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Being killed trying to do missions.

First post
Author
Munchize
Caldari Provisions
Caldari State
#101 - 2013-12-25 08:33:23 UTC
Huttan Funaila wrote:
Melvin Earl wrote:
High sec is not for player combat. Is for missions.

This is your first mistake.

Look at this image/cartoon. It is extremely important. There will be a test later:
http://www.penny-arcade.com/comic/2004/03/19


Seems about right :)
Crimson Vectore
Caldari Provisions
Caldari State
#102 - 2013-12-25 10:11:09 UTC
It's ironic that in the advanced world of New Eden the empires haven't created devices that permanently deactivate combat modules in "high security space".

Like the OP said "combat doesn't belong in high security it belongs in low and null."
Kimmi Chan
Tastes Like Purple
#103 - 2013-12-25 10:49:48 UTC
Crimson Vectore wrote:
It's ironic that in the advanced world of New Eden the empires haven't created devices that permanently deactivate combat modules in "high security space".

Like the OP said "combat doesn't belong in high security it belongs in low and null."


So much for mission running.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

John Holt
State War Academy
Caldari State
#104 - 2013-12-25 15:43:36 UTC
Beekeeper Bob wrote:
Melvin Earl wrote:
Missions are boring. The balance is being able to go AFK. Now they don't let that happen and people come kill my friend and he comes back to monitor and is in station, podded. This is high sec. High sec is not for player combat. Is for missions. If I want player combat I go to low sec. I do like Regulators who come kill the guy who killed my tractor beam can, but they don't give me his loot or mine back. Make Concord come and kill the players who kill my tractor beam can.



Err, You do know this is Eve right?

I think CCP will eventually create safezones in Highsec, with enhanced protections, but it hasn't happened yet....

And there will be much screaming on the forums before it happens. Lol


It will never happen.

Done my time in null sec, now I'm just a Privateer wandering around High and Low Sec.

Fabulous Rod
Darkfall Corp
#105 - 2013-12-25 15:57:11 UTC  |  Edited by: Fabulous Rod
Melvin Earl wrote:
Killed my friends Rattlesnake. He went back with Noctis to salvage and get loot and they killed that too. Osmon too dangerous.


How do you kill a rattlesnake in high sec? Is this another one of those troll posts where the OP says some moronic things so that people will come and correct him so he can fulfill his pathetic need to feel attention? Sad.
Auric Varangian
Doomheim
#106 - 2013-12-25 17:34:05 UTC
Crimson Vectore wrote:
It's ironic that in the advanced world of New Eden the empires haven't created devices that permanently deactivate combat modules in "high security space".

Like the OP said "combat doesn't belong in high security it belongs in low and null."


Are you also a troll, like the OP? Well, at least your face doesn't look like syphilis and aids had a love child.
Malcanis
Vanishing Point.
The Initiative.
#107 - 2013-12-25 17:39:41 UTC
Melvin Earl wrote:
High sec is not for player combat.


Link?

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Malcanis
Vanishing Point.
The Initiative.
#108 - 2013-12-25 17:42:53 UTC
Crimson Vectore wrote:
It's ironic that in the advanced world of New Eden the empires haven't created devices that permanently deactivate combat modules in "high security space".

Like the OP said "combat doesn't belong in high security it belongs in low and null."


Indeed. Agreed. No more combat missions in hi-sec. It only makes sense.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#109 - 2013-12-25 18:10:39 UTC
Troll thread. There haven't been any recent rattlesnake losses in osmon.
Kimmi Chan
Tastes Like Purple
#110 - 2013-12-25 21:58:05 UTC
Malcanis wrote:
Melvin Earl wrote:
High sec is not for player combat.


Link?



+1 - Cracked me up!

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

www.eve-radio.com  Join Eve Radio channel in game!

JAGUARP4W
Brutor Tribe
Minmatar Republic
#111 - 2013-12-25 22:18:14 UTC  |  Edited by: JAGUARP4W
Beekeeper Bob wrote:
Melvin Earl wrote:
Missions are boring. The balance is being able to go AFK. Now they don't let that happen and people come kill my friend and he comes back to monitor and is in station, podded. This is high sec. High sec is not for player combat. Is for missions. If I want player combat I go to low sec. I do like Regulators who come kill the guy who killed my tractor beam can, but they don't give me his loot or mine back. Make Concord come and kill the players who kill my tractor beam can.



Err, You do know this is Eve right?

I think CCP will eventually create safezones in Highsec, with enhanced protections, but it hasn't happened yet....

