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What is the main purpose of a carrier?

Author
Cyndrogen
The Greatest Corp in the Universe
#21 - 2013-12-21 18:27:07 UTC
to park in a station ofcourse!

Every day in every way I improve my skills and get better.

Domanique Altares
Rifterlings
#22 - 2013-12-21 18:32:04 UTC
Bel Tika wrote:
i realized i just wouldnt be getting the chance


Why not?

Formulate a plan and make it happen.
Bel Tika
Sebiestor Tribe
Minmatar Republic
#23 - 2013-12-21 18:34:33 UTC
Domanique Altares wrote:
Bel Tika wrote:
i realized i just wouldnt be getting the chance


Why not?

Formulate a plan and make it happen.



I like flying myself or in small gangs, from what ive learned all them ships are more bent towards large fleets/alliances/corps
Eram Fidard
Doomheim
#24 - 2013-12-21 18:41:10 UTC  |  Edited by: Eram Fidard
1. Suitcase
2. Hilarious solo lossmail (alternatively, high-adrenaline 'solo' killmail - people love to shoot ships that are stuck on a cyno)
3. Join fleet, assign drones, go afk, collect killmails

I think that about covers it.

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Eram Fidard
Doomheim
#25 - 2013-12-21 18:45:08 UTC
Bel Tika wrote:
Domanique Altares wrote:
Bel Tika wrote:
i realized i just wouldnt be getting the chance


Why not?

Formulate a plan and make it happen.



I like flying myself or in small gangs, from what ive learned all them ships are more bent towards large fleets/alliances/corps


A carrier is probably the single most useful ship for nomadic types flying in small groups. New home? No problem, just light me a cyno...

Poster is not to be held responsible for damages to keyboards and/or noses caused by hot beverages.

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
#26 - 2013-12-24 18:06:32 UTC
They look expensive on kill-mails.
Unsuccessful At Everything
The Troll Bridge
#27 - 2013-12-24 18:14:45 UTC
Stealth "Nerf Slowcats" thread.




Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Demeter Corinth
Baba Yagas
The Initiative.
#28 - 2013-12-24 18:19:18 UTC  |  Edited by: Demeter Corinth
Valid Point,

Unfortunately questions such as yours get trolled (as most posts on the forums do) so hopefully this response will serve as a genuine answer.

The carrier has three distinct roles in interstellar combat.

a) Capital support (A carrier excels at shield/armor repair as well as energy transfer and can beef up a capital fleet the more of them you have). In this scenario, you typically have carrier squads and wings which are allocated to repair or transfer capacitor to specific capital or super capital friendlies.

An example goes to the Battle of Asaki (A 3,000 pilot affair that began when a Titan jumped onto a battlefield instead of bridging a sub-capital fleet to the engagement). The Titan's capacitor was already drained from the jump drives firing and the enemy was attempting to neutralize its capacitor reservoir so it couldn't jump back out of the system. A 'Carrier Rescue Group' put all of their energy transfer modules onto the Titan, overcome the energy neuts from the enemy, and gave it enough capacitor to jump out. The carriers saved the Titan. Now that same Titan later came back to the fight and died, but that's a different story.

b) Sub-Capital support (In this scenario a small assortment of carriers (1-3 usually) will hit the field with a sub-capital fleet of combat ships. The carrier can either amp up DPS in the engagement via drones or can enter triage mode and rep friendly ships, acting as a super logistics boat.

c) Remote support (Either accomplished through the carrier delegating fighters to sub capital ships elsewhere in the system (allowing those ships to use the fighters instead of their own drones) or by repairing shields and armor on player owned station modules and shields. They are also useful to carry sub capital ships from one system to another without forcing you to destroy rigs (you can store up to 1 million m3 of unpackaged ships in a carrier's maintenance bay).

Beyond the above, the carrier does not have much tactical use, although some folks will disagree and insist on using them for mining and missions just for kicks.

-D
Marlona Sky
State War Academy
Caldari State
#29 - 2013-12-24 19:01:38 UTC
They are for extracting tears from the CFC.
Leigh Akiga
Kuhri Innovations
#30 - 2013-12-24 19:09:35 UTC
Valid Point wrote:
I know they are used as big logistics ships, but is that all?


