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Hardest level 4 Security Mission?

Author
hmskrecik
TransMine Group
Gluten Free Cartel
#21 - 2013-12-25 09:11:56 UTC
Miasmos wrote:
Dirk Massive wrote:
One thing I've been doing a lot more now since getting a Kronos, and using that MWD. Is I snipe much more more from around 80k or so. If a mission has me warping right in on top of a mob of rats, I get outta dodge ASAP jump out 100k. Snipe the little devils that will scram, jam and otherwise ruin my day before they get all offensive on my ass. Then take out the rest. NEVER, and I mean EVER shoot at more than one cluster of rats, so to draw complete room aggro. I shoot one of the smallest rats, wait to see who's attention I got, then target them once they exposed themselves, and rinse and repeat. The Marauders bastion mode enables not only a super tank, but also longer range on your weapons. Sometimes if I feel I'm safe to do so, I will use blasters, but rails have been doing just fine for me, for the most part. Sure I may kill a little slower, but I feel much safer keeping those little buggers out of scram, jam range.


This is actually the best way to fly a Kronos even though 425's get a crappy 900dps top end. Blasterfits are inefficient :(

If you try to snipe from 90km then yes, they are inefficient.

For best results you need, this may come as a shock to you, to be as close to NPC group as possible. For that you of course may need to use MJD and/or MWD/AB and at close distance you may need decent tank. But the upshot is that Void rapes everything up to 20km, from cruisers to battleships, Null is VERY EFFICIENT at killing similar stuff from 20 to 40km and still does the job at 50 or slightly farther, and Antimatter blaps frigs/dessies from 10 to 35km. (exact ranges may vary depending on actual fit).

Using this guidelines netted me 21,5mil tick, when I managed to position myself at spawn point (Catching The Scent from Amarr Epic Arc).

Back to Dirk. Reading your description I got impression that you are not too experienced mission runner. If that's so, then your approach is correct and there's no need to change anything until you get really good grasp of what your ship can and what it can't do (sadly the latter is usually combined with the risk of exploding). But when you start knowing your way around I recommend changing fitting and tactics from time to time. For once it reduces the boredom and also this way you may find another playing style, which you may like more than the one you have started with.

As to the topic, of regular missions I think the AE bonus is generally the hardest. There are other missions which can surprise you when you aren't prepared but this one is just tough.

Of storylines, as I recall (not doing them anymore) the mentioned Evolution, also bonus room.

And Epic Arcs. Each of them has its grand finale mission which is usually hardest of the chain but to me and my Kronos the worst was The Showtime from Gallente Arc, which I finished having significant damage at hull. It was thanks to Bastion and Mobile Depot that I didn't lose the ship. (OTOH the Bastion may have been the part of the problem because I'm growing suspicious that speed tanking is the best way of handling this mission).
Dirk Massive
D.O.O.M.
#22 - 2013-12-26 04:24:49 UTC
Thank you for your advice, and you are correct, I am fairly new to these level 4 missions. Actually trying to make some ISK instead of spending it all the time, lol.

**Bringing WAR and TERROR to a system near you.... **

Paul Otichoda
Perkone
Caldari State
#23 - 2013-12-26 07:24:50 UTC
Yes world collides have to be the hardest lv 4 mission I've done.

Mainly because I lost my navy raven due to scrambling frigates, drone aggro and jamming that ran out my cap. I'm still bitter about it
Dirk Massive
D.O.O.M.
#24 - 2013-12-26 07:35:33 UTC
That's a pretty sour feeling when you're about to lose a nice ship like that. Only feeling worse I think is when you suddenly realize you allowed yourself to be probed out while doing a mission in low sec, and you're about to have your day ruined.

**Bringing WAR and TERROR to a system near you.... **

Paul Otichoda
Perkone
Caldari State
#25 - 2013-12-26 08:36:54 UTC
Dirk Massive wrote:
That's a pretty sour feeling when you're about to lose a nice ship like that. Only feeling worse I think is when you suddenly realize you allowed yourself to be probed out while doing a mission in low sec, and you're about to have your day ruined.


I do all my missions in high sec. Only leave it for exploration or PVP
Khadrea Shakor
Shakor Freight and Mining Service
#26 - 2013-12-27 23:35:58 UTC
Paul Otichoda wrote:
Yes world collides have to be the hardest lv 4 mission I've done.