And there will be much screaming on the forums before it happens. Lol


Please no!

I'm not a ganker, i actually fly freighters on my hisec character more than anything but if CCP made it impossible to pvp in any way in hisec or even just in certain areas it would ruin the game imo. Being made to be carefull adds to excitement. Means you actually need to use your brain when flying. Means that yes, it takes longer to move cargo over 10b (Over 1b even)from A to B because you have (should really) to split it. I think the people that want to play just to accumilate isk/ships and never lose a thing are better off on a different game. Sickens me to think that people would want this changed.

Anyway... Rant over. lol.
LittleTerror
Stygian Systems
#112 - 2013-12-25 22:26:35 UTC
Melvin Earl wrote:
Missions are boring. The balance is being able to go AFK. Now they don't let that happen and people come kill my friend and he comes back to monitor and is in station, podded. This is high sec. High sec is not for player combat. Is for missions. If I want player combat I go to low sec. I do like Regulators who come kill the guy who killed my tractor beam can, but they don't give me his loot or mine back. Make Concord come and kill the players who kill my tractor beam can.


with out actually reading

so ****...

please leave my game or i will make your life harder...
Utremi Fasolasi
La Dolce Vita
#113 - 2013-12-25 22:43:13 UTC
Vimsy Vortis wrote:
Troll thread. There haven't been any recent rattlesnake losses in osmon.


I did find a few related to a character named Matt Dietrich
Alavaria Fera
GoonWaffe
#114 - 2013-12-25 22:51:52 UTC
Melvin Earl wrote:
This is high sec. High sec is not for player combat. Is for missions..

Not bad.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Alavaria Fera
GoonWaffe
#115 - 2013-12-25 22:58:41 UTC
Beta Maoye wrote:
If you think CCP do not allow PVP in high sec, think about how tractor beam unit mechanic is designed.
- Shooting at tractor beam unit receives suspect flag instead of criminal flag. Concord will not intervene.
- Attacking tractor beam unit will not affect security status.
- Tractor beam unit has no reinforcement mechanic like depot does.
- Tractor beam unit has only one tractor beam. It must stay in space for a period of time to do its job.
- If your drones are set to aggressive, they will attack those who attack the tractor beam unit without your consent. It makes you a legitimate target to engage in pvp.

If you were a ganker, what do the above points mean to you?

multiple systems working together to allow a non-suicide non-awox gank

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#116 - 2013-12-25 23:10:27 UTC
Very obvious troll. The secret to a good troll is "never go full ******"...

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Kagura Nikon
Native Freshfood
Minmatar Republic
#117 - 2013-12-25 23:29:37 UTC
Crimson Vectore wrote:
It's ironic that in the advanced world of New Eden the empires haven't created devices that permanently deactivate combat modules in "high security space".

Like the OP said "combat doesn't belong in high security it belongs in low and null."


This post of you only show that the only thing not belongign somewhere .. is you in eve.

EVE IS A FULL PVP GAME! THERE IS NO SAFETY!!


Put that in your head!

"If brute force does not solve your problem....  then you are  surely not using enough!"

Adeena Torcfist
Right Hand Of The Legion.
Get Off My Lawn
#118 - 2013-12-25 23:38:20 UTC
mudst admit, attacking the tractor can, that one launches ( belonging to that person ) "should" invoke a CONCORD response.

If i was to blow up a can/wreck/tractor bin/roid or anything else not belonging to me, id expect to last about 2.7 seconds before i insta-pop due to the Po-leece
Alavaria Fera
GoonWaffe
#119 - 2013-12-26 00:00:22 UTC
Adeena Torcfist wrote:
mudst admit, attacking the tractor can, that one launches ( belonging to that person ) "should" invoke a CONCORD response.

If i was to blow up a can/wreck/tractor bin/roid or anything else not belonging to me, id expect to last about 2.7 seconds before i insta-pop due to the Po-leece

are there any other things you would like that can make highsec safer, as it should be?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Logan Revelore
Symbiotic Systems
#120 - 2013-12-26 00:08:40 UTC
Melvin Earl wrote:
Missions are boring. The balance is being able to go AFK. Now they don't let that happen and people come kill my friend and he comes back to monitor and is in station, podded. This is high sec. High sec is not for player combat. Is for missions. If I want player combat I go to low sec. I do like Regulators who come kill the guy who killed my tractor beam can, but they don't give me his loot or mine back. Make Concord come and kill the players who kill my tractor beam can.


News flash. All of EVE is PvP.