feature used during combat, unless the same windows for Overview, Local, Fleet, and more were replicated in the "cockpit." Also, yes, I agree that the capsulers are inside a pod and not capable of roaming the ship, but I could see a hologram version of your character touring the ship, or even having some sort of interior pod view.

I know CCP referenced the "Pod Cockpit" in the Rubicon trailer:
http://s17.postimg.org/pvq9vu233/rubicon1.jpg
http://s17.postimg.org/g9s41sljj/rubicon2.jpg

Also, I had more fun in Photoshop. It could look SOMETHING between what Rubicon showcased and this:
http://s17.postimg.org/exf0dndhq/shipcontrols.jpg
Little Dragon Khamez
Guardians of the Underworld
#11 - 2013-12-27 18:17:44 UTC
Kaerakh wrote:
Protip, the game already has cockpit mode.


where exactly is that?

Dumbing down of Eve Online will result in it's destruction...

Nariya Kentaya
Ministry of War
Amarr Empire
#12 - 2013-12-27 18:20:58 UTC
Veni Scorpio wrote:
Kaerakh wrote:
Protip, the game already has cockpit mode.


How do you access it? I've been through all the camera settings and couldn't find it.

Kirimeena D'Zbrkesbris wrote:
Pilot in ship is submerged naked in capsule goo all the time and connected to ship's systems via neural interface so there is no need for cockpit.

I have a theory that there are no Captain's Quarters in EvE. Its just an illusionary environment projected into your brain by capsule (same way as it creates "sounds" in space) for you to feel relaxed. Like a Matrix, but not interconnected with other pilots (probably for security reasons, that is why "The Door" is closed).


I'm just going to go ahead and murder that theory of yours:
http://s7.postimg.org/mhpvghf2z/Capture.jpg

Thanks for the feedback, everyone! I do want to say that I doubt it would be a feature used during combat, unless the same windows for Overview, Local, Fleet, and more were replicated in the "cockpit." Also, yes, I agree that the capsulers are inside a pod and not capable of roaming the ship, but I could see a hologram version of your character touring the ship, or even having some sort of interior pod view.

I know CCP referenced the "Pod Cockpit" in the Rubicon trailer:
http://s17.postimg.org/pvq9vu233/rubicon1.jpg
http://s17.postimg.org/g9s41sljj/rubicon2.jpg

Also, I had more fun in Photoshop. It could look SOMETHING between what Rubicon showcased and this:
http://s17.postimg.org/exf0dndhq/shipcontrols.jpg

the "pod cockpit" was simply the mental rationalization of being "in the matrix" for the capsuleers, the thinsg in front of their face are the same thing you see on your screen, a HUD and camera view from a drone outside your ship. their "face" is there as a rationalization, kinda like in the matrix when Neo started seeing everything in Code, it was because he stopped rationalizing and actually LOOKED at what was around him.
Little Dragon Khamez
Guardians of the Underworld
#13 - 2013-12-27 18:28:38 UTC  |  Edited by: Little Dragon Khamez
if you are referring to the bullshit in the cinematic trailer, even CCP admit it's 'artistic licence' when it comes to the lore. You do not see a projection or the avatars of other capsuleers. You are immersed in pod goo and have a cap for the eyes whilst being plugged into your pod/ship via cables attached to those implants in your spine. CCP are running scared due to the up and coming avatar content of some other games out there hence the dumbing down of the interesting science fiction that they themselves created back in the day before Pegi-12 and all of the dumbing down of the game.

Coldgas Arcjet Thrusters forever...

Dumbing down of Eve Online will result in it's destruction...

Hra Neuvosto
Party Cat Enterprises
#14 - 2013-12-27 18:32:20 UTC
Unsuccessful At Everything
The Troll Bridge
#15 - 2013-12-27 19:53:47 UTC
Even if we had the option of cockpit mode.....I would still choose to be naked and covered with jelly.


Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Arthur Aihaken
CODE.d
#16 - 2013-12-27 20:07:58 UTC
I think the priority should be remodeling all the ships first.

I am currently away, traveling through time and will be returning last week.

Kaerakh
Obscure Joke Implied
#17 - 2013-12-27 21:52:45 UTC  |  Edited by: Kaerakh
Veni Scorpio wrote:
Kaerakh wrote:
Protip, the game already has cockpit mode.


How do you access it? I've been through all the camera settings and couldn't find it.



Little Dragon Khamez wrote:
Kaerakh wrote:
Protip, the game already has cockpit mode.


where exactly is that?


It's on by default you're asking for a feature that's been in the game since beta. Try reading some of the lore before you trample on it and offer up your own because you want this to be Wing Commander Online. In the paper today EVE is a unique game with established lore that already explains away everything you've just said. Now you're just being belligerent because the community slayed your fluffy pet idea.

