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[FW - Eve+DUST]Some little things ?

Author
BugraT WarheaD
#1 - 2013-12-24 12:11:28 UTC
Hi. I don't know if the Dust Devs looks around here, but I'm no Dust514 player (nor PS3 owner ^^) and I've heard several complains in my corporation on the Dust-side since the patch 1.7 is released.

The complains aren't in what the patch contains ... but in what it does not contain.

LP store seems really fine and cool but with the strong differences of CPU and PG between these new militias items and the old Proto ones (Sometimes it's 50% of the initial CPU that is required) 3 things appeared :

1) Skilling is less effective, cause Militias modules are to easy to fit and to get and don't cost much.
2) People must be equipped in militias modules if they want to be effective, there's no alternatives for now, normal prototypes modules aren't good enogh now.
3) the most annoying thing :
In a Eve/Dust pro-Gallente corporation, engaged in Gallente Factionnal Warfare, our goal is to keep FW district on the Gallente side, and trying to do the same in solar systems. Without any player-driven market, our people cannot get any Caldari or Amarr modules without actually playing with Caldari or Amarr militias ... You certainly see what I want to point out here.

We cannot forced our player to get LPs they don't want because they can't trade them ! They cannot get Caldari or Amarr Rifles, cause they can't have alts doing this for them in order to supply them, or they cannot trade their LPs to get what they want.

That's a major gap in your Gameplay CCP, I'm not whinning and saying : I'M GONNA QUIT THIS GAME YOLO ยง but consider this problem as a major one if you want Dust players to have more impact and commitement to the New Eden universe. :)

Cheers !
Swiftstrike1
Swiftstrike Incorporated
#2 - 2013-12-24 17:00:22 UTC
I don't Dust either, but my understanding is that mercs can fight for whoever they want, whenever they want. If they want to use items from the Amarr or Minmatar LP stores, then they'll have to earn them by fighting for the Amarr or Minmatar factions for a little while.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Silent Rambo
Orion Positronics
#3 - 2013-12-24 17:06:34 UTC  |  Edited by: Silent Rambo
I see no issue with only being able to get Gallante items if you only fight for Gallante. In Dust Gallante is arguably the strongest faction in FW anyway so I'm not sure what they are whining about. Choosing a side doesn't mean you can get the perks of all the races, it should mean you chose your side and that's your side. Trade offs is one of the hallmarks of the EVE universe, these dust-bunnies are just being whiners.

As far as skills being less effective, playing Dust as a new player is brutal since proto gear makes people notoriously hard to kill, and standard militia gear is basically crap comparatively. Giving less SP players opportunities to actually fight with people who aren't necessarily better, just have been playing longer, I see no issue with that either. It balances the game out a bit, and makes player skill more important than character skill.

You really think someone would do that? Just log into EvE and tell lies?