The main purpose of a carrier is to assign drones of course Roll

http://i.imgur.com/YNpH0TG.jpg
stabmag
Republic University
Minmatar Republic
#31 - 2013-12-24 19:21:51 UTC
Valid Point wrote:
I know they are used as big logistics ships, but is that all? Surely they have other purposes. Why would anyone pay 1.5 bil for something other ships can do much better?



This is what carriers are for. http://www.youtube.com/watch?v=j4hPTGN3Q6w
Beekeeper Bob
Beekeepers Anonymous
#32 - 2013-12-24 19:23:01 UTC
Valid Point wrote:
I know they are used as big logistics ships, but is that all? Surely they have other purposes. Why would anyone pay 1.5 bil for something other ships can do much better?


Posting in a Stealth "Nerf carriers" thread....

Signature removed - CCP Eterne

Felicity Love
Doomheim
#33 - 2013-12-24 19:26:28 UTC
Valid Point wrote:
I know they are used as big logistics ships, but is that all? Surely they have other purposes. Why would anyone pay 1.5 bil for something other ships can do much better?


Why pay for it ? If you're in a half decent alliance that needs carrier pilots, and you can fly one, then they should pony up and give you one. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

ElQuirko
University of Caille
Gallente Federation
#34 - 2013-12-24 19:54:27 UTC
Valid Point wrote:
Pipa Porto wrote:
Because they can do things better than other ships.


Like, for instance, Logistics.

Yes, but a scythe can repair about 800 EHP per 5 seconds. A remote capital shield booster repairs about 1600 EHP per
5 seconds. If a chimera has 3 remote shield boosters, wouldn't it be better to just use 6 scythes?

Look up "Triage Module I". Or "Triage Module II" if you're feeling adventurous.

Dodixie > Hek

Tetsuo Tsukaya
Perkone
Caldari State
#35 - 2013-12-24 20:08:09 UTC
Marlona Sky wrote:
They are for extracting tears from the CFC.


Pretty much. For each level of the carrier skill they get 4 pages of tear laden hysterics from mittens.

They're incredibly useful for moving combat ships around to different systems/regions
Silvetica Dian
Imperial Shipment
Amarr Empire
#36 - 2013-12-24 20:39:31 UTC
Bel Tika wrote:
Domanique Altares wrote:
Bel Tika wrote:
i realized i just wouldnt be getting the chance


Why not?

Formulate a plan and make it happen.



I like flying myself or in small gangs, from what ive learned all them ships are more bent towards large fleets/alliances/corps


we had an annoying 12 man intie gang running around our area which our 5 man vaga gang couldn't catch. warping a carrier to a gate allowed us to catch them and kill several before they realised obvious bait was obvious.
Also whenever i need new ships or we redeploy i feel my lack of a carrier greatly. being a hitchhiker sucks.

Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85

Shepard Wong Ogeko
Native Freshfood
Minmatar Republic
#37 - 2013-12-24 21:30:02 UTC
Alduin666 Shikkoken wrote:
Don't listen to these people. 95% of the people that I know who own carriers use them primarily as a 'suitcase' to move stuff around during deployments. Things like logistics (remote reps) and using drones for dps on things like structure shoots come secondary.


This is the #1 reason to get a carrier. Yes, they can rep stuff, and they can drop drones for dps. But for those living in nullsec, it is the best way to truck around a bunch of subcaps for deployments.
Neurale Obutale
#38 - 2013-12-24 21:59:11 UTC
Bel Tika wrote:
Another reason i joined this game, the thought of flying some big ships(carrier still holds a place in my heart for something i want to fly), well then realism hit home an i realized i just wouldnt be getting the chance

You'll have more fun flying sub-capital ships anyway.

Death to supercaps.

shimiku
Zircron Industries
#39 - 2013-12-24 22:10:08 UTC
printing money ?
Ptraci
3 R Corporation
#40 - 2013-12-24 22:11:26 UTC
The purpose of a carrier is tear extraction. From a carrier undocking and repping that cyno ship you were trying to pop, elite PvPer that you are, to that slowcat fleet that ate your dread. From triage mode to 30M bounty ticks. And of course the best tears of all by the same carrier pilot, when he is finally caught and held, and his beloved carrier is slowly taken apart by subcaps before his eyes.