Next thing you know the OP will ask for the game to be joystick compatible or have wasd support.

EDIT: Also, any intelligent ship design would place the bridge in the center of the craft behind multiple reinforced bulkheads and layers of armor. Last thing you want is your central nervous system to get sniped out. So yeah, nice view of circuitry, pipes, and bulkheads. Wonderful 'cockpit' view, but that's why we have pods.
Nariya Kentaya
Ministry of War
Amarr Empire
#18 - 2013-12-27 21:54:04 UTC
Little Dragon Khamez wrote:
if you are referring to the bullshit in the cinematic trailer, even CCP admit it's 'artistic licence' when it comes to the lore. You do not see a projection or the avatars of other capsuleers. You are immersed in pod goo and have a cap for the eyes whilst being plugged into your pod/ship via cables attached to those implants in your spine. CCP are running scared due to the up and coming avatar content of some other games out there hence the dumbing down of the interesting science fiction that they themselves created back in the day before Pegi-12 and all of the dumbing down of the game.

Coldgas Arcjet Thrusters forever...

its artistic license, but it still has a "rationalization" behind it, since the mind sees what it wants to see, the "head" is the mind, linked with the ship "HUD" in front of it.

and they arent scared of upcoming games with avatar content, they already HAVE avatar content, its called "DUST", because apparently making a game related as a spinoff at best and calling it "ground combat in EVE" somehow isnt blatantly lying about the promises they made years ago.
Little Dragon Khamez
Guardians of the Underworld
#19 - 2013-12-27 22:41:45 UTC  |  Edited by: Little Dragon Khamez
Kaerakh wrote:
Veni Scorpio wrote:
Kaerakh wrote:
Protip, the game already has cockpit mode.


How do you access it? I've been through all the camera settings and couldn't find it.



Little Dragon Khamez wrote:
Kaerakh wrote:
Protip, the game already has cockpit mode.


where exactly is that?


It's on by default you're asking for a feature that's been in the game since beta. Try reading some of the lore before you trample on it and offer up your own because you want this to be Wing Commander Online. In the paper today EVE is a unique game with established lore that already explains away everything you've just said. Now you're just being belligerent because the community slayed your fluffy pet idea.

Next thing you know the OP will ask for the game to be joystick compatible or have wasd support.

EDIT: Also, any intelligent ship design would place the bridge in the center of the craft behind multiple reinforced bulkheads and layers of armor. Last thing you want is your central nervous system to get sniped out. So yeah, nice view of circuitry, pipes, and bulkheads. Wonderful 'cockpit' view, but that's why we have pods.


I think you've misunderstood me. I am fully aware of the fact that we're all pod pilots and I have no wish to turn eve into wing commander online. Given that we all acknowledge that we're in pods covered in goo and that we control our ships via the pod interface where exactly is this cockpit that is supposedly in the lore that I am supposed to be trampling on. Let me make myself clear so that even you can understand I am and always have been defending the lore in my posts in this thread. We're in pods covered in Goo with no actual window out into the larger world other than our pod interface.

So given that this cockpit that you refer to has been in the game since beta I ask you again, where the **** is it? Or am I right to insist that we're all in pods covered in the goo as per the lore of Eve Online.

Edit: I am so baffled by your post that I am reiterating it again, given that a cockpit is where a person sits surrounded by controls and instrument panels usually with some sort of see through canopy to view the outside world, I ask again where is it? Given that you insist that this feature has been in the game since beta.

So where is it?

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#20 - 2013-12-27 22:46:48 UTC
Nariya Kentaya wrote:
Little Dragon Khamez wrote:
if you are referring to the bullshit in the cinematic trailer, even CCP admit it's 'artistic licence' when it comes to the lore. You do not see a projection or the avatars of other capsuleers. You are immersed in pod goo and have a cap for the eyes whilst being plugged into your pod/ship via cables attached to those implants in your spine. CCP are running scared due to the up and coming avatar content of some other games out there hence the dumbing down of the interesting science fiction that they themselves created back in the day before Pegi-12 and all of the dumbing down of the game.

Coldgas Arcjet Thrusters forever...

its artistic license, but it still has a "rationalization" behind it, since the mind sees what it wants to see, the "head" is the mind, linked with the ship "HUD" in front of it.

and they arent scared of upcoming games with avatar content, they already HAVE avatar content, its called "DUST", because apparently making a game related as a spinoff at best and calling it "ground combat in EVE" somehow isnt blatantly lying about the promises they made years ago.


Agreed, but Dust bunnies all look the same to me :) and they are not famous for their social interactions lol.

Dumbing down of Eve Online will result in it's destruction...

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