Mainly because I lost my navy raven due to scrambling frigates, drone aggro and jamming that ran out my cap. I'm still bitter about it


2011.04.24 17:50:00
Destroyed: Loki
System: Trer
Security: 0.7
Damage Taken: 9904

Involved parties:

Name: Ripper Alvior / Unknown (laid the final blow)
Damage Done: 9904

Blink it took quite a long time for that webbing&scramming drone to chew through that Loki. I was unable to track it with my 180mm ACs, so i leaned back sipping coffee, contemplating my first ever T3 loss for about ten minutes..
Ginger Barbarella
#27 - 2013-12-28 00:04:03 UTC
Dirk Massive wrote:
For a change I just did STOP THE THIEF with my Ishtar, and that was actually sort of fun. Maybe it's time to give the Kronos a rest sometimes, lol.


On a few rare occassions I will pull out the Mach or Nightmare for solo Minnie/Amarr missions (respectively), or the SNI for dual-boxing, but typically I don't use battleships anymore. Really don't need to for high sec missions.

"Blow it all on Quafe and strippers." --- Sorlac

Khadrea Shakor
Shakor Freight and Mining Service
#28 - 2013-12-28 01:35:06 UTC
Ginger Barbarella wrote:
Dirk Massive wrote:
For a change I just did STOP THE THIEF with my Ishtar, and that was actually sort of fun. Maybe it's time to give the Kronos a rest sometimes, lol.


On a few rare occassions I will pull out the Mach or Nightmare for solo Minnie/Amarr missions (respectively), or the SNI for dual-boxing, but typically I don't use battleships anymore. Really don't need to for high sec missions.


This.
Bloody Tengu too OP.
hmskrecik
TransMine Group
Gluten Free Cartel
#29 - 2013-12-28 09:14:46 UTC
Ginger Barbarella wrote:
[....]typically I don't use battleships anymore. Really don't need to for high sec missions.

Sorta, kinda. There are needs and there are needs.

If you need a ship just to complete the mission, you can do it even with an assfrig. Jokes about Drakes being used there are not even funny. Hell, if you play things right, you probably could finish the mission even with an exhumer or an indy.

Though if you need a ship to run missions efficiently then... well, let me put it this way: I was thinking the same way like you until I completed training ship and gun related skills and trained gun specialization. Judging both from EFT stats and my first-hand experience I see no way how T3 can be faster at finishing the mission than properly fitted and flown battleship, even vanilla Tech1. But T3s are admittably easier to fly and to tank, of course.
Khadrea Shakor
Shakor Freight and Mining Service
#30 - 2013-12-28 11:05:39 UTC
hmskrecik wrote:
Ginger Barbarella wrote:
[....]typically I don't use battleships anymore. Really don't need to for high sec missions.

Sorta, kinda. There are needs and there are needs.

If you need a ship just to complete the mission, you can do it even with an assfrig. Jokes about Drakes being used there are not even funny. Hell, if you play things right, you probably could finish the mission even with an exhumer or an indy.

Though if you need a ship to run missions efficiently then... well, let me put it this way: I was thinking the same way like you until I completed training ship and gun related skills and trained gun specialization. Judging both from EFT stats and my first-hand experience I see no way how T3 can be faster at finishing the mission than properly fitted and flown battleship, even vanilla Tech1. But T3s are admittably easier to fly and to tank, of course.


Easy to compare your own numbers with what the others are saying.
hmskrecik
TransMine Group
Gluten Free Cartel
#31 - 2013-12-28 12:51:46 UTC
Khadrea Shakor wrote:
hmskrecik wrote:
Ginger Barbarella wrote:
[....]typically I don't use battleships anymore. Really don't need to for high sec missions.

Sorta, kinda. There are needs and there are needs.

If you need a ship just to complete the mission, you can do it even with an assfrig. Jokes about Drakes being used there are not even funny. Hell, if you play things right, you probably could finish the mission even with an exhumer or an indy.

Though if you need a ship to run missions efficiently then... well, let me put it this way: I was thinking the same way like you until I completed training ship and gun related skills and trained gun specialization. Judging both from EFT stats and my first-hand experience I see no way how T3 can be faster at finishing the mission than properly fitted and flown battleship, even vanilla Tech1. But T3s are admittably easier to fly and to tank, of course.


Easy to compare your own numbers with what the others are saying.

Allright
Morrigan LeSante
Perkone
Caldari State
#32 - 2013-12-28 14:40:51 UTC
Full room 1 aggro in the Assault of the serpentis flavour is painful with the insanly powerful damps. I had something like 175km lock range dropped to about 20-25 Smile
Khadrea Shakor
Shakor Freight and Mining Service
#33 - 2013-12-28 14:51:57 UTC
Morrigan LeSante wrote:
Full room 1 aggro in the Assault of the serpentis flavour is painful with the insanly powerful damps. I had something like 175km lock range dropped to about 20-25 Smile

This is why a bastioned marauder beats the Tengu in this mission.
Morrigan LeSante
Perkone
Caldari State
#34 - 2013-12-28 15:16:39 UTC
I dont use a tengu there.

