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Player Features and Ideas Discussion

 
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modules we'd like to group but can't - please remedy!

Author
Xe'Cara'eos
A Big Enough Lever
#1 - 2013-12-23 12:49:23 UTC
There are many things that you activate upon something else - and it's not fun to have to hit 8 buttons to jam a ship - when all you want to do is group your ECM, hit one button, same effect (and probably less server load)
basically treat them exactly like turrets and missiles - if you've got a something loaded - they must all be the same, you have to activate the group (if you've grouped them)

The following are items where I can see that this improvement could be applied - FOR REMOTE EFFECTS ONLY (this could be scaled to all active modules that you can fit more than one of........)

smartbombs
miners/strip miners
gas harvesters
ice harvesters
salvagers
remote armour reps
remote shield boosters
cap xfer
neuts
Nos's

(the above REALLY need this - the below - not so much)

remote hull rep
target painters
webs
ECM
damps
Tracking disruptors
remote sebo's
remote ECCM
tracking links
warp scramblers
(warp disruptors)
ship scanners
cargo scanners
(survey scanners)
(data analyzers)
(relic analyzers)

basically - this doesn't remove any gameplay - hopefully cuts down slightly on server capacity - as you're grouping the modules, and definately saves me from RSI. hopefully we'll see something like this in the next expansion

as usual, forum - all thoughts welcome!

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Viki Katana
Kusari Navy
Kusari State
#2 - 2013-12-23 16:28:28 UTC
Smart bombs maybe. It may be helpful if you want to alpha with smarts. But usually staggered smarts work better.

I do NOT want any of my harvesters grouped ever. You collect resources faster if you harvest from multiple roids/clouds while staggering them. (doesn't help if you afk mine, then all you ever do is come back to check if your roid has popped)

I like to stick each salvager on a diff wreck. Its way faster.

RR is better split. Cap transfer 1 and 2 go to targets A and B respectively. If not your doing something wrong. And again staggered reps work better.

Neut/Nos maybe. sometime I'll stick one on each target, but most of the time I have em all on one.

Target Painters. Again maybe. At least in PvE I stick them all on one target.

ECM. No, work better staggered

Webs. NO.

Point. Hell no.

Damps. No

Tracking Disruptors. No


The ones that should be groupable you haven't even mentioned.

Sensor Booster. When has anybody with multiple SeBoos ever not had all of them running at the same time?

Drone Control Unit. Not absolutely positive on this one. Never tried grouping them, so I could be wrong here. But they should:
A - be passive modules
B - groupable

Troll Comment Section:
- Do you even use these items on a regular basis???
- Gawd not another 'I'm too lazy to push buttons' thread
- Insert 'yo momma' joke here
Electrique Wizard
Mutually Lucrative Business Proposals
#3 - 2013-12-23 16:29:49 UTC
yep this makes sense.

I am the Zodiac, I am the stars, You are the sorceress, my priestess of Mars, Queen of the night, swathed in satin black, Your ivory flesh upon my torture rack.

Xe'Cara'eos
A Big Enough Lever
#4 - 2013-12-23 19:24:42 UTC
most of these items - I don't use - I'm mostly PVE..... the ones I use on a regular basis and wish for grouping on:-
salvagers - wish I could pair them
rECCM - again - normally have pair running
TP - again - pair
webs - pair again
rSeBo - pair again, but since I have opposite scripts mostly, I'd probably spend half the time with them split differently
strips - those big 'veld 'roids
gas harvesters - yup
ice harvesters - yup

also part of the problem is that if you can group some things but not others - you're basically telling someone that they should either be split or staggered..... so I suppose tractors should be groupable too?

self-SeBo - comes into the self affecting modules group - it's not remote - hence I didn't mention it but:
invulns - pair
that's about it.....

not too lazy (though I would be if I could :D) - I'm getting RSI (I think)
yo mamma joke? - expand plz I know what one is - what's THIS one?

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Viki Katana
Kusari Navy
Kusari State
#5 - 2013-12-23 19:45:11 UTC
Xe'Cara'eos wrote:
yo mamma joke? - expand plz I know what one is - what's THIS one?


yo momma's so fat she IS the group

p.s. you cant activate more than one tractor beam on a wreck. Pairing them would break the game.

p.p.s i do need clarification as to what RSI is. i'm getting old and cant keep track of all these acronyms
Felsusguy
Panopticon Engineering
#6 - 2013-12-23 20:34:43 UTC
Viki Katana wrote:
I do NOT want any of my harvesters grouped ever. You collect resources faster if you harvest from multiple roids/clouds while staggering them. (doesn't help if you afk mine, then all you ever do is come back to check if your roid has popped)

I like to stick each salvager on a diff wreck. Its way faster.

Target Painters. Again maybe. At least in PvE I stick them all on one target.

ECM. No, work better staggered

Webs. NO.

Point. Hell no.

Damps. No

Tracking Disruptors. No

Don't worry your little head. Grouping those modules would be completely optional, just like it is now.

The Caldari put business before pleasure. The Gallente put business in pleasure.

Xe'Cara'eos
A Big Enough Lever
#7 - 2013-12-23 21:27:37 UTC  |  Edited by: Xe'Cara'eos
RSI stands for Repetitive Strain Injury - and I believe the current leading cause is - wait for it - mouse clicking

EDIT - oh - I geddit lol
also - I get why tractors would break the game, but since you can only activate a group on one object, it would function as a single tractor..... so you'd just never pair them.....

For posting an idea into F&I: come up with idea, try and think how people could abuse this, try to fix your idea - loop the process until you can't see how it could be abused, then post to the forums to let us figure out how to abuse it..... If your idea can be abused, it [u]WILL[/u] be.

Daenika
Chambers of Shaolin
#8 - 2013-12-23 22:49:11 UTC  |  Edited by: Daenika
Viki Katana wrote:
maybe


"Maybe" is all that's necessarily. Grouping isn't obligatory, it's an option. I still remember from my brief stint in FA, where the FCs would specifically tell us to ungroup our arti, or split it into two groups of 4 instead of one group of 8, so we could alpha targets quicker (staggered cycles).

If there's a possibility any would want to group them (and all of the above I can see that), then this makes sense to implement, even if you personally wouldn't group all of them, or even think it's a good idea to group them.
Lamboux
Quagaars
#9 - 2013-12-31 15:37:55 UTC
Yes please - for TPs mainly - too much clicking at present (feels vindictive somehow).

L