I tend to only use that when I'm not feeling like paying any attention whatsoever.


To be fair - and to enter into the "what's faster" debate, briefly when people say tengu is fastest, they are referring to blitzing - they have speed and tank a BS does not to get in, pop key rats and leg it. When it is scorched earth, the big guns always win.
Khadrea Shakor
Shakor Freight and Mining Service
#35 - 2013-12-28 15:33:03 UTC
Morrigan LeSante wrote:
I dont use a tengu there.

I tend to only use that when I'm not feeling like paying any attention whatsoever.


To be fair - and to enter into the "what's faster" debate, briefly when people say tengu is fastest, they are referring to blitzing - they have speed and tank a BS does not to get in, pop key rats and leg it. When it is scorched earth, the big guns always win.

Not sure I can agree with this. But since I have recorded some mission times lately with the HAMgu, I'll do the same with Battleship hulls and draw my own conclusion.
Dirk Massive
D.O.O.M.
#36 - 2013-12-28 16:39:50 UTC
Khadrea Shakor wrote:
Paul Otichoda wrote:
Yes world collides have to be the hardest lv 4 mission I've done.

Mainly because I lost my navy raven due to scrambling frigates, drone aggro and jamming that ran out my cap. I'm still bitter about it


2011.04.24 17:50:00
Destroyed: Loki
System: Trer
Security: 0.7
Damage Taken: 9904

Involved parties:

Name: Ripper Alvior / Unknown (laid the final blow)
Damage Done: 9904

Blink it took quite a long time for that webbing&scramming drone to chew through that Loki. I was unable to track it with my 180mm ACs, so i leaned back sipping coffee, contemplating my first ever T3 loss for about ten minutes..

That is that sickening feeling I was referring to when you are about to lose a special ship. My condolences. I know the feeling well. Just lost a Navy Megathron myself not that long ago. But I got caught being an arrogant idiot, lol.

**Bringing WAR and TERROR to a system near you.... **

Morrigan LeSante
Perkone
Caldari State
#37 - 2013-12-28 17:26:47 UTC  |  Edited by: Morrigan LeSante
Khadrea Shakor wrote:
Morrigan LeSante wrote:
I dont use a tengu there.

I tend to only use that when I'm not feeling like paying any attention whatsoever.


To be fair - and to enter into the "what's faster" debate, briefly when people say tengu is fastest, they are referring to blitzing - they have speed and tank a BS does not to get in, pop key rats and leg it. When it is scorched earth, the big guns always win.

Not sure I can agree with this. But since I have recorded some mission times lately with the HAMgu, I'll do the same with Battleship hulls and draw my own conclusion.



That was just the folklore, I can neither confirm nor deny the truth. I'm talking pre-HML devastation here.
Dirk Massive
D.O.O.M.
#38 - 2013-12-31 04:26:44 UTC
When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful.

**Bringing WAR and TERROR to a system near you.... **

Khadrea Shakor
Shakor Freight and Mining Service
#39 - 2013-12-31 05:17:20 UTC
Dirk Massive wrote:
When I posted at the beginning of this thread how easy doing these missions have been in my new Kronos, I think I might have spoken too soon. Since then I have had a couple sort of close calls in it. Which just goes to prove, if your head gets too big, and you get careless, it don't matter what ship you have. You can lose it if your not careful.

Any specifics?
For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre.

The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem.
hmskrecik
TransMine Group
Gluten Free Cartel
#40 - 2013-12-31 05:48:30 UTC
Khadrea Shakor wrote:
For example I MJD'd into the middle of the Battleship spawn (Blood Riders) in the last pocket of Dread Pirate Scarlet just to see how much beating the bastioned Kronos with 74.5/70.9/75.1/54 damage profile can take. Spawn after spawn, armor down to ~35% and back up to ~90% with a single rep cycle and with the DPS over 1600 with 11km optimal it was a massacre.

The Kronos became a monster. I have yet to try the Vargur and the Paladin with the Bastion Module, but I was not really impressed with the performance of the TorpGolem.

This is currently my favourite tactic too and I can confirm it's a gangsrape (that is, Kronos is raping whole gang, in short succession).

However for example Epic Arcs are noticeably harder and I had a couple of surprises when I grew overconfident. The ship had survived fortunately. My feeling of invincibility a little less so